Anima Flux - Sneaky Rat
Greetings, fellow gamers! The atmosphere at GDC 2024 is electric, and we're thrilled to announce that Anima Flux is front and center, dazzling attendees with its innovative gameplay and mesmerizing visuals. 🎮✨



Here's what's in store for you if you're in the vicinity:

1. Demo Showcase: Immerse yourself in the captivating world of Anima Flux at our demo showcase. Experience firsthand the adrenaline-pumping action and intricate storytelling that await you.



2. Pitch participation: Join us as we celebrate Anima Flux's successful participation in the GDC Pitch competition! Experience the excitement as we share our journey from concept to reality and unveil what the future holds for Anima Flux.



3. Exclusive Insights: Gain exclusive insights into the development process, meet the minds behind the game, and learn what sets Anima Flux apart in the gaming landscape.

4. Connect with Us: Whether you're a fan, a fellow developer, or simply curious, we'd love to connect with you! We're also excited to meet influencers and content creators, so if you're in the business of gaming, come by and let's collaborate!

Check out these snapshots from our inspiring GDC experience and be sure to drop by if you're in the area! 🚀✨







Stay tuned for more updates and exciting news from the Anima Flux team!👋😊
Survivor Mercs - The Wizard


Calling all Commanders!

It’s time for another Community Event and this one is about to clean house!

Clean House Meaning: eliminate corruption or inefficiency.
"unless the resistance cleans house, it will be difficult to establish a foothold within the targeted area"

We all love Spring Cleaning, so Spring into Action by showing us a screenshot of you taking down one of the end game bosses in Survivor Mercs! Whether it’s Phenx, Oil Rig, or Griftlift we want to see you take down this world's most tyrannical typhoons! Bonus Points if you submit screenshots of you taking down all three.

3 Winners will receive 1 Survivor Mercs Steam Key in honor of their victory. So play on, and don’t let them take you down!







Submission Rules:
  • Submit a screenshot of you taking down one of the Final Bosses Phenx, Oil Rig, or Griftlift to the Screenshots Section of the Survivor Mercs Steam Forum
  • Submitted screenshot must include the following tag in submission to be considered #SpringIntoAction
  • One entry per level boss, per user
  • Once winners are announced they have 30 days to respond to the ww_cm account to receive their key
Submission Details:
  • You can upload screenshots using the screenshot uploader tool. By default this button is bound to "F12", and can be edited within the Steam settings.
  • Open the Steam client and click on "View" and then "Screenshots" at the top to access the screenshot uploader.
If you need more assistance with how to upload a screenshot to Steam Community, please check here https://steamcommunity.com/sharedfiles/filedetails/?id=181142704

Rewards:
  • A feature on our next announcement post and a shout out on Social Media
  • 3 randomly chosen winners will win 1 Survivor Mercs Steam key in honor of their victory
We will cut off submissions 10am PST March 28th and the winner will be announced that same day!

We Salute you Commanders.
- The Survivor Mercs Community Team


Mar 22, 2024
Karos - Julia


On March 24 from 22:00 to 23:00 Moscow time on all servers of Karos game will be Killer's hour!

The three players who kill the most other players' characters during this time will be the winners and receive the following prizes:

💎Gacha-coins 10 pcs;
💎Lucky Cube Keys 10 pcs;
💎Platinum Concentration Potion (1 day) x1;
💎VIP status for 7 days;
💎Protective capsule 10 pcs;
💎Lucky stone x5

❗Attention: Players found guilty of fake murders will be removed from the list of winners.

Happy hunting, assassins!
Mar 22, 2024
Airborne - bl4ck
v1.1.0 IS NOW LIVE
After tons of work, v1.1.0 is officially out now on Steam! This major update includes a lot of features, so here’s a changelog.

What’s New:
New object: Black Hole
  • Functions as a teleporter
  • Includes additional force options
  • Can also teleport bullets
Moving System Revamp: Now infinite!
  • Setup infinite moving cycles in the editor
  • Use time instead of speed
  • Easing functions
  • Visualiser for all moving points
  • Now with fully consistent timings
Level packs are here!
  • Pack multiple rooms into one level and publish it to the workshop!
New object: Checkpoint
  • Can also work as a startpos for level testing
New component: Object Coloring
  • Color platforms and text using the new color picker!
  • Make objects glow!
  • Transparent option for objects
New component: Physics
  • Add physics to any object!
  • Lock any axises and change the mass
  • Can interact with launch pads and black holes
Text: Now with more options
  • Along with coloring, text can now have bold and italics!
  • Level (& pack) updating is now here!
  • Update your already-uploaded workshop submissions
Two new achievements!
  • Infinite Rooms — Upload your first level pack
  • Dual Purpose — Find the secret easter egg

Additionally:
  • Level loading has been fully optimized and over 500% faster
  • Editable levels have been reworked!
    - Workshop levels go directly into play mode and can be copied & edited in the pause menu
  • Preview player’s trail in the editor
  • The game now has easier modding support
  • Turrets now shoot fully consistently
  • Level search filters are now saved between sessions
  • Instead of closing, the editor now gives a log when an error occurs
  • Reworked level search UI
  • Fixed & improved the “My Levels” UI
  • Nerfed level 48
  • Added an easter egg..?
& a lot more!

Big announcement in a few days!
(additionally, huge thanks to Grassified, Reimeiko & Dxtr for playtesting!)

A few words from me, bl4ck
Thanks for playing Airborne! This update took a lot of time, but it's finally out. Airborne's success has been amazing, thanks for 100 reviews and 40,000 downloads! Me and XDev will continue bringing you some updates here and there, so stay tuned :)
Gas Station Simulator - Sewek

Improvements & Balancing
  • Some new standing and hanging decorations were added
  • The time during torches are lit up was extended
  • Now there is information about the amount of money needed to pay the loan while taking one

Bugfixes
  • Fixed an issue with some torches not lighting up
  • Performance on car wash was increased
  • Deliveries to the warehouse should now arrive faster
  • UI for sacrifices was adjusted
  • Lava around the Volcano cauldron now launches the player's character into the air
  • The Car Wash trash is now highlighted to make it easier to pick up
  • Fixed an issue that caused scuba or surfing customers to stay in the water until the durability of the rented item reached 0
  • Fixed an issue that caused employees to get stuck near the warehouse area
    It is possible to exit Scuba or Surfing using the escape button
  • Employees fueling boats now count into challenge progress
  • Fixed an issue where boats could not reach the refueling point
The Legend of Legacy HD Remastered - NIS America


The Legend of Legacy HD Remastered is available now on SteamÂŽ! Read on to learn more about the PC-specific improvements included in this grand adventure RPG, along with special launch deals available only until April 4th, 2024!

PC Features

Mouse & Keyboard Controls, Plus Rebinding
Create your own comfortable play experience.



Higher Resolutions & 4k Support
Beautiful graphics bring your adventure to life.




Steam Deck Verified
Perfect for on-the-go play.





Launch Exclusive Items & Deals



Base Game
Includes Mini Art Book (not available after April 4, 2024)

Deluxe Edition
10% bundle discount (lowers to 5% after April 4, 2024)
Includes Mini Art Book (not available after April 4, 2024)
Includes Soundtrack (not available after April 4, 2024)

Thanks for reading! Check out the game page and dive into adventure today!



Mar 22, 2024
Slice & Dice - tann
3.0.16: Very minor patch for steam only.

- Fixed Mac unable to launch. Thanks to those who spotted it and solved it for others!
- Fixed resurrecting heroes not working under some circumstances
- Can under/over-pick modifiers by a little more
- New monster- golem! Sort of, they were in the game but not tagged for any zones by mistake. "steam-exclusive" until the other platforms update.
- Changed Bag of Holding because it's too much for the game to handle combined with other meta-items
- Swap one fighter for lazy in tutorial run
- Bell passive now works with rmon
- Pilgrim locked behind an early achievement.
Deadside - Loaf


Hello Deadsiders!

After the release of version 0.11, we have been focused on improving and fixing some technical aspects of the game, however, we have continued working on new content in the background, and we would like to share some of that with you today. So, let's take a look at some of the features that may be included in our next update;

Weapon Accuracy & Balance:

For those who are unaware, weapon accuracy can vary greatly depending on which weapon you are using in Deadside. Some weapons like an SMG are much more inaccurate than your typical AR, however, even the most accurate snipers in the game still are not perfectly accurate, in fact, they are less accurate than most players realize. So, we have begun making changes to the accuracy of weapons, with accurate weapons generally becoming more precise, and inaccurate weapons generally becoming a bit less accurate. This should further diversify the weapon balance of Deadside, by making weapon accuracy a more important factor when choosing your weapon.

This change is part of a larger effort to rebalance our weapons, which also includes recoil. While the recoil we currently have in game is functional, we would like to reduce the randomness of the patterns, and this is something we are currently testing. In general, we would like our shooting to be a bit more approachable than it is now, so that newer players aren’t put off by the steep learning curve of complex recoil patterns and gunplay. This also has the benefit of making our gunplay more consistent, so that better players are consistently shooting better.

AR4M:


This is a new variant of the AR4 that already exists in game, but with a shorter barrel, which gives it different handling characteristics, which makes it better suited for close range. However, the normal AR4 will do better at longer distances, with its longer barrel. While this weapon may not be totally game changing, it will give you the ability to further specialize with your weapon into a specific playstyle.

Armor Changes:

Sticking with the theme of rebalance, we have made some slight adjustments to armor values and protection. This doesn’t mean armor is going to become more tanky, the changes are mainly focused on lower tier armor, like the police vest and armored tactical vest. On top of that, both helmets and armor will cover a bit more hitboxes than before, so that sneaky bullets don’t get past armor in areas that players don’t expect.

Safezone Workbenches (pay to use):

We have added workbenches to both safezones on the map, which will allow players to use them to repair or paint their items, for a set price. This gives players more ways to spend their money, while also allowing players to skin or repair their items when it is more convenient. But unless you plan to spend lots of money renting the safezone workbench, it would still be best to construct one in your base

Prone

As we covered in detail in our last WIP post, prone is currently in development, and progress is still being made. We expect the prone feature to enter into closed testing in the next few weeks, hopefully with a release to follow soon after, although that depends on how well testing goes. Overall, the prone feature is looking good, and we are excited to release it for you all as soon as we reasonably can.

If you haven’t seen our video covering prone yet, you can watch it here; https://youtu.be/hyc3BqYEEt4

Thank you for reading!

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Mar 22, 2024
Peaks of Yore - andosdev
Updates

Added a new challenge for Free Solo: Avian Chaos.
A challenge for the particularly masochistic.

  • Same as Wally mode, except double the chaos.
  • You'll need to complete the initial avian challenge (Wrath of Wally) in order to start this challenge.
  • Progress in this mode is wiped on death.
  • A new achievement and a secret unlockable will be rewarded for the few who (if any) completes the challenge.
Other Updates
  • Increased the time it takes for recovery after getting hit by ice boulders directly on the body/head. Getting hit on the hands is the same as usual.
  • Old save files from Free Solo and You Fall You Die will be deleted upon migrating to the new save system to prevent cheesing.
  • Renamed Time Attack Options to Misc Delete Options as it includes an option to delete progress for Avian Challenges / bird modes.
  • Fixed an issue with ice axes and hands allowing you to almost fly.
  • Fixed an issue with birds preferring the right hand right hand.
Bugfixes
  • Fixed a bug with save migration allowing access to Category 4 prematurely.
  • Fixed a bug where 100% game completion would display as 99%.
  • Fixed a bug with the amount of ropes collected in YFYD mode.
  • Fixed a bug with 2 Wallys on Old Skerry when in Wally Mode.
  • Fixed a bug with FOV being slightly modified after using the monocular.
  • Fixed a bug with some peaks not giving progress in the Wally mode.
  • Fixed a bug with the stamp disappearing after use on Solemn Tempest and Great Bulwark.
  • Few other minor bugfixes.
Angola '86 - Every Single Soldier
- UI fixes
- Tooltip standardization
- Initial Report updates
...