We are excited to announce that G.I. JOE: Wrath of Cobra is participating at PAXEast as part of our publisher, Freedom Games Booth.
If you are at PAXEast, you can stop by booth #15096, and be among the first people to play the game...ever!! Outside of us devs and the Freedom Games Team :)
Freedom Games is also running some cool giveaways at Pax, so stop by their booth for a chance to win some cool swag and games!
We can't wait to hear from everyone at PAX, and for those who want get their hands on a demo...don't forget to wishlist the game so you don't miss out on any news!!!
You can also join our Discord to keep up to date and hang out with us devs!
Our return to the Narrative Horror genre is now imminent - The Chinese Room's next title STILL WAKES THE DEEP is set for release on PC & consoles on June 18, 2024.
December 1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality.
Watch the Release Date Announcement trailer and wishlist Still Wakes the Deep now!
A great threat looms in the North, and all that stands in its way is one Rat, hardened by the harshest of environments. Set after the bloody conclusion of the original game, Tails of Iron 2: Whiskers of Winter sees Arlo, son of the Warden of the North, embark on a violent quest of ruthless revenge against the Dark Wings’ onslaught, while introducing new fearsome monster-hunting sidequests against gigantic beasts.
To aid in the pursuit of vengeance, Arlo can imbue his weapons with a range of new elemental effects and abilities, ensuring his success against the scum that plagues his lands. However, as a result of the chaos brought upon the North, Arlo must rebuild the Northern Garrison of Winter’s Edge with the use of the enhanced settlement mechanics. All the while, the region’s new protector must explore new and distinct areas of the frontier, home to a new cast of critters, some to ally with... others, to vanquish.
A new and violent ‘tail’ begins…
“We are delighted to finally announce our return to Ratdom with Tails of Iron 2: Whiskers of Winter, and start a new ‘tail’ of bloodshed and medieval revenge. We wanted to build upon what we achieved with the first instalment and create a game that was more than just a straightforward sequel,” said Jack Bennett, Co-founder and Lead Designer, Odd Bug Studio. “We took on board the incredible community feedback on the original game and set about crafting a more intense experience than its predecessor. The new gameplay mechanics, the addition of monster hunting sidequests, together with improved crafting and base building, all work together to make Arlo’s crusade in the northern wastelands even more epic than King Redgi’s.”
Tails of Iron 2: Whispers of Winter features:
An expanded campaign of violence and revenge – Whiskers of Winter’s ‘tail’ of Arlo’s fight against the ferocious Dark Wing Bats is an intense experience, featuring a semi-open RPG world set across six varied biomes to explore, and new animal factions to discover.
Challenging combat – Building upon the series’ trademark hardcore combat, Tails of Iron 2 features enhanced weapons gameplay, including four elemental effects (fire, ice, electricity, and poison) to imbue Arlo’s arsenal with unique abilities to use against foes.
NEW Monster hunting gameplay – To tip the balance against the new fanged army of Dark Wing Bats, Arlo can track down and overcome 15 gigantic and challenging beasts to harvest their cadavers for rare upgrade materials.
Improved base building – Construct and upgrade the devastated settlement of Winter’s Edge to gain access to more powerful items from the smithy, tastier meals at the kitchen, a wider range of powerful traps from the shop, and more!
NEW Day and night system – Arlo will face different foes depending on the time of day, with more enemy types added as additional monsters are hunted down and vanquished.
Tails of Iron 2: Whiskers of Winter is available to Wishlist now. Follow #WhiskersAreComing and @OddBugStudio for the latest details on the game as it prepares to launch later in 2024.
Tails of Iron 2: Whiskers of Winter - CIG_Shikallum
Greetings all Ratkind,
A great threat looms in the North, and all that stands in its way is one Rat, hardened by the harshest of environments. Set after the bloody conclusion of the original game, Tails of Iron 2: Whiskers of Winter sees Arlo, son of the Warden of the North, embark on a violent quest of ruthless revenge against the Dark Wings’ onslaught, while introducing new fearsome monster-hunting sidequests against gigantic beasts.
To aid in the pursuit of vengeance, Arlo can imbue his weapons with a range of new elemental effects and abilities, ensuring his success against the scum that plagues his lands. However, as a result of the chaos brought upon the North, Arlo must rebuild the Northern Garrison of Winter’s Edge with the use of the enhanced settlement mechanics. All the while, the region’s new protector must explore new and distinct areas of the frontier, home to a new cast of critters, some to ally with... others, to vanquish.
A new and violent ‘tail’ begins…
“We are delighted to finally announce our return to Ratdom with Tails of Iron 2: Whiskers of Winter, and start a new ‘tail’ of bloodshed and medieval revenge. We wanted to build upon what we achieved with the first instalment and create a game that was more than just a straightforward sequel,” said Jack Bennett, Co-founder and Lead Designer, Odd Bug Studio. “We took on board the incredible community feedback on the original game and set about crafting a more intense experience than its predecessor. The new gameplay mechanics, the addition of monster hunting sidequests, together with improved crafting and base building, all work together to make Arlo’s crusade in the northern wastelands even more epic than King Redgi’s.”
Tails of Iron 2: Whispers of Winter features:
An expanded campaign of violence and revenge – Whiskers of Winter’s ‘tail’ of Arlo’s fight against the ferocious Dark Wing Bats is an intense experience, featuring a semi-open RPG world set across six varied biomes to explore, and new animal factions to discover.
Challenging combat – Building upon the series’ trademark hardcore combat, Tails of Iron 2 features enhanced weapons gameplay, including four elemental effects (fire, ice, electricity, and poison) to imbue Arlo’s arsenal with unique abilities to use against foes.
NEW Monster hunting gameplay – To tip the balance against the new fanged army of Dark Wing Bats, Arlo can track down and overcome 15 gigantic and challenging beasts to harvest their cadavers for rare upgrade materials.
Improved base building – Construct and upgrade the devastated settlement of Winter’s Edge to gain access to more powerful items from the smithy, tastier meals at the kitchen, a wider range of powerful traps from the shop, and more!
NEW Day and night system – Arlo will face different foes depending on the time of day, with more enemy types added as additional monsters are hunted down and vanquished.
Tails of Iron 2: Whiskers of Winter is available to Wishlist now. Follow #WhiskersAreComing and @OddBugStudio for the latest details on the game as it prepares to launch later in 2024.
We are happy to announce our second title, "Project Mango" (working title). We are developing this all-new game in close cooperation with kurzgesagt - in a nutshell, which many of you might know from Youtube.
In the same vein as Dorfromantik, Project Mango will offer a fresh and accessible approach to an established genre, and players can expect a similarly colorful and cheerful style - with some tongue-in-cheek undertones akin to kurzgesagt's curiosity-sparking videos. Project Mango will be set in space and offer fun and unique building mechanics.
Project Mango is set to launch into space (and your Steam Library) in 2025!
The latest news coming from the Omega Crafter dev-team! We would like to share with you the release information 📣
Omega Crafter will be Available on March 28 at 8:00 pm (PDT)!
We officially announce that the early access version of Omega Crafter will be released on March 28 at 8:00 pm (PDT)!!! The early access version will be available for $24.99. We will be offering a 10%-OFF ($22.49) sale for the first week after release, so take advantage of this opportunity to play Omega Crafter!
To celebrate our early access release in a week, we have created the Omega Crafter early access launch trailer video 🎬 This has been the most passionate trailer video to date 🔥
One week to go before the launch 🕒 Our dev-team members all are really excited!!! Add Omega Crafter to your wishlist and celebrate the moment of the release together with us ✨
It’s been a really weird journey. Despite all of the murder ghosts, odd puzzles and existential dread, you made it to the end. Pseudo-haunting is complete. I’m not going to spoil the last “chapter”’s gameplay gimmick, so I’ll just say it involves the only thing scarier than a good monster design: an invisible monster.
So, what now?
Testing, duh.
So far I managed to play the whole thing with minimal issues. I plan to see if I can gather a small amount of playtesters and release the full game this April.
Miscellaneous changes:
Doors now have a slight glow effect so they are easier to see.
Interactable buttons are now white instead of black so they are easier to see.