We are sharing with you a dynamic gameplay cut from the prototype build of TRAINS: Electrostorm!
This is not yet beta or even early alpha, but we are already actively testing various elements of the game. How locations are perceived and moving through them. How does the attraction of objects work, what technical difficulties arise around this mechanics and how to use it to diversify the gameplay.
This is your chance to get 15 % off Pioneers of Pagonia.
If you are visiting PAX East in Boston, make sure to stop by our booth! You can find us in Hall B at booth #14091. We look forward to meeting our American Pioneers!
The sale starts on March 21st at 10 a.m. pacific time and ends on March 24st, 2024.
ꔷ New 6-Star Weapon: [Mold Atomizer] - Active skill [Poisonous Rot]
ꔷ New boss [Lamashtu, the Mold Spore] ◦ Boss Location: central Dark Grove, [Lamashtu Lair] ◦ New respawn mechanic: may respawn in its evolved form, [Lamashtu, the Mold Spore] ◦ Exclusive Loot: 6-Star [Mold Atomizer]
ꔷ New Custom Trial function
ꔷ New Calender function in Trial
ꔷ Optimized Hero Party
ꔷ [Safeguard] skill is disabled in the dungeon
ꔷThe upper limit of the number of friends has been increased to 300
The logical judgment for creating mobile bullets is changed to: the attack method has the creation bullet flag, and the attack method has specified ammunition items inside.
When a projectile collides with a building grid, it can be defined as an item it will remove. Using this definition, when the maze key collides with a grid with a maze door, it will be removed.
When the bullet eliminates the building, it will also disappear.
A projectile can define the level of mining damage. When it hits a solid grid, it will partially destroy the solid grid with a mining difficulty lower than this value until it is completely destroyed.
The bullet attribute can define the proportion of damage to the filling grid, with a default of 0.1. (i.e. 10 attacks destroying one grid of terrain)
Ammunition can now define the number and angle of forks.
Bullet attributes can not only define true damage, but also define damage in various dimensions.
Added a behavioral feature: fight to the end
When attacked, they will not escape, but instead will catch up and attack
Added a multiple bow that shoots 5 arrows at once
[Maze]
Added buildings: maze doors, maze store cabinets, both of which are buildings that cannot be destroyed under normal circumstances
Added item: Maze key
Adjusted the list of signs for the maze door, which is not a door but more like a wall in terms of movement determination.
Four new monsters have been added: Strange Vines, floating mushroom, Ground basket grass, and light fog. All have the characteristic of bloody battles to the end, only appearing in mazes, and some have non consumption long-range attacks. The bullets will split, and their long-range attack methods will damage terrain with a mining difficulty of no more than 50 at a rate of 10%.
Four new bosses have been added: Gem Worm, Magma Worm, Spinning Bird, and Water Tank Worm, all of which have health above 10000 and damage values close to 60. Except for water tank worms, their long-range attack method has a wall breaking ratio of 1, which means that a single attack will destroy one grid of terrain.
Eight new maze rooms have been added, each with one type of monster.
[biology]
Cows and herbivorous silkworms no longer share icons with sheep
Chicken has been added, and both duck and chicken can lay eggs, which will be treated as meat
Added dogs, giant carp, and jellyfish
Added organisms in the aquatic plant community: aquatic plants
New decorative buildings have been added: stone piers, garbage bins (also solid waste containers), street vendors, mobile dining carts, and doll clippers (also entertainment buildings)
[Character]
When the character's physical strength returns to zero during the execution of actions, they no longer remove the action lock and perform rest actions, but directly enter a dozing state until their physical strength recovers to 90 or above and automatically awakens.
When giving possession of items, if the item has a satiety or drinking value, is not a food raw material, is not contaminated, and the remaining capacity of the backpack is greater than 40, the recipient will lock the item in the backpack and not store it in a container.
When a character wakes up, if they are hungry or thirsty, and there is food or water in their backpack, they will automatically eat.
When attempting to excrete, if the action list is not empty or the path is not empty, it will hold for 20-30 minutes before attempting to excrete again
A new long-distance travel command has been added, which differs from the go command in that the character will only consider going to other places when they reach that point, and the target location cannot be changed midway (but the action can be canceled). When traveling to distant places, using this command is less susceptible to interference.
[Management]
When the character is full, drinking water, and has low stamina, they will no longer take on tasks.
Between March 21 and 28, 2024, the following items will be available:
ZTZ-20
The ZTZ-20 is a fictional Chinese Main Battle Tank for the 21st century. It combines western influences with some ideas taken from the T-14 Armata. You can read about its (real and fictional) history in our dedicated article.
In Armored Warfare, the ZTZ-20 is a Tier 10 Premium Main Battle Tank. On its own, it’s a beast of a machine and one of the most powerful vehicles in the game, featuring both a powerful gun and thick armor. It does have a special feature though – its missiles can cover a wide area with burning White Phosphorus that reduces enemy vehicle camouflage and deals damage to anyone entering the zone.
The ZTZ-20 MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.
Armata 152
The Armata 152 is a version of the T-14 Armata, armed with larger cannon. One of the upgrades considered for the T-14 Armata was the increase of its caliber to 152mm in order to absolutely, positively destroy anything with the first shot. The 2A83 smoothbore is a behemoth of a gun, designed in the last days of the Soviet empire for the next generation of super-tanks. It’s massive, heavy and quite costly to produce, but, most importantly, it was never truly needed to deal with the western MBTs since the standard 125mm guns were (and still are) up to the task. That is why it never found its way on any Soviet MBT with even the standard T-14 Armata being armed with an improved 125mm cannon. You can, however, experience its awesome firepower in Armored Warfare! Learn more about it in a dedicated article.
In Armored Warfare, the T-14 Armata 152 is a Tier 10 Premium Main Battle Tank. While not firing as fast as its 125mm counterpart, the 152mm rounds do enormous damage, often eliminating weaker opponents with a single shot. And then there’s the platform itself – the Armata, the most modern Main Battle Tank in the world. Earn it and use it to dominate!
The Armata 152 Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.
Type 96B
The Type 96B MBT, as its name suggests, is an evolution of the Type 96A, featuring such elements as an upgraded fire control system and a much more powerful engine, resulting in considerably better mobility and speed. Unlike the Type 96A, however, the Type 96B is a prototype, designed for the Chinese military team to use during the annual Tank Biathlon event in Russia. In 2017, the Chinese team won the second place, being defeated only by Russia. You can learn more about its history in our dedicated article!
In Armored Warfare, the Type 96B is a Tier 8 Premium Main Battle Tank. Gameplay-wise, it’s very agile and fast for its class and uses advanced ammunition, making it highly suitable for players who prefer mobility over armor protection, even though it can take a lot of punishment as well.
This bundle is available in our Web Shop.
T-72B3
The T-72B3 is the most modern Russian T-72 variant currently in service. It is a heavily upgraded version of the T-72B, featuring Kontakt-5 ERA kit and an improved Fire Control System. Together, these modifications allow the aging T-72 to serve well into the 21st century. You can learn more about its history in our dedicated article!
In Armored Warfare, the T-72B3 is a Tier 8 Premium Main Battle Tank. It continues the tradition of other Russian tanks. Its low silhouette, good mobility, powerful 125mm gun and its advanced ERA kit make it a formidable opponent. This version of the T-72B3 is offered without any camouflage.
This bundle is available in our Web Shop.
M1A1 Storm
In 1985, the Abrams was upgraded with, amongst other things, the 120mm M256 smoothbore cannon. Over 5000 M1A1 tanks were produced until 1992. This tank participated in Operation Desert Storm, which forged its legendary reputation.
In Armored Warfare, the M1A1 Storm is a Tier 7 Premium Main Battle Tank. The M1A1 Storm look was inspired by Operation Desert Storm, including a gorgeous camouflage net model. But, more importantly, this tank is equipped with a massive frontal dozer blade, adding extra armor and ramming damage to the long list of its advantages.
This bundle is available in our Web Shop.
MBT-70
Germany and the United States cooperated in the 1960s and 70s to create the ultimate Main Battle Tank to replace the aging Patton tank series in service. The MBT-70 prototype tank was the U.S. result of the development program. It was exceptionally well armed with a 152mm gun, capable of firing guided missiles and equipped with cutting edge technology, but high costs and endless delays in development led to the cancellation of this project and the subsequent adoption of a more reasonable design – the Abrams.
In Armored Warfare, the MBT-70 is a Tier 6 Premium Main Battle Tank. Several features make it quite unique – it has a large caliber gun that, while slow to reload, delivers tremendous damage with each shot. It can also fire devastating guided missiles and while its mobility levels aren’t the best, it can devastate its opponents with well-timed shots, relying on its armor to keep it alive while it reloads. And last but not least, this vehicle has a hydraulic suspension available, allowing it to tilt its hull to improve its gun depression and elevation.
This bundle is available in our Web Shop.
Pile of Gold
We also have the Pile of Gold Loot Crate for you. This Loot Crate contains copious amounts of Gold for you to win.
This Loot Crate includes:
250.000 Gold
100.000 Gold
50.000 Gold
10.000 Gold
5.000 Gold
1.000 Gold
500 Gold
100 Gold
This bundle is available in our Web Shop.
We hope that you will enjoy this offer and, as usual: