It's been an incredible journey since the release of RPG Stories VTT on Steam one year ago. We've ventured through dungeons, forged epic alliances, and brought countless worlds to life together. But our journey is far from over for our dream project!
Today, we stand at the precipice of a new adventure, and we need YOUR support to make it happen. On April 16th, we're launching our Expansion Kickstarter Campaign for "RPG Stories: Wrath of Devs"! This is our chance to take our beloved virtual tabletop to new heights, with expanded features and an even more extensive models' collection. Your feedback has been invaluable to us, and we're excited to continue working closely with our community to shape the future of RPG Stories.
With your backing, we'll unlock a treasure trove of possibilities, enhancing your gaming experience like never before, every pledge will help us shape the future of RPG Stories. But our success relies on the strength of our community! Here's how you can help:
π’Spread the Wordπ’ Share the news with your fellow adventurers, guildmates, and gaming communities. Together, we can make RPG Stories VTT even more epic!
β€οΈJoin the Adventureβ€οΈ Get ready to embark on a new quest with us on April 16th. Whether you're a seasoned veteran or new to the world of RPG Stories, there's never been a better time to join the adventure.
Thank you for your continued support, and may your dice always roll in your favor!
We are beyond excited to announce that thanks to your incredible support, we have reached our Kickstarter goal for The Darkest Files β in less than 5 hours! π₯³
This would not have been possible without each and every one of your contributions, whether big or small. You have made a significant impact on our game. π§‘
But we are not done here β with your continuous support, we will reach even more of our stretch goals. If you haven't yet, please head over to Kickstarter, pledge and save yourself some nice goodies and discounts.
Hey folks! It's been a while but I've been working with my porting partner, Polycrunch, to get Power of Ten on all consoles! They're coming out on March 20th 2024! Check out the links below for the consoles you own:
Second thing is the game is getting an update! It's not a huge update but it's a bit of a cleanup of a lot of little things to bring it inline with what's releasing on the consoles.
Quality of Life
Changed how virus messaging works (Pauses game now but also doesn't break upgrades that apply the virus)
Swapping languages no longer needs a full game restart
All languages have basically complete string translations
The game has been heavily optimized for lower end systems
Leaderboard updates
Changes to Leaderboard scoring. Leaderboard scoring no longer goes to a negative number. There's a set pool of points that you "lose" as time passes but you cannot get negative scores. I think the negative scores are pretty unfun so I wanted to flip this around.
Leaderboards can go back to view several older boards now
Bug Fixes
Fix for Starformer achievement not triggering
Fixes for several crashes
Fixes for rebinding keys leading to weird unplayable scenarios
New Project: Neon Auto Party
https://store.steampowered.com/app/2679840/Neon_Auto_Party/ I've been working on a project while the porting to consoles was happening. It's getting very close to a presentable state and I'm excited to show it to you. I'll be opening up the game for beta testing soon so if your interested the best way to stay informed is to join Discord. Check out the page and please wishlist the game if it seems interesting!
Here's a preview of the new rocket launcher that I've been working on.
It's designed to deliver high damage area-of-effect to help deal with groups of monsters. But here's the catch: it has limited ammo. You'll have to time your rockets well; ammo conservation will be more important with this weapon.
This is just a small preview of the many changes and improvements coming. Stay tuned for more news on the update!
We've heard your call for change, and we're excited to introduce an new update!
Get ready for the all-new Infinite Resources - Skirmish Mode! No longer will you be constrained by scarcityβnow, resources flow endlessly, giving you the freedom to focus on what truly matters: domination. But that's not all! We've supercharged ship production by implementing a build multiplier on select planets' shipyards. Watch your fleet multiply before your eyes as you prepare to conquer the cosmos like never before!
But wait, there's more:
Solved a bug which affected gameplay speed, overall experience is drastically improved making it more dynamic
Rally point HUD has now a bright orange indicator when being active
Patch v0.8.2 brings several bug fixes and a temporary change to Favors.
Balance Changes
Greatly reduced the max quantity that can be required for Favors.
Developer Note: This is a temporary measure to make Favors that spawn not require such incredibly high investment to complete. We say temporary because we are currently working behind the scenes to make Favors a more interesting and rewarding system. The new iteration of Favors should be coming soon!
Bugs
Fixed an issue which was preventing the ability to respec fishing lure points.
Fixed some instances of dungeon groups not closing properly.
Fixed some instances when a new officer in Hardcore mode which replaced a fallen officer was unable to receive commands.
Fixed an issue which was preventing unlocked crafting recipes from showing up at the appropriate crafting station.
Fixed some instances of repeat custom dungeons not functioning properly.