The World of Nifty Craft - Nifty CM
Ladies, Gentlemen and folks from all around, we’re very excited to announce our 7th Alpha playtest, where we invite you to check out the many changes and improvements we have tirelessly worked on in The World of Nifty Craft since Alpha 6.

Playtest scope:

This playtests is a general playtest so focus on everything from hitting play and registering your new account to abilities balance or their UI readability. If a comment appears in your mind while playing, we’d love to hear it.

Found a bug or got a thought?

- Join our Discord
- Use our fresh Bug report mini forum 🐞bug-report
- Catching and Reporting bugs allows you to enter our Monthly competition to seize the title of Bug Hunter of the Month, winning The Certificate, Bug Hunter otm role, and future rewards and privileges we’re still brewing in the shadows.
- The latest Champion was NEUK with 30+ reported bugs.
- This time though, the winner will be determined not only by the amount of bugs reported, but by quality of reports as well. So we will take into account quality of report, a new bug?, how many people experienced the issue by counting reactions.... etc
- All your suggestions matter, as you can see in our latest live stream where we replied and discussed your suggestions, so give us all you've got!
The World of Nifty Craft Playtest - Nifty CM
Ladies, Gentlemen and folks from all around, we’re very excited to announce our 7th Alpha playtest, where we invite you to check out the many changes and improvements we have tirelessly worked on in The World of Nifty Craft since Alpha 6.

Playtest scope:

This playtests is a general playtest so focus on everything from hitting play and registering your new account to abilities balance or their UI readability. If a comment appears in your mind while playing, we’d love to hear it.

Found a bug or got a thought?

- Join our Discord
- Use our fresh Bug report mini forum 🐞bug-report
- Catching and Reporting bugs allows you to enter our Monthly competition to seize the title of Bug Hunter of the Month, winning The Certificate, Bug Hunter otm role, and future rewards and privileges we’re still brewing in the shadows.
- The latest Champion was NEUK with 30+ reported bugs.
- This time though, the winner will be determined not only by the amount of bugs reported, but by quality of reports as well. So we will take into account quality of report, a new bug?, how many people experienced the issue by counting reactions.... etc
- All your suggestions matter, as you can see in our latest live stream where we replied and discussed your suggestions, so give us all you've got!
放置地下城-Idle Dungeon - 无谓的战士
1. Cancel the store, expand the backpack (a total of 400 squares), and add new categories to the backpack.
2. Fixed the issue of the Warhorse upgrade button disappearing.
3. When synthesizing books, you can choose the specified book page.
4. Fixed bug for priest level 5 and above skill upgrades.
5. Fixed bug in backpack where equipment enhancement does not refresh.
6.After the BOSS tower battle fails, it can automatically refresh.
7. Slightly weakened monsters on level 47.
吞食天地2:誕生Reborn - gtm2
親愛的玩家:
你好!

《吞食天地2:誕生Reborn》將於 2024/3/20(三) 10:30 (UTC+8,台灣時間)將進行遊戲更新維護。
維護期間暫時無法進行遊戲,
為避免造成遊戲資料遺失,建議玩家於維護前提早下線,
開機時間將再另行公告,
若造成您的不便還請見諒。
Mar 19, 2024
Realm of the Mad God Exalt - Deca_Acalos


Realmers!

Easter is upon us and our Alien Bunny has been hiding things all over the realm. Collect new Easter UTs, fight the Loot Bunny, take part in our free campaign and jump into a lot of dungeons with different kinds of events! Let's have a look at the whole event. It starts on the 19.03 and ends on the 09.04.

Find more about this fantastic event on our blog.
Enlisted - [CM] Ungorisz

Friends, on March 28th, Enlisted: Reinforced - a version of our game specially for this platform - will be released on Steam in Early Access.

Together we will continue to make Enlisted even better, implement full support for the features of this platform, and also test the game on Steam Deck!

Enlisted: Reinforced on Steam and Steam Deck

The development of the special version for the new platform will begin with a closed testing stage. Early Access bundles will unlock unique game content, as well as support the development and creation of unique features specifically for Steam and Steam Deck.

Enlisted: Reinforced will support full crossplay between all platforms on which Enlisted is already available and will also work on the Steam Deck.


In the Early Access bundles we will include fully equipped unique squads with engineers, with which Enlisted newcomers even in their first battles will be able to overcome any opponent, and become useful allies for their teammates. The cost of the bundles themselves will be much lower than the total cost of squads, equipment and other unique content in them.

For those who just want the unique content included in the Early Access of Enlisted: Reinforced, we will be adding bundles with the same content to the Gaijin.Net store to ensure that we don’t offend those who support us by continuing to play via the standalone client.

Plans for the future


The decision on the format of further distribution of Enlisted: Reinforced will depend on the success of the closed testing.

Enlisted will continue to be available for free on our official website as well as on consoles. Updates for our game will be released on all platforms.

Answering your questions
  • Will there be an option to keep my existing progression?
    Yes. Purchasing a Reinforced bundle on Steam will also give you access to link your Gaijin.Net account (and your existing progression) to your Steam account throughout the game's closed testing.
  • Do I have to buy a bundle on Steam Deck separately?
    No need, just use your account that has access to Enlisted: Reinforced and everything will work.
  • What will be in the Reinforced bundles?
    There'll be three bundles with different content and price, but even the smallest will give you access to test Enlisted: Reinforced. They will include rare vehicles and infantry squads. We've taken your suggestions into account and added engineers to them, so new Steam players will be ready for the challenges of Enlisted battles from the very beginning.
    We'll announce more details about the contents of these bundles when Enlisted: Reinforced’s Early Access launches.
  • Is there a difference between the new Steam and Gaijin.Net store bundles?
    Each Steam bundle gives you access to the testing of Enlisted: Reinforced on Steam. Buying a bundle in the Gaijin.Net store will simply get you the exact same squads, weapons and exclusive content, but without access to the Steam version of the game. However, from purchases in the Gaijin.Net store, the developers will receive the funds in full for further development of Enlisted. So, thank you for that!
Total War: WARHAMMER III - CA_KingGobbo


Greetings!

Today we're bringing you Hotfix 4.2.2 for Total War: WARHAMMER III, which tackles a few bugs, crashes, glitches, and more.

Here's what we've got:

  • We've made some visual adjustments to Saytang to ensure lore authenticity, aligning it with the concept art we previously shared within our blog "Patch 4.2 Shadows of Change Content Additions – Part 1: Cathay".
  • Fixed a crash that could occur during Sea Encounters.
  • Various Griffons have grabbed a slice of the Upelkuchen cake and are no longer shrunken on the Campaign map.
  • Replaced Assault Unit (Deal damage to one unit in the target army) with Assault Units (Deal damage spread across a random portion of units in the target army) for all characters. This affects the following heroes:
    • River Troll Hags
    • Skink Oracles
    • Empire Battle Wizards
    • Necromancers
    • Glade Captains
    • Vlad Von Carstein (As a Hero)
    • Frost Maidens
    • Iridescent Horrors
  • Fixed an issue where the Changeling's Trickster Cults would be revealed when any army (including enemy armies) retreats from a pre-battle involving the Changeling.
  • Melee units now have a bit of an easier time pinning down Katarin's sled.
  • Katarin's sled can now be more reliably targeted by missile weapons.
  • Fixed a specific issue where Legendary Heroes would not spawn if the army they intended to spawn at (usually the faction leader) was in a settlement that was under siege. We have noticed some additional edge cases of Legendary Heroes failing to spawn which we are currently investigating.
  • Fixed Vlad and Isabella von Carstein not being able to scout ruins when they are Heroes.
  • Fixed Vlad von Carstein not spreading growth as a Hero.
  • Celestial Lion is now a High Threat target. (All single entities are High Threat targets and take focused damage when caught in a splash attack.)
  • Saytang, The Watcher causes Terror, but hasn't been causing Fear as intended. We're not sure the dictionary supports our position on the difference, but Saytang is too scary for us to tell him no, so, he now causes both Fear and Terror.
  • Fixed the Cathay technology "Yin Hex" displaying melee units in its tooltip despite it only applying to ranged units.
  • Raknik Spiderclaw can now equip the Spider Banner magic standard, as the spider gods intended.
  • Beastmen advanced recruitment horde buildings now correctly appear in their own group.
  • Fixed an issue with Bretonnia Lords where their unit cards did not match their 3D model.
  • Druzhina now flips a coin during one of his idle animations instead of simply miming the act.
  • Fixed an issue in the Sisters of Twilight quest battle "Search for Ceithin-Har" where the herdstone buildings could be manually targeted and destroyed by ranged units.
  • Caravan Master skills that modify encounters (e.g. amount of Cargo paid as a toll or the chance of an Ambush Battle occurring) are now correctly calculated with each skill level.
  • Fixed Drycha not receiving the "Stolen Power" trait when unlocking Coeddil.
  • Fixed instances of Heinrich Kemmler's portrait being extremely wide.
  • Fixed Ulrika Magdova's porthole being too zoomed out.
  • The 3D porthole for the Chaos Lord of Tzeentch on a Disc of Tzeentch no longer focuses exclusively on his crotch.
  • Clan Skrat's faction leader Metastorm is now properly generated with both a face and a name.
  • The Kislev red line skill "Creatures of the Land" now correctly states that it applies to Frost Wyrm units.
  • The Bretonnian vow "Pledge to Campaign" (win a siege battle in a desert or jungle climate) can now be completed when reinforcing in battle.
  • Added the missing Chaos Warshrine mount to the Chaos Sorcerer Lord of Tzeentch (Metal).
  • Renamed the Grand Cathay technology "Nan-Gau Polearms" to "Nan-Gau Weaponry" to better reflect the effects it provides.
  • The Chaos Sorcerer and Chaos Sorcerer Lord of Tzeentch (Metal) now correctly have the "Prismatic Plurality" skill instead of "Evasion" on their magic line.
  • The Lizardmen Exotic Animals resource building now also affects Feral Troglodons.
  • The Lizardmen Exotic Animals resource building has a hidden effect reducing Recruitment costs - this effect is now visible.
  • The Hexoatl landmark building Blessed Incubator now also affects Feral Troglodon and Dread Saurian units.
  • When using the MS store version of DaVe, reprocessing the campaign no longer breaks frontend faction selection.
  • Fixed the camera clipping into the terrain in the intro cutscene to Grombrindal's quest battle "Rune Helm of Zhufbar".

Recently we learned that one of the random names generated from the High Elf pool had connotations that could be tied to an abominable character from 20th Century history. Upon learning this, our teams have taken immediate action to return to WARHAMMER II so that we can release an update removing the name.

As the name is also accessible within WARHAMMER III, we've similarly directed our team to make the very same update here as well.

We apologise that the name has been present in the game for this long, and are grateful to those who brought it to our attention so that we could take action.

Once again, thank you for your continued input and feedback on Patch 4.2.0, Hotfix 4.2.1, and the game as a whole. Please keep sharing your insights with us on our official forums, and we'll see you on the battlefield!

— The Total War Team

For the latest news and announcements, drop by our official social channels. Steam Discussions Twitter Facebook Instagram Discord
Mar 19, 2024
Dragonheir: Silent Gods - 小愿望吴邪
Season 3 is just around the corner, and we're thrilled to invite you to join our special S3 Creator Event! From March 15th to April 11th, create content related to Season 3 and earn fantastic rewards!

Participate for a chance to win up to $1200 USD cash prizes and in-game rewards!

For more details on how to participate and the rewards on offer, head over to our Discord channel: https://discord.com/channels/928541801260908546/1092281619936727070/1218112392731295816

Don't miss out on this epic adventure!

🚀 Dive Deep,Battle Peak!
🔥 Download Dragonheir NOW: {LINK REMOVED}
Terminus: Zombie Survivors - Ingeon Games
  • Fixed a bug in sandbox mode where the generator's fuel would deplete in 1-hour increments, regardless of the time settings per turn.
  • Made adjustments for fortified houses to request help more frequently.
  • Modified the required amounts of scrap metal and scrap plastic for crafting.
  • Decreased the weight of batteries to 0.05.
  • Updated the crafting interface so that items of lower value (e.g., scrap plastic, threads) are selected first.

Thank you for your report! If you have any problems, please let me know in the comments, discussions, or by email at contact@ingeongames.com. Thank you.

How to participate in the beta: Go to your Steam Library > Right-click on Terminus: Zombie Survivors > Select "Properties" > Navigate the "Betas" tab > Select the “beta – Beta branch.”

Best,
In-geon
Mar 19, 2024
She Salutes - noxurtica
Game progression was quickened so there's less grinding. Enemy strength was accordingly balanced.
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