Hot Dogs, Horseshoes & Hand Grenades - [RUST]Grumplestiltskin
Howdy folks!
Have another Experimental Build for the Update 113 cycle for y'all, this time a day late (was busy paying someone to drill into my teeth). This build has a bunch more new converted scopes, and a few brand new scopes for y'all to try out! Hope you enjoy :-)
Peace, Anton
TO PLAY THE NEW BUILD FOLLOW THESE STEPS:
Right click H3 in Steam
Go to Properties
Click Betas
Click The Dropdown
Select Experimental!
Full Changelog - Update 113e3
Additions:
Added New Scope: ACOS TA01 in Picatinny and Handle Mount configuration (with SO many reticle options)
Added New Scope: VRZ 6-36 x 56mm. This scope replaces a number of high magnification scopes in game.
Rebuilt and Migrated Scopes To New System: AR18, G3SG1, HamScope4x24, K98k, Lee Enfield, M1D, M1 Garand Prototype Optic, M76, M88 for M1 Carbine, M1903, MAS 4956, Python, QLB06
Fixes:
Fixed G36 Scope and Comboscope missing interactions
Fixed handling of scopes with no options
Fixed Reticle DIsplayNames on EVU 1-10
Fixed LT3-9x turret rotation
Fixed PSO-1 Scope menu position
Fixed PU scope controls
Removed:
Removed Old/Inaccurate/Bad Scopes: 3-12x, 1-24x, 8-32x, 12-60x, VD1-6x, M145. FVRObjectIDs for these have been ‘rerouted’ to new/replaced scopes, so previous saved guns SHOULD still load with these substituted components instead. Don't worry, some of these will get 1:1 replacements.
A number of big improvements have come to the Godot Beta of uFactory today!
The second version of the new uFactory (v2.1.1.0) is now available via an opt-in Steam Beta. To play the new version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version.
What's included?
First, the new stuff:
Liquid Pipes! Run liquid pipes beneath the floor to connect your machines and transfer liquid without conveyor belts.
Gas Vents! Run gas vents above the ceiling of your factory to vent exhaust to smokestacks or deliver gaseous commodities between machines.
Process Diagrams, to help you figure out the overall manufacturing processes you need to achieve.
New tools to make life easier, like a Copy Settings Only tool, or a Draw Belts With Corners tool.
Mouse panning and edge-scrolling for those who don't care for WASD.
Advanced conveyor belts, like sorters, two-way, U-turns, and bridges.
Two new levels: Beer Brewing and License Plates!
Large Text mode, that makes all text larger. Great for those who have trouble reading small text as well as those who have ultra-high-def displays.
What has been improved:
Mod Tools have been upgraded and improved, most notably by unifying their interface into a single program (Windows x64 only)
Improved interface for commodity and machine windows, with much more information interlinked and available.
Many, many bugs fixed.
What's next?
First, I'll be fixing bugs as they're reported (visit our Discord community!), and then will ultimately continue down the path laid out by the Roadmap.
The plan is to release a patch very soon that addresses the possible performance issues of larger factories and placing many conveyors.
If your experiencing crashes/instability please try a Steam Verify/Display Drivers update before contacting us.
Patch Notes
(Click Show details for a full breakdown of the changes) [expand type=details] Because of the Steam Character limit for posts we have to post the combination of changes in this manner. Old saves will not work please use the older branch we have put up for those wishing to finish their current games before they try the newer content! 1.3.2.5.6
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08 [/expand]
Ways to Support Development
[expand type=details] Everything goes towards expanding the team and building a better game!
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
First 40 Minutes of Cepheus Protocol Anthology Season 1
Hello there, developer here. Lately I've been intensively working on update 1.3.2 which will take the game to a whole new level. The update is nearly done and just needs few days of final polishing. There are numerous changes done to the project, those include improved environments, more story elements, gameplay improvements, improved visuals and more. Generally a lot of the old elements were redone and some flawed level sections were replaced by something much more exciting.
Full list of changes and improvements will come along with the release of update, it's getting very close so keep an eye on it, cheers!
It's the middle of the month, so that means another patch!
Legacy Level Support BETA
We're finally adding the ability to drag and drop levels from the legacy version into the most up-to-date version of Beat Banger. This feature is still in beta, so bear with us while we work out all the bugs! You should be able to drag and drop zip file versions of legacy levels directly into your mods menu to load them. But remember that this may only work for some legacy mods, as we're still working on this feature.
Menu Reworks
Menus are getting updated! No longer will you have to navigate in a black void. We'll soon be reworking the extras menus And maybe even touching up some other ones along the way.
Additions
Added Hidden Notes to Cathy Expert
Added Legacy music to the sound test ( Not yet Unlockable )
Added "Clear" command to console
Added Settings Menu Sub-categories ( BETA )
Added Legacy Level Conversion framework ( BETA )
Fixes
Fixed Lovense crash on connect
Fixed crash on image null (By DoodleSurface)
Fixed a Typo + Zoe / Gale's Achievement indicators
Fixed Ghost note glyphs
Fixed Input Prompt not moving to music
Fixed mod extractor getting the wrong root directory