We would like to inform you about the update on 12.03.2024. Please refer to the information below to avoid any inconvenience.
◎ Event
#01. [New Semester Attendance] Event(Extended)
The extended Attendance Event will be displayed in a separate tab after March 18th at 06:10(KST). Attendance Coin for March 18, excluded from the existing Attendance Tab, can be properly received in the extended Attendance Event Tab.
[Duration] After the maintenance on 05.03.2024 ~ Before the maintenance on 26.03.2024(Extended)
[Content]
- How to proceed 1. During the event, [New Semester Coin] can be obtained by logging in once a day. 2. During the event, NPC <New Semester>Hikari appears at [DATS Center] 3. Various items can be exchanged by [New Semester Coin] from NPC <New Semester>Hikari.
◎ [New Semester Evolution Item Random Box] Info
※ All items from the event are character bound.
#02. [Exchange Seal from Guilmon!] Event
[Duration] After the maintenance on 12.03.2024 ~ Before the maintenance on 02.04.2024
[Content]
- How to proceed 1. During the event, NPC <Seal Exchange>Guilmon appears in DATS Center. 2. Various seals can be crafted by [Seal Exchange Ticket] from NPC <Seal Exchange>Guilmon.
Higher level ticket can be obtained when scanning Ticket to Miracle Accessory Obtain [Digicore] 1ea when failed to scan
ex) Scan Ticket to Miracle Accessory [Level 1] → Obtain Ticket to Miracle Accessory [Level 2] or Digicore ex) Scan Ticket to Miracle Accessory [Level 2] → Obtain Ticket to Miracle Accessory [Level 3] or Digicore
Ticket to Miracle Accessory’s level can go up to [Level 10]. Each Ticket can be exchanged to accessories from NPC <Miracle Accessory> Magnamon X in DATS Center
ex) Ticket to Miracle Accessory [Level 1] → Miracle Ring [Level 1] or Miracle Necklace [Level 1] or Miracle Earring [Level 1] or Miracle Bracelet [Level 1] ex) Ticket to Miracle Accessory [Level 5] → Miracle Ring [Level 5] or Miracle Necklace [Level 5] or Miracle Earring [Level 5] or Miracle Bracelet [Level 5] ex) Ticket to Miracle Accessory [Level 10] → Miracle Ring [Level 10] or Miracle Necklace [Level 10] or Miracle Earring [Level 10] or Miracle Bracelet [Level 10]
#02. Seal Master Package [Special] II Limited Sales
[Duration] After the maintenance on 12.03.2024 ~ Before the maintenance on 02.04.2024
- Seal Master Package [Special] II [Price: [1ea] ▶ 198 C] [Components] - Seal Opener 250ea - Seal Exchange Ticket [Event] 3000ea [Bonus] Fortune Cookie 3ea
◎ Update and Bug Fixes
- Security improvement - Server/Channel stabilization - Game DB organization/backup
We're thrilled to announce the launch of the official Armello Board Game Kickstarter campaign, a collaborative effort between King of the Castle Games and League of Geeks.
We are hereby inviting you to embark on an epic journey with us! After more than five years of development, testing, and fine-tuning, we're finally ready to bring the magic of Armello back to where it all began... the physical tabletop.
We have worked hand-in-hand with KotC Games and designer Rob Heinsoo (Dungeons & Dragons, 13th Age, Legend of the Five Rings) through countless iterations to make sure that the game *feels* exactly like the videogame.
While Armello: The Board Game's mechanics differ in some ways from the game (they have to, ironically, Armello doesn't work as a tabletop game), you can be assured it is the real deal and brings the same magic of adventure, storytelling, humour, horror and hijinks of the Armello videogame right into your living room. We're convinced this will be a board game night favourite for fans of the videogame, and tabletop tragics alike.
Almost all of the artwork is pulled directly from the game, with the board itself being a shot of the in-game assets. Beloved characters are present. The combat system borrows heavily from the videogame. Questing, Perils, The Palace, Treasures, Followers, Dungeon Exploring, it's all there!
Even Guppy. 🐸
We've personally ensured this is as faithful and as official an adaptation as you can get.
And it is beautiful...
From the very first meeting with King of the Castle Games, we told them we want nothing less than a grand board game with minis and all the bits, and only at the highest quality make possible. Luckily, they felt the exact same way. Take a look for yourselves!
Just for a start, what you're looking at here includes... 🦁 15 Minis 🎲 37 Custom Dice 🃏 538 Cards 💰 100+ Tokens
And that's not even all of it! Including a Collector's Edition and plenty more add-ons available!
It is no exaggeration to say that we were blown away when we first saw the board game's components in real life.
We Need You! Join the Adventure
We have plenty of plans for Armello: The Board Game - including multiple expansions! But to make it all a reality, LoG and KotC games need your support now!
Visit the game's Kickstarter page to find out more information about how it plays and secure your copy today! Every pledge brings us one step closer to making this tabletop adventure a reality.
Spread the Word
Share the news with your fellow Armellians! Let your friends, gaming groups, and social networks know about our Kickstarter campaign.
Motion Blur Slider: Players can now adjust the intensity of motion blur to their preference. Whether you prefer a cinematic feel or a crisp experience, find your sweet spot!
Breathing System (Pointless Edition): I've added a breathing mechanic because… well, why not? Breathe rhythmically as you explore the game world. It might not impact gameplay, but it’s there!
Menu Tweaks: The Settings and In-Game Options menus have been tweaked due to the addition of new elements. Hopefully the new layouts don't suck ;).
Bug Fixes and Improvements:
Music Speakers: Two speakers have been added to the room with the glass doors. No more eerie silence! These play royalty free music, and can be disabled by turning the slider in the Game Options all the way down.
Vanishing Anomaly Fix: Previously, the lady-vanishing anomaly was a bit elusive. Turns out, I can't do math ;). Fixed now!
Motion Blur Disable: Motion blur can be tweaked or entirely disabled by using the Motion Blur slider in the Settings menu.
Movement Responsiveness: Movement has been fine-tuned to be more responsive.
Breathing System (Still Pointless): Yes, we’re committed to pointlessness. Breathe in, breathe out. It won’t affect your stamina or health, but hey, immersion!