Please be aware of plot spoilers in the description below!
Narrative
Fixed an error that caused the story in Act III to become stuck if the quests there were done in a certain order;
Ulfar will now armour himself before joining the Lord Captain's crew;
Fixed a case where Jae's quest could get blocked after a second attempt to join the line;
The argument between Clementia and Jae on Dargonus now only plays if Jae's quest is active and the player has not yet progressed to Act III;
Fixed multiple remaining cases where the dialogue could still break in Heinrix's personal quest (Price of Humanity). For the players that weren't supposed to receive this quest at all (usually because they haven't completed or failed Heinrix' first quest), they will be forcibly moved to the bridge from the quest location. If they load a save before the landing, the landing spot will not be available for them;
Marazhai's gift event will now automatically load the bridge when it happens, rather than waiting for the player to visit the bridge;
Fixed a broken option in a dialogue with Nomos in Act II, which could cause some dialogues in Act IV to break;
Fixed a case where the Yrliet's quest at Quetza Temer did not count as finished under some circumstances;
Combat no longer starts at Quetza Temer, if the player has managed to reach a peaceful resolution;
In some cases, the Classified Information quest could not be completed - fixed;
Fixed a bug that could sometimes prevent Cassia from talking to the Lord Captain after her first quest was complete, blocking the quest;
Cassia didn't have a dominant Conviction, which could cause some of her dialogues to break - fixed;
Fixed an issue where leaving the palace during coronation and returning could cause Pasqal to disappear, blocking further progress;
Mechanics
Ulfar now correctly passes his turn after dying from attack of opportunity;
Fixed a few cases of incorrect level requirement calculation, causing some talent to be unavailable despite meeting the requirements;
Attempting to move a prone unit during preparation round could cause the combat to break - fixed;
Leader's "No Respite" talent no longer works on movement points, as intended;
Leader's "No Respite" talent no longer gves stats for AP gained by allies by themselves;
Items
The quest item looted from Chtonos in Act III could sometimes disappear from the inventory after saving and loading the game - fixed;
Added a Pyromancy psyker staff to the Rykad Minoris location;
It is no longer possible to spawn multiple Cherubs;
Locations
Fixed a case where if Abelard was healing the Lord Captain while standing very close to the gates of the Warrant Chamber in Prologue, the mighty Senechal's silhouette would not allow any cultists to enter the room, so the combat never started;
Added the exit location marker on the minimap for Jae's second quest;
Fixed interaction range for the throne at Dargonus;
Visual
Fixed a case where any equipment wasn't displayed on Ulfar after his recruitment until the party moved to another location;
Fixed incorrect sheathed weapon position for female Aeldari;
Fixed the issues with armour painting which could cause incorrect colors to be displayed;
Fixed a case of companions sometimes becoming invisible in the inventory screen;
User Interface
Tooltips for some abilities in space combat didn't expand correctly - fixed;
Selector frame couldn't reach the bottom option in the quest journal - fixed;
Fixed multiple cases where the dialogue would appear completely empty;
Fixed incorrect calculations of damage from toxin applied by Splinter Pistol, Modified Splinter Pistol or Violent Splinter Cannon;
Fixed some cases where abilities from a weapon that was switched or unequipped, remained available;
Miscellaneous
Added a few missing founder names to credits and the Shrine of Remembrance;
Mandrakes no longer attack endlessy if their Final Strike was parried;
Fixed SharedStringConverter for mod support;
Explorator vendor is now once again available in the beginning of Act III through the High Factotum;
It’s time to start #DDS2MADNESS! In the coming weeks, up to the release of the game, we’re going to IMMERSE YOU in the world of DDS2. We’ll show you how it looks inside and outside of the computer. We’ll tell you how we made it, how it works, and why we think it’s gonna consume you for weeks to come.
Here’s how it’s gonna look:
By the way - we can now say we're targeting Q2 2024 with the release date. Stay tuned, we're getting there! Send us positive vibes in the meantime. [EDIT] Expect big news on May 1st, and a ton of goods along the way.
Let’s start the madness with our weekly devlog series!
You wanted it, you have it – made with direct help from people working on many aspects of the game.
What will we be talking about? WE WANT TO SURPRISE YOU. But rest assured, we will bring you hot content straight from the production line. This series is supposed to be in-depth, regular, and ongoing, so follow us, and come back often for your dose of DDS2. Ready?
To start things off, we have a few words from our king and overlord Rafal. Well, more than a few 👀
Hello there, dear dealers. The development of DDS2 was a long and complex but fun ride, that is slowly coming to an end. The game size and complexity in comparison to the first part – combined with the coop mode – was surely a challenge. In this series, we'd like to share some of the insights and stories behind the development process. Talking about scale – the first thing we'd like to mention is progression, economy and wealth.
We wanted DDS2 to both fit the needs of more casual and hardcore players, who want to spend w wide range of time playing DDS2, solo or with friends – from 20-30 up to hundreds of hours. Now how do you even approach that?
Well, we decided to make DDS2 a large and complex game with a multitude of content to obtain and explore, as well as provide maximum flexibility so the player is not forced in any way to go through it all. You can decide how many drug types you want to produce and sell, how large your operation is, how many territories you want to sell on etc. Also – the larger the operation and the more clients you obtain with your offer, the more you need to keep it going.
We want DDS2 to scale up with the player and his preferences. Also – for the most demanding players, who want to max out the game – we are preparing large amounts of obtainable content that they can use to improve their power, influence and wealth – including luxurious real estate, vehicles, yachts and more.
So! Now to the meaty part.
What were we working on recently?
In DDS2 you’ll be able to showcase your wealth in many different ways. How, you ask? Well, for example, you can buy yourself luxury apartments, villas, land vehicles and yachts.
All the money you collect will influence your status and influence, and everything you own has both gameplay and purely symbolic value. You can plan your investments according to your ambitions. Wanna have a villa to show off to your friends? No problem. Is a luxury yacht your thing? Sure. Or maybe you prefer to have more hideouts to use as labs? The choice is yours.
What’s also up to you is the way you conduct your business. You can choose a sneaky low-profile operation and pull the strings from the shadows. On the other hand, you can also play an open hand as a business lord and crime baron everyone knows about, Escobar-style.
Luxury apartments have so-called safe rooms, where you can hide both yourself and your wealth during the raids, and treasuries, which are the representation of our wealth and allow the players easy access to it.
That’s it for today! Keep an eye out for DevLog 2 next week! If you like it, share it wherever you can and with whoever you can. #DDS2MADNESS starts here!
Spring is here, everything revives, spring is here again, and the air is filled with the smell of hormones At this time, we are still working hard to create new games——! We have also collected many suggestions from everyone, hoping to better create a more interesting and immersive world view, and more distinctive female characters. In the future, we will update the latest news to everyone from time to time. We hope you can also participate and give us a lot of feedback. Whether it is opinions and suggestions, good or bad reviews, we will read them carefully (bow)
There will be an introduction to the new work in the future!
Hot And Lovely: Suger: My family, I have traveled through time again. It is said that I have to help a bunch of weird girls find themselves before I can return to the real world! But thinking about it carefully, it seems like it would be nice to be here
Fairy Biography5: Demon: Demons in a fantasy world. The struggle between humans and vampires has been going on for many years. Today is the day when the truce agreement is signed. But the human leader Alinda never thought that this was the beginning of the conspiracy...
A fascinating story: Starting with a hundred dollars, but successfully reaching the pinnacle of life? As the unlucky male protagonist, he still has a hundred dollars left after paying the rent, but he still has to capture girls. It’s so difficult! Fitness instructor, policewoman, ex-girlfriend, who should I choose (distressed)
I am sorry guys, it is my fault the bug was there. I am forced to delete any high score above 5 million points, to be certain that it is not a result of this bug. This is necessary to be sure that those scores are achievable with normal gameplay.
Hopefully, a situation like that will not occur in the future, but keep in mind that this is still an Early Access game. It is in active production, and sometimes bugs might happen.
Spring is here, everything revives, spring is here again, and the air is filled with the smell of hormones At this time, we are still working hard to create new games——! We have also collected many suggestions from everyone, hoping to better create a more interesting and immersive world view, and more distinctive female characters. In the future, we will update the latest news to everyone from time to time. We hope you can also participate and give us a lot of feedback. Whether it is opinions and suggestions, good or bad reviews, we will read them carefully (bow)
There will be an introduction to the new work in the future!
Hot And Lovely: Suger: My family, I have traveled through time again. It is said that I have to help a bunch of weird girls find themselves before I can return to the real world! But thinking about it carefully, it seems like it would be nice to be here
Fairy Biography5: Demon: Demons in a fantasy world. The struggle between humans and vampires has been going on for many years. Today is the day when the truce agreement is signed. But the human leader Alinda never thought that this was the beginning of the conspiracy...
A fascinating story: Starting with a hundred dollars, but successfully reaching the pinnacle of life? As the unlucky male protagonist, he still has a hundred dollars left after paying the rent, but he still has to capture girls. It’s so difficult! Fitness instructor, policewoman, ex-girlfriend, who should I choose (distressed)
Unleash hell against Red Falcon's forces right now with the Contra: Operation Galuga playable demo! Blast through a sampling of the game's jungle and waterfall areas solo or co-op to unlock bonuses in the full game when it launches on March 12!
Experience the explosive action through Contra: Operation Galuga's demo and unlock "300 Credits" and "Alternative Sound/WayForward Mix (Contra 4)" in the full game!
Make sure to follow the Steam Community page to keep up to date of all things Contra: Operation Galuga !
Unleash hell against Red Falcon's forces right now with the Contra: Operation Galuga playable demo! Blast through a sampling of the game's jungle and waterfall areas solo or co-op to unlock bonuses in the full game when it launches on March 12!
Experience the explosive action through Contra: Operation Galuga's demo and unlock "300 Credits" and "Alternative Sound/WayForward Mix (Contra 4)" in the full game!
Make sure to follow the Steam Community page to keep up to date of all things Contra: Operation Galuga !
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The Dragonrise Battle Pass is now available to preorder in-game! Take on Seasonal Challenges to collect Glory and unlock Premium rewards throughout the new Season, and grab goodies from the Free Pass.
Cosmetics inspired by Ancient China and the Tang Dynasty are yours to unlock via the Dragonrise Battle Pass. Fight with honour to draw Blades and exchange them in the Seasonal Store for special items from previous Seasons.
PREORDER BONUSES
Players who preorder the Dragonrise Battle Pass in-game before March 21si will begin their rise to glory with special bonuses:
Victory Pass: Complete this exclusive Premium Pass to claim Treatises, Bronze, Scrolls of Mastery, and Silver. You can also unlock the Feathered Crossbowmen, a new 3-Star Unit!
1x Treatise
2x Greater Scrolls of Glory
10x Unit Medals
50,000 Bronze Coins
FREE AND PREMIUM TRACKS
You can earn majestic rewards with the Free Pass, or obtain even more powerful cosmetics by unlocking the Premium Track with the Dragonrise Battle Pass.
Here are a few of the highlights waiting to be unlocked in Dragonrise:
Snow Falcon Hero Attire (Instant Premium Unlock): Adorn yourself in the Tang Dynasty’s finest and most unique regalia.
Tiger Battalion Unit Attire: Imbue your troops with the power of the tiger with this ferocious Unit Attire.
Mighty Qinghu Mount Set: Gallop into battle atop a mighty steed.
New Dawn Hero Attire (Tier 100): The ultimate reward for any true hero, this golden armour is fit for those who can prove themselves worthy of ascending to power.
SEASONAL STORE
Unlock Blades from the Battle Pass to exchange in the Seasonal Store for special cosmetic items, including Antique variants of Battle Pass Attire from previous Seasons!
Preorder the Dragonrise Battle Pass now in-game and prepare to blaze soaring heights on March 21!