Completely rewrote save/load system, so walnut and frog counters should work more consistently now. Your old save files won't carry over to this (or future) updates, but they haven't been deleted. If you want to load your old save for whatever reason, you can still do that by right-clicking the game in your Steam library, going to the Betas tab, and selecting the S1 branch.
Actually fixed biplane frog not spawning (probably? hopefully?)
The tank no longer moves in a straight line towards the player...the tank will now pathfind and set out on a route to the player that avoids obstacles!
Another little update :D *edit as of a couple hours later I put out a patch(v0.12.39) to this update, I think I fixed the saving for everyone that it wasn't working for. if not let me know in the comments.
🦐 Changes this patch: - Added more debug stuff to try to fix saving and loading for those which it does not work. - Fixed the ability to pause while leveling up, causing you to unpause the level-up screen. - Gave the starter weapon(Antenna) a longer and taller hitbox. - Sped up the base speed for the shrimp. - Upped speed of Random Plastic Piece weapon. - Upped movement speed meta upgrade from 5% per level --> 8%
🛠 Known issues that haven't been fixed: - some swarms in the Swamp Map are broken. - Saving is still broken for some people.
👷♂️📜 Planned things for any of the future update: - Add Rerolls - Add more meta upgrades - Add more weapons - Add Some Achievements - Add Cloud Saving - Better Balancing - Controller support.
If you like or dislike the game, I would greatly appreciate it if you would write a review.
(Website) Added specfreqgame.com to AWS sources to get away from IP4 address. (Zone) Vehicles can now be given a “RunOver” speed. Players won’t be ran over until the vehicle is >= that speed. (Server) Refactored how players register with the server. Cleaned up and streamlined a lot of old code. (Zone/Server) Vehicles can now run over players. (Zone/Server) Fixed bug where players could log on with the same username twice.