Mar 7, 2024
FlatOut: Ultimate Carnage Collector's Edition - Zennn
  • Fixed crash when starting a race.
HELLDIVERS™ 2 - PS_6

HELLDIVERS™ get the Cutting Edge advantage on the battlefield!

Greetings, fearless heroes of galactic democracy!

Steel yourself for the next big push against the disgraceful enemies of freedom with our brand-new Warbond – Cutting Edge!

Packed with high-voltage vibes, Cutting Edge gives you the chance to enhance your loadout of liberty with ultra-futuristic armour, guns that spit lightning, super stylish capes and epic emotes.

Super Earth R&D Experiments

Helldivers… we need your help. The brainiacs in Super Earth Research & Development have some cool experimental armour ready to be field-tested. This is where you come in, you’re just the right people for the job.

THE EX SERIES PROTOTYPES



  • EX-03 PROTOTYPE 3
    Includes a rubber underlayer for insulation. Handy, really, as this prototype’s wires operate at a shocking 400,000 volts.
  • EX-16 PROTOTYPE 16
    Warning: Electric arc generates a strong magnetic field. Avoid use while near stapled paperwork.
  • EX-00 PROTOTYPE X
    The end result of several billion Super Credits and 12 years of research into creating “the Soldier of Tomorrow”. Show us it was worth it.

Shock & Awe

R&D didn’t stop at armour, though.
They’re also rolling out a new series of alien-splitting weapons with electrifying perks!



  • LAS-16 SICKLE
    A sweet laser rifle that fires in short bursts. And it doesn’t need reloading. Just watch for overheating or shove a new heatsink in there.
  • SG-8P PUNISHER PLASMA
    Exploding plasma rounds sound deadly… because they are, to aliens and allies! This modified Punisher shotgun is as fun as it is fearsome.
  • ARC-12 BLITZER
    Project an arc of close-range lightning. Good for taking out multiple targets and giving you more time to pick a celebration emote.

And you can unlock a new stun grenade, the G-23 Stun, and the LAS-7 Dagger pistol.



I know what I’ll be doing… equipping the LAS-7 Dagger AND LAS-16 Sickle at the same time, turning my Helldiver into a real live wire and melting the foes of Managed Democracy on sight.

But we’ve got to do this with a touch of style, right? So you can accessorise your armour sets with three new capes, featuring matching colours and designs.

My favourite is the Botslayer: a light tan cape that will no doubt look great soaked in Automaton oil.

There are even matching player cards for each cape, as well as three new emotes.

Cutting Edge is rolling out to your Destroyer’s Acquisitions panel March 14, soldiers.

Get ready to spill some oil in style. Prepare for deployment.


PSN account required. Content shown requires base game, paid purchase of Super Credits, and game progression to unlock.
©2024 Sony Interactive Entertainment LLC. Developed by Arrowhead Game Studios AB. Helldivers is a registered trademark of Sony Interactive Entertainment LLC and related companies in the U.S. and other countries.
Solar Raiders - Robi
Hey everyone!

We're hyped to announce our upcoming title “Solar Raiders'' a challenging third-person bullet hell roguelite. Eager raiders can go ahead and download a free Demo now on Steam!


Features:
  • Third-Person Movement Shooter - Jump, dash, slide, wall run, hook and much more in this frenetic fast paced platformer-shooter.
  • Challenging Bullet Hell - Dash through a rain of bullets while unleashing chaos.
  • 4 Player Co-op - Embark on a cosmic quest solo or online with friends.
  • Dungeon Crawler - Snatch your map, explore and loot ever changing intergalactic locations in an attempt to ultimately steal the Solar Core.
  • Unique Replayable Runs - Guns, Flamethrowers, Grenade Launchers, Ice Beams and … Bubble Blowers? Create unstoppable builds mixing crazy weapons, perks and skills.
  • Roguelite experience - Gear up, befriend with criminals and unlock permanent upgrades at the Hub between runs.
  • Vibrant & Fun Art Style - You’ve been kidnapped and forced on a mission to steal the Solar Core. Unleash destruction in this fun & vibrant universe.
  • Character Customization - Express your creativity and create your space raider as you like by choosing skins, emotes, tags and more.
After being kidnapped by The Big Boss, raiders will have to gear up, suit up and shoot out on an intergalactic mission to steal the Solar Core…and most likely fail. Go solo or team up with friends, overcome enemy packed dungeons, raid, loot, unlock powerful skills, create unstoppable builds and prepare to die.

We're really looking forward to hearing your feedback and thoughts, so please join our Robi Studios Discord and follow us on X to learn about future updates :)

Cheers,
Robi Studios
The Cub - nirth_UT

“Greetings, intrepid Tesla City Martians! You’ve reconnected with Radio Nostalgia from Mars - your sanctuary for reliving life’s extraordinary moments…”

Put on your trusty headphones, akin to donning a radio helmet, and prepare to delve deeper into The Cub’s universe. In this third episode of Radio Nostalgia Broadcast, we blend poignant survivor chronicles with a harmonious tapestry of apocalypse-wave melodies.


Stay tuned for our fourth installment, where the saga unfolds further.

Spread the word and follow our way!

Don't forget about our friends at Untold Tales
QUESTER | OSAKA - TK@Thousand Games
Fixed fuel consumption when using stun lights while canoeing.
Fixed a bug that caused giant bosses to not be placed in rare cases.
Adjusted the playability of the early part of the map.
Fixed some data, performance and minor bugs.
MimiCries - miniversal.games


Here is a sneak peek of what is to come next week!

Look forward to a new update for MimiCries on the 14th of March 2024!

The patch will include:
- 24 Achievements🏅
- Minor improvements to gameplay

Thank you for your continued support and patience.

Get in touch with us via our Socials, or Email us directly at Miniversal.games@gmail.com


Mar 7, 2024
AirportSim - Sledziu
Hello Ground Handlers!

Version 1.3.0 update has been released in the game. We've focused on fixing the bugs that you have recently reported to us. We sincerely thank you for your feedback, as it has greatly assisted us in our work, and we hope that the update will enhance your player experience.

Full list of fixes:

  • Fixed: barriers without colliders
  • Fixed: window black stains on one side
  • Fixed: Rovaniemi has a few places where there aren't collisions
  • Fixed: fire extinguishers in the luggage room getting bigger when the player moves away
  • Fixed: when snowing, the refuelling truck's gauges are snowed in
  • Fixed: shaders of the tinted window in Keflavik have weird behaviour
  • Fixed: very low draw distance of the stripes in the luggage room
  • Fixed: broken window texture in Keflavik
  • Fixed: no windows in window frames
  • Fixed: missing door's upper frame in Key West
  • Fixed: stairs car lights don't stick to the model
  • Fixed: iIf several planes are scheduled to depart from or land at one parking spot simultaneously, only one will be spawned. If the aircraft hasn't departed from the parking stand, the next aircraft will not land until the spot becomes available
  • Fixed: Pushback freezing at the end of the task
  • Fixed: ability to enter a moving vehicle as a passenger
  • Fixed: Stand no. 3 (Keflavik) - default placed cones force to clear the area for marshalling
  • Fixed: If two GPUs (Ground Power Units) are placed near the aircraft, only the closest one will be detected when it is turned on
  • Fixed: missing default/apply sprites
  • Fixed: game got stuck in mid-air when loading scene
  • Fixed: names of the languages are not written in their respective languages
  • Fixed: scrolling through the language list is not possible
  • Fixed: Two prompts show buttons not present on an Xbox controller in the Catering tutorial
  • Fixed: binding settings panel. right mouse button click causes error
  • Fixed: Bologna, scenario: Follow Me, plane spawn error
  • Added: Gamepad Map Tablet in settings
  • Fixed: double input of D-Pad Up in Tablet
  • Fixed: Languages are not written in their respective native dialect
  • Fixed: Mouse buttons appear for the Check airplane task
  • Fixed: Passengers can pass through closed doors of a bus

We hope that thanks to this update, AirportSim will be even more enjoyable to play! Remember that if you have any questions or feedback, we invite you to our Discord where we are always happy to chat with you.
Mar 7, 2024
Intravenous 2: Mercenarism - sрy
Hey folks!

This patch improves various aspects of the game.

Visuals & performance
- minor renderer optimizations (technical: prevent clearing the light skip buffer on the next frame if there is nothing drawn to it in the current frame)
- improved light blend, making the image more saturated, while keeping more of the original sprite colors
- tweaked bloom intensity, now more intense when night-vision is active
- improved camera effect when viewing security monitors
- weapon muzzleflashes made brighter

Gameplay
- improved text for ammo pickups, to be more clear which ammo type will be picked up
- reduced the amount of times climbing sounds will be played when scaling a chainlink fence, it is now also better synced with the animation
- climbing over a fence now makes the noise at the destination of the climb
- locked doors, that are open, now become unlocked if the player interacts with them while they're open
- increased the amount of savefiles the player can receive for finding and picking up money pickups, and for exploring the level

Fixes
- fixed the "unload nearby weapons" action not displaying the "MAX" ammo UI element when trying to unload weapons that we're full on ammo for
- fixed text going out of bounds in some of the loadout menu textboxes
- fixed spammy collision sounds when colliding with obstacles in the world
- fixed incorrect crawl animation playback when turning (it was too sensitive to turning)
- fixed inconsistent dumpster interaction ability
- fixed the mod purchase prompt being visible in the upper left corner of the screen when just entering the weapon modding menu

Don't forget to report any issues you run into either on Steam discussions or by joining the game's Discord community.

Thanks for reading, hope you're enjoying the game!

Social media
Twitter
Discord community
YouTube
Blue Fire - Robi
Hey everyone!

After a lot of hard work, we're hyped to announce our upcoming title “Solar Raiders'' a challenging third-person bullet hell roguelite. Eager raiders can go ahead and download a free Demo now on Steam!

https://store.steampowered.com/app/2379010/Solar_Raiders

We’ve put a lot of the Robi & Blue Fire DNA into Solar Raiders and have also added small details and easter eggs dedicated to our fans. So for all of you who loved Blue Fire, we hope you tag along for this new and crazy journey, cause it's gonna be a blast!


In Solar Raiders, players will have to gear up, suit up and shoot out on an intergalactic mission to steal the Solar Core…and most likely fail. Go solo or team up with friends, overcome enemy packed dungeons, raid, loot, unlock powerful skills, create unstoppable builds and prepare to die.

We're super excited to finally share this game with you, can't wait to hear what you think!

Robi Studios
HORROR TALES: The Wine - Carlos [Horror Tales dev]


Hello!

The console ports and PC playtesting of Horror Tales The Beggar, the sequel of Horror Tales The Wine, is progressing in a very positive way!

I just wanted to anounce thanks to the good people of Tesura, The Beggar will be released in your nearest store in PS5 with a Glow in The Dark cover! YES, the green light actually GLOWS in the dark.

We wanted to make something very very special and that is why this retail edition will also include HORROR TALES: The Wine as a digital download game, a reversible cover and more!

Pre-Order it now in the Tesura Store

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