Going Medieval - SeVerin
Greetings, medievalists!

Like we mentioned before, one of the things we’ve been working on in the backend for the last couple of months is save refactoring.

New save system will improve saving and loading speed, it will enable existence of multiple settlements on the same game’s map which will allow for visiting/raiding other computer generated settlements (note: this feature is not coming in the next update), it will provide better debugging on our side which will hopefully give us more information on some pesky issues, and best of all - thanks to it, we will never have to do a save reset again.

Newest update (0.18.1) will come with the new save refactor system. In order to continue playing your old settlements you will need to download the migration build from Steam/GOG/EGS branches and run your save through the migration process in order for it to be compatible with the new save format.

IMPORTANT NOTE: Once the saves migrate, don’t try to play them on the main branch as they will not work. This is because the main branch still uses the old save system. We’ll put a new save system there, after we observe its functionality on the experimental branch for a couple of weeks. So, this is for all you who are currently playing the game on the experimental branch.

The process is pretty simple and you can check the complete instruction via images and step by step guide below:

1. INSTALL THE GOING MEDIEVAL MIGRATION BRANCH:
On Steam:
- Open your game library
- Right Click on Going Medieval there
- Open “Properties”
- Go to the “BETAS” tab
- Select “save-migration” from the dropdown menu
- You are good to go!

On Epic Games Store:
- Open your Library
- Locate or search for "Going Medieval Legacy" (it should have its own entry)
- Select 'Install'
- You are good to go!

On GOG:
- Migration branch is only accessible by using GOG Galaxy client
- Proceed to the game card for Going Medieval within the GOG Galaxy
- Enter game settings by clicking Settings icon, then selecting Manage Installation→Configure… from the drop-down menu: save-migration
- You are good to go!

2. RUN THE GAME IN THE MIGRATION BUILD


In the Main Menu, a new option titled “MIGRATE SAVE FILE” will appear. Select it and it will show you a list of your saves.



Choose the saves that you wish to transfer to a new version of the game then select “Migrate Save File”. This will start the migration process in the form of a loading screen.



Once the process is complete, you will be returned to the save list and your save will now have the mark v(0.17.2).



3. RETURN TO THE EXPERIMENTAL BRANCH

To return to the experimental branch, simply select it from the drop down menu mentioned above (Steam and GOG), or play the experimental install (EGS).

Congratulations, you can now play your saves and download all of the upcoming updates, without a fear of losing save compatibility.

You will be able to load your v(0.17.xx) saves, and once you decide to save then again, they will turn into v(0.18.xx). That is intended.

If you have no more files to migrate, we suggest that you remove the migration build from your computer, as there is no more need for it.

Again, you should NOT play saves from the experimental branch on the main branch as the main branch still uses the old save system. We'll push the new save system there, too, but after a few weeks when we get rid of potential issues.

-

In addition to the text above, we also implemented and localized various pop up notes (in the languages we support at the moment) that relate to this process and will hopefully help you make this transition a much smoother experience.





We hope that these instructions will help you make a smooth transition to the new version of the game and allow you to experience upcoming updates as intended. If you have any trouble with the process, you can write us over the support[at]foxyvoxel.io mail, our Discord server or here on Steam forums.

All the best and and we’ll be seeing you in the v(0.18) soon.

Foxy Voxel
Psycholog - NikoMeta
Some scene transitions flow smoother
Removed some visual artefacts
UI sound overhaul
Territory: Farming and Fighting - loomingco
Optimization: Change the double-layer wooden wall image to a single-layer
New function: Each resident counts the time consumption of various tasks and displays them in order
New function: Global residents count the time consumption of various tasks and display them in order
BUG: The panel that refreshes the map seed by pressing F5 is not displayed at the start.
Optimization: When there are no construction workers or there are too many construction workers, a prompt will be displayed
Optimization: Unlocked items such as seeds and animals are displayed as question marks in the seed selection list, indicating that they are not unlocked.
New function: Military orders are added to the military camp. When the buildings in the territory are attacked, take the initiative to attack.
Dragonheir: Silent Gods - 小愿望吴邪
Summon your strength and face the Draconic Stone Golem!

Log in now and join the battle against this mighty foe.

🖼️Check the image for a glimpse of the Draconic Stone Golem's skills!

⚔️Embark on this epic quest and defeat the Draconic Stone Golem!

🚀Dive into an Epic Magic Showdown
#dragonheir #dragonheirsilentgods #downloadnow #DND #collaboration
🔥 Download Dragonheir NOW: {LINK REMOVED}
Black Squad - madelcampo


• Event progress information
▶ An attendance check event will be held for the spring season.
※ Attendance period: After maintenance on March 7, 2024 ~ March 31, 2024 23:59 (UTC)

Primary
Compensation
1 day
RAIN CITY business card (7 days) x1
2 days
PERIDOT&GOLD Spray (7 days) x1
3 days
CLASSIC MILITARY Random Box x3
4 days
Main weapon combination parts (bronze) x1
5 days
Combination Chance Ticket (Bronze) +1% x3
6 days
CHERRY ART Random Box x1
7 days
GOLD KEY x1
8 days
RAIN CITY business card (7 days) x1
9 days
PERIDOT&GOLD Spray (7 days) x1
10 days
CHERRY ART Random Box x1
11 days
Combination Chance Ticket (Bronze) +1% x3
12 days
CHERRY ART Random Box x1
13 days
Combination Chance Ticket (Silver) +1% x1
14 days
GOLD KEY x1

▶ A kill mission event will be held.
※ Achieve 500 kills
※ Mission period: After maintenance on March 7, 2024 ~ March 31, 2024 23:59 (UTC)

Step
Achievement
Compensation
1
100
Main Weapon Crafting Parts (Bronze)
2
200
Milky Way Violet Random Box
3
300
Milky Way Violet Random Box
4
400
Milky Way Violet Random Box
5
500
Weapon Time Extension Kit
Mar 7, 2024
Little Locked Rooms - fishking2223
Hi! Just dropping by to give a quick update on how development is going.

  • All the content of the game is mostly done, I'm just missing an end sequence to close it out.
  • What I've been doing lately is improving on the cases with the help of playtesters' feedback. The cases are pretty solid at this point, except for the last one, which is quite complex and needs a bit more love.
  • In parallel, an editor is helping me turn the script into actual English.
  • And I'm also working with some peeps on localizations! But I won't share details just yet.
Although I've made a bunch of progress, it's still not ready yet for release, and I'm going on vacation soon for about a month. For that reason, I'm delaying the release to mid-May. On top of finishing the game, I also want to have some time to do some kind of marketing since I haven't been doing that... Like at all.

So yeah, that's pretty much it. I'm excited for how the game's coming up, and I look forward to showing it to you soon! Cheers!
Albion Online - goth_diva


A thrilling Guild Season is underway on Albion East and West, and the drama continues with another Invasion Day coming this weekend! And, as always, we’ll be broadcasting the action for you over on AlbionTV.

At 13:50 UTC on Saturday 9 March, hosts Robinhoodrs, Shozen, and Bogul will bring you coverage of the final round of invasions on Albion East. Then, at 17:50 UTC, Lewpac, Shozen, and Bogul will usher in the first round of invasions on Albion West. Finally, at 00:50 on Sunday 10 March, Robinhoodrs, Shozen, and Tazzik will be your hosts as the action ramps up with the second round of invasions on Albion West. With Albion’s guilds vying for top spot in the season rankings, the fighting is sure to be fierce!

For this season’s full schedule and more on what’s up for grabs, check out this forum post.
Community Announcements - lynkpingame

Artifact Seeker will be releasing for sales on March 25th!
Thanks to all the players of who have been supporting our game, the full version of Artifact Seeker will be available on March 25th.

Compared with the demo and prologue, the official version will have more characters, more artifacts, more maps, more game modes, more achievements, more affixes, more skills, and more events!

The prologue, demo, full version will share the same progress, so no need to worry loosing your progress.


New
- Tavern opens
- New character, Succubus Lux
- New character reputation achievements


Adjust
- Endless mode pacing adjustment
- The artifacts given by character reputation can be spawned in the game


Bugfix
- Fixed known bugs



Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"
Mar 7, 2024
Escape Simulator - SuperJura
Patch for Hotfix #2 (v31785r)
  • Fixed issue causing workshop rooms to get deleted
Community Announcements - 1UP Games












Version 1.9.9.2 Update:
  • Bathroom Functionality Now Available - Hot Water Heater Installed🚿🫧
  • Introducing our latest addition: a brand-new 3D digital girl has joined the library.
  • UI Interaction Enhancement makes navigation smoother and more intuitive.
  • Other bug fixes

✨Share Your Brilliant Ideas with Us and Let's Bring Them to Life! Please Follow Our Official Twitter for Updates and New Features!

Desktop Garage Kit Offical Twitter: https://twitter.com/Nzzzz
...