2024 Season 2 Hotfix 1 Release Notes [2024.03.06.01]
This Hotfix Release contains a few critical fixes for the 2024 Season 2 Release. This includes the issue where rain-ready cars were unable to transition from Practice to Race, and the issue where rain-ready cars were unable to switch tire compounds in Fixed Setup events. Grab a change of socks while we’re down, and then come back and continue to enjoy the rain!
SIMULATION:
-------------------------------------------------------------- Race Servers Fixed a critical issue where drivers would crash out of the Simulation when transitioning from a Practice Server to a Race Server if a rain-ready car was in use.
Cars Fixed a critical issue where rain-ready cars were not allowed to change tire compounds during Fixed Setup events. Fixed an issue where some opponent cars could appear to wheelie as the downforce acting on them changed.
Tires Fixed an issue with tire compound checkboxes not matching the correct status during a pitstop. Fixed an issue where tire compounds would not appear correct after a driver change.
Graphics Fixed a display issue with some types of trees when SSR was enabled.
CARS:
-------------------------------------------------------------- Dallara F3 iRacing setups have been updated.
Dallara iR-01 iRacing setups have been updated.
Super Formula Lights iRacing setups have been updated.
Super Formula SF23 iRacing setups have been updated.
TRACKS:
-------------------------------------------------------------- Algarve International Circuit Fixed a visual issue with tirewraps.
Lanier National Speedway (Asphalt) - Track surface parameters have been updated slightly.
Millbridge Speedway Entrance fence banners have been added.
Oran Park Raceway (South) - Fixed a surface type issue with pit lane, fixed a track surface bump at Turn 7, and track marshals have appeared to continue to monitor the situation.
Slinger Speedway Fixed an issue where some light poles would disappear at low detail levels.
We're happy to announce that "Little Learning Machines" is officially launching out of Early Access! A big thank you to our incredible community for your invaluable feedback and support throughout this journey. You have helped shape the game into what it is today - a whimsical world of AI companionship and discovery. As we step into this new chapter, we're excited to bring more features, challenges, and magical moments.
Thank you so much for following alongside us on this journey, your support has been an essential part of this adventure! Enjoy the adventures with your new AI Companions! 🤖 ❤️ 🧠
- The Little Learning Machines Team
Features added:
Localization for Simplified Chinese, German, and Korean has been added
Bugs Fixed:
Maps for Soccer Sands and Azure Abyss have been updated.
Menu display issues caused by incorrect fonts have been fixed.
Known Issues:
Rapidly changing languages will cause issues in Reward phrasing in the Training Cloud
Resetting the Animo’s brain during the tutorial will render the Animo unlikely to pass the tutorial quests (don’t do this, please! 😢).
The achievement “Artifical Archeologist” may unexpectedly unlock.
Under certain circumstances, the tooltip length will remain at its max size and not wrap the text correctly.
Under certain circumstances, during the second quest of the tutorial, the dialogue will use older, unlocalized text for all langauges.
I have fixed the drone's Heads-Up Display (HUD) upon death.
Note: We have managed to narrow down almost all the mist bugs on launch day, and I salute everyone who rushed to open a ticket to help me make this happen. I am confident that Direct Contact will be a favorite game among its fans. Please continue to open the tickets.