Mar 6, 2024
Yard Sale Simulator - Queenfish Games
Default graphics for Steam Deck
Mar 6, 2024
Breeze of Passion - L7
We've made adaptations to the game for Steam Deck devices.

  • Native launch without Proton
  • Text readability on Steam Deck
  • The ability to play without using the touchscreen
  • Launching the Event List, Smartphone, Map, and other features using gamepad buttons
  • Map and in-game screen navigation using the joysticks

Mar 6, 2024
Alnico Smithery - Pinapl
Let's get into it.

NEW
  • Added more craft sprites.
  • Implemented the Item Limit, adjustable in Gameplay Settings.
Changes
  • Decreased the burn time of incense and slightly decreased the chance it spawns a spider.
  • Slightly increased the fragility of the glass jar.
  • Funny cosmetic cheats are now enabled by default and do not disable saving.
  • Stopped the handle indicators from growing infinitely.
  • Replaced the sell lever with a much more satisfying rope.
Fixes
  • The water spout lever is no longer invisible.
  • Implemented more safe-guards against creating saves with no file name, which crashes the game.
  • Crafts of lower quality won't show up as phantom objects anymore.
  • Eliminated what was hopefully the last of the flashbang text.
  • Holding carbon when it melts shouldn't crash your game anymore.
  • Moved the shop crate to the left a bit so it stops merging with the scale on spawn.
  • Shop crates will now try to spawn above existing items to prevent merging with existing objects when spawned.
Mar 6, 2024
Saleblazers - e Zinc
➡️ Changes
  • Reworked area in front of Pop Pop's House with updated enemy spawners and a clean water source

  • Slight subtlety pass on item pickup UI, research UI, and shop policy UI
  • Slightly raised visibility of night time
  • Pitch black night time moved to midnight instead of 10:30PM for a shorter low visibility period of night
  • Raised ambient light during sunset and sunrise for better visibility when the sun and moon are not out yet
  • Improved sunset and sunrise sun/moon blends
  • Increased default range for light LODs in villages so that it's less likely for them to pop in
  • Added crosshair hitmarker animations

⚙️ Optimizations
  • Reduced lag from breaking containers
  • Removed some unused code from shop policy UI

🛠️ General Fixes
  • Fixed shooting limbs of NPCs (such as the Apex) not granting ranged XP
  • Fixed mastery XP (such as ranged) not updating when opening the ESC menu
  • Fixed lights sometimes not turning on in villages when it turns to night
  • Fixed exception with police system targeting an AI that was already despawned
  • Fixed exception with employee skill tree instance
  • Fixed Bellstalker not dropping items on death
  • Bellstalker disappears much earlier now on death
Find Up! - 碌木
:)
Mar 6, 2024
DIRECT CONTACT - 81mountain81
Updates and Fixes:

  • I have fixed the scale of the MP5.
  • We have added a new MP5 SD model to the game.
  • I have fixed the drone's Heads-Up Display (HUD) upon death.

Note:
We have managed to narrow down almost all the mist bugs on launch day, and I salute everyone who rushed to open a ticket to help me make this happen.
I am confident that Direct Contact will be a favorite game among its fans. Please continue to open the tickets.

Starfield - christian.vanhoose
SAY CHEESE! Our latest update brings new ways to show off your modeling skills in space with the addition of new poses and expressions for you and your companions. We excitedly await more showing off of your photography!

We also understand that digipicks are precious, so we’ve made an adjustment that allows you to Undo without the penalty cost of a Digipick during the Security mini-game.

This update also contains a multitude of fixes to quests, graphics, gameplay, and more - way too many to post here! For all the details on what's in this update, you can find the full update notes on our website.

As always, we appreciate your feedback and attention to providing us details on issues you encounter. Keep ’em coming!

FEATURES
  • Added the ability to set Expressions and Poses on player and companions in Photomode.
  • You can now open doors and harvest with the scanner opened.
  • Setting course on an inactive quest will now make it the active quest.
  • Added support for adjusting FOV when using 3rd Person Ship view.
  • Added an Anisotropic filtering quality slider (PC).
  • Removed the digipick cost for using Undo during the Security mini-game.
  • Added an autosave when fast travelling from a planet's surface to orbit.
  • Updated the Ship UI to perform more smoothly at higher framerates
Blood Bowl 3 - Nacon


The Champions Cup competition arrives to Blood Bowl 3! This tournament will be the seasonal playoffs of the Official Ladder, organized by the Champions Cup Admins, formerly known as the CCL Admins. Until Blood Bowl 3 transitions to crossplay, only the PC Official Ladder teams will be eligible to participate in this popular competition.

More info on our official website: https://nacon.me/BB3LadderPO
We Are Lost - maddoggames1111
Hello!

This will be the first post informing you about the next update which we will release on the beginning of May. Besides the obvious content update we are also currently looking to hire someone to code a gallery for us. It was something that a lot of you asked for so we're looking into ways to make it happen.

Here are some images from the upcoming update.

SPOILERS!!! STOP HERE IF YOU DON'T WANT TO SPOIL THE GAME!

What happened during the game with Ashley and Velvet?



Scarlett has a surprise in store for Landon...

Community Announcements - Ruindog_Quasi
【This update has modified a lot of content, there may be some bugs that we do not know, players who encounter problems are welcome to discuss in the community】
【The new version of the attribute enhancement and difficulty enhancement is only for testing the monster strength enhancement, if you have any questions or comments on the value of welcome to discuss in the community】
New Content Updates
Opened the map "Scarlet Quarry".
Scarlet Quarry has a new gun drop: "Delicious Moment".
Added 2 new bosses
Map Mechanics
Kill 3 statue guardians to win the game.
Pick up tokens and open treasure chests to get upgrades
Use gas pedal to move to other locations quickly
Issue Fixes
Tried to fix an issue that caused all monsters to get stuck.
Tried to fix an issue that caused the game over screen to get stuck.
Fixed an issue where scene objects were blocking the player's view
Fixed an issue that caused the player to delay any action for a certain period of time after a popup window was displayed
Optimized monster pathfinding logic
Fixed a blurring issue caused by anti-aliasing effect
Fixed an issue that could cause attacks to the player's back to be blocked.
Performance Optimization
Significantly optimized performance consumption
Significantly improved frame rate and frame rate stability
Monsters will try to stack together when their movement is blocked【Added a new behavior to simulate the effect of a zombie game like Corpse Wave, there are still a lot of problems, if you have any comments or suggestions, please feel free to discuss them in the community, we will listen to the community's suggestions to improve】
Gameplay Updates
Replaced the BGM in the map
Improved the basic attributes of most bosses
Made some bosses more aggressive in their behavior patterns
Upgraded monster values on difficulty 2 (as a test only)
Reduced the brightness of airdrop effects

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