Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S Scheduled Release: 3/06/2024, 8 a.m. PST / 4 p.m. UTC
THE HEADLINES
Season 14 Rocket Pass, featuring the new Car Bodies Admiral and Mako, is now available
The new Arena variant AquaDome (Salty Shallows) is now live in Online Playlists
Season 13 Competitive Rewards (Beat-Synced Decals) are dropping for all eligible players
Season 14 Rocket Pass, featuring the new Car Bodies Admiral and Mako, is now available
Admiral uses the Dominus hitbox
Mako uses the Breakout hitbox
Tournaments
Season 14 Tournaments are live
Any unspent Season 13 Tournament Credits automatically convert into rewards
Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
Every player who played in at least one tournament this season will receive one All-Star cup
New Tournament Reward items have been added
Challenges
Season 14 Stage 1 Challenges are live
Competitive
Season 14 Competitive has started
Season 14 Changes
Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
Competitive alternates between Snow Day and Dropshot each Season
Season 14: Competitive Dropshot
Season 15: Competitive Snow Day
NEW CONTENT
Arenas
The new Arena variant AquaDome (Salty Shallows) is now live in Online Playlists
Season 13 Competitive Rewards
Season 13 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
Season 13 Rewards are Beat-Synced Decals
Bronze I or higher: S13 – Bronze Beat-Synced Decal
Silver I or higher: S13 – Silver Beat-Synced Decal + lower rewards
Gold I or higher: S13 – Gold Beat-Synced Decal + lower rewards
Platinum I or higher: S13 – Platinum Beat-Synced Decal + lower rewards
Diamond I or higher: S13 – Diamond Beat-Synced Decal + lower rewards
Champion I or higher: S13 – Champion Beat-Synced Decal + lower rewards
Grand Champion I: S13 – Grand Champion Beat-Synced Decal + lower rewards
Welcome to Forza Horizon 4 Series 72! Another 4 weeks of seasonal events with car and cosmetic rewards await on the Festival Playlist. In addition, it’s a fresh chance for you to secure that highly coveted “Encore!” achievement for 100% completion. The sun is shining brightly as the summer season arrives in Britain, so let’s not waste any more time and drift right into this week’s races!
This week you can unlock the 2018 KTM X-Bow GT4, that’s pronounced “cross-bow” for the record. This extreme track toy is more durable and delivers increased aerodynamics at high speeds to ensure it can be dependable in racing series, from the Pirelli World Challenge to the VLN series at the Nürburgring. It’s unlocked at 80% Completion on the Festival Playlist, yours to put to the test across Horizon Road Racing events in Britain. Strap in and enjoy every mile!
Discuss the Festival Playlist and find a Convoy to join over on the official Forza Forums. Here are this week’s rewards and events – complete them before Thursday, March 14: SERIES REWARDS:
50% Completion – Horizon Backstage Pass
80% Completion – 1960 Porsche 356 RSR from Emory Motorsport
SEASON REWARDS:
50% Completion – 2018 Honda Civic Type R
80% Completion – 2018 KTM X-Bow GT4
Category
Event
Restriction
Reward
Photo Challenge
#PrizedPossession
Take a photo of the new 2020 Ford Mustang Shelby GT500
I noticed that the difficulty of the puzzle game in Chapter 1 may be too high, causing players to give up. To address this issue, I will redesign the key puzzle in Chapter 1. Originally, it required finding three keys, but now it has been changed to only needing to find two keys, with the addition of a generator switch element. These changes will help guide players through the puzzle more quickly. Additionally, I have added some new guiding elements in Chapter 2 - Theoretical World. I hope that these adjustments will enhance the players' gaming experience.
Arzette: The Jewel of Faramore is Steam Deck verified! We've optimized the game to run great on Deck. We hope you enjoy your journey in Faramore on the go!
King Arthur: Legends Rise Playtest - Kabam Pinwheel
Good Day Good Knights!
Back in the fall, we announced the launch date for King Arthur: Legends Rise would be delayed. We said that we were committed to putting in the work to make this game great, something we meant then and that we absolutely mean now. We promised that big changes were coming to get us there, and while a few of those changes arrived in our v0.5 update, v0.6 is where the bulk of those changes landed. So much so that it has grown beyond our best initial estimations. Simply put, we are not satisfied with where we landed and have therefore made the determination that we will need some additional time to address it. As a result our patch notes, which have grown equally large, will be held back until the update details are finalized. We hope to soon share more about what you can expect to see in our update, but in the meantime, we hope you’ll continue to enjoy the game, and rack up those extra rewards prior to the Progression Reboot coming with v0.6.
Vampire: The Masquerade® - Bloodlines™ 2 - Feeona_PDX
Rebels, The Learned Clan, Rabble, Hellenes.
The Brujah are known for their impetuous tempers and defiant natures, and the clan contains some of the most violent vampires. Visionaries and brutes both, the Brujah have fallen from their stature as the Learned Clan to a motley lineage of radicals, troublemakers, and firebrands — all as much at odds with each other as with the systems they claim to oppose.
Playing a Brujah in Bloodlines 2
If you’re a player who leaves the shadows to the cowards, knows the frontline is where the fun is, and rebels against the establishment, Brujah is your clan.
In Bloodlines 2, Clan Brujah will offer a brutal brawling playstyle with its abilities (in Vampire: The Masquerade, known as Disciplines), getting you into the fray and rewarding you for staying there. The Brujah control the dance of combat by making enemies drop their defenses, knock them around on the battlefield and increase their damage by feeding for powerful finishing strikes.
In social environments, the Brujah are often expected to have a short temper. In Bloodlines 2, certain characters you meet may treat you differently depending on your clan, and while clans have access to angry, violent or threatening dialogue options, throughout Bloodlines 2 you will find unique dialogue sequences for the Brujah. And if you play against the archetypes, characters in-the-know will react.
As a predator of the night, hunting for blood is always a challenge, but the Brujah can often rely on their ability to influence pedestrians’ rage to make them chase you into an empty alley and have a midnight snack.
Abilities
When you choose your clan, you will start out with a passive ability unique to each clan. You are then able to unlock abilities from the Ability Tree, starting with your chosen clan. Each ability requires spending Ability Points to unlock, which are earned from completing missions, combat and exploration. At the peak of the Ability Tree, you can unlock the clan Perk, a reward to those dedicated enough to unlock all of the abilities for a clan, giving a permanent passive upgrade.
Brutality
Clan Passive After feeding, become flushed with vampiric strength, temporarily increasing the power of all your melee attacks.
Taunt
Use your supernatural Presence to enrage an opponent or civilian prey, compelling them to attack you. While enraged, the target takes increased damage.
Charge
Surge forward with preternatural speed and rage, grabbing an enemy you collide with to use as a battering ram to knock down others in your path.
Lightning Strikes
Target multiple opponents and unleash an unstoppable hail of punches, with the final strike dealing increased damage.
Earthshock
Slam the ground with explosive force, flinging surrounding enemies into the air.
Pulverise
Clan Perk Killing enemies without feeding still activates your Clan Passive.
Customizing your playstyle
In Vampire: The Masquerade - Bloodlines 2, you can play your character in different ways. Brujah are a more brawler type, and the abilities are focused around supporting that. We wanted to make sure that this is not an ability optimization game where you need to go through a multitude of abilities and weigh them against each other. Playing a clan should be straight forward if you want it to be.
While this is true, you can also dive deeper into the customization of your playstyle. This is done by visiting important Seattle vampires that are sworn to assist the Sheriff (you) including offering their Blood to help unlock abilities from their clan. Abilities from other clans may cost more AP depending on how well they align with your clans Disciplines. The Brujah Disciplines are Celerity (speed enhancing abilities) Potence (strength enhancing abilities) and Presence (the supernatural ability to attract, awe, or terrify)) so if another clan has a speed enhancing ability it would cost less AP to unlock than an ability for a Discipline Brujah don’t have, such as becoming stealthier which is part of the Obfuscate Discipline. Unlocking additional Clan Perks will make them stack, so you can collect them all if you wish, elevating your power much closer to elder level.
Ability tree for Brujah. All clan abilities and the clan perk are unlocked. An ability from Banu Haqim has been equipped. Each clan has hundreds of different ability combinations.
While the activated abilities and Clan Perk can be learned from the other clans, your clan passive can not. This means that you can combine features from other clans in hundreds of different ways, but your Brujah playthrough will remain unique from playing as another clan who branches into Brujah abilities.
We will be releasing Update 18.01 on Thursday 7th March to resolve some issues during the usual Thursday maintenance. Downtime is expected to be approximately 3 hours.
Release Schedule:
5AM UTC - In game broadcasts begin
7AM UTC - Downtime commences
10AM UTC - Update 18.01 releases and servers back online
Update Notes
A fix for Titan vents becoming stuck and the core not being exposed. A nice amount of WD40 can solve many issues.
A fix to stop Titan cores becoming exposed multiple times when vents are blocked. The cores will now be a little more reserved.
Fixed instances of incorrectly triggering Titan behaviour post destruction. They won't show off quite as much when they are supposed to be having a bad time.
Keep an eye on this thread and our social channels for updates!
Since the early access launch, we shifted our focus a bit more on fixing major issues found by players, while also working on new stuff for y'all.
In the upcoming weeks we'll release a new update with more fixes and small tweaks, not to mention a (playable!) preview of our third character: Jasmin!