The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 6th, 2024 23:00 (UTC) to Mar 7th, 2024 03:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. New Morus' Blessing Combat Item Available: White Tiger's Prowess
The Heralds believe the mighty White Tiger's appearance to be a symbol of warfare, and that those with its blessing are destined for greatness in battle. 1. Effect Details: Instantly restores a set amount of Health, Armor, and Rage to all allied units, as well as restoring their Health over time (excess Health is restored as Armor). While the owner of White Tiger's Prowess survives, any allied unit will gain a permanent Melee Resist and Ranged Resist boost upon defeating an enemy. Additionally, whenever an ally defeats an enemy, the owner of the White Tiger's Prowess will unleash a shockwave with a range of 40m. Enemies hit by the shockwave will be dealt a percentage of damage to their Health. White Tiger's Prowess lasts for 180 sec. 2. The new item can be acquired from Morus' Blessings across all modes of Realm of Yang as well as during the first and second rounds of Trios Immortal War.
II. Limited-time Event: Spring Prelude
Event Duration: Mar 6, 2024 20:00 (UTC) - Mar 20, 2024 20:00 (UTC) Redeem the rewards before: Mar 24, 2024 at 20:00 (UTC) Event Rules: 1. Open Stashes to find Bow Ties. Up to 10 can be obtained per day. 2. Use a Bow Tie on the event page to randomly unlock a Campus location. Unlock all the locations in an area to receive rewards, as well as a School Life Comic featuring Kurumi and Tessa. There are 7 areas to unlock in the event. 3. You'll receive 1 Spring Bow Tie upon first opening the event page each day. Use them to choose and unlock a Campus location. 4. After all 7 areas have been unlocked, Bow Ties and Spring Bow Ties can still be used on the event page to redeem Tae and Spectral Silk.
III. Limited-time Event: PlayStation® Tournaments #3
We brandish swords to gain fame, the only heroes in this game. PlayStation® Tournaments #3 are available for a limited time! Event Duration: Mar 7, 2024 20:00 (UTC) - Apr 10, 2024 20:00 (UTC). Event Rules: There are 3 quests available each week. Completing each weekly quest earns you 100 Honor Medals - MAR. You can claim more Medals in the mail after advancing in the tournaments, and the number of Medals awarded for each rank is as follows: 1st place: 300 Medals 2nd place: 200 Medals 3rd-4th place: 100 Medals 5th-8th place: 50 Medals Medals can be used for redeeming rewards and participating in rankings. Tournament Start Time:
Start Time of the First Tournament: NA: Mar 8, 2024 03:00 (UTC) AS: Mar 8, 2024 11:00 (UTC) SEA: Mar 8, 2024 11:00 (UTC) EU: Mar 8, 2024 19:00 (UTC)
IV. Extended the Righteous Season
The Righteous Season and the Righteous Battlepass have been extended to Apr 11th, 2024 00:00 (UTC)
Souljade Adjustments
I. Dual Halberds Souljade
Optimized the camera movements and effects of [Martial Art•Will-Form Hook].
II. Fan Souljade
Fixed the bug where characters equipped with [Martial Art•Tai Chi Fan] were unable to counter while charging for Horizontal Strikes in a crouching stance.
In-game Adjustments
I. Feature Optimizations
1. Upon leaving the Realm of Yang, all Ultimate effects will now be automatically terminated. 2. The duration of Draco Storm has been changed to 180 seconds.
II. Hero Adjustments
When in Ultimate status, Tianhai's jumping stomp skill now has an expanded impact range, along with his stomp skill when he is not grabbing anyone. Corresponding changes have also been applied in Showdown.
Out-game Adjustments
I. Fairyland Penglai
1. Made some QoL improvements to the Songbird Arena (1) When interacting with an instrument, players will no longer receive "Public Challenge" requests. (2) Players now have the option to "ignore all player requests for 5 minutes" on the challenge request popup. (3) During a Songbird Arena combat, players can interact with the Songbird Monolith to access combat info. (4) The cooldown period for initiating combat challenges now begins counting down after the end of the previous match.
II. Personal Information
Now, your personal information will display your rankings on various leaderboards.
III. Friend List
1. Players have a new option to indicate their online status as "Seeking Party". 2. Its visual effects have been optimized for a more appealing appearance. 3. It displays how many players are in the current team.
IV. Heroes Assemble
A reminder popup will now appear when the Heroes Assemble event begins.
V. Place Marker Feature
Players can now mark the warning range when refreshing warnings in Morus' Blessing and the Realm of Yang.
VI. Hero Voice
A plethora of new voice lines have been added for each Hero. //Dev Notes: These include messages such as "Need Armor" and "Mark the Morus' Blessing", allowing effective communication even when players don't turn on microphones. VII. Free Training Optimization Players can now try out the Weapon Skins in the Free Training mode before obtaining them.
VIII. Optimization of New Items and Voice Packs
1. In Shop, recommended cosmetics are added for the new cosmetics. 2. The contents of Voice Packs can be listened to on the "New" page. 3. Can now jump to the "Audio" page to listen to Voice Packs that are a part of Packs. 4. Voice Packs can now be sent as gifts.
Showdown Adjustments
I. Yama's Abyss Adjustments
1. You can now challenge Yama's Abyss up to Stage 50. 2. The rules governing monsters' cooperative attacks within Yama's Abyss have been fine-tuned. In general, when a substantial number of monsters of the same type are present, fewer of these monsters will attack simultaneously. However, the likelihood of different types of monsters coordinating their attacks has slightly increased. 3. In the Souljade Attribute Interface, secondary Attributes generated by Souljade brought from outside Yama's Abyss will be highlighted in green.
II. Stage Adjustments
1. Adjustments to Eventide Ember Stages: (1) Some terrains and pathways in Eventide Ember have been optimized, along with corresponding adjustments to Evil-Ent Strongholds. (2) The final boss in Eventide Ember has been replaced by Omnius·Umbra Scorch. Additionally, the Fiery Monsters have undergone attribute and move adjustments and now serve as minions within an earlier Evil-Ent Stronghold.
III. Feature Adjustments
1. Showdown Leaderboard New Feature: You can now view detailed information about the Souljade and Anima Rings used by players when they achieved their rankings on the leaderboard. Please note that data prior to the introduction of this feature cannot be accessed.
IV. Combat Adjustment
1. Reduced the damage of Omnius·Rock's slam with double hands. 2. The character model of the [Bow Evil-Ent] has been optimized to improve visibility in dark areas.
1. Newly added Tessa Legendary Accessory [Cloudy Fox]. Standard price: 1,200 Gold; Now: 800 Gold. 2. Newly added Epic Emote Gesture [Stamp Feet] for all heroes. Standard price: 300 Gold; Now: 180 Gold. 3. Kurumi Legendary Outfit [Spring Prelude·Morning Breeze]. Standard price: 1,800 Gold; Now: 1,500 Gold. 4. Kurumi Epic Hairstyle [Spring Prelude·Early-Flowering Cherry]. Standard price: 500 Gold; Now: 400 Gold. 5. Kurumi Legendary Accessory [Spring Prelude·Ice Cream]. Standard price: 900 Gold; Now: 750 Gold. 6. Kurumi Legendary Pose [Spring Prelude·Pounding Heartbeat]. Standard price: 900 Gold; Now: 750 Gold. 7. Tianhai Legendary Accessory [Ice Vajra Bangle] (Unlock it to get a new appearance for Tianhai's Ultimate "Titan's Call"). Standard price: 500 Gold; Now: 360 Gold. 8. Legendary Emote Gesture [Pop Dance·Left] for all heroes. Standard price: 1,200 Gold; Now: 900 Gold. 9. Legendary Emote Gesture [Pop Dance·Right] for all heroes. Standard price: 1,200 Gold; Now: 900 Gold.
III. Event Ended
1. Limited-time discounts for the Legendary cosmetics of Season 8: Reckoning Season and previous seasons have ended. Legendary Outfit 40% discount vouchers, Legendary Weapon 40% discount vouchers, Legendary Accessory 40% discount vouchers and other Legendary Item 40% discount vouchers will expire. 2. The limited-time return of the Bruce Lee-themed outfits has ended.
IV. New Items in the Item Store
1. In the "Item" store, [Surmount Card·Righteous] is now available. Use to upgrade Hidden Treasure of Righteous Season by 30 levels. The price of [Surmount Card·Righteous] is 1800 Gold, purchase limit is 1.
Client Optimization
1. Optimized character skeleton processing on Fairyland Penglai. 2. Optimized the character skeleton processing for faces during battles. 3. Optimized the animation processing for characters' Grappling Hooks. 4. Optimized shadow processing. 5. When Shayol Wei use a Ranged Weapon in the Extreme Outfit [Rectitude], there will be a blast effect. 6. Improved the effects of the wings for Justina Gu's Extreme Outfit [Star - Rimefrost Fairy]. 7. Adjusted the Outfits sorting, the newer Outfits will be sorted on top if under the same quality.
Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where Shayol Wei, in Ultimate status, experienced abnormalities when triggering [Black Tortoise Block] or switching weapons upon being countered. 2. Fixed the bug where Shayol Wei's [Black Tortoise Block] was interrupted when sliding down slopes in certain circumstances. 3. Fixed the problem where some Skills and Ultimates could be interrupted through certain interactions.
II. Weapon-related Bugs
The issue where "Quick Counter" had a chance of not activating while moving backward has been fixed.
III. Showdown-related Bugs
1. Fixed the bug where an incorrect increase in Viper Ning's counterattack damage when she depleted all Defuse slots by using the [Defuse·Counterattack] Souljade. 2. Fixed the bug preventing Feria Shen, equipped with the [Swift Heal] Souljade, from properly triggering its effect when using recovery items on the Bronze Mech. 3. The character model of the [Bow Evil-Ent] has been optimized to improve visibility in dark areas.
IV. Others
1. Corrected the calculation for awarding Fragrant Jade after a match in the Songbird Arena. 2. Fixed the abnormal posture of Tarka Ji during his "Severed Thorns" pose on the character display interface.
Added a new AS function called "SetVoice" for CTerrorPlayer, this will override the player voice while they are alive. Once respawned, it will reset. Can be overridden again on the "OnPlayerSpawn" hook as it calls after the override reset
Updated weapon_gasmask, It will now it show up properly on the character once picked up like the rest of the weapons and will no longer be drawn twice when equipped
Updated ce_biotec and ce_biotec_christmas:
Updated the basement doors to the atrium, made them double doors
Clipped off the red pipes, players will no longer get stuck on them
Added some more detail at the locker rooms for the lab section after the red keycard
Updated ce_montclair:
Fixed park_gate_outer_b using close instead of closing
Updated the park note & park gates, they now use HTML interaction (except for the armory one that gets unlocked by the heli, still the same prop_button entity)
Updated Experimental BotAI2, fixed possible Flatline crash & made them follow the human leader more closer.
Updated boss value "Flatline Mode":
Boss entities are now limited to X current alive:
Max Screamers: 2
Max Chargers: 1
Max Carriers: 2
Max Riots: 3
Players will now spawn with more than a melee on this sub mode
Boss entities can now be staggered like normal zombies, except for Screamers (only works in this sub mode)
Removed "Space Zombies: Vengeance of the Engine" from Biotec.
Fixed helicopter sound not following the helicopter after 10 years on Biotec.
Fixed game_text and Utils.GameText not working.
Fixed where the infected player would shout "HE/SHE IS INFECTED"
Fixed a possibility where the survivor would not spawn with a phone on Campaign when respawning
Fixed Diego not having "eyes" and "mouth" attachment assigned. This caused the gasmask not being drawn while equipped.
Fixed melee weapons not showing up on the characters
Fixed infinite ammo breaking the gasmask
Fixed where the bots stood still while attacking, when they were following their human leader
Fixed a bug with screamers where they wouldn't die at 0 HP
Fixed kill feed not working from Infected AI at times.
Fixed Survivor AI not changing to melee when they run out of ammo.
Fixed the end wave not working correctly on Biotec
Fixed where you could get stuck on lakeland (all versions) on a very specific spot
Fixed (probably) where you could get kicked for killing a teammate that wasn't on your team (?????)
Based on a suggestion we got over at our Discord server we are now adding some extra time to the end of every chapter. During these extra 10 seconds the bugs will start to run away (the plants got no legs though, so they will stay behind) and they will not be able to hurt you, giving you the possibility to grab some of the XP and froins that you might have laying around!
New:
10 extra seconds at the end of every chapter
A sound to indicate the end of a chapter (and the start of your 10 extra seconds)
Changes:
Corrected the title of two quests ("Find the book" is now "Find the legendary spices" and one of the "Eat flies" is now "Eat more flies")
Bug fixes:
Fixed a button selection bug where the level up buttons sometimes got selected while not active
It is a good idea to back up your save file before starting the game after an update. If you want instructions for where to find the save file you can read the details below. [expand type=details] On Windows you can find the save file here: %AppData%/../LocalLow/Les Grenouilles/Froguelike
And on Mac here: ~/Library/Application Support/Les Grenouilles/Froguelike
The file you want to save a copy of is called "FroguelikeSaveFile.bin" [/expand]
Also, Froguelike is on sale on Steam right now! We have a 10% discount as part of the Women's day sale event organized by Wings. Check it out and tell your friends!
Gameplay: -Looting corpses starts automatically, but it's even faster with the button pressed. In the prologue this property is significantly weakened. -Now only weapon or artifact parts can be found in bags. Battery charges have moved to the pockets of enemies, where they can be found. -Slowdown when using medkits and removing/on shield has been weakened. -Perk that increases battery capacity now gives a fixed bonus instead of a random one. -Perk that gives energy regeneration has been almost doubled. -Zombies are 2.5 times less survivable, but their numbers have increased by 25%. -Ghosts are less ghostly: they are now easier to hit with ballistic weapons. -Some curses have been weakened to make the first act (before the first boss encounter) easier. -The dead mage's killing spell now gives undead a lower bonus to their health when hit. Armor and attack bonuses remain the same. -Mutants' mutations have been weakened from 1.5 to 6 times. Some combinations allowed slow and weak low-level mutants to kill easily and quickly. But their acid is still just as dangerous! -Random bonus to thrashbots' ballistic armor has been reduced.
Design: -Basic volume of working artifacts has been reduced.
Bug fixes: -Fixed a bug that caused the weight of medkits and grenades to be unnecessarily high. Now the character can run with a couple of bandages in his pocket! -Description of some perks has been corrected. -Chain explosions should no longer cause the game to crash.
Today’s update brings a bunch of bugfixes. But first, a message from our tech team:
Changing a language (both on Steam Deck and PC) in-game can cause the graphics to become distorted. This action causes some hardware configuration to run out of memory, while the game is reloading everything to adjust to this change. To fix this, simply restart the game after changing the language.
Full patch notes:
BUGFIXES:
Fixed an issue that could occasionally cause the game to become permanently unresponsive while saving
Fixed an issue that could prevent sprinting while on a Tzoru when using a controller
Fishing tutorial will now activate regardless of which fishing rod was purchased
Fixed an issue that could prevent broom quest from progressing
Mouseovering map markers while on the broom will now correctly display their names
Tourists will no longer sit above the chairs
Fixed an incorrect prompt for giving medicine to a sick Tzoru
Weather Prediction Ritual will now work correctly when used on the last day of the month
Hardwood now has a correct photo tag
Fixed controller navigation for Incubator
Added missing controller prompts for Tzoru interaction
Lavender will no longer spawn in the water
Adjusted the hour for Cassandra’s hangout event
Adjusted First Date achievement unlock conditions
Fixes to Mushroom Picker Charm effects
Removed duplicate prompts about learning new rituals
Removed duplicate recipe from Champignon discovery
Replaced Weather Prediction Ritual duplicate with a recipe for Strength Charm
Adjustments to scrolling notes and letters on a controller
Added an informative controller prompt that appears after using “set waypoint”
You can now open the map while riding Tzoru
Our dedicated developers are doing their best with technical support on Discord, make sure to come poke them if you experience any issues we might not be aware of! See you next time!
Thanks to our community translator Dumpty, we can add the Japanese language today!
We are also experimentally rolling out an often-requested feature: play while you wait. You can now enter matchmaking and start the run alone. Other players will be able to join you while you play. The caveat here is that the game will be more challenging since there are no companions in co-op mode.
Aside from the above today's update introduces some quality-of-life changes and fixes a crash.
You can read the full changelog below.
Version 1.0.240305 - 5 Mar 2024
Added join-in-progress functionality to co-op mode. You can now start a multiplayer run alone with player slots open and other players may join your lobby. You can then either retreat from battle (without losing HP) to play with them right away or finish the current fight and meet them in the lobby afterward
Added keyboard support to battle (number keys for player cards, function keys for companion cards)
Added click-to-select cards to battle (which works alongside current drag-to-select)
Added easier navigation on the controller to the language window
Added Japanese translation. Dumpty, thank you for your hard work!
Fixed Travel Light achievement not working for Tinkerer
Fixed Deck and Almanac windows not opening by controller shortcuts on some Location's windows
Fixed crash when pasting special characters to Feedback Widget
As Always, Stay Safe in Paper Dungeons :archduck: Konstanty