Mar 6, 2024
dotAGE - Catman
UX
  • Abandoned warning is now a bit larger
  • Improved SUPER fast-pass turn when events try to zoom on multiple targets, now zooming only on the first, further reducing slowdowns

Bugfixes
  • Fixed hats and tools becoming darker during the night
  • Fixed a rare stunlock bug when a professional Pip is replaced by a non-professional Pip that then gets stunned
  • Fixed auto-replaced Pips not having their working building assigned correctly
  • Revised action order to make Dismantle happen as the last action, solving some rare pesky soft locks
  • Fixed game log UI not being visible at the start
Mar 6, 2024
Aimbeast - Kytan
This patch adds new bot shading options to make bots look more volumetric, a new jetpack fly mode for bots, a time range filter for statistics, and additional bot settings.

Bots Shading:

This new feature allows bots to look more volumetric and 3d by adding lighting to their model, which can also help with depth perception. List of the settings included:
  • Enable Bot Shading? -> If enabled, bots will receive light and shading, this can help with depth perception and provides more volume to bots models.
  • Bot Shading Light Intensity -> The intensity from 0 to 150 of the shading light.
  • Bot Shading Light Color -> The color of the shading light.
  • Bot Metallic -> Adjusts the metallic of the bot.
*The Bot Shading will be enabled by default with an Intensity of 1.0, but can be disabled in Settings > Graphics.



New Bots Fly Mode - Jetpack:

This new fly system is great when you want to make your bot fly but still be affected by gravity, it works by adding a force over time to the bot. List of the settings included:
  • Jetpack Randomize Activation Interval
  • Jetpack Activation Interval
  • Jetpack Activation Chance
  • Jetpack Activate when Grounded -> If enabled, the jetpack will always try to activate when the bot is on the ground.
  • Jetpack Randomize Force
  • Jetpack Max Speed
  • Jetpack Force
  • Jetpack Time to Full Force -> The time (in seconds) it takes for the jetpack to go from 0 to Jetpack Force. 0 = Instant full force.
  • Jetpack Force Duration (MIN/MAX)
  • Jetpack Falling Braking Speed -> The rate at which the jetpack attempts to halt downward motion while active. 0 = No braking.
  • Jetpack Min Ceiling Clearance -> If the distance between the Bot and the roof is less than this value, the jetpack will deactivate and reset its interval.
Plus, added these general settings to bots:
  • Limit Terminal Velocity -> If enabled, limits the velocity of the bot when falling to the Terminal Velocity value. If the bot exceeds the Terminal Velocity then it will slow down based on the Drag without going lower than the Terminal Velocity.
  • Terminal Velocity
  • Terminal Velocity Drag
Statistics Filters:

Added the following statistics filters:
  • Last 3 Days
  • Last 14 Days
  • Time Range -> View your statistics within a chosen time range using DD-MM-YYYY dates.

Reworked Bots Debug:

The bots debug view that can be activated with "Alt+8" got fully reworked to improve visibility and with added information to it.


Other Changes:
  • Fixed a bug that caused only the last scenario/routine to get downloaded when trying to download multiple ones.
  • When favoriting a scenario, it now automatically adds a like, boosting the promotion of scenarios.
  • Added the "Restart" button even when completing a routine to restart the current scenario.
  • Added "Bot Scale" multiplier when playing in Free Play, multiplies the bot scale by this value.
  • Fixed a bug that caused some events not to update the spawn protection when destroying the bot.
  • Fixed a rare occasion where the game would freeze while refreshing the scenarios list.
  • Added "Verification Guide" button to the scenarios manager to quickly open the scenarios verification guide.

Join our discord to share your feedback and suggestions!

Floating Life2 - CaoFriend
1. Function addition or optimization
1, new mood system, brothels, gambling size, fish, shrimp and crabs, animal king cup, new can produce Lingshi, reiki, talent point, specialty point, permanent characteristics of the day after birth, temporary characteristics
2. Optimize the main line task and guide the description
3, the new door occupation promotion

2. Bug repair
1, fix the door contribution progress bar display abnormal problem
2. Fix the archive exception
3. Fixed the problem of the settlement getting stuck
[Neolithic]To the End - orochi2k



English
############Content###############
[Faith]New Tenet: The Grand Masquerade (You can unlock this tenet by talking to the Illuminati Doctor in Queensmouth Airport about the masks or asking Kalina about the veil after she appears in the safe house.)
[Cooking]New Recipe: Tarte Tatin
[Wiki]Everything mentioned above has been updated to the game's wiki.
简体中文
##########Content#################
【信仰】新信条:假面舞会(你可以通过和王后镇机场的光照派医生谈论【面具】的事情或者在卡莉娜出现在安全屋后向她询问【帷幕】的事情来解锁这个信条。)
【料理】新食谱:反转苹果塔
【维基】上面提到的内容均已倍更新到维基百科。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/bb9e752b
{LINK REMOVED}
Community Announcements - 小愿望吴邪
Dear Travelers,
Get ready to dive into the depths of the Sea of the Dead as the New Season of Dragonheir is on the horizon! 🐙🔱

🖼️ The story unfurls in this forbidden realm of the merfolk, where the severed foot of an ancient god lies in its eerie depths. Dare you tread these waters, where one misstep could make you the feast of the ancient god lurking below?

📅 The new season is set to begin in late March, so gear up and stay tuned for more details of the next chapter of Dragonheir!! ✨

🚀 Dive Deep,Battle Peak!
#dragonheir #dragonheirsilentgods #downloadnow
🔥 Download Dragonheir NOW: {LINK REMOVED}
Mar 6, 2024
Warhammer 40,000: Darktide - FatsharkStrawHat


Devoted Rejects,

Here are the patch notes for Hotfix #33, which is live on Steam and will shortly be live on our other platforms.

  • Fixed an issue where the amount of enemies spawning during missions was lower than intended.
  • Fixed an issue where the Karnak Twins secret hard mode could fail to be triggered after resolving the puzzle.
  • Fixed a crash which could happen after extracting a weapon Blessing in the Shrine of the Omnissiah under specific circumstances while using a controller.
  • Fixed an issue where the pushback from enemy Shooters and Gunners was still applied when being hit while aiming down sights with specific weapons.
Dev note: Affected weapons were Lasguns, Laspistols, Boltgun, Plasma Gun, Kickback, Rumbler, Grenadier Gauntlet.
  • Fixed an issue where enemy Scab Snipers could still shoot through Veteran Smoke Grenades if they were fully inside the smoke cloud area.
  • Fixed an issue where the Lucky Bullet effect from the Ogryn “Burst Limiter Override” keystone talent could still trigger when ammo was completely depleted.
  • Fixed an issue where the Veteran “On Your Toes” talent replenished less Toughness than intended (10% instead of 20%).
  • Fixed a crash which could happen when the game tried to remove a buff effect which didn’t exist anymore.
  • Fixed an issue where the background for subtitles could fail to match the text when secondary subtitles were displayed.
  • Fixed an issue where the buffs from the Zealot “Chorus of Spiritual Fortitude” and Veteran “Duty and Honour” talents would prevent non-melee health damage while active even when the player was at zero Toughness.
  • Fixed a crash which could happen if a Veteran Smoke Grenade affected an enemy Scab or Dreg Flamer just as they were about to shoot.
  • Fixed an issue where the transparency effect for the M3 Magnacore Mk II Plasma Gun coils was missing.
  • Fixed clipping and deformation issues for the Ogryn “XXXL Chem-safe Rebreather” head cosmetic.
  • Fixed an issue where the collar for Psyker upper body cosmetics could appear as deformed for female characters.
  • Fixed an issue where the Ogryn “Grimmer’s Hood (Red Stinger Camo)” head cosmetic would clip with some necks.
  • Fixed an issue where parts of the straps on the Ogryn “MKII Nog-Shield” head cosmetic would not display properly.
Horst - Der Ultimatives Rollenspiel - napkin
Die Veröffentlichung eines ultimativen Spiels wäre nicht ultimativ, wenn es nicht einen Hotfix-Patch am ersten Tag gäbe, der das Spiel überhaupt lauffähig macht!

Allgemein
  • Tante Emmas Kamin raucht nun erst, wenn auch Feuer brennt.
  • In den Alchemistenhof kann man nun erst, wenn die Aufnahmeprüfung bestanden ist.
Balance
  • Ratte zu Kampf gegen rote Kröte hinzugefügt.
  • Eichhörnchengruppe von Jacks Holzfäller Hütte entfernt.
  • Erfahrungspunkte für "Die 12 Küken": 80 -> 60
  • Erfahrungspunkte für "Hylias Tauben": 120 -> 100
  • Erfahrungspunkte für "Jagdtrophäen? - Teil 1": 75 -> 50
  • Erfahrungspunkte für "Befreie das Feld": 100 -> 80
  • Erfahrungspunkte für "Der verzauberte Print": 120 -> 100
  • Kleine Kralle Attacke: 110 -> 106
  • Schwache Kralle Attacke: 120 -> 115
  • Die Blume Agilität: 5 -> 4
  • Die Truhe fürs Befreien von Hylia - Dorf gibt keine Erfahrungspunkte mehr, statt 20, aber einen Skillpunkt.
  • Ekliges Eichhörnchen: 1500 -> 2000 Leben
  • Für die verbesserte Zunderbüchse wird 20 statt 10 Karma benötigt.
  • Für die Überalltransportrechte in Hylia werden 9 statt 3 Aufgaben benötigt.
Fehlerbehebung
  • Das Spiel funktioniert nun. (Spaaaß)
  • Vogel und Viech entwickeln sich nun korrekt, wenn man mehrere Level außerhalb von Hylia oder der Weltkarte steigt.
  • Der Butler verschwindet nach dem Kampf gegen die rote Kröte nun korrekt am Ende der Karte
  • Das Regengeplätscher ist nun nicht nur beim ersten Erscheinen des Wetters zu hören.
Delivery INC - THE_T_V1RUS
We have just released a small update fixing multiple issues. Another patch is in the works and will be released soon. Thank you very much to our community for reporting these issues. We are reviewing bug reports, reading feedback, and getting fixes out as soon as we can.

1.5.2 Patch Notes
  • Initiative drivers only pick up deals when their vehicle meets all special requirements (for example: non-luxury will not pickup customer with luxury requirement)
  • Large Cargo will no longer spawn in base campaigns when player owns the DLC
  • New rewards in unlockables are now auto unlocked if player has reached required number of stars in campaign before update
  • Phone HQ polished (no small texts on toggles anymore)
  • Fixed Impounded vehicle in maintenance section
  • Fixed UI overlapping texts
  • Fixed no maps showing in campaign
  • Fixed JSON error while downloading map in Free Play
  • Fixed incorrect Commission value in Driver tool tip
  • Fixed various translation issues
  • Fixed upkeep value not changing when driver Commission is changed into Daily Pay
  • Fixed driver salary decreased by wrong value when using reward "Decrease driver salary"
  • Fixed Back button causing error while loading map
Mar 6, 2024
Scarlet Thread Playtest - 清霄旖梦
测试小额交易
Mar 6, 2024
THE FINALS - Embark | Oscar
Update 1.11.0
Welcome to the last update of Season 1!

It’s been a wild journey with all of you and we are looking forward to the next adventure: SEASON 2!

This week, we’ve had a blast playing in Old West Monaco with all of you! So, we’ve decided to extend the Smoking Guns event another week.

To celebrate, the Pearlstrike Revolver skin will be free in the shop, this week only! Don’t forget to swing by and nab it while it’s available!



Here are the updates:

  • Fixed an issue causing teams to spawn too near to the objective and to each other
  • Fixed a common crash that happens when returning to the main menu
Player Support
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