Mar 5, 2024
Liquidum - Yan
Changelog:
  • Toggle to unlock all levels
  • Toggle to skip level startup animations
  • Toggle to show thicker walls
  • Re-organized settings into sub-categories
  • Added palletes with 4 pallete options
  • Use mouse wheel to change brushes quickly

Stay hydrated,
Liquidum team
Crush Crush - Sad Panda Studios

Hey Panda Peeps,

We hope you don’t mind getting a little sticky, because this wiggly waifu has a habit of getting everywhere! We’re pretty sure she even had an uncredited role as the pink goo in this old eighties movie you’ve probably never heard of…

Jelle, one of the O.G. Monster Girls, has returned to Crush Crush as a Limited Time Event! So if you haven’t yet caught ‘em all, now’s your chance! Log in every day, collect your daily Event Tokens, and maybe put some plastic sheeting down on the floor because this hands-on slime tutorial is extra squishy!

We love you so hard,

The Pandas
Paranormal Home Invaders - TheAJ
Woah! An Announcement?
That's right baby. A Steam announcement. How cool? Like, I'm asking you how cool it is. I know right? It is pretty cool. I bare gifts with this announcement, lot's of sneak peaks into what I've been working on. Can't wait to read all about it? Are you sure? You can't possibly wait? I won't stop you then. It's just... I had this whole speech planned and... No, it's ok, go ahead, I only spent hours prepping. No really it's fine. Read about all the cool stuff I've been working on, see If I care!


What's New?


Leveling And Equipment Progression



One of the key elements of this module is the level mechanic that's been introduced. You can now gain experience by completing main and optional objectives. The amount of experience you earn from a game is tied to how much money you earn, as in it's the same amount. As you level up, they unlock new equipments and upgrades for equipment they have already unlocked.



I've designed the equipment progression to be pretty tight. There is 47 equipment unlocks spread across 50 levels. Now, that's pretty tight. The prices for the equipment upgrades are set so that you should be able to unlock and upgrade all equipment to tier 3, while making player choice important during the earlier parts of the progression path.


Secondary Equipment



Another large part of this module are the secondary equipment. Secondary equipment act like passive equipment that are attached to your character like an accessory. These secondaries grant passive or unique abilities, some more useful than others.

Unlike normal equipment, the tier 1 variant of secondary equipment are not unlocked for free. Instead, they have to be purchased for pretty large fee. But, after purchasing secondary equipment, you never have to spend a dime. Purchasing a secondary equipment grants you an unlimited supply of that secondary equipment. Pretty good deal? Maybe.

I will level with you, as of typing this, secondary equipment is pretty fresh out of the oven, you know? So right now, the only secondary evidence working at the moment is the head cam and the night vision goggles. Don't fret, there will be more.


New Equipment Variants



A lot of new variants of your beloved equipment have been willed into existence. I don't have to much to say about them because I don't want to spoil some of their "gimmicks". Some are useful, some are "interesting". I will say though, currently my favourite piece of equipment would have to be the tier 1 EMF reader. It is very noisy.

Some buffs and nerfs have also been applied to the classic equipment you've grown to love in the demo. Things like, the tier 2 writing book is a little bit more active, and the glow stick just isn't as bright as it use to be. I'm sure people will be heavily impacted by the loss of glow stick light.


Truck Surveillance



A feature I've been putting off for a while, the truck surveillance. You can now place video camera around the investigation location, and access them from the truck. Video cameras tier 2 and above can also be rotated from the truck using their remote swivel technology. Yeah.

It's not so much a useful mechanic at the moment, but I'm sure it might be more appreciated when I start working on the Photon module.

With this new truck UI, I almost moved the Sanity and Activity UI over to their own TV screens in the truck. These screens are now also disabled in Nightmare and Insanity difficulty. Sincere apologies to those who heavily relied on these to play the game. I have no idea how you will continue to live after this drastic change.


New Ghost Behaviours



A whole lot of changes were made to how the ghost behaves. These changes and additions were really just things I forgot to add in the Reconstruction module. But they're here now!

The ghost no longer throws items around. This used to cause items can tossed outside of the map or in really weird spots. The ghost now simply makes stuff hover. You'll know it when you see it. These items the ghost interacts with will have EMF evidence on them as long as they are hovering.

The ghost can now also pick items up. They can't pick up equipment, just normal stuff. This was just a fun little idea I had, that I thought might also make tracking the ghost a little easier, as they can now just give themselves away. Items the ghost pick up will have EMF evidence as long as the ghost is holding them.

The ghost will now leave EMF evidence after completing a ghost event. Ghost events along with making items hover or picking them up, can all leave EMF 5 evidence. So with these specific ghost behaviour changes, EMF evidence should be a bit easier to get.

The probability of each ghost event happening is now mixed. The chance of each of ghost event happening in the current demo version is all the same, whereas now some events are rarer than others. Some ghost types also have their own unique odds for ghost events happening.

  • Spirits have higher ghost ball odds
  • Mares have higher light break odds
  • Onis have higher stare odds
  • And more...

Other than these major changes, some other additions have been made to some ghost types, to give players more secondary evidence to look out for on harder difficulties.

  • Poltergeists can make multiple items hover at once
  • Banshees can be heard from much farther during hunts
  • Mylings can't be heard from as far as normal during hunts
  • And more secrets...

Player Customisation



Other than the secondary equipment which apply a visual accessory to your character, you can now change your character from your new crazy cool profiles! There's not really a lot to say about the new profiles. At the moment you can only customise your skin from you profile, but I plan on allowing you to be able to change your background banner for your profile and the badges attached to your profile. Badges are basically just an in-game reward for completing achievements that you can show off.

From you profile you can also see your crazy cool steam username. I put in the 5 minutes of effort of importing Steamworks into the game, which at the moment is only used for grabbing your username. Your welcome.

You can also check the amount of experience you have and need until you level up again. Other than that, profiles are just a cool little thing.


Some Balance Improvements
If you manage to guess the ghost correctly, complete all 3 optional objectives, take 10 3 star photos including a ghost photo, you are now rewarded with a perfect game bonus. Now this bonus is chunky, currently worth $240. Getting a perfect game in an Insanity difficulty game will get you around $2200 and 2200 experience. Now that's a lot, and it makes progression a fair bit faster, but honestly without this bonus, you'll find progression in the latter half of the progression path will take you a fair bit of time. At the moment, it takes about 70 perfect insanity games to get to max level, which is a lot. But don't worry, I have some even grander money makers planned before release.

You can now only get optional objectives based off the equipment you bring with you. Making progression early on a little more fair. Optional objectives now have different values; they're not all worth the same anymore. And the optional objectives that require you to purchase equipment to complete offer a higher reward.

Ummm... And if the difficulty has you starting at 50% sanity or below, you can't get the sanity optional objective. Yeah.


Closing Words



That's all I have to show you for now. All the words and stuff above represent a huge chunk of the Progression module. But, there is still more work to do. I thought I would do an announcement now rather than when the modules finished because I thought this would be a good opportunity to test out the Steam announcements.

Anyway, get well soon, or whatever they say. I'll have more to share sooner or later. Just wait around I guess till then.
Mar 5, 2024
HEARTSHOT - Peter France
- Fixed controller calibration settings not saving
- Fixed some campaign autosave problems
- Switched pause menu button on Oculus to “Y”
- Various minor fixes

We are currently working on fixing a common stuttering/fps issue that people are having, particularly with Virtual Desktop. More soon!

Peter & Riley
Thrive: Heavy Lies The Crown - Elissa [PlaySide]


People of Nysamor,

We would like to extend a heartfelt thank you to all of the players that joined us for the journey through Thrive: Heavy Lies the Crown during Steam Next Fest and beyond. Your feedback has been incredibly valuable and your support has been greatly appreciated. Your insights shared via Discord and our demo survey have helped shape the future of Thrive: Heavy Lies The Crown.


“From the bottom of our hearts, thank you for taking the time to play our demo. We know there are countless ways you could spend your time, and the fact that you chose to explore Thrive: HLtC means the world to us.

Your support is not just motivating—it's invaluable. Each playthrough, comment, and piece of feedback is a building block in the foundation of our game. We're not just creating a game; we're crafting an experience. And that experience is made richer and more meaningful with your participation.”

  • Branden Sloane, Founder/CEO Zugalu Entertainment

As the demo period draws to a close on March 11th, 4PM MST, this serves as a final call for those eager to revisit Nysamore, or for those who have not yet explored the lands and delved deep into the world. Seize this last chance to immerse yourself in Thrive: Heavy Lies the Crown before our Early Access launch later this year!

Join our Discord to stay up to date on future updates, announcements, and our regular dev diary content - and we look forward to sharing further details on Early Access soon.

Will you choose kindness or cruelty? The fate of Nysamor awaits your decision!

Until our paths cross again, farewell for now.


Thrive: Heavy Lies the Crown is available to Wishlist on Steam now!

Social Links:
Thrive: Heavy Lies the Crown Website - Official Website
Discord - Join our Discord community
X/Twitter - Follow us @thrivehltc
Facebook - Like Our Facebook Page
YouTube - Subscribe To Our YouTube Channel

Find out more about PlaySide Publishing on its official website

To learn more about Zugalu Entertainment, please visit its official website

____

Mar 5, 2024
Monkey Math - Scientist
Pi day is upon us so I figured that would be an appropriate date for the next build, 0.3.0.

New extras menu where you can find the Pi Challenge as well as the side-scrolling car chase challenge. Any future mini-games will go here.


Pi Challenge will task you with collecting the correct next digit of Pi that spawns from the top. I only went to 100 digits, hopefully that is enough for most people. We can get crazier in the future if need be.



Furthermore, behind the scenes there are 'scoring zones', so if you're confident enough in your answer and on the right vine you can get the highest multiplier for your score. Aim for a high score and bragging rights!



Build 0.3.0 will be out on Pi Day 3/14.

Thanks for playing,
ScienceRobot
Mar 5, 2024
MapleStory - Veeraah

  • PST (UTC -8): Tuesday, March 5th, 2024 4:00 PM - Tuesday, March 19th, 2024 4:59 AM (PDT)
  • CET (UTC +1): Wednesday, March 6th, 2024 1:00 AM - Tuesday, March 19th, 2024 12:59 PM
  • AEDT (UTC +11): Wednesday, March 6th, 2024 11:00 AM - Tuesday, March 19th, 2024 10:59 PM
Event Details:
  • Who will be the Mapler to win Gold Richie’s riches?
  • Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2).
  • You can start the event by accepting the ‘[Safe] Gold Richie's Safe’ quest in the star notifier on the left side of the screen or by talking to Gold Richie in Henesys, Cernium Square, or Nameless Town during the event.
  • You can obtain up to 400 Safe Tickets a day per world by defeating monsters near your level (20 levels below and 20 levels above).
    • These Safe Tickets are shared between your characters within the world.
      • Ex: If Character A obtains 310 tickets and Character B obtains 90 tickets, you can no longer obtain any more for the day because you’ve reached a total of 400 Safe Tickets (max daily limit).
  • You can obtain Safe Tickets (x100) and 2x EXP Coupon (15 min) (x2) by defeating 2,000 monsters near your level (20 levels below and 20 levels above) to complete the ‘[Safe] Gold Richie’s Daily Quest’.
    • This daily quest can be completed once a day per world.
    • The Safe Tickets obtained from this daily quest do not count towards the 400 Safe Ticket daily limit.
  • Guess the Safe Code
    • You can spend 100 Safe Tickets to guess the Safe Code by clicking on the Safe in Henesys, Cernium Square, or Nameless Town during the event.
    • Two rounds of guessing the Safe Code will be held every day.
      • Round 1: 12:00 AM - 11:59 AM UTC daily
      • Round 2: 12:00 PM - 11:59 PM UTC daily
    • Each round, all the duplicate Safe Codes will be removed from the list. Only unique numbers that don’t have duplicates will be counted, and the smallest number out of that list will be selected as the winning Safe Code.
    • If there isn’t a number that satisfies these conditions, there will be no winner for that round.
      • Ex: Registered Safe Code: 1, 1, 2, 3, 4, 5, 22, 44, 152
        • In the above case, “1” is the smallest number but there is a duplicate. Out of the other numbers which were only registered once, “2” will be selected as the Safe Code as it is the smallest unique number in the list of entries.
    • You can enter the Safe Code 15 times per round, and the same combination that has been registered in the same round before cannot be registered again.
    • You can only participate in one world per round.
      • Ex: If you've already submitted Safe Codes in Scania world, you cannot participate again in Bera world until the next round.
Rewards:
  • Day 1 (March 6th)
    • Round 1
      • Special Outfit Set Selection Box B: Tradeable within account, 30-day duration. Use to select one of the following:
        • Dread Master Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

        • Timemaster Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

        • Master Flora Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

    • Round 2
      • Petite Luna 3rd Pet Full Set Coupon: Tradeable within account, 30-day duration. Use to receive:
        • Dusk Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Dusk: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

        • Dawn Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Dawn: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

        • Lil Glowy Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Lil Glowy: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

  • Day 2 (March 7th)
    • Round 1
      • Special Hair Selection Coupon C: Tradeable within account, 30-day duration. Use to select one of the following:
        • Snow Royal Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Kai Hair Coupon (M): Untradeable, Permanent.

          • Luxurious Locks Hair Coupon (F): Untradeable, Permanent.

        • Master Crimson Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Pale Moonlit Hair Coupon (M): Untradeable, Permanent.

          • Foggy Moonlit Hair Coupon (M): Untradeable, Permanent.

          • Snowlit Hair Coupon (F): Untradeable, Permanent.

          • Foggy Snowlit Hair Coupon (F): Untradeable, Permanent.

        • Master Stellar Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Ciel Hair Coupon (M): Untradeable, Permanent.

          • Foggy Ciel Hair Coupon (M): Untradeable, Permanent.

          • Elodie Hair Coupon (F): Untradeable, Permanent.

          • Foggy Elodie Hair Coupon (F): Untradeable, Permanent.

    • Round 2
      • Star Planet Unit Damage Skin: Tradeable within account, Permanent.
  • Day 3 (March 8th)
    • Round 1
      • Petite Luna 1st Pet Full Set Coupon: Tradeable within account, 30-day duration. Use to receive:
        • Oberon Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Oberon: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

        • Titania Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Titania: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

        • Petite Pico Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Petite Pico: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

    • Round 2
      • Karma Star Force 22-Star Enhancement (Lv. 200): Tradeable within account, 30-day duration.
  • Day 4 (March 9th)
    • Round 1
      • Karma Star Force 22-Star Enhancement (Lv. 200): Tradeable within account, 30-day duration.
    • Round 2
      • Special Outfit Set Selection Box B: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 5 (March 10th)
    • Round 1
      • Petite Luna 3rd Pet Full Set Coupon: Tradeable within account, 30-day duration. (Refer to above for contents)
    • Round 2
      • Special Hair Selection Coupon C: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 6 (March 11th)
    • Round 1
      • Star Planet Unit Damage Skin: Tradeable within account, Permanent.
    • Round 2
      • Petite Luna 1st Pet Full Set Coupon: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 7 (March 12th)
    • Round 1
      • Karma Star Force 22-Star Enhancement (Lv. 200): Tradeable within account, 30-day duration.
    • Round 2
      • Special Outfit Set Selection Box C: Tradeable within account, 30-day duration. Use to select one of the following:
        • Snow Royals Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

        • Master Crimson Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

        • Master Stellar Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

  • Day 8 (March 13th)
    • Round 1
      • Special Hair Selection Coupon A: Tradeable within account, 30-day duration. Use to select one of the following:
        • Master Fairy Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Fairy King Oberon Hair Coupon (M): Untradeable, Permanent.

          • Fairy Queen Titania Hair Coupon (F): Untradeable, Permanent.

        • Master Pony Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Victory Rider Hair Coupon (M): Untradeable, Permanent.

          • Star Rider Hair Coupon (F): Untradeable, Permanent.

        • Master Glowy Butterfly Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Glowy Butterfly Hair Coupon (M): Untradeable, Permanent.

          • Glowy Butterfly Hair Coupon (F): Untradeable, Permanent.

    • Round 2
      • Petite Luna 2nd Pet Full Set Coupon: Tradeable within account, 30-day duration. Use to receive:
        • Victory Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Victory: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

        • Glory Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Glory: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

        • Lil Pony Pet Coupon: Tradeable within account, Permanent. Use to receive:
          • Lil Pony: Untradeable, 90-day duration. Pet can be revived using Water of Life. (Petite Luna set effects are not available on Heroic worlds.)

  • Day 9 (March 14th)
    • Round 1
      • Special Hair Selection Coupon B: Tradeable within account, 30-day duration. Use to select one of the following:
        • Dread Master Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Toth Hair Coupon (M): Untradeable, Permanent.

          • Vella Hair Coupon (F): Untradeable, Permanent.

        • Timemaster Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Temporal White Rabbit Hair Coupon (M): Untradeable, Permanent.

          • Temporal Alice Hair Coupon (F): Untradeable, Permanent.

        • Master Flora Hair Coupon: Tradeable within account, Permanent. Use to select one of the following:
          • Glorious Hair Coupon (M): Untradeable, Permanent.

          • Dazzling Hair Coupon (F): Untradeable, Permanent.

    • Round 2
      • Special Outfit Set Selection Box C: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 10 (March 15th)
    • Round 1
      • Special Outfit Set Selection Box A: Tradeable within account, 30-day duration. Use to select one of the following:
        • Master Fairy Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

        • Master Pony Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

        • Master Glowy Butterfly Set Coupon: Tradeable within account, Permanent. Use to receive an untradeable and permanent outfit set.

    • Round 2
      • Petite Luna 3rd Pet Full Set Coupon: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 11 (March 16th)
    • Round 1
      • Petite Luna 1st Pet Full Set Coupon: Tradeable within account, 30-day duration. (Refer to above for contents)
    • Round 2
      • Special Hair Selection Coupon A: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 12 (March 17th)
    • Round 1
      • Petite Luna 2nd Pet Full Set Coupon: Tradeable within account, 30-day duration. (Refer to above for contents)
    • Round 2
      • Special Hair Selection Coupon B: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 13 (March 18th)
    • Round 1
      • Special Outfit Set Selection Box C: Tradeable within account, 30-day duration. (Refer to above for contents)
    • Round 2
      • Special Outfit Set Selection Box A: Tradeable within account, 30-day duration. (Refer to above for contents)
  • Day 14 (March 19th)
    • Round 1
      • Special Outfit Set Selection Box B: Tradeable within account, 30-day duration. (Refer to above for contents)
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Relic Odyssey : Ruins Of Xantao - HonourBoundGameStudios
Dear Adventurers,

We're thrilled to unveil our latest major update, Alpha 0.1.5, packed with over a month's worth of improvements! Here's what's in store for you:

  • New Levels: Dive into fresh challenges with intricate puzzles to solve.
  • Formidable Bosses: Prepare for epic battles against new adversaries.
  • Enigmatic Dungeons: Explore uncharted depths teeming with fresh foes and valuable resources.
  • Enhanced Glove Abilities: Unleash the full potential of your Xantao glove with new functionalities.
  • Upgraded Digging Rig: Expand your underground horizons by upgrading your trusty rig.
  • Engaging NPCs: Meet new faces and uncover their stories.
  • Clunky's Expanded Dialogue: Our loyal sidekick has more to share!
  • Revised Storyline: Dive deeper into the mysteries of our story.

We eagerly await your feedback and bug reports via the channels listed in the game. Happy adventuring!

Best regards,

The Honour Bound Team
Windowkill - torcado
Hi all, major update here!

The largest part of this update is the inclusion of 17 new languages! These translations have been very generously provided by the Windowkill community, huge thanks to everyone who helped out, all their names are in the credits :)

Also, as of this update Windowkill has reached an "Overwhelmingly Positive" rating on Steam! I really can't thank everyone enough, I appreciate all the support wholeheartedly. Thank you <3

With that said, here's the full changelog!

New Features
  • Added support for 17 new languages!
    • French
    • Italian
    • German
    • Spanish
    • Polish
    • Russian
    • Portuguese
    • Brazilian Portuguese
    • Simplified Chinese
    • Traditional Chinese
    • Japanese
    • Korean
    • Arabic
    • Dutch
    • Bulgarian
    • Czech
    • Filipino
  • Added Steam Cloud support
  • Added unique upgrade icons for a few characters
  • Added fun behavior to detach
  • Added "disable timed mode cutscene" option

Changes
  • :)'s finger behavior has had many tweaks
    • Faster startup speed when changing targets
    • No longer roams outside of boss hitboxes
    • Multiple fingers can now target the same enemy
    • Larger effect from Chase Speed upgrade, and now affects other values regarding tracking
    • Tunnellers are no longer targeted when underground
    • Bastion's laser can now hit multiple walls at the same time
    • This allows shooting at the window corners to expand in both directions
  • Zephyr's dash now pushes walls
  • Increased base firerate for epsilon
  • Enemy spawns are now paused for a period after a boss spawns
  • Reduced tunneller health
  • Upgrading Peer now increases minimum window size
  • Increased clicks necessary for title easter egg
  • Increased volume of "ability ready" sound effect
  • Increased volume of "dash ready" sound effect
  • Can now move with controller and aim with mouse
  • Assigning a stick to the "Shoot" control now allows pushing the stick from neutral to trigger shooting
  • Spread out the ramp up for action item's weights (i.e. action items now take longer in a run to fully populate the shop)
  • Reduced purchase count requirement for action item inclusion
  • Removed rarity increase for Heal 20 (i.e. Heal 20 doesn't become more rare as you buy more of the item)
  • Backing window now ignores "shrink screen size" setting and spans the entire screen regardless
  • Backing window now visible on the title screen

Fixes
  • Fixed Game Over being visible on restart sometimes
  • Fixed multi-mouse stuck enabled between singleplayer and multiplayer
  • Fixed confirm window text incorrect after opening a different one first
  • Fixed Sweeper coins spawning in the wrong location when using Nyx
  • Fixed timed mode icon stretching with speedrun timer
  • Fixed transparency on cursor windows (Orb Array, Smiley controller aid, and multi-mouse) for some users
  • Fixed torrent laser persisting on death
  • Fixed torrent stuck enabled if not pushing a stick direction when activated using controller
  • Fixed controller inputs not updating when removing an option
  • Fixed drain target alignment
  • Fixed being able to resize orb windows
  • Fixed finger particle layer
  • Fixed "prevent max orb charge" stuck enabled if setting becomes unavailable
  • Fixed screens forced out of bounds if previous monitor becomes unavailable
  • Fixed timed mode unlock not triggering immediately


NOTE: in the future, I will be prioritizing getting updates out quickly rather than waiting for translations to finish. So newly added text may take an update or two to be fully translated to every language.

Thanks everyone <3 Happy Windowkilling!
Mar 5, 2024
Path to the Creator - Zentyre
-Endless mode enemies change with difficulty
-Nerfed some enemies and buffed others
...