Refactor to Create Game modal. You can how create games with Custom settings that are public and shown in the server browser. This should help players find others to play with quicker.
Adds logic to prevent the same levels being picked in 2 consecutive games
Hi Kittens, With International Women's Day happening this week, we wanted to celebrate the incredible talent of women and gender-marginalised creatives who have helped bring Copycat to life.
A big thanks to our voice talent: Emily Pollard Stephanie Begg Hayley Noble Madi Chan
And our wonderful translators: Yeva Dolzhenko Emilia Salinas Tapia Olga Niedziela Phoebe Valent Elise Bertrand
And our trailer editor: Suzanne Wallace
This year, Copycat is involved in two festivals for International Women's Day: • Wings 'games by women-led studios' from March 1-10th! • Dames 4 Games on March 6!
Jump on Steam to check out all the amazing games created by women developers.
Finally, a big thanks to Sam Cable, our Co-Founder and Chief Cat Cuddler. Curious about what Sam gets up to every day? Check out this short video as Sam discusses her journey as Narrative Director on Copycat.
"My role as head of narrative and co-director means I try to champion the story through every stage of development. I help describe the world for the art director, plan out movement cues for the animator, and suggest vocal cues for the actors. One of my favourite parts of the creative process was seeing our dialogue come to life. We had a three-day studio record, where we were able to work directly with our actors to sculpt the emotions and intensity of the scene. We averaged about 200 lines a day between our lead actors. At the same time, focusing on intonation, clarity and vibrancy of the dialogue."
Thanks to our two female studio kitties - Books and Valeria. Here's a sneaky photo of Books trying to help.
Fixed a logic error that would incorrectly lock off certain endings if the player made specific dialogue choices.
Edited some articles that were not "signed off" by their authors, as this was making it difficult to determine who wrote them without immediate context.
Changes: - Swing power bar is now a 2D UI so it renders on top of 3d objects and is always orthogonal to the camera - Add outline to player character, aim arrow, and ball when obscured Example:
Level Changes: Toggle Tees - Hole 2: Add glass panel so you can’t hole in one and get soft locked - Hole 5: move entire hole so it’s easier to tell how to get to Hole 6 - Hole 6: Make glass panel wider so you can’t jump around it - Hole 9: Widen wooden gutters to make it easier to complete it
Jumping Jamboree Junction - Hole 7: Widen glass panel so you can’t jump around it
The Undo Button is now available in the bottom right of all levels! You can click it or press the Z key to undo any move and revert your move count back to what it was before!
Changes:
Added the Undo Button in the bottom right of all levels!
Added achievement "Doh!" awarded for undoing 100 times in one level
Bug Fixes:
Fixed a bug that caused World 7 Level 9 not to work correctly, the level should be fully functional now!
Steam Community Items for Arzette: The Jewel of Faramore are now LIVE! Collect a myriad of trading cards featuring beloved characters, unlock backgrounds, emoticons, and more by playing Arzette on Steam. Have fun!