Yu-Gi-Oh! Duel Links - DUEL LINKS
Maximum Summoning implemented with the all-new "Genesis Maximum"!
It includes Nail Saionji's Maximum Monster "Yggdrago the Sky Emperor" and Yuga's Maximum Monster "Supreme Machine Magnum Overlord"!
Other monsters such as "Talismanic Seal Array" and "Rising Light Angel Essel" are also included in the BOX!
Furthermore, for a limited time you can get 500 Gems from the "New BOX Celebration Campaign"!

Check out the in-game notification for more details!
[url]Launch The Game Now[/url]
tModLoader - Solxan
It is time for the March 2024 Stable Update!

The tModLoader team and our amazing community of contributors continues to improve tModLoader. This month's release mainly contains bug fixes.

This month we've continued our work to harden multiplayer by updating the server host scripts, made several improvements to Mod Config support, and fixed a dozen or so bugs.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.

Important Feature in Preview

This month we will be testing a major rework of how mods are loaded and synced on the [c]preview-v2024.02[/c] beta branch. When joining a server, a new menu will inform the user about pending mod downloads and config changes. Modders should read the How does this affect modders? section of the pull request. Users will be happy to know that local mods will no longer override workshop mods, reducing potential errors from loading outdated mods significantly. The new UI will greatly help users avoid lengthy mod reloads in multiplayer. See this video to see the new UI in action. We hope to perfect this user experience in anticipation for next months release.

New Changes' Highlights

The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes after running tModPorter.

New Features
API Changes
Destructor_Ben: Description Parameter Interpolation
Destructor_Ben: Added TileDefinition class
direwolf420: Added Player.hasGemRobe

Bug Fixes
Quality of Life and Other Fixes
John Baglio: Implement Caching for Mod.GetContent() Results
turtletowerz: Docker and Management Script Bugfixes
JavidPack: -skipselect now works on server launches
JavidPack: Additional ControlledFolderAccessDetected logging
JavidPack: Fix issue causing the workshop menu to display improperly
JavidPack: Fix WaspNest accessory not resetting properly
Chicken-Bones: Remove redundant and erroneous PPID reassignment in launch script
Solxan: Fix Author Search in Mod Browser
JavidPack: Add log message to indicate which mod's config is triggering reload in MP join
Chicken-Bones: Fix a missing load time performance optimization when building global hook lists.
JavidPack: Clarify serverconfig.txt being automatic default
JavidPack: Fix Display Issue for Sonar Buff and pickup counts when fishing with multiple lures
JavidPack: Fix Mods Not Loading for some GOG users

API Fixes and Changes
Chicken-Bones: Update MonoMod
JavidPack: Added HitModifiers.DisableKnockback to fix Flat modifier applying to knockBackResist==0 NPC
JavidPack: Fix issue with ModProjectile.CooldownSlot not working correctly.
JavidPack: Language workshop tags will persist with some leniency.
Michael Scott: Fix modded toilets not granting fishing bonus
Destructor_Ben: Config List UI fixes
JavidPack: Fix sorting in Mod Config List menu
JavidPack: Show class name in GetLoadableTypesException when inheriting
JavidPack: Fix some errors being attributed to System.RuntimeType
JavidPack: Clarify AddMusicBox Errors

ExampleMod & API Documentation
JavidPack: WorldGen Documentation
JavidPack: Tile and other Documentation
JavidPack: Fix FewFromRulesRule ctor typo (chanceDenominator)
Clay Sweetser: Minor punctuation changes
JavidPack: Update Projectile.noDropItem documentation for 1.4 changes
JavidPack: Update various life regen and related hook documentation
Destructor_Ben: Add docs to ModTile.MineResist and ModTile.MinPick
Holy Maid Academy - KanjiSuki
Holy Maid Academy is coming to Steam on April 2!
Wishlist the game here to get notified upon release:
https://store.steampowered.com/app/2680250?utm_source=twitter&utm_campaign=DateAnnounce
The Elder Scrolls® Online - ZOS_Kevin

An intriguing ensemble of collectibles arrives in the in-game Crown Store this March alongside the launch of the Scions of Ithelia DLC. Check it out!

Below, you can take a moment to review all the items available in the in-game Crown Store during March 2024. Don’t forget to also check out what is currently available on the Crown Store page. Fancy any of these goods? Then be sure to head over to the Buy Crowns page to secure however many crowns you need! Certain items and offers will be available for a limited time only, so be sure to read their details below and don't miss out.

Feb 29, 2024
Dominion - greysphere
Fixed Guilds 2E cards not being included in random Kingdoms.
Added 'Require Mine' matchmaking setting.
Other fixes and improvements.
Feb 29, 2024
Community Announcements - 张亮002
1. Newly added chips: firepower coverage, extreme cold, scientific development, target locking, absolute power field, abnormal state, lord summoning
2. New Achievements: Wide Area Spread, Cold Stars, Intelligent Era, Perfect Locking, Formation Formation Formation, Beyond VI, Conquering XIX
3. Endless Mode Adjustment: Significantly increases monster strength in two stages: 51-100 waves and above 100 waves
4. Ranking adjustment: Modify to only display information from the top 1000
5. Reduce the number of particles in some special effects“
Warfork - Caine
Hey Forkers,

WHAT!! has been hard at work on our second Warfork map, "pressure." Today, we bring you the beta version 1 of this map. We would appreciate it if you shared your feedback in this news post.

A special thanks to Boqu for the textures and Jazcash, goreyzr, snuffy, Oizo, TheCodingDucc, Klaufir, farmz0r, Froid, sd1290, t3lly, and Maarten for playtesting the map.

Lastly here's a message from WHAT!!:

"Sup ya'll it's ya boi WHAT!! again. Here is the second map in a series of however many I can knock out before I burn out. This one isn't quite as "zoom-zoom" as Return and the combat is a bit tighter. During play testing it produced some VERY interesting and fun games. A special thanks to Boqu for the incredible texture set he provided for this map and a huge thanks to Oizo for his help and insight during the layout construction. He's my rude muse and I'd be stuck in the weeds without him."
Feb 29, 2024
Backrooms:The Exit - XXE
Dear backroom players

We have encountered difficulties in the game mechanics and promotion, and after our discussion, we have decided to postpone the release of our product - it will be delayed until approximately April 5th. But I won't let environmental designers do nothing in this preiod, so we will increase the "level!" when the game is released on April 5th! This type of level.

At the same time, in order to improve the mechanics and gaming experience of our game, we will recruit some game testers to test their qualifications through store requests and our studio's email contacts. If you really want to develop games with us, you can contact us through our email.

thanks
XXE Games Workshop
Feb 29, 2024
Fool's End - A
-Timetrial Par Time for Caves 6 increased by 4 seconds.
-Timetrial for Caves 10 increased by 3 seconds.
-Jungle 6 simplified based on player feedback.
-Bosses now display as X on level select
-Landmines now activate correctly upon explosion.
-Rat saw God achievement progression now behaving more consistently.
-When full suit unlocked, the full suit now persists (previously the suit pants would disappear).
Captain Velvet Meteor: The Jump+ Dimensions - yuma.tsuruta
From March 1st to March 10th, we are excited to announce the "Captain Velvet Meteor: The Jump+ Dimensions" Steam® key giveaway campaign! 🔥

How to Participate:
During the campaign period, download the "Captain Velvet Meteor" Demo on Steam® and post a screenshot of your favorite moment in the game along with the hashtag "#CVMSS" to X (formerly Twitter) (see image example below).




Prize:
We will be giving away Steam® keys for "Captain Velvet Meteor: The Jump+ Dimensions" to 10 lucky winners through a random draw.

Please Note:
This giveaway campaign is open worldwide.
Winners will be contacted via DM on the official Shueisha Games X account (formerly Twitter) ([https://twitter.com/ShueishaGamesJP]) after the campaign period ends. Please ensure your account is not private and check your DM settings, as we may not be able to contact you otherwise.
All intellectual property rights, including copyright, of the screenshots submitted will belong to Shueisha Games Inc.
Submitted screenshots may be used by our company as part of our promotional activities.

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