Your teammates will now join in on your interactions! Whether you're exploring unknown caves or uncovering the secrets of ancient ruins, your teammates will actively participate, bringing more surprises to your journey.
Long-Term Memory System
Your adventure companions and every element in the game world will now have a "memory". They will remember previous interactions and conversations, and all interactions will shape your unique gaming experience.
Adventure Theme Update
We have completely refreshed the event themes in the game with an "Adventure Theme". We've moved away from the previous humorous style to allow players to experience a more authentic sense of adventure.
Interaction Experience Enhancement
We've optimized the dialogues with interactive items throughout the game world. Every detail and action will feel more realistic and vivid.
We sure hope not! Even (especially?) for us it feels a bit surreal that this day has finally arrived!
Thanks to everyone who have been with us on this crazy journey, and for all the encouragement and feedback we've been given to make this game what it is now - after a total of 13 years (!!) in development - and thanks and welcome to all the new player who will join in shaping it into what it will eventually become!
Wait, 13 years?!
Yep! We've been in Early Access for nine, but before that we were making this game on the side while going to school! Thirteen years became the grand total oven time for this brightly colored bun. It's quite insane when you put it like that, but we're very grateful for being able to create this game the way we wanted
And now?
Bug fixes! Then the first big post-release thing we will tackle is a New Game+!
So, without further ado... thanks for playing, and we hope you enjoy :)
We are inching ever so closer to Snufkin: Melody of Moominvalley’s launch date on March 7. And we are excited to announce that you can pre-purchase Snufkin: Melody of Moominvalley on Steam now! There are two pre-purchase options: a Standard edition, with the base game, and a lovely Digital Deluxe edition with extra goodies - including a cosmetic DLC titled Cherished Keepsakes!
If you pre-purchase now, get 10% off either the Standard edition or the Digital Deluxe edition!
Pre-purchase options🌿
Standard edition - price: 19.99 USD + 10% off!
This edition contains the following:
Snufkin: Melody of Moominvalley base game
Digital Deluxe edition - price: 29.99 USD + 10% off!
We are also offering a Digital Deluxe edition for those who love the beautiful, whimsical storybook-like art and the soothing soundtrack. In addition to the base game, players will also receive the Cherished Keepsakes DLC.
This edition contains the following:
Snufkin: Melody of Moominvalley base game
Digital Artbook
Digital OST
Cherished Keepsakes DLC
Digital Artbook 🎨
The digital artbook is 230 pages of beautiful illustrations and concept art. Get a behind the curtain look on the techniques, philosophy and styles to make this game a storybook come-to-life, including characters, environments and fauna. Take your time and make yourself a cup of tea - there’s no need to rush through all 230 pages in one sitting.
Digital OST 🎵
The digital OST has 25 tracks composed by Oda Tilset and contains tracks in collaboration with the renowned Icelandic band Sigur Rós! The soundtrack is inspired by Nordic landscapes, from harsh weather to unique stunning views of nature and wilderness.
Cherished Keepsakes DLC 🏕️
The Cherished Keepsakes cosmetic DLC includes lovely blooming flowers for Snufkin’s hat and a wooden mouthpiece for when you are lost in thought. If you are interested in only the Cherished Keepsakes DLC, it will be offered separately from the limited edition bundle as well.
Are you curious about when you can start playing Snufkin: Melody of Moominvalley exactly? Check out the list below for the launch times on Steam in different regions.
Vampire Hunters' biggest update is live! Check out the new goodies in this gameplay trailer:
Vampire Hunters has improved a lot since the Early Access release. It's now a completely different game, and we are extremely happy with what Vampire Hunters has become after this Major Update. We believe that Vampire Hunters has achieved a whole new level of how fun a Survivors in FPS game can be.
Your feedback has been paramount, and we are super excited to keep creating more content for Vampire Hunters, delivering an amazing experience for you, hunters!
It's time to dig deep into the new content, so come with us!
Changelog:
New Map: Brotherhood Chateau
One of our bases is under attack by the Underworld Army. They have found and freed the soldiers sealed within our Iron Maidens. Hunter, your mission is to hold off for 30 minutes so the seals can be remade, and then manually close each Iron Maiden.
We have got a lot of valuable feedback about our first Survivors Mode Map. We have used it to create an amazing new map! We are super excited to hear your thoughts about the Brotherhood Chateau!
New Monsters:
There are 12 new monsters introduced for the new map:
Cockatrice
Nightwalker
Cultist
Centipede
Plague Doctor
Mosquito
Nurse’s Imp
Little Eye
Reptilio
Specter
Twisted Specter
Dementor
New Bosses:
There are 6 new bosses introduced for the new map:
Draryu, The Ashmaker
Slayme
Nurse
The Swarm
Saci
Teyeth
New Character System:
Before this update, each primary weapon was a character. Because of the number of weapons we have, we couldn't make each character unique. We've decided to uncouple the characters from the weapons and create a new character system that focuses in a unique playstyle for each character.
Skill Tree:
Each character has its own progression and skill tree. As you keep evolving your characters and purchasing new skills, you'll unlock new ways to play the game. Are you excited to try the Scout's double jump and dash!?
There are 4 types of skills in the skill tree:
Passive Skills
Blood Ability
Special Ability
Artifacts
New Blood Abilities:
Each character has a unique blood ability (the one that you press "F" to activate) that can be unlocked in the skill tree. Are you ready to blood rush in the Survivors Mode? Or maybe make it rain blood?
Special Ability:
You can unlock each character's special ability, like dash or stomp in the skill tree. This is a new mechanic activated by pressing SHIFT.
Artifact System:
You can purchase artifacts in the skill tree and choose to equip up to 3 to get some extra power for your runs.
New Characters:
Three characters will be introduced in this update:
Arseny, the Berseker:
Likes: Drinking, calisthenics.
Strengths: Damage, blood gain, high HP.
Weakness: Low mobility.
Sosuke, the Scout:
Likes: Hunting onis, long runs on the beach.
Strengths: Mobility, evasion, luck.
Weakness: Low endurance, no means of healing.
Exagorá, the Paladin:
Likes: Spreading the word of light, musicals.
Strengths: High endurance, self-healing, crowd control.
Weakness: Low damage.
New Relics:
We have introduced 6 new relics to the game:
Magnet Keychain
Modified Magnet
Soul Vacuum
Leather Armor
Iron Armor
Blessed Armor
Ragdoll and Hit Feedback Animations:
We have started experimenting with some ragdoll animations for the death of stronger monsters. For now, only Nijam has it, but we plan to add more in the future.
We are also introducing hit feedback animations for every time a monster gets hit. All the new monsters have it and we plan to add more in the future (you can also turn it off in the settings).
Achievements:
We have introduced the new map, Brotherhood Chateau, as the first map in the progression. This way, we have added a new achievement to unlock the Village Yard: Survive 8 minutes in the Brotherhood Chateau.
We have also adapted some older achievements to fit to the new character system.
New Leaderboard:
The new map, Brotherhood Chateau, comes with a new leaderboard! Can you reach the top?
We are also resetting the leaderboard for the Village Yard. There have been many improvements and fixes to the Village Yard since the last reset, so take this change to get to the highest score!
Bug Fixes:
Fixed Great Hall wall and boss wall colliders and pivot.
Fixed auto fire not working well on Great Hall doors'.
Fixed a bug that was causing more than one active Constellation in the Classic Mode.
Fixed a bug when selecting Constellations in the Classic Mode.
Fixed a bug that was causing Thunderstroke to not push the enemies right in front it.
Fixed a bug that was causing the player's camera to move a little when rotating up and down.
Balance:
Changed the character's level up curve to fit in the new character's system.
Modified the shield relics to fit in the new character's system.
Overall Improvements:
Improved the movement when lots of enemies go down a high place at once.
Improved the Elemental Pistol level 5 passive description.
Added the Killerfrost level 5 passive description.
Added the Statikola level 5 passive description.
Updated the Lightbringer level 2 text.
If you level up during a blood ability, the level up screen will only show up after the ability time is over.
Improved Sam Gun with auto fire.
Changed Contract Despair description from Elite to Bosses.
Improved Eye for an eye text.
Optimized the main menu performance.
Improved how push works on the enemies.
Improved the enemies' animation LOD system to improve the game's performance.
Improved all the game's UI to fit to the new content.
Increased the number of Bosses' health bar that fits the screen to 7.
Improved the Blood Rush's VFX.
Improved the enemy detection system.
Improved how shield is showed on HUD.
Improved the Orb's behavior.
Improved the crosshair.
Added the Rat and Sunblast to the collection.
Added sound to unequip all Constellations button.
Improved the damage text when hitting the enemies.
Updated the Flamethrower alternative shot text to match its current behavior.
Updated Shield Generator tooltip.
Optimized enemies' damage texts and health bars.
Renamed Bloody Rush to Blood Ability on Key Bind Screen.
Improved aim assist while auto fire is on.
We have crafted this new content with a lot of love for you all! We can't wait to hear your thoughts!
With the recent Aegis production of Guardian nanite torpedoes allowing commanders to successfully damage the Thargoid Titans we have some exciting news to share. Titan Taranis is currently taking significant damage and presents our best opportunity to deal a major blow to the Thargoid forces. With the Titans focused on survival, we have noticed that Glaive interdictions and hyperdictions have currently ceased. With this in mind, we suggest all Commanders looking to assist in the battle should immediately travel to Hyades Sector FB-N B7-6 to engage the Titan directly.
To aid pilots in the fight against the Titans, all Rescue Ships stock the required modules: Guardian Nanite Torpedo Pylons, Shutdown Neutraliser and Caustic Sink Launcher. The Tech Broker requirements for both the Shutdown Neutraliser and Caustic Sink Launcher have been removed, to ensure that anyone can be fully equipped for the monumental battle. Make use of the Thargoid War view in the Galaxy Map to find Titan locations and real-time battle information - for those of you looking to take on Taranis, the Hutner in the nearby Telin system is the closest Rescue Ship to visit.
Rewards:
Commanders who take part in the final stages of the Thargoid war and participate in the successful destruction of a Thargoid Titan (doing damage to a Titan Heart) will be greatly rewarded for their efforts so they can proudly display their part in Elite Dangerous history.
Players will be able to earn ARX in the following way:
PER HEART KILL
Anyone that contributed to the death of a Titan's heart will receive 100 Arx If you were in the top 25% of players dealing damage to that heart, you will receive an additional 100 Arx (200 Total) If you were in the top 10% of players dealing damage to that heart, you will receive an additional 200 Arx (400 Total) These rewards will be applied retroactively to Commanders who have already taken part in Titan Heart combat.
Looking to show off? Participating Commanders will also receive a ship kit, paint job and decal after the defeat of each Titan. This set will reflect the amount of Titan battles you personally participated in, with each Titan you destroy awarding you a different set, for a total of 8 to earn.
We have also implemented a fix to the amount of credits being paid out to participants, which will now be significantly higher.
So what are you waiting for Commanders? Head to your closest rescue megaship, get equipped, and play your part to ensure the safety of the galaxy!
Hi everyone ❤️ I'm excited to announce that this year, I'll be releasing my first full-length standalone music album! It will contain around 20 tracks. Most songs will be completely new! However I have also made the decision to include a handful of remastered classics like Cube Land, From the Ground Up, Zombies On Your Lawn and remastered music from Rakuen!
Today, you can actually listen to the debut single from this album (When You Wake Up) as well as watch a beautifully animated pixel art music video (created with Morizora Studios).
I truly hope that you’ll enjoy this music. And to everyone who has played Rakuen or listened to its music, thank-you for taking the time to be part of this little world.
A substantial update awaits the brave souls ready to step into the Mansion. We've made several changes and fixed a few errors so you can delve even deeper into the dark history of the estate. Players can now earn Achievements for their in-game accomplishments and collect Collectibles as they traverse the shadowed corridors.
To further enrich the experience, we've implemented the following changes:
Fixed a bug where exiting puzzles just before finishing them would break the camera.
Fixed a bug in which several songs of the Soundtrack overlapped.
Fixed a bug where closing the game during puzzle animations corrupted the save file.
Fixed a bug where the hand puzzle did not show its annotations.
Added a missing sprite in the Ox puzzle.
Fixed a bug in which when respawning, duplicated steps were heard.
Made multiple minor changes to smooth the overall experience.
Increased the player's speed in the basement.
Expanded the player's vision limits in 3D.
Multiple minor QOL updates
To celebrate these changes, The Great Below is now discounted by 30% in the Early Spring Sale. Is there a better time to unravel the mystery of the sinister Mansion?
First Sale of the Year! Get " Nosferatu Lilinor " 25% OFF! A super challenging puzzle-action gamewhere the cute vampire "Lilinor" takes on a super difficult dungeon!
Roam, build and survive in ParadiZe, alone or with friends. Hack zombies: have them help you create the perfect base, fight off enemies and overcome the end of the world! 🧟