With the recent Aegis production of Guardian nanite torpedoes allowing commanders to successfully damage the Thargoid Titans we have some exciting news to share. Titan Taranis is currently taking significant damage and presents our best opportunity to deal a major blow to the Thargoid forces. With the Titans focused on survival, we have noticed that Glaive interdictions and hyperdictions have currently ceased. With this in mind, we suggest all Commanders looking to assist in the battle should immediately travel to Hyades Sector FB-N B7-6 to engage the Titan directly.
To aid pilots in the fight against the Titans, all Rescue Ships stock the required modules: Guardian Nanite Torpedo Pylons, Shutdown Neutraliser and Caustic Sink Launcher. The Tech Broker requirements for both the Shutdown Neutraliser and Caustic Sink Launcher have been removed, to ensure that anyone can be fully equipped for the monumental battle. Make use of the Thargoid War view in the Galaxy Map to find Titan locations and real-time battle information - for those of you looking to take on Taranis, the Hutner in the nearby Telin system is the closest Rescue Ship to visit.
Rewards:
Commanders who take part in the final stages of the Thargoid war and participate in the successful destruction of a Thargoid Titan (doing damage to a Titan Heart) will be greatly rewarded for their efforts so they can proudly display their part in Elite Dangerous history.
Players will be able to earn ARX in the following way:
PER HEART KILL
Anyone that contributed to the death of a Titan's heart will receive 100 Arx If you were in the top 25% of players dealing damage to that heart, you will receive an additional 100 Arx (200 Total) If you were in the top 10% of players dealing damage to that heart, you will receive an additional 200 Arx (400 Total) These rewards will be applied retroactively to Commanders who have already taken part in Titan Heart combat.
Looking to show off? Participating Commanders will also receive a ship kit, paint job and decal after the defeat of each Titan. This set will reflect the amount of Titan battles you personally participated in, with each Titan you destroy awarding you a different set, for a total of 8 to earn.
We have also implemented a fix to the amount of credits being paid out to participants, which will now be significantly higher.
So what are you waiting for Commanders? Head to your closest rescue megaship, get equipped, and play your part to ensure the safety of the galaxy!
Hi everyone ❤️ I'm excited to announce that this year, I'll be releasing my first full-length standalone music album! It will contain around 20 tracks. Most songs will be completely new! However I have also made the decision to include a handful of remastered classics like Cube Land, From the Ground Up, Zombies On Your Lawn and remastered music from Rakuen!
Today, you can actually listen to the debut single from this album (When You Wake Up) as well as watch a beautifully animated pixel art music video (created with Morizora Studios).
I truly hope that you’ll enjoy this music. And to everyone who has played Rakuen or listened to its music, thank-you for taking the time to be part of this little world.
A substantial update awaits the brave souls ready to step into the Mansion. We've made several changes and fixed a few errors so you can delve even deeper into the dark history of the estate. Players can now earn Achievements for their in-game accomplishments and collect Collectibles as they traverse the shadowed corridors.
To further enrich the experience, we've implemented the following changes:
Fixed a bug where exiting puzzles just before finishing them would break the camera.
Fixed a bug in which several songs of the Soundtrack overlapped.
Fixed a bug where closing the game during puzzle animations corrupted the save file.
Fixed a bug where the hand puzzle did not show its annotations.
Added a missing sprite in the Ox puzzle.
Fixed a bug in which when respawning, duplicated steps were heard.
Made multiple minor changes to smooth the overall experience.
Increased the player's speed in the basement.
Expanded the player's vision limits in 3D.
Multiple minor QOL updates
To celebrate these changes, The Great Below is now discounted by 30% in the Early Spring Sale. Is there a better time to unravel the mystery of the sinister Mansion?
First Sale of the Year! Get " Nosferatu Lilinor " 25% OFF! A super challenging puzzle-action gamewhere the cute vampire "Lilinor" takes on a super difficult dungeon!
Roam, build and survive in ParadiZe, alone or with friends. Hack zombies: have them help you create the perfect base, fight off enemies and overcome the end of the world! 🧟
I'm very proud to announce that KeeperRL v1.0 is out! In addition to being the most important milestone for the game, this is also a huge update with major gameplay additions. These include a much larger and more interesting world map, a longer difficulty curve and player progression, more content, and achievements. You can read more about these changes here here and here.
I'd like to thank all community members who have been involved in this project over the years. Without your support I wouldn't have been able to make KeeperRL in its current state. Therefore it's also your game and I congratulate you for reaching this milestone. We did it! :)
Even though KeeperRL is an eleven year project, the last year saw very rapid development and big changes. I've done my best to test as much as possible before the launch (and so have you), but it's very possible that there are some bugs and balance issues present. I'm committed to fixing them as soon as they are reported, so that you can have a flawless playing experience.
This is a huge moment, but it's not the end of our journey together. I'm planning to work on a 1.1 version of KeeperRL and release it later this year. It will contain more content and gameplay that didn't make it to the 1.0, including another playable keeper faction. I'll write more about it soon.
I'll skip the patch notes this time, because they would be way too long for this patch.
Type King just released! Get it now and prove that you have what it takes to be the King!
There is also a free demo you can try before buying! The demo includes all of the game modes on the easiest difficulty.
We have been hard at work with fixing bugs and delivering new features based on feedback. This will not end with the release and we eagerly await more feedback from you players!
There are also rumors of another island within the Kingdom that pushes the difficulty even further. As if the game wasn't hard enough already. We still need some time to confirm the rumors as we have sent an explorer to rummage the ocean in hopes of finding this lost part of the Kingdom but they have yet to return.
We are also slowly shifting gears towards localization as the texts used in the game begin to stabilize. Which languages should we prioritize?
We couldn't be more excited with this new update! It's our biggest one and we are extremely happy with what Vampire Hunters has become after this Major Update!
Check out the new map and new character skill tree system in the new trailer:
To celebrate this Major Update, Vampire Hunters is 20% off!
Grab the copy for yourself and let your friends know about it before it ends!