and as the end screen tallies...it racks up a perfect 70,000!🏆
We are eternally grateful to everyone who Wishlisted Buckshot Roulette, pushing us past this incredible milestone. Your support fuels our fire (and keeps the Dealer in stock of ‘fresh meat’).
Those Wishlists don't just make us feel good (although they definitely do), they also help shape the future of Buckshot Roulette!
But wait, there's more❗
To celebrate this momentous occasion we might be working up some surprises in the coming weeks. So keep an eye on your Steam inbox and strap on that defibrillator, because you're in for a treat! Or maybe a trick, depends on the luck of the draw.
In the meantime, don’t forget to spread the word, because you can finally throw down a wager of the highest stakes with The Dealer on Steam very soon! Tell your friends, your family, heck, tell your pet chinchilla (if they're old enough). Dealer says, the more the merrier!
Stay tuned, stay frosty, and we'll see you very soon!
With immense gratitude, Mike Klubnika, CR Channel, and Buckshot Roulette
There’s a week of exploration and discovery ahead, and GE-0’s stocked his shop with an all-new Bundle Set, Traverser, Weapon Skins, and Outfit customizations perfect for Renegades planning to delve into the more obscure corners of X-Isle — available from the Shop until March 7!
Lost Civilization Bundle Set – Experts believe this was the fashion of choice for the stylish members of an unnamed civilization.
Expedition Quasar Weapon Skin – Firepower, absolutely essential for exploring the unknown.
Globetrotter Peller SR17 Weapon Skin – Something tells us this scope was packed for more than just sightseeing.
Adventurer Traverser – Any legendary archaeologists want to upgrade their whip with the finest new tech?
Vacation Headdress & Headwear – A classic look keeping heads cool along sandy beaches and wide-open shores.
To visit the Shop and check out the full collection, stop by the lower deck of the Riftwake and chat with GE-0 or access it via the navigation menu.
Flavor Favor is featured alongside other awesome titles from women and gender-marginalized developers on the WINGS event page - which you can view right now at this link: LINK TO EVENT PAGE
The event will start and end times as follows: Starts at 10:00 AM PST on Friday March 1st, 2024. Ends at 11:59 PM PST on Sunday March 10th, 2024.
Exciting news delivery: our corporate overlords (Secret Mode Ltd) are delighted to confirm that Parcel Corps is the cover star of this month's PC Gamer magazine, out today.
Enlist your favourite courier service or, er, cycle to the shops, to grab the new issue for direct-to-your-eyeballs access to your next favourite indie game. It’s stuffed full with so many exclusive shots and info there should be an excess handling fee slapped on it.
Hey Flock! 🐦👋 Today we have two announcements to share with you. Let's begin with a new game mode teaser... 👀
New Game Mode- Season 3 Menu Teaser
Our team is currently working on a brand new game mode for Headbangers, with more details coming soon! As of right now, we don't have a date to announce but once we do, we will update the community here on Steam. It won't be long before the Pigeons have some news for you! 😉 Until then, here's a teaser for our new Season 3 Main Menu...
Feeling Peckish Cosmetic DLC
Our Feeling Peckish paid cosmetic pack is NOW LIVE, bringing new cosmetic items to Headbangers: Rhythm Royale! This paid DLC includes 4 Full Costumes, 4 Garments, 1 Taunt, 5 Taunt Voices, 1 Neck Sound. Here's a look at the Full Skins arriving in this pack:
Spring is just around the corner, which means it’s time to take a peek into the future again.
Already this month, we can expect a new event and the return of the renewed “Dronapocalypse” brawl. And in the future, at Copperhead stadium, Alva and Atipus will be joined by the enigmatic Master Miyamoto, who has something to surprise you with! Of course, there will also be plenty of improvements and a few surprises, but we will talk about all of that in due time. In the meantime, load your weapons and go into a new battle!
You can download these and other artworks from the “Wallpapers” section on our official website. For more information on Crossout, follow these channels:
Unlock rewards with Golden Keys (via the ‘G’ menu) before March 14 to claim star-studded Hero Attire and other stellar cosmetics inside celestial Attire Chests.
Glorious Sun Attire Chest
Bask in the rays of the Glorious Sun Attire Chest. Use your Golden Keys to claim unique cosmetics, including Hero, Unit, and Mount Attire. The ultimate reward is the Ordre Du Ciel Hero Attire, which will transform your look into one worthy of a true sun god.
Centauri Stars Attire Chest
Use your Golden Keys via the ‘G’ menu Store to grab this astral Attire Chest with out-of-this-world contents, including Hero and Unit Attire, Banners, and the Centaur's Wrath Bow Weapon Attire.
You can view the full contents of both Attires Chests in-game.
After four bloody years, like 17000 work hours working with my brother we have finally got our game released an Early Access !!
Half of this time was probably wasted on learning on mistakes, at the same time it was a great adventure and right now are feeling very confident with Unity.
About the game: Thyria is an RPG, a unique combination of dynamic exploration, turn-based combat and crafting. Summon and train a team of Guardians, who will accompany Thyria into the minds of the cursed villagers. Help them vanquish their nightmares.
Whats included in EA:
First 2 out of 3 acts, featuring monsters and 10 bosses (with some hidden...)
14 Guardians to unlock, including the Pyromancer, the Charlatan, the Typhee...
Turn-based strategic combat, where each guardian can collaborate in devastating skills combos!
Dynamic exploration of the dream with Thyria, thanks to her spell's arsenal.
Craft Trinkets, Orbs, Charms, Soul's stones and Equipment, and exchange online!
About 15 hours of gameplay, and more to unlock 100%.
The full release should not take more then 6 months since the core system/framework is polished. Depending on your feedback we are planning to add for the full release:
A Thrid act with a new biome of monsters, story progression and new dream's biome (graphicals).
Add new dream side quests, and new points of interests.
Extend the online auction house with more search criteria.
Add/Edit new content following your feedback (new guardian (dragon?), add a Pet), etc...
This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain!
Balance Changes & Gameplay Updates:
Added the soldier nationality flag to the tactical UI.
Stalker Armour tooltip now displays the "cloaking field" effect with hyperlink that explains what it does.
Actuator module now weighs 5 (rather than 12), and grants +20 Strength (rather than +25 Str). This makes it slightly better at increasing carrying capacity, and makes it more useful for soldiers that are close to the Strength cap.
Bugfixes:
Fixed soldiers being bald in tactical missions (a bug introduced in our last hotfix).
Fixed the camera sometimes being unresponsive after loading a save game.
Fixed a crash that could occur when a patrolling dropship is ordered to go to a mission site.
Fixed an AI hang that can occur if a unit is blocked by a Xenonaut standing behind a door.
Fixed an issue where unassigning a soldier with heavy armour from the dropship could allow you to double-press the Heavy Armour button, and get the soldier into a broken state.
Fixed some Cleaner missions sometimes spawning after the Cleaner HQ had been destroyed.
Fixed certain sloped roof tiles incorrectly being destroyed.
Fixed the Servitor sometimes playing a movement sound that does not end.
Fixed the base icon not being removed from the Geoscape if the base is destroyed by aliens.
Fixed the data raid objective text being broken in Spanish.
Fixed a desert map not containing reinforcement move nodes.
Fixed a dockyard map where aliens can spawn inside the UFO hull.
Fixed a dockyard map where a ladder had been placed at the incorect height.
Fixed some pillars that were blocking movement in Western Town maps.