Spring is just around the corner, which means it’s time to take a peek into the future again.
Already this month, we can expect a new event and the return of the renewed “Dronapocalypse” brawl. And in the future, at Copperhead stadium, Alva and Atipus will be joined by the enigmatic Master Miyamoto, who has something to surprise you with! Of course, there will also be plenty of improvements and a few surprises, but we will talk about all of that in due time. In the meantime, load your weapons and go into a new battle!
You can download these and other artworks from the “Wallpapers” section on our official website. For more information on Crossout, follow these channels:
Unlock rewards with Golden Keys (via the ‘G’ menu) before March 14 to claim star-studded Hero Attire and other stellar cosmetics inside celestial Attire Chests.
Glorious Sun Attire Chest
Bask in the rays of the Glorious Sun Attire Chest. Use your Golden Keys to claim unique cosmetics, including Hero, Unit, and Mount Attire. The ultimate reward is the Ordre Du Ciel Hero Attire, which will transform your look into one worthy of a true sun god.
Centauri Stars Attire Chest
Use your Golden Keys via the ‘G’ menu Store to grab this astral Attire Chest with out-of-this-world contents, including Hero and Unit Attire, Banners, and the Centaur's Wrath Bow Weapon Attire.
You can view the full contents of both Attires Chests in-game.
After four bloody years, like 17000 work hours working with my brother we have finally got our game released an Early Access !!
Half of this time was probably wasted on learning on mistakes, at the same time it was a great adventure and right now are feeling very confident with Unity.
About the game: Thyria is an RPG, a unique combination of dynamic exploration, turn-based combat and crafting. Summon and train a team of Guardians, who will accompany Thyria into the minds of the cursed villagers. Help them vanquish their nightmares.
Whats included in EA:
First 2 out of 3 acts, featuring monsters and 10 bosses (with some hidden...)
14 Guardians to unlock, including the Pyromancer, the Charlatan, the Typhee...
Turn-based strategic combat, where each guardian can collaborate in devastating skills combos!
Dynamic exploration of the dream with Thyria, thanks to her spell's arsenal.
Craft Trinkets, Orbs, Charms, Soul's stones and Equipment, and exchange online!
About 15 hours of gameplay, and more to unlock 100%.
The full release should not take more then 6 months since the core system/framework is polished. Depending on your feedback we are planning to add for the full release:
A Thrid act with a new biome of monsters, story progression and new dream's biome (graphicals).
Add new dream side quests, and new points of interests.
Extend the online auction house with more search criteria.
Add/Edit new content following your feedback (new guardian (dragon?), add a Pet), etc...
This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain!
Balance Changes & Gameplay Updates:
Added the soldier nationality flag to the tactical UI.
Stalker Armour tooltip now displays the "cloaking field" effect with hyperlink that explains what it does.
Actuator module now weighs 5 (rather than 12), and grants +20 Strength (rather than +25 Str). This makes it slightly better at increasing carrying capacity, and makes it more useful for soldiers that are close to the Strength cap.
Bugfixes:
Fixed soldiers being bald in tactical missions (a bug introduced in our last hotfix).
Fixed the camera sometimes being unresponsive after loading a save game.
Fixed a crash that could occur when a patrolling dropship is ordered to go to a mission site.
Fixed an AI hang that can occur if a unit is blocked by a Xenonaut standing behind a door.
Fixed an issue where unassigning a soldier with heavy armour from the dropship could allow you to double-press the Heavy Armour button, and get the soldier into a broken state.
Fixed some Cleaner missions sometimes spawning after the Cleaner HQ had been destroyed.
Fixed certain sloped roof tiles incorrectly being destroyed.
Fixed the Servitor sometimes playing a movement sound that does not end.
Fixed the base icon not being removed from the Geoscape if the base is destroyed by aliens.
Fixed the data raid objective text being broken in Spanish.
Fixed a desert map not containing reinforcement move nodes.
Fixed a dockyard map where aliens can spawn inside the UFO hull.
Fixed a dockyard map where a ladder had been placed at the incorect height.
Fixed some pillars that were blocking movement in Western Town maps.
Dear air traffic controllers, the update is now live in our demo.
[New Features]
Steam Cloud Storage: Game progress can now be synced across multiple gaming devices.
Aircraft Status Indicator: Add indicators to show whether the aircraft have been given the specific commands.
No Ground Air Collision Mode (For entertainment only, scores will not be uploaded) : In this mode, the aircraft in the air will not collide with the aircraft on the ground.
[Feature Adjustments]
Holding Waypoint will play animation before being placed to elimate the confusion of the turning direction.
[Bugfix]
Fixed a bug where in some cases the red warning light flashes continually after the aircraft goes around.
Death From Above: A Ukrainian Drone Warstory - Rockodile
- Performance improvements! - Fixed an issue that prevented the activation of the "Warship" achievement - Fixed an issue that activated the "Minefield" achievement in the tutorial level - Various bug fixes
Mosey into Old West Monaco with a limited loadout and duke it out like the gunslingers and outlaws of the old silver screen! Is Monaco an Arena large enough for all of you? Only one way to find out.
We’re bringing back a fan favorite from the early days (of Beta): Single Round Tournament! In this game mode four teams enter the Arena at once and compete against each other in a single round. Add to this the brand new look of Monaco and the limited loadouts and it’s sure to be a show for the sponsors!
Cash in all the contracts to earn the High Noon Noir outfit! And don’t miss the opportunity to collect the Chamber Chum Twitch Drop!
See you in there, pardner!
Alongside update 1.10 we’re running our first Collaborative Community Event! We’re challenging all of you to collectively cashout $250.000.000.000 in one week, and if you do it - you’re all getting a reward! :nama_hug: There might be a few lucky ones among you who’ll bring home a t-shirt as well :eyes: Join the Official Discord and check out #server-announcements in a bit for the full details!
Gameplay
Fixed an issue with the play again button where it was unavailable at unintended times
Lowered the time for when you can cancel an emote to 1.5 seconds from 3 seconds
Fix for an issue with the tournament screen which caused it to get interrupted if you were eliminated just before the transition happened
Fixed a bug where the camera could appear offset in the end of round screens
UI
Fix for the mouse cursor disappearing when using the systems menu while in gameplay
Squad member offscreen indicator will now list name and health instead of a blue dot
You can now equip items directly from the store and equipment page
Fixed one of the issues that lead to multiple skins being equipped to the same gun
Note: This issue has caused various error codes for our players, if you’ve frequently encountered issues with TFGE0000, TFSS0007 or other crashes/failure to launch the game please give it a try after updating and let us know on Discord if the situation has improved!
Maps
Update to the collision of the ground mesh on Monaco
Animation
Fixed more cases where the character deformation would look wrong in squad lineups, such as inwards knees
Improved character mesh deformations
Security
General security updates
Video
Various shadow quality improvements, especially on lower-quality settings
Performance
Optimized system memory usage of the game
Fixed a number of console-specific crashes, especially on Xbox Series S models
Various improvements to the performance of the game across the board
Known Issue
The anti-virus program “CrowdStrike” prevents players from being able to launch THE FINALS. If you’re running into trouble launching the game, please check if you have this software installed
The Glint Tint weapon skin is partially broken, resulting in a darker look than normal, we aim to solve this by the next update
The Smoking Guns splashscreen shows an incorrect end date and time. It reads “28th of February” but the event ends on the 7th of March
Las Vegas had issues with players being able to spawn under the sand, so we have disabled the sandstorm version of Las Vegas for now
We've received a lot of traffic and feedback over the last few days since launching the Battlefall: State of Conflict Demo - we want to take this opportunity to thank EACH and EVERY one of YOU for letting us know about the experience you've had with our game.
We love Real-Time-Strategy and we love old-school Base-Building -- no doubt by now you've seen what this game is about and where it's heading.
While we're taking every ounce of feedback you have for us, we're working diligently to deliver on the full product that hopefully won't be too far off in the future. We also have every intention on updating the demo with bug-fixes and new content as we go along.
Starting with a small-ish update, we have:
Fixed UI elements appearing stretched and/or off-screen on some resolution settings.
Fixed Italian/French translations being swapped in speaker-UI ( campaign ).
We would like to inform you of the known issue after the February 28th maintenance.
We apologize for any inconvenience caused by the Awakening capsules' daily refill amount of only 10 instead of 30. To address this, we will perform a temporary maintenance next Monday (March 4). During this maintenance, the issue will be resolved, and the 100 missing awakening capsules shall be compensated per character. The compensation will be sent through the in-game mail per character after the temporary maintenance on March 4 until the scheduled maintenance on March 13th.
We will announce the exact time of the temporary maintenance on Monday (March 4) as soon as possible.
We appreciate your understanding and patience in this matter. If you have any further concerns or questions, please send us an email to: support@closersonline.com or through Customer Support web inquiry by clicking the banner below.