[Pre-Alpha Test Schedule]※ Game data created during the pre-alpha test will be reset when the pre-alpha test ends.
- March 13th, 2024 18:00 ~ March 18th, 2024 1:00 (PDT)
- Available Platform: Steam
A: The minimum system requirements are the PC specifications that allow you to play <Vindictus: Defying Fate> pre-alpha test comfortably, but you will still be able to play the game even if some PC specifications are low.
You may have to change the game settings to the environment that works for your PC specifications when playing the game.
A: The pre-alpha test cannot be played on Steam Deck.
A: The pre-alpha test will be serviced globally, there may be some limited regions in the official launch.
More detailed information will be available at the time of launch.
A: If you have any issues with the pre-alpha test, please report them through the following channel.Please note that we may not be able to provide feedback on all the reports.
- Log onto the Official Discord
- Select #feedback-reports Channel
- Click 'Bug Report' button
- Report a bug
Thank you for your support and we will strive to provide better service.
A: Dev team welcomes and appreciates any feedback from the players.
If you wish to give feedback or suggestions for the pre-alpha test, please share them through the following channel.Please note this channel is solely for receiving feedback tickets. Please understand that we may not be able to provide answers to your feedback.
- Log onto the Official Discord
- Select #feedback-reports Channel
- Click 'Feedback' button
- Leave feedback
A: Yes. You can upload your gameplay footage on broadcast channels, streaming sites, and your social media channels.
We welcome and encourage sharing your gameplay footage and look forward to receiving all kinds of feedback coming from various channels.
A: The pre-alpha test version does not include the game narrative.
The dev team is currently working on the details of the main storyline. So, you could find some cutscenes you see during the pre-alpha test a little out of context.
We ask for your understanding in this matter.
A: <Vindictus: Defying Fate> pre-alpha test includes content for test purposes.
Some costumes are included to test the game technology and physics system and may be subject to change in future updates.
We ask for your understanding in this matter.
A: You can experience some outfits available in the pre-alpha test.
The dev team is currently working on various weapon designs and outfit parts that will be available in future builds.
A: Two playable characters - Lann and Fiona – are available in the pre-alpha test. The exact total number of playable characters for the launch version is yet to be decided.
The dev team is striving to include wide options of unique characters as providing various action combat experiences through different types of characters is part of the core gameplay of <Vindictus: Defying Fate>.
A: Only single-player mode is available in the pre-alpha test.
The dev team is planning to add multi-player mode in addition to the single-player mode which will be the main play mode in the launch version.
A: We are planning for release on consoles. However, the details on the console platform are to be decided.
A: The playable characters in the pre-alpha test are depicted a little more in a realistic art style than intended.
The dev team is planning to stylize the playable characters overall in future builds with additional options of playable characters added.
A: Future test plans for <Vindictus: Defying Fate> is to be decided.
We will keep you updated once we have plans for more tests.
A: Currently, the game is not being developed as an open-world game.
However, we are making sizable fields each with unique concept, filled with various exciting factors of their own.
A: <Vindictus: Defying Fate>s an action RPG game with various unique characters and an exciting, fast-paced combat style that differs from games categorized in “Soulslike” genre.
Some similarities can be found in the game system since it is inspired by the original title Vindictus as well as other great video games and media content. The dev team is striving to provide a unique action combat experience through various key elements in the game such as various distinctive playable characters, combat tempo and skills.
A: The details of the business model are to be decided.
A: Plans about adding PVP content in future builds are to be decided.
Please note that your feedback for the pre-alpha test will affect the future direction of the game development process. We highly encourage the users to share feedback and suggestions that will be carefully reviewed.
A: Hairstyle options will be added while facial options will not be included in future builds.
Body shape customization option is currently under review.
A: 4 Active Skills per playable character are available for the pre-alpha test and future builds can include more.
The launch build is expected to include less Active Skills in the beginning and the players can unlock/obtain new skills through gameplay and character level-up.
A: The official launch schedule of <Vindictus: Defying Fate> is yet to be decided.
We will keep you updated and strive to present a game with high quality action combat experience.
A: The recommended specifications are as below:
- Processor: Kaby1 Intel i7 7700 / Raven1 AMD Ryzen 5 2400G
- OS Version: Window 10 22h
- Graphics: Geforce GTX 2060 VRAM 8GB / Radeon RX 5700 XT
- RAM: 16 GB
A: The pre-alpha can be played on Windows 11 and some Windows 10 versions.
Windows 10 must be updated versions of 22h2 or higher.
The game does not run on MAC/Linux.
A: The pre-alpha cannot be played on console platforms.
We are planning for the launch version to be available on console platforms.
A: The pre-alpha only supports Xbox controller.
More controllers will be supported for future builds.
A: Please try the following methods.
1) Reboot your PC2) Verify Integrity of Game Files
- Try rebooting your PC and retry accessing the game.
3) Update OS
- Restart your computer and launch Steam client.
- Right click the game in your Library and select “Properties” from the drop-down menu.
- Select the “Installed Files” tab and click the “Verify integrity of game files” button
Update your operation system to the latest version.4) Update Graphics Driver
- Start → search "update" → run "Check for Updates"
Compatibility issues can be solved by updating the graphics driver.
Update your graphics driver to the latest version through the links below.
5) Reinstall the Game6) Issues Related to Steam Account & Steam Client.
- Launch Steam client.
- Right click the game in your Library and select “Manage” and select “Uninstall.”
- Reinstall the game.
Please visit Steam Support for Steam account and Steam client related issues.
A: Please submit a ticket via our Discord's #feedback-reports channel, including your Steam ID and a screenshot of it.Once we receive this information, we'll promptly investigate any potential issues regarding your account.
- How to see your steam ID
- Click on "Account Details" in the top right corner of the Steam launcher.
- You'll find '(NAME_OF_USER)'s Account,' and 'Steam ID: (USER_ID_NUMBER)' information on the top of the page.
- Send us your Name and Steam ID along with a screenshot of it.
A: <Vindictus: Defying Fate> aims for a somewhat heavier and restrained battle system. For example, unlike <Vindictus>, you cannot fight enemies as being attacked by them. Moreover, attack speed is not one of the stat systems, but is decided by the playable character’s unique combat style.
In terms of outfits, the highest priority is on creating a variety of costume concepts that effectively express physical effects such as capes, outerwear, dresses, accessories, etc., by overcoming physical systems and technology challenges. There will be less outfits with too much exposure or somewhat revealing designs.
We are developing a new action RPG that shares the IP with <Vindictus>, but differs in core gameplay mechanics, as well as being built on a different engine and services on a new platform.
<Vindictus: Defying Fate> will continue to differentiate itself from <Vindictus> with its own unique strengths and gameplay mechanics, providing distinct entertainment to the players.
A: Since it’s based on <Vindictus> IP, various elements such as characters, locations, monsters, etc. can be from the original title.
However, it will not be an upgraded or improved version of the original title <Vindictus>.
Instead, we are developing it as a completely new game by incorporating a different story, characters, contents, costumes, etc., that will be original factors of <Vindictus: Defying Fate>.
A: The lore, characters, monsters, costumes, etc. from <Vindictus> will not all be found in <Vindictus: Defying Fate> and the dev team is currently considering various directions for the new title.
Some characters may have altered appearance or different elements, while others may be removed from the new title.
Additionally, original elements of <Vindictus: Defying Fate> will be updated.
Particularly, core game systems such as growth systems and content are being developed in completely new directions.
A: Not at all.
As mentioned throughout the FAQ, <Vindictus: Dying Fate> is a completely new game that only shares the same IP with the original title, and it is separate from the service direction of <Vindictus>.
We have no plans to make any changes to or terminate the live service of <Vindictus> because of <Vindictus: Defying Fate> launch.
A: No, there are no plans for Cross promotions nor the event with the original title <Vindictus>.
<Vindictus: Defying Fate>is an action RPG taking place in the same realm of 2010 MMORPG Vindictus, but completely developed into a new game with the Unreal Engine.
It tells the stories of various characters progressing towards the truth of the world's fate within a fantasy universe based on Celtic mythology.
While the story is not revealed during this pre-alpha test, we plan to present a new interpretation of the original story in the launch version, taking it in a different direction.
For other questions and curiosities, detailed answers can be found in the official FAQ.
Original <Vindictus>, serviced from 2010, was acclaimed for its great action from the initial launch with many unique characters with amazing narrative.
Our team decided to focus more on substantial action-oriented experience and creating a game structure that allows deeper immersion in the narrative.
So, after three months of prototyping in early 2023, we commenced the development from April with this goal in mind.
In the future, we plan to support not only PC (Steam) but also console platforms, allowing even more players to enjoy the game.
Our gameplay is based on single-player mode.
Based on single-player gameplay, we aimed to create unique action styles and exciting combat.
Each character has unique abilities and combos with different aspects of attack & guard, allowing players to choose actions that suit their style.
This provides a fresh experience of battle against the same monsters.
By utilizing each character's weapons, skills, and combat skills, players can continuously challenge fearsome monsters with unique patterns, exploiting weaknesses to defeat them.
Another aspect of enjoyment in the game is the variety of character outfits.
We will provide sample outfits for the pre-alpha test, but plan to offer even more outfit designs that meet the expectations of players upon official game launch.
We hope to provide an even better game by listening to players' voices and gathering feedback through our early build stage.
[Pre-Alpha Test Schedule]During the pre-alpha test, you can choose from the two playable characters.
- March 13, 2024 6PM – March 18, 2024 1AM (PDT)
- Platform: PC (Steam)
※ Please note that data during the test will be all reset after pre-alpha
The dev team is planning to add new characters from the original IP and also some new original characters that are unique to our game through continuous updates.
Next, you’ll have access to the combat system in the early stages and some outfit customization features.
However, please note that the costumes and gestures applied in this pre-alpha are for testing purposes, so they may not necessarily match the characters' actual personalities.
As this is an early-stage test, you may encounter optimization issues such as lag.
In such cases, please adjust the graphics settings from the menu.
The dev team will gather feedback from players throughout the test schedule and work hard to ensure you can enjoy the game smoothly in the future.
We appreciate your understanding and cooperation.
As it's the early stage of the game, please note that the story system is not implemented yet, so we may not fully showcase the specific universe of Celtic mythology.
For the pre-alpha test, please understand the main focus is on the combat system.
The storyline, growth system, character stats, exploration, items, and strong attacks on the boss enemies in 'groggy state' have not been implemented yet but will be updated upon the official launch.
Please note that characters’ parry actions are currently under development but are not implemented in this test version.
We appreciate your understanding.
Stay tuned for our game’s latest news and information by joining our official communities!
We will share more details, including the test schedule, through our official communities.