It’s been a while since we’ve kept you in touch about what we were working on. Our studio is slowly getting accustomed to not being in Early Access anymore and we’re trying to find the right balance between regular updates, bug fixing, healthy schedules and making sure the updates are actually relevant to you.
As a reminder, here’s our roadmap for the year to come. Please note that the dates are subject to change but that’s what we are aiming for overall.
Today, we’ll be talking about the incoming festival and events we’ll be taking part in and give you a sneak peek at the incoming Arsenal update. Let’s dive right in!
Dinos vs Robots
While there aren’t any dinos in Roboquest, there certainly are lots of robots.
So we’ll be taking part in the Dinos vs Robots festival starting this Monday (2/26) and running all the way to March 4th.
In addition and starting the 26th of February up to the 4th of March, Roboquest will be at 20% Discount!
Multiplayer Issues
We recently released a hotfix for Roboquest trying to solve the two main multiplayer issues you’ve been facing (namely disconnecting while playing in cross-platform and not being able to generate a session ID).
There are other issues and we’re monitoring them, but those two were happening a lot and were clouding everything else we could be tracking.
Now that we’ve seemingly reduced the number of those, we can look at the other multiplayer issues and that’s what we’re doing right now.
We can’t announce any ETA on fixes but we’re looking at it. Make sure to send us feedback directly through the game, for both players (and not only the one failing to connect or failing to host).
15k Members Discord
We recently reached 15k members on Discord.
We still remember the moment we created the server back in 2020 and we barely had 200 members. Hello everybody who was there back then!
Thanks everyone for your everlasting support and thanks to everyone who joined since then. You’ve been carrying this community and making us willing to work harder every day.
And now we’re 15k in… That says a lot about the journey we're on.
Thanks a lot everyone!
Arsenal Update
Content
Obviously, the star of the update will be weapons, but what can you expect for the Arsenal update overall?
We’ll be adding new weapons, a new NPC and its unique currency that adds a twist to your usual runs, a new quest with an effect we won’t reveal here, new build options in the forms of a new keyword: “Summons”, more affixes, balance changes all across the board and improved gunfeel for several weapons.
For a small dive into the new content, make sure to check the few leaked visuals below!
En garde!
While this isn’t your typical Roboquest-weapon, we felt like engaging in a little bit of escrime. Surely the badbots won’t mind you poking them here and there.
The “Rapier” is a high-critical ratio weapon with a very tiny hitbox that will challenge your melee skills.
Boomerang
Whoosh forth and critical whoosh back. Looking forward to seeing you master the art of Boomerang.
The “Boomerang” is a ranged weapon that goes back to you once it hits its maximum range, dealing critical damage on its way back.
Gauss Rifle
We probably don’t need to introduce the Gauss Rifle to anyone do we?
These obviously aren’t the only weapons included in the Arsenal update, we're keeping a bunch of others hidden for now.
Mysterious Powder
The addition of this mysterious powder will probably have an impact on which level you choose to path through each run.
That is, if you’re willing to take the risk.
New Friend
This isn’t your only new friend, but it’s probably the one you’ll like the most.
Not spoiling anything there but he smells real good.
And that's it for today Guardians!
We hope you liked the sneak peek into the Arsenal update :)
Who says the Meat has no taste for cars? Well, actually it doesn't; it'll infect and assimilate any and all vehicles, to be honest--BUT HEY! Let's take a look!
Make, Model, and MEAT!
You'll notice not all infected cars have the same shape--that's because the Meat isn't particularly fond of any one style!...Or maybe it just doesn't care; it just wants to CONSUME.
"Dead" Driver!...No, ACTUALLY a Dead Driver!
It is not for the faint of heart to think about how the last moments of sanity were like for any infected drivers found within Meat-assimilated cars. Now, you'll see them shooting fiery projectiles out of their heads, or wielding handguns already equipped by their former human selves! Being too far gone with their monstrous vehicles, you'll have to eliminate them, too!
Raining Fire!
Refashioned after undergoing Meat assimilation, some flying cars will now have the ability to launch missiles from under their hoods! You can destroy these as they descend to try and reach you, or you can show off your dodging skills! (We recommend the former!)
Stay tuned for even more updates as we continue on with development!
Be sure to follow Retroware's publisher page to stay up-to-date on all our games, news, and more!
Hello commanders! This is Teamranger Studio. "Outpost: Infinity Siege" is about to be released, but I believe most of you are still somewhat unfamiliar with the core gameplay. In order to help everyone better understand it before its release, we will be launching a series of videos to provide an overview of the game. The Video will be posted both on social medias and Steam news. Please stay tuned. Youtube X/ (Twitter) Instergram Facebook Reddit Tiktok
Just to let you know that we have released the sequel to Ultra Foodmess!
Pack your bags and grab your passport! You and your friends are going on a tasty trip around the world filled with chaos and laughter! Your favorite food characters are back in an even more epic and fun competition (now with a DASH action!)
Ultra Foodmess 2 brings back all the competitiveness of the first game, but now with a renewed look, new and chaotic game modes, in addition to several characters that are even more charismatic and fun.
Run, dash, shoot and push in this frantic party-game!
Play with up to 4 friends and select which modes around the world you want to battle, each one with its own crazy gameplay mechanics.
Fast, chaotic and fun, those are the words that define Ultra Foodmess 2, and you'll want to travel with your friends into this battle capable of providing hours of friendship-ruining fun.
Multiplayer support is about to arrive almost right after the initial release for Space Ops Arcade! Get ready to team up, challenge friends, and dominate the competition. This marks a significant milestone for the game as the game has been rebuilt from the ground up, enhancing every aspect it to simplify new mechanics introduction, weapons, levels and gamemodes. Since the initial release on Google Play of the game, altough who played before won't notice any difference despite better graphics on the Steam version, the game has been significally improved code wise, making bugs almost inexistent.
Being the focus the Early Access release around March or April, the game will first be released with a brand new Survival Level, and will temporarily not carry on the original Survival Level from the Mobile version.
Multiplayer Details: Even tought Multiplayer support comes automatically packed in the game has the game has been rebuilt for it, to be extremely sure that everything will work smoothly, it will be released in a subsequent update not too far from the launch. Once the game is perfectly stable to be released on Google Play, it is expected that the players will be able to play with PC users aswell.
About the Mobile Version Future: Aside from who had the game installed before, people installing the game on Google Play right now might experience issues and the game might not start. On that side please allow more time as to understand how to keep the game supported on Mobile and expect the graphics to not be as impactful as on the Steam version.
Other Platforms Release Plans: As of now there is no plan to release on ANY of the Apple systems. And news for Linux will come much more later, as a the time to maintain the game on Google Play is really resource taking.
If you wish to support the game please refer to the related links.
As always remember that supporting trough buying the game or other means will help a lot for future works and eventually speed up the release and everything as this game and other content is brought to you by a Solo Developer.
• Yarl has become stronger, faster, and more dangerous; • Yarl's teleportation now occurs with the corresponding effect; • Increased range of Hammer and Spear attacks; • Yarl now respawns at the place of his death; • Improved animations; • Fixed weapon switching by click; • New previews for quests; • Returning spear now returns on its own; • Killing Shadows no longer remain after passing the endless arena • Armory's health upgrades now increases by 25%/50%/75% respectively • Growth enhancement now gives 25% health increase, not 20% as before • Fixed a bug when changing quality in settings • New enemies now bleed their corresponding blood • Fixed a bug with the arena on wave 76, as well as multiple smaller bug fixes
Enjoy the game, everyone! Leave your feedback and hurry up to buy the game while on sale!
•Fixed a bug in the Forest map in obstacle mode. •Balanced most damage-dealing cards. •Significantly enhanced most consumable items. •The game difficulty has been increased, so please make good use of consumable items. •Added healing potions, critical strike potions, and evasion potions. •Now, the automatic recovery timer decreases by 0.1s after taking damage, so try to avoid monsters as much as possible. •Fixed a bug where the avatar frame could be misplaced after being affected by hit shaking. •Strengthened most characters. •Weakened the main character, Marn. •Enhanced Reimu. •Fixed some bugs that could cause the shop to freeze. •Modified the BGM for the fifth map. •Adjusted the sound volume of the handgun. •Monsters now have increased knockback resistance as their level increases. •The game will be priced at 1.69 dollars after the official release on next Monday.