Feb 26, 2024
Ash & Adam's GOBSMACKED Playtest - demontjie
- Jazzed up the tutorial
- Snazzed up some UI
- Blazzted some bugs.
Enlisted - [CM] Ungorisz

Soon, your army will become larger by one squad, so potentially you will be able to earn more experience and Silver in battles without sacrificing combat effectiveness.

We're increasing the maximum number of squads you can take into battle by adding one extra slot - exclusive to Premium Squads.

Once bought, always useful

In Enlisted, we have quite a lot of squads of different classes. Throughout the development of the game, we've tried to impress you with premium units that stand out visually or with their weapons, and also give you double experience and Silver.

But the longer you supported the development of the game by purchasing these squads, the more often you encountered situations when it was tactically more favorable to take a more powerful regular squad into battle than an interesting, but weaker premium squad.


This new slot will not give combat advantages to players who support the development. All premium squads added to the game have roughly similar effectiveness as their upgradable equivalents, but stand out with their interesting appearance and rare weapons and equipment.

With their participation in battles, Enlisted will become even more diverse for all players.

Please note! We are still working on this feature and it might come out in a separate update after the major, if we can’t finish it in time.
Exogate Initiative - Xeno Bits Dev
Greetings Gaters!

Development on the next patch is progressing smoothly here at Xeno Bits HQ, and we’re confident we’ll have it in your hands very soon.

Last time we looked at the new kinds of Sqarb invaders you can expect to see in your base; but of course, with new invaders come new defenses to light them up!

New Weapons

Exogate branded and ready to rock


Pistols now replace Assault Rifles as the core weapon for your soldiers, with rifles becoming an upgrade in the tech tree - alongside two brand-new weapons: the Plasma Launcher and the Railgun!

Your full loadout now looks like this:

  • Pistol: Basic sidearm, favored when assault rifles are unavailable
  • Assault Rifle: Powerful automatic rifle, favored over pistols
  • Plasma Launcher: Deals damage over a large area by launching a deadly plasma shell - useful for dealing with crowds of enemies
  • Railgun: Deals massive damage but takes time to reload, due to its high-velocity firing mechanism - useful against shielded enemies
You can also now enhance weapons with two types of upgrade: Smart, which add AI-assisted targeting systems, and Heavy, which use tougher materials and higher-grade ammunition. Expect damage dealing and firing rates to increase with each upgrade.

And that’s not all: Did we mention automated Turrets, which can be upgraded in the same way? Place them at strategic locations, station your soldiers safely behind the front line, then watch them turn those empty corridors into shooting galleries!


There’s no need to stay frosty with automated sentries on the lookout


And There’s More!
We’re also adding Security Blast Doors and Shielded Guard Posts to the build menu. The gate room already has a blast door of course, but now you can build them anywhere in the base! They’re more heavily armored than regular doors, and will automatically lock out non-authorized personnel.

Shielded Guard Posts do exactly what you’d expect, providing cover so your soldiers can snipe those pesky Sqarbs as they go past.

There are a few small surprises we haven’t told you about yet, but we’ll save those for the Patch 0.8.7 launch day post - which is coming very soon!

Thank you for your continued support of the Initiative. We’ll see you soon through the Exogate!

Safe travels,
Maxime MILLET
Creative Director, Xeno Bits
Planet Fights - SCLITIFY IT
We have released a new update with health and energy no longer required, overall load of the game is improved and others more.

New Major Update - Health & Energy No Longer Required
- Removed the requirement for health/energy. If you go below the health/energy threshold the rewards are lower but you can fight unlimited time, once you have energy/health you fight at higher rewards.
- No more energy needed for Workout and School.
- No more energy needed for Jobs.
- Improved the overall load of the game in many areas.
- Reduced the minimum required resources by the game.

Planet Fights is an online MMO game in which you can have your own virtual life. You can join a nation, buy vehicles, items, properties, open a political party, fight in international battlefields, compete in FPS Alliance Wars, preach in pastors guild, participate in races, take part in special agent fights between agents from other countries, attack other citizens space colonies on any country map, be a nation senator or president, be part of the world congress, vote on nation issues and you can do many other activities.

Hope you will enjoy the new features and see you in the game!
Nathan Morgan: Dilemma - ERDQWS
Updates:
- Some improvements have been done.
- Some updates have been done in Turkish dubbing
- Visual assets have been updated.
- Some mistakes have been resolved in the level.
Fairy Treasure - GameOnMike
Fairy Treasure is now also available on macOS!

GameOn!
Times of Progress - anselmo
Let’s talk about procedural generation in this latest update.

As mentioned on its Steam Page, Times of Progress features procedural map generation. But how does it work exactly?

Whenever a new run is started, the map is procedurally generated just from a few high-level variables. These variables will be tweak-able by you in sandbox mode (although not in the beta).

Setting these variables determines how many Water, Rocks, Hill, Mountains, Forest etc etc tiles that can be found on the generated map. There will be some imbalance, but all resources will be found in some quantity on any map.

This imbalance in turn will determine which industries will be better to develop in the game. Being strong in a certain industry will help with trading with external AI-controlled cities later on to get in exchange those resources and materials that are not readily available or producible locally in your city.



Not everything is procedurally generated though. For example each Foresttile will always yield the same amount of Wood. Why? Because I don’t want you to spend time min-maxing forever the Wood yield by checking how much of it each Forest tile on the map (thousands of them...) will provide. Instead, deciding where to place the Sawmill should depend on roughly how many Forest resources are in range of it (which is easy to see), as well as how to connect it to the transportation network and find workers nearby.

Hope these choices will make sense in the upcoming closed beta! If you haven’t signed up already for it, you can do so here: https://subscribepage.io/pressingthumbs.



I have an extra dev update note: I have added some wave effects near the coast and some trails behind ships. This is how they look:



They may be a bit faint due to the GIF resolution and compression, but I am hoping they will add to the chill feelings and keep you in the flow during play!

Until the next update! Have a good one in the meantime.


If you want to stay in touch or have questions you can find me here:
Feb 26, 2024
The Prospector Odyssey - quietroom.official
  • Minor bug fixes
  • Made movement smoother when entering ventilation shafts
  • Added additional readable documents
Feb 26, 2024
Guild Wars 2 - Anet Richie


Spring is almost here, and it's time to celebrate with some outstanding March sales. Each week, we'll be featuring a valuable bundle filled with essential goodies along with some community-favorite items that will return to the Gem Store at a discounted price. And we'll sprinkle in some brand-new cosmetic items and Black Lion Chest updates as the month goes on as well!

March Sales Schedule

Black Lion Chest Keys will be discounted 20% during two separate intervals in March. Stock up on March 1–5 and March 22–26 to take advantage of these savings!

Week 1—February 27 until March 5
  • All Outfits—20% Off
  • All Unique Weapon Skins—20% Off
  • Featured Bundle: Sensational Storage Package
Week 2—March 5 until March 12
  • All Backpiece Skins—20% Off
  • All Gliders—20% Off
  • Featured Bundle: Sensational Storage Package
Week 3—March 12 until March 19
  • All Mount Skins—20% Off
  • All Dye Kits—20% Off
  • Many Novelty Items—20% Off
  • Featured Bundle: Build and Equipment Template Bundle
Week 4—March 19 until March 26
  • All Unique Armor Skins—20% Off
  • All Chairs—20% Off
  • Featured Bundle: Travel with Friends Package
Week 5—March 26 until April 2
  • Many Account Upgrades—20% Off (Such as Bank Tab Expansions, Bag Slot Expansions, and Character Slot Expansions)
  • Featured Bundle: Travel with Friends Package
Stay tuned to our Tuesday Gem Store blogs in March for the full details on the featured bundles and our new cosmetic items!

Lastly, we're changing the cooldown on the Recharging Teleport to Friend from one hour down to ten minutes! This item will be included in our Travel with Friends Package starting on March 19 and will be discounted along with the other account upgrades starting on March 26.

Happy adventuring!
Training Lucie - SecretGame
Fix achievement with renpy 8.1 / Update to renpy 8.2

If the problem persist, can you put the pseudo : steam when you begin a game.
It's for RESET ACHIEVEMENT. Becareful with it.
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