Feb 24, 2024
Train Your Minibot - Fishagon LLC
Hey! This is a big update; especially for bugs. This is the first update that will come over the next few months as we approach full release out of early access.

And I know some are wondering why this major update doesn't include any new levels? I've always wanted to launch with a total of 30 levels and that was before I even added an in-game level editor. 30 levels is still the release goal however! And good news the final 12 levels will be added to the game very soon.

A professional level designer has been hired to assist me in finally getting these levels made. We are already putting the finishing touches on 3 of them and within the next month we should have all 12 in the game!

Also as a small note: the Train Your Minibot OST is now on Spotify (and Pandora / other music streaming services)!!!

Major Changes
  • Updated Unity version from 2018 to 2022 LTS & 64bit executable
  • Massive optimizations for better performance on low-end machines
  • Added Particle Effects to Fans to Clearly Show the Harzard
  • UI now scales and reacts better on different aspect ratios (specifically Ultra-Wide is now playable)
  • Open Soda cans are now treated as a Movable object for levels (allowing more level design possibilities)

Minor Changes
  • Audio button on the task bar now mutes / unmutes audio
  • Changed the jet booster particle effect
  • Adjusted the finger to object selection zone (this is a continuous testing feature)

Bug Fixes
  • Power of Alignment Fixed (the weird drift you would see jumping from record players or planes)
  • Wind Direction from fans assumed x-axis alignment now is direction-based
  • Level Editor Bounding Boxes will no longer pulsate
  • Movable Record Players will no longer float off the ground when placed
  • Mouse Traps weren't always triggering and when they did it they didn't animate

If you find any bugs please do report them either in the Steam Discussions or over on the Fishagon Discord!
Ocean Punk - 无限求合
Hello everyone, we finally ushered in the first month of 2024, this update has accumulated about two months of optimization content, including crew rarity, side missions, new rooms, new bugs and other patch upgrades, so please be patient to see more content. "Ocean Current Punk" is about to usher in the official version, when compared with the EA release stage will have a great experience optimization, these improvements cannot be separated from the support and feedback of players, thank you.

Highlights

  • Added side quest system
  • Added Crew Rarity (star rating) : Can increase by reputation, affect the number of attributes and talents, and enrich the growth outside the bureau
  • New rooms (9) : including cemetery, wine cellar, ship gun array, etc
  • New pathogens (9) : neurotoxins, cyberpsychosis, intestinal parasites, etc
  • New game languages (10) : including: Russian, Spanish - Spanish, Portuguese - Brazilian, French, German, Japanese, Korean, Italian, Turkish, Polish (most languages are translated by machine, a few languages are being translated manually, if you are good at the language can contact me to participate in the follow-up translation work)
  • Improve the livestock system: livestock increase "crowding", "life", advanced feed and other Settings

Note:
  • Side quests appear randomly, with high rewards for completing them, and overtime failure lowers crew morale
  • Added 50+ side quest Settings to enrich the gameplay! (For example: the spread of green, harvest farms, workers and farmers help each other...)
  • Due to a change in data structure, previously unlocked crew members will need to be re-unlocked, and the system will refund 100 reputation compensation


Detail optimization

  1. Fixed abnormal blood return in characters with "regenerative cells" after death
  2. Fixed crew's special events remaining abnormal (invalid or deleted) after crew's death
  3. Fixed no water anomalies in the Fountain on full moon nights
  4. Fixed the oxygen level on the dive panel was always 0, even though the inventory had a large oxygen anomaly
  5. Fixed the panel subitems of sink and CPR machine not aligned
  6. Fix coral after death crew also often attack it abnormally
  7. Fix energy-rich SPAR base abnormal SPAR outside the current season (automatically reduces energy)
  8. Fix wind turbine movement anomaly
  9. Fix toggle is still open after the view is opened and the view is closed by right-clicking
  10. The progress status of the missing link of the repair Arcane is displayed abnormally
  11. Fix "Past the first anniversary" achievement appeared prematurely abnormal
  12. Fixed not being able to get reputation exception when the console is not on, and added a prompt message
  13. Repair of blood recovery still works after crew death
  14. Completely fixed the bug of crew stepping off foot!
  15. Fixing Planting mode Switching to other mode will jump directly to observation mode and you must click exception again
  16. Repair Anvil can not repair already worn equipment anomalies
  17. Fix to create an open console archive but create a default empty archive while still open console exception
  18. Fixed a large number of tiles in the action area will be stuck when on the island (short time)
  19. Fixes removable range flag redundancy exceptions to prevent repetitive performance occupancy
  20. Repair status abnormal: low mood has been brush depression, and the lower right corner has been brush prompt card
  21. Fixed coral anomalies after defense tower (electric chain tower, etc.) attack death
  22. Repair four docks that may not be able to repair steel deck anomalies
  23. Fixed a bug bug in "Start Research" when resources are met and only one of the two research tables is met
  24. Fixed a bug that cancelled mid-build would return excessive resources
  25. Fix abnormal power consumption after the light is turned off
  26. Fix chart marker offset anomaly (some such as 2k resolution anomaly)
  27. Fixed all defense tower attacks after dying coral and spider nest anomalies

  28. Added notifications for farmers and other visiting NPCS when they appear
  29. Added totem pole drop "colorless crystals" (special) : Can be used to build npc wooden cards
  30. Increased availability of blazing wheat from farmers (slightly more expensive) for easier brewing
  31. Added console "All Resources" button
  32. Added Pipeline view panel: Easy for players to monitor the power system
  33. Added world boss protection against accidental triggering: Increased the earliest appearance time (10 days and no appearance during the tutorial phase)
  34. Added that when the crew is in a bad mood, some expressions can appear like thirsty tips, prompting the player to pay attention
  35. Added the crew buff status preview jump function, so that the crew can directly go to the "status bar" to see the information (same as the mission).
  36. Added text description at the top of the screen when alert is enabled (also required when pausing, to resolve the player's concern about whether the game is running when viewing the full screen window)
  37. Added different operating modes and changed different sailing tutorials
  38. Added partial translation: including view window, etc
  39. Added time progress bar: For objects with cooldown time such as resurrection stone, added this prompt to facilitate players to view waiting information
  40. Added liquid interface Display "water drop" (or pipe) sign when the building is not connected to the pipe (similar to power shortage sign)
  41. Add "important tips" for technology nodes such as electric transportation, pipeline transportation, and wireless transportation to facilitate player identification
  42. Added spider nest can be destroyed: recover after a while (always brush strange very annoying > $E <)
  43. Add reading books to add four dimensions or get a talent effect
  44. Added feeding tips for livestock
  45. Increased the livestock "crowded" state does not breed mechanism
  46. Increase the temperature restriction mechanism for livestock growth
  47. Increased range of similar buildings will be displayed (e.g. defense towers for easy layout)

  48. Improved character equipment bar durability visualization
  49. Optimized Anvil: Automatically detects creating job tasks
  50. Optimized slider general UI
  51. Optimize the initial torches during the tutorial for unlimited durability
  52. Optimize crop temperature anomaly display: divided into red and blue two colors for easy understanding
  53. Optimize fire suppression: Increase the number of people working together to fight fires, improve efficiency, while preventing fires on board and delays in firefighting when tasks are assigned to people on the island
  54. Optimized when you switch to alert after fire, you can only switch to attack mode (change to fire mode when appropriate)
  55. Optimized feed trough effect: Provide exclusive food for livestock in the range
  56. Improved livestock attack button "Crew siege" mechanism
  57. Optimized feeder resource reward tips (similar to build full display)
  58. Optimize resource view: After clicking a TAB, hide other tabs
  59. Improved quest marker tips: When a quest is suspended, the marker turns red to alert players (e.g. when building a missing resource).
  60. Improved boss Blood bar

  61. Adjust the initial number of unlocked roles
  62. Adjust the duration of meteorites (↓)
  63. Adjust moth occurrence value (↓)
  64. Adjusted attack range of watercraft pirates (↑10)
  65. Adjustment of Brewing income (↑*2)
  66. Adjust funeral technology: Advance to facilitate players' early funeral (sea tomb)
  67. Adjusted Chain Tower (Epic enhanced) : Can attack three enemies at the same time, and has a small probability of attacking all enemies in the range
  68. Adjust the value of side quests: End Time interval (↓), missing time interval (↑)
  69. Adjusted thermal power generation value: Coal consumption (↓)
  70. Adjust the value of garbage recycling bin: Recycling efficiency (↓)

Art Optimization

  • Repaint the bar
  • Optimize Alien Nests (↑)
  • Repaint the Fish Man Hut
  • Redrawing three altars (Magic Buildings)

Performance optimization

  • Added Console "One click Clean up" : Clean up Marine resources (test phase)
  • Fixed the problem that characters would frantically brush buffs and brush rest missions when their basic attributes were extremely poor
  • Attempted to fix the late Defense Takatun issue

Sound Optimization

  • Added sound effects for crew emoticons
  • Added side quest sound effects: Appearance, success, failure
Feb 24, 2024
Tay Son Dynasty - hk7php
- End of the Tet event.
Decypher - rapid_rabbit_tech
UI/UX Changes in the Game Screen

  • The in-game keyboard will now be displayed on the Game screen.
  • You now can enter coloring mode while drawing.
  • Fullscreen mode has been disabled.
Feb 24, 2024
9-Bit Armies: A Bit Too Far - VirtualTed
Hey Commanders!

We got word that some of you were having problems with Battlecam breaking mission completion and generally causing a bit of chaos. It seemed urgent enough that we decided to get it fixed asap.

We'll keep a lookout for any other high-priority issues this weekend while we work on other bug fixes and improvements to the game in our next big update later next week.

We sincerely appreciate all the great feedback we're getting - so please keep your comments and suggestions coming! We're watching closely on Discord and the Steam forums.

Thanks!

-Petroglyph
Vanity Fair: The Pursuit - 橡皮
1. Optimize a small part of the plot content.
2. Solve some occasional problems.
3. Performance optimization
Hole Dweller - T
Fixed bug related to arrays
Window should now properly scale avoiding out of view elements on unexpected resolutions
Feb 24, 2024
War of Wheels - Drestsi
Hail to you, brave warrior!

Our Master Developers are hard at work building epic new arenas and adventures. You can expect a new kingdom to explore, taking part in an incredible adventure where you can explore the kingdom of Zeranthia and engage in fierce battles for control of Aether, the kingdom's powerful source of magic in crystal form.

● an incredible medieval-punk setting
● a vast medieval kingdom to explore, divided into varied realms
● different cars with unique weapons and skills
● new arenas in which to fight against other valiant warriors

The War of Wheels begins!



Immerse yourself in a world where magic and cars merge in an incredible medieval punk adventure with the new story mode of War of Wheels. In this expanded world of Zeranthia, players can look forward to a gripping plot filled with unexpected twists, intrigues and unbridled action. Engage in epic battles, uncover hidden secrets, and navigate through a narrative that seamlessly weaves together the elements of magic and high-octane vehicular warfare. Get ready for an immersive journey where the boundaries of fantasy and technology blur, propelling you into the heart of the War of Wheels universe.

● Live an epic war story in a medieval-punk setting

The Kingdom of Zeranthia



In the demo you can compete in the Galvinor arena but there will be other places to test your fighting skills.
Zeranthia’s territory offers a vast assortment of outposts to visit, ruins where you can mine Aether and lands in which to face enemy armies in epic pitched battles between war vehicles;
The first region offers a territory consisting of vast plains and dense forests, but in the future
you will also be able to see different landscapes, such as the glacial arctic realm and the scorching volcanic realm, each of which will present differences in the approach to exploration.

● Explore the vast kingdom of Zeranthia, with its cities, its secrets and its epic battles

New vehicles



Legends of the streets are gearing up to make their mark in War of Wheels, bringing with them an impressive arsenal of new cars poised to wreak havoc on medieval battlefields. These street legends aren't just vehicles; they're powerful war machines customized for dominance. From sleek and agile models to hulking, heavily-armored beasts, you can choose your favorite ride, each with its unique attributes and capabilities.
In fact, each vehicle class draws inspiration from classic fantasy archetypes such as “Knight”, “Ranger” and more; this imaginative fusion ensures rich differentiation in playstyles, allowing you to embody the essence of your favorite class on battlefields: whether you choose the tenacious endurance of a knight-inspired war machine, the agility and precision reminiscent of a ranger or other fantastical roles, there's a vehicle tailored to suit your playstyle.

Each class is not only defined by its appearance and its stats but it’s also armed with a distinctive array of weaponry, inspired by real medieval weapons or reinterpreted in a technological and magical way: from close-quarter combat to long-range assaults, every war machine boasts a unique combination of melee and ranged weapons.
The last distinctive element of each class is represented by the Skills, which forcefully break into the balance of the game to reverse the fate of the clashes.



Feel the might of medieval warfare as you engage enemies in fierce battles, strategically choosing your weapons to match your playstyle and outsmart your opponents!

● Choose and race your vehicle! Choose the class with the weapons, skills and driving style that best suits you


Gladiatorial Arenas



The excitement never wanes in War of Wheels, particularly in the wild arena fights, which promise endless thrills. Challenge the limits of your driving and fighting skills as you take on other warriors. In the current demo, a basic multiplayer mode is available, providing a glimpse into the adrenaline-fueled chaos that awaits; however, rest assured that we are diligently working on an upcoming update that will enhance your multiplayer experience, making it easier than ever to organize rooms with friends.

There are also exciting developments underway regarding the inclusion of new and diverse arenas, each featuring unique structural elements and requiring distinct playstyles. The formidable fighters of Zeranthia will be able to face each other in a total of four different realms, each full of challenges and opportunities (and dotted with treacherous obstacles and fearsome traps!).
Within each realm, competitors can choose from 4 arenas, for a total of 12 battlefields.

● fight against other competitors in varied gladiatorial arenas

Feedback

The voice of Zeranthia’s valiant pilots is not just valued but absolutely crucial! We encourage you to actively share your gaming experiences, insightful suggestions, and constructive feedback in our dedicated Community Hub on Steam. Your input plays a pivotal role in shaping the future of this epic adventure and we are committed to fostering a collaborative environment where the community's voice is heard; together, we can elevate the gaming experience for everyone.

War winds blow, engines aflame! Prepare for epic strife!

Add to Wishlist and follow War of Wheels!

https://store.steampowered.com/app/2337940/

Feb 24, 2024
天行镖客 (Sky Escort) - 大大大菠萝
1.Optimized English text.
2.There is a chance for orange cards to appear in the shop.

Bug Fixes:
1. Military Power Core +: Inconsistency between description and effect.
2. All-Out Attack +: Inconsistency between description and effect.
Alpha League - Bluishrain
Hello everyone, it has been found out that the server problem of Asia server is caused by our withstanding tens of thousands of server attacks per second, and the upstream and downstream bandwidth occupancy rate of our server has been above 100%.

We are cooperating with Cloud technical staff on defense work, so we have decided to suspend the Asian server for one day. Thank you for your understanding and support. At present, the European and American servers are normal, but we encountered similar problems earlier. If you want to get a stable experience, you can go to the European and American servers to experience it first. Thank you again.
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