Feb 24, 2024
Oddment - anchikai.
- Added Module "Crit Chance"
- Added Module "Freeze Fuel"
- Blocks will now show how broken they are when shot
- Slight performance improvements
Feb 24, 2024
Battle Echoes - rosemaygame
optimazation.
add ultra high graphic quality.
Feb 24, 2024
Slaves of Rome - B.D. Games
Romans!

As you probably know, over the past 12 days (since launch), we have received a lot of feedback, suggestions, bug reports and more and we keep pushing hard and doing everything in our humble mortal power to prove ourselves worthy to you and worthy of the Empire which it feels we are all building together now!
As promised, we are working non-stop to improve the game and are reading every comment we get and take those into account. Following your feedback and reviews, we are guessing you already saw some big changes in Rome, and this patch should make the experience a lot better, smoother, prettier, more optimized and a lot more stable. We are not done yet, but our eyes are finally gazing towards future improvements and not just fixes. There is still a long road leading to Rome, but this update should be a major step and a big improvement towards it.

Thank you (again!) for your feedback and support that we feel is getting better and better with each update! Most importantly, it helps us make Rome better! You are the main driving force behind forging our empire!

The Senate.

Changelog v2.0.3

Upgrades
- Upgraded hairstyles
- Improved Character Creator

- Animation and sequences
- Updated Idle animations
- Fixed idle male genitalia (no more weird bendy dick)
- Fixed a few issues with sequences on Mars
- Fixed visual bugs in sequences
- General improvements and polishing in several animations

Performance and misc
- Significant performance improvements
- Improved lighting
- Improved shadow handling
- Improved the scalability of graphic settings.
- Updated GodSeeker dress
- Expanded Citizen VO

UI
- Improved quest notification behavior
- UI improvements and handling of widgets
- Fixed a UI issue with the punishment selection
- Custom Slaves will have available only their adjustable morphs
- Minimap will correctly report actors

Fixes:
- Fixed an issue where Ting would load the wrong dialogue after gathering clues in Verona
- Fixed an issue where you could interact with Caesar before the cleaning minigame begins
- Improved slave pathing during mission on Verona
- Fixed an issue where the dialogue option for retaking Cupid Arrows would not activate
- Fixed an issue where Potum Deorum achievement would not complete when completing Romilious' quest.
- Key mappings will now properly save in user settings
- Fixed an issue where the trader would allow the player to buy, even without enough denari
- Fixed an issue when punishing marks would not properly register
- Fixed an issue where you could buy the dungeon skin preview
- Improved the interaction with unplugging and picking up cupid arrows
- Improved crosshair targeting on the floor for pickups
- Fixed collisions where the character would spawn
- Fixed missplaced assets, and fuck locations

Gamepad
- Fixed gamepad not rotating the camera
- Fixed camera not rotating with gamepad in sex scene
- Fixed an issue where you couldn't change poses on Pillory with Gamepad
- Decreased sensitivity of aiming with gamepad during Archery
- Fixed supplies vendor not showing gamepad icon for "Buy" button
- Fixed fuck tutorial window asking to press "Space"
- Fixed being able to press disabled interaction buttons with gamepad
- Fixed punish tutorial window asking to press keyboard "E"
- Fixed "hide HUD" and "clothes visibility" react only on keyboard
- Fixed losing gamepad input in the skills menu after tutorial window
- Fixed being able to press "Talk" and "Skills" from sell tab
- Fixed slave button becoming disabled when pressing Sell and No

Attention citizens: With the new upgrades on the hairstyles, your character or slave might miss their hairstyle, you can acquire a hairstyle by visiting the nearest HairDresser or Temple
Community Announcements - 冲浪勇者S
It is with great pleasure that we announce that our studio has closed. The game will be taken down in the near future. Thank you to all the players who have supported us. Making games is dead! goodbye.
Starwalker - Fire Game Studios
🚀 Greetings, Starwalkers!

We are thrilled to announce some stellar updates to our cosmic adventure, Starwalker, that are sure to enhance your journey through the enigmatic planet Luminaris! Here's a sneak peek at what's new in the latest patch:

🌌 New Discoveries on Luminaris

Fascinating Materials & Metals: Delve into the world of Luminaris and discover unique materials like Luminite Crystals, used in laser ammo, and Starplasm Quartz, essential for starship repairs. Plus, unearth metals like Aerolium for lightweight constructions and Conductium for advanced electronics.

Stunning Visuals: Get ready to be captivated by the breathtaking depiction of these materials, rendered in high-quality graphics that bring the world of Luminaris to life.

🔧 Gameplay Enhancements

Creature Spawner Update: With our refined Spawner.cs, creatures now emerge in a more dynamic and unpredictable manner, adding a thrilling element of surprise to your exploration.

Improved User Interface: Experience an updated UI, complete with a sleek, sci-fi inspired cursor and a futuristic 'S' icon for Starwalker, enhancing your navigation and interaction within the game.

⏱️ Timed Challenges

Embrace new timed challenges that will test your skills as you navigate the diverse terrains of Luminaris. Keep an eye on the clock and prepare for some adrenaline-pumping action!
🔍 Explore the Unknown

Mysterious Planets: Visit our expanded universe with the addition of new planets like Navale, Veridian, Thalara, and Nocturna, each with unique environments and challenges.
We're dedicated to providing an immersive and evolving gaming experience in Starwalker. Your feedback has been invaluable, and we can't wait for you to dive into these updates.

🌟 Stay Curious, Starwalkers! Embark on your journey, unravel the mysteries of Luminaris, and leave your mark among the stars.

Keep exploring, and as always, thank you for your incredible support and enthusiasm!
World of Shooting - -=NE=-
We just released small update!
1. Upon a lot of user requests we added possibility to buy exp points to the matches. (Anyway you may play without donations it is interesting)
2. Quiz questions - we changed upon user reviews. 1 question will be easy in 90%. Then medium and the difficult.
3. Reloading animation slider - no penalties it will not slow down you. Also if you missed acceleration area you may acelerate another one, so it is not so hardcore now. (we still have small bugs with bolt action rifles and animation slider, we wil fix it ASAP)

Thank you for your support!!!

P.S. We collect crash logs to fix some crashes users experienced during stages loading.
Feb 24, 2024
[Grand Prototype] - Mineceater
It's time!
Grand Prototype updates to the main branch with Unreal Engine 5!
After a few turbulent years, the first update is now available for all testers.

In addition to the graphical upgrade, multiplayer opens up completely new possibilities.
Many vehicles and functions are currently not available, but will be available again.

If you have any questions or key requests, you can contact me on the Discord or via the Website.

See you in the next update!
Feb 24, 2024
Cyclic Warriors - StrikeWave
Hi everyone!

Todays update brings a speedrun event!
Jump into the tutorial and come up with brilliant ways to get the shortest time!
Getting a fast time in the tutorial will unlock two new Arrogant weapons as well as earning you special Discord roles to show off your skill!

Arrogant Viper: [Unlock by getting faster than 1:30 time on tutorial]


Arrogant Tribent: [Unlock by getting faster than 1:00 time on tutorial]


Discord roles: (join our Discord bellow!)
Post a picture of your best time in the #speedrun channel to get special Discord roles!
< 2:30 Cyclic Soldier
< 2:00 Cyclic Commander
< 1:30 Cyclic Warrior
< 1:00 Tribent
< 0:30 Cyclic Master
The player with the best time at the end of March can get their name on the in game scoreboard in the tutorial!

Now, on to bug fixes:
-Fixed tutorial bug where your life would not reset if you restarted
-Fixed tutorial bug where guards would not respawn
-Fixed glitch where you would sometimes get flung through walls by removing knockback from explosive weapons. This will be added back in after the problem is addressed.
-Fixed bug where you couldn't respawn if you just spawned in
-Fixed bug where you could get a negative in game score from respawning in deathmatch

Want more options as host?
Use the in game debug menu for the host!
You can change the amount of kills required for time freeze and much more!
When you hit escape mid-game, at the top right there is a button called "DEBUG." Hit it to go to this menu.
This menu is still experimental though, it will be greatly cleaned up in the next version!

Have feedback? Join our Discord server!

https://discord.gg/nPtYKVCeHc
Community Announcements - 冲浪勇者S
It is with great pleasure that we announce that our studio has closed. The game will be taken down in the near future. Thank you to all the players who have supported us. Making games is dead! goodbye.
Idling to Rule the Gods - Ryu82
- Added new alternative art for Slime, Doughnut, Clam, Ghost, Nightmare, Salamander, Sylph and Raiju from WikilorE87.
- Added a way to automatically add clones if your clones are not maxed to different places. At base you can set one place and upgrade that up to 7 with chp.
- The token upgrade for Azure Dragon now adds a 30% heal trigger witout decreasing the base heal as previously the decrease made it worse with the token upgrade for early game.
- As some people reported that a pet can make a couple with itself. That was not intented, but people also wanted me to keep it, so it stays ingame. I just added info to the description that you get 1% bonus per pet with a partner and not 2% per couple to clear that up.
- The strategy room now gives a multiplier to the stat bonus on how many strategy books you have on hand (1 + (count^0.4) / 800).
- Fixed many small bugs, some exploits, typos and other issues.
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