Feb 23, 2024
迷宮校舎 | School Labyrinth - RainyDollGames
- Basketball enhancements
- Adjustment of item balance
- Adjustment of overall enemy strength
Feb 23, 2024
Protoshock Playtest - BracketProto
Changelog:
- Added server selector to switch between protoshock server instances (such as official or self hosted)
- Made wall running not need to hold down input once in wall running state
- Made weapons have a side rotation effect on the camera when shooting based on recoil
- Fixed view bobbing when chatting or paused
War Thunder - Blitzkrieg Wulf


Welcome to the 108th War Thunder Steam Screenshot Competition!

Your screenshots from last week were great! A lot of you captured the theme perfectly with flying acrobatic smoke, or two vehicles close together. The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 108th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen108. You have time until the 1st of March to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:
  • Your screenshot must include a player vehicle with black paint on it (You can use decals).
  • You must add the #WTscreen108 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 107th edition - Love is in the Air!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3162366257
    https://steamcommunity.com/sharedfiles/filedetails/?id=3164701370
    https://steamcommunity.com/sharedfiles/filedetails/?id=3163899048

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3165249473
    https://steamcommunity.com/sharedfiles/filedetails/?id=3162593900
    https://steamcommunity.com/sharedfiles/filedetails/?id=3163080785

    Each winner will get 300GE! Congratulations and see you next week!
    Farlight 84 - Farlight 84


    Watch live replay and prepare for an epic gaming showdown as the best of the best compete for champion!

    Upcoming Schedules:
    - UTC+8 13:30 , Feb 24, 2024
    - UTC+8 13:30 , Feb 25, 2024

    Follow us on social to stay tuned for the latest Farlight 84 esports news:
    Everafter Falls Playtest - squarehusky
    Gameplay
    • Empty prize cabinets renew at the start of a new year. Any renewed cabinets pool from a random stock of prizes for their level. Renewed machines will increase the number of keys required to redeem by 1. (any old saves will have to wait until the next year on day 1 for cabinets to renew)
    • New items Red Storage Chest (50 slots), and Modern Spinning Wheel+ added to game
    • Added cabinets to buy prize keys directly from Cid (for late game so you don’t have to buy/sell stuff just to rack up points)
    • Added visual feedback when buying items (buy button animates and amount subtracted from gold shown in top UI panel)


    Backend
    • All JSON data moved to InstallDirectory/Everafalls_Data/SteamingAssets/Data. Simpler Editing/Modding of values
    • “Simulation Over” intro text is now using localized string, localizations for this still needs to be done.

    Balance
    • Increased prize key redeem costs for pink and yellow keys slightly
    • Beehive swapped for new Modern Spinning Wheel+ item (non craftable enhanced version of modern spinning wheel) in Virtual Labyrinth event
    • Increased spinning wheel time to process
    • Reduced Spinning Wheel craft requirements, increased Spinning Wheel Modern craft requirements
    • Increased rope requirement in recipes



    Bugs Fixed
    • Fixed Issues speaking with Bram with any item held in hand
    • Simulation chair no longer softlocks when dying with a prize to claim
    • Spooklets no longer get you after you die in dungeon VR.
    • Again, potential fix for Dungeon loading issue when changing rooms, please screenshot and report if you encounter, thank you!!
    • Sacred tree area has light rays show when area is completely restored.
    • Pixie caves has light rays showing properly
    • Fixed text outlines on map and dungeon VR level labels.
    • [Linux] Invisible UI on ubuntu fixed
    • Issue where mouse cursor does not appear again after backing out from 2 player mode to title screen fixed.
    • Fixed Holding down backspace while confirming text input will make input think backspace still being held down
    • AAmy no longer walking across water on her alternate schedule day
    • Sales page spacing between “x” made consistent
    • Sales page Item Icons made larger
    • Fixed ridiculously cheap prices for decorative items in shops





    Known Issues:

    • Audio not working in Linux build
    • Animals being able to squeeze through fence gaps
    • Ponya being able to be placed in small barn. Animal pathing stuck on steps
    • Daisy and Cedric standing up in bench
    • Monsters moving incredibly fast (Anyone else beside MuffinMages experiencing this? Please report)
    • Controller mappings reset on computer restart
    • Some buttons not working in co-op mode/remote play before/during tutorial
    • Seeds and trees can be placed on and grow through rugs placed outside
    • Fences don’t tile correctly with T shape is created
    Project Ictos - Infinity Ink Games
    • Fixes an issue when the system time format was set to the Japanese format, and it caused the game to enter an infinite loop... for some reason.
    Feb 23, 2024
    东方崛起 Playtest - 我爱云云
    内存大幅度优化
    Feb 23, 2024
    東方翠神廻廊 〜 Faith in the Goddess of Suwa. - T.D
    Added corridor events
    Fixed some bugs
    Feb 23, 2024
    KAOS SurVival - TAZoCelestial
    Update 9.2
    Added indicator, kill feed by weapon.
    Increased lamp lighting.
    Improvement in automatic turrets.
    Increased backpack inventory spaces.
    Redesigned name plates.
    Fix AirDrop.
    Fix C4 damage.
    Rectified carrying excess weight.

    -----PT------
    Atualização 9.2
    Adicionado indicador, kill feed por arma.
    Aumento da iluminação de candeeiros.
    Melhoria nas turretas automáticas.
    Aumento dos espaços do inventário das mochilas.
    Reformulados name plates.
    Fix AirDrop.
    Fix dano de C4.
    Retificado carregar excesso de peso.
    Wild Omission - Larch
    Ultra Wide Scaling Improvements
    The UI should look better and be more functional on Ultra Wide Monitors. Kamron plays on an Ultra Wide monitor, and he let me know that my UI looks bad on Ultra Wide. He also showed me how to fix it. So you should also play DeadPoly if you don't already, Kamron is an awesome dude.

    Tool Break Sound
    Tools now make a sound when they break, this might have been added last update, not sure.

    New Splash Texts
    Some new splash texts have been added. Kamron has also been added to credits menu.

    Tiny Update?
    A tiny micro patch was released that has the same version number as this version, I fixes a subtle UI alignment issue that sometimes occurred.

    Whats Next
    Here is a list of some of my planned upcoming features. Let me know which ones you would like to see sooner than others, that will help me prioritize them.
    • Creative Mode
    • Structures
    • Maps
    • More Weapons
    • Character Customization
    • Steam Workshop Integration

    Community Spotlight
    Want to be featured here? Produce content related to Wild Omission, and send it to me in the discord server. I will showcase any content I find interesting.

    Check Out My Music Too
    As well as making Wild Omission, I release music under the name Restless Orbit.

    Discord Server
    If you would like to take greater part in the Wild Omission community, get previews of updates before they are released, and more, you should join the Wild Omission Discord Server.
    ...