Strayed Playtest - Beef
Added
  • Automatic height calibration upon loading into a server or the main menu
  • Map compass (and setting to enable/disable it)
  • Map clock (and setting to enable/disable it)
  • Base piece pooling
  • Deployable pooling
  • LODs for radio tower
  • Under map detection. Player will now snap to terrain if detected under the map
  • New turn mode setting option “None”. This blocks turning with your dominant hand joystick and instead only uses your head forward direction for movement.
  • Movement deadzone setting
  • Turning deadzone setting

Fixed
  • Stutters on PC
  • Team map indicators
  • Rendering issues with nodes and cloth pickups
  • Airdrops sometimes dropping in the ocean
  • Some improperly assigned materials
  • Quit button actually quits now
  • Player connection handling improved
  • Missing sleeping bag health bar text
  • Radio tower lights rendering even when towers were invisible
  • Dropped objects falling through map

Changed
  • Various performance enhancements
  • Player / Sleeping player health values are now synchronized
  • Grass height decreased
  • Grass radius decreased
  • Grass density increased
  • Increased radio tower render distance
  • Loading screen UI modified
  • Base pieces spawn with a demolish timer equal to 0 after server restart
  • Base piece health UI now hides if inventory or radial UI is open
  • Deployable object highlight hides if inventory or radial UI is open
  • Grabbing a gun grip with your map open now hides map. The same behavior occurs when you open an inventory.
  • Map now opens if you release a gun grip with non-dominant hand index trigger held down. The same behavior occurs when you close an inventory.
  • Unified some LOD groups in monuments, resulting in better performance

Known Issues
  • A few players have reported their player inventory was cleared of loot after a server restart. We have not yet been able to reproduce this. It is possible that improved player connection handling may solve this issue. If you experience a cleared inventory (player or any deployable) please submit a bug report with as much detail as possible.
  • Force quitting the game does not disconnect you properly from the server. The next time you join the server you will be rejected, sent back to the main menu, and receive a message stating an unknown error had occurred. The next time you rejoin the server you will be good to go as normal. To avoid this issue please return to the main menu prior to force quitting the game. We will be working on an improved solution to this soon.
The Last Sovereign - Sierra Lee
New update for supporters on Patreon or SubscribeStar! More info here:
https://the-last-sovereign.blogspot.com/2024/02/tls-0730-released.html



TLS 0.73.0

- Vhala has a "harem" quest, starting in the base hallway after the Incubus War.

- Stineford has been entirely overhauled! This is one of the biggest visual updates I've done to the game and I'm just crossing my fingers that I didn't screw something up during the upgrade.

- If Sarai was sexually restricted in your game, you can now get her to join the harem via her personal quest (if you already finished it, there's an alternate event in her tower). This is functionally the same, but involves some new conversations and dialogue variants.

- Nalili's quest now grants an additional reward, which can be found in her room even if you've already completed the quest. This is necessary for...

- A short quest that will grant a final battle item, if you've gathered all four major ingredients.

- Fuani now appears in the Renthnor Wilds guild, offering tips about all incomplete harem quests.

- Yarra's upgraded sex room now has two alternate configurations, for those who complained about the original tiles.

- Additional details around the base dependent on country scores, now covering Darghelon, Gheldaron, Zirantia, Erosia, and Rodak.

- Depending on the Entity Cohesion variable, you can see a scene resting under the tree at the Nostalgic Home.

- The final Shining Sword bonus is now available. I intend to add one more in the last optional dungeon for flex, however.

- During the Orilise segment of the elven forests sequence, the timer running out should now cause game over. This needs more testing.

- Did you know that the majority of cases refer to "Miners' Junction" but in 29 locations I accidentally wrote "Miner's Junction"? Well, not anymore!

- Bug where you could see Wendis transformed early fixed.

- Thanks to Rachnera, TLS has advanced keyboard remapping options in the System menu.

- There are now control tutorials when starting a new game.

- What may be the final investments of the game, pending any final balance tweaks.

- The placeholder in the teleportation room has finally been replaced with Riala, who will check preparedness and lead to the final battle (next time).

- One new sex scene.

- New illustrated scenes: Elleani Relief, Megail x Iris Anal, Janine Wedding Night

- Assorted bugfixing and polishing.


Updated roadmap:


This is meant to be the final open world update before the finale. I want to finish everything, including new issues that may come up, so no promises about when this one goes public.

EDIT: The update is still limited to Patreon and Subscribestar. See the blog post for details.
Lil' Guardsman - Tirameowsu


We are extremely thrilled to share the remarkable achievement that Lil Guardsman secured the Studio Award "for the best commercial game of the season made by larger development teams" at the Game Development World Championship today! 🎉

- The Hilltop Games Team
Feb 23, 2024
Hardcore Cottagecore - hello.fufroom
I have some new bug fixes for y'all!
  • Fixed graphics overlap on end screen of LV2
  • Fixed bug where broom was upgrading twice per level
  • Made adjustments based on player feedback to reduce total volume of game
  • Made fences and electrical panels remove mini map icons when altered
  • Fix issue with Spore Shield not increasing in size / and re-balanced
  • Reduced difficulty curve of lv2

Still more to come!
-fufroom🍄
Feb 23, 2024
Turbo Kid - bcorbin
Hey, Wastelanders!

Just a quick update to remind you that we've launched our NEW DEMO today!



We've been working like crazy on the game and we really think it shows! In this version, you'll get polished art, enhanced gameplay, new zones to explore, new NPCs to interact with... basically, a much better representation of what the full game will look like.

Be sure to stay tuned here and on our socials for more news!

Have fun!
Town of Salem 2 - shapesifter13
Hey Townies!

This is a small patch to fix some minor issues and introduce the Quick Play option.

Quick Play
• Quick Play allows players to quickly jump into popular lobbies, getting to the action as quick as possible. This will pick the fastest filling game mode and put you there.
• This game mode option replaces the classic mode (which may come back in the future).

Bug Fixes
• Fixed a visual issue with Creator Code banner.
• Server improvements.
PewDiePie: Legend of the Brofist - bcorbin
As most of you know, we'll be releasing our next game Turbo Kid soon. It's another platformer with just a bit more violence than Brofist. As a token of our appreciation for your continued support, we wanted to ensure that you guys are among the first to experience the magic of Turbo Kid. So, mark your calendars for the 10th of April and get ready to dive into the Wasteland with our new demo!

IGN Fan Fest Announcement

This week IGN announced the launch date for our new game, Turbo Kid! We’re bringing the legendary movie to life and hope you all love it as much as we do

Check out the IGN trailer here


New Demo Live


As we are nearing the release date, we've decided to update our demo to give you an experience that's close to the finished game! The demo is available right now, what are you waiting for?!

What's a Turbo Kid?

Turbo Kid is the Metroidvania you wish you’d played as a kid. Unlock and upgrade ludicrous weapons & skills, obliterate your enemies into bits of pixel gore, and forge your own path as you ride the vast and perilous wasteland on your trusty BMX.

Our game is set directly after the events of the 2015 movie, Turbo Kid. You’ll get to experience the universe like never before with:

A whole new story! Set between the end of Turbo Kid and the upcoming Turbo Kid
sequel developed in collaboration with RKSS and EMA Films, the creators of the
franchise!

More Gore than you can shake a ‘gnome stick’ at in this hack ‘n’ slash adventure through the wastelands!

Pedal to the Metal mowing down enemies to the epic soundtrack from Le Matos, the original creators of the film’s soundtrack.

Turbo Kills, Skills & Thrills as you power-up, tailwhip, and create brutal weapons and to decapitate your foes.

Download the demo, wishlist, and venture through the wastelands on your trusty BMX today by visiting our Steam page.

Thank you for being part of our incredible community, and we'll see you in the wastelands!
Angola '86 - Every Single Soldier
- Updated Angolan road setup
- Bridge placement (Art outstanding)
Infinity Wars: Animated Trading Card Game - RealPrismsword
The Sanctuary Social event is back again for another week! 🎮

🎉 Last week, we had the amazing ProfWisteria host and this week we have the incredible jgsnowbaorder! For this week's Sanctuary Social event jgsnowbaorder will be hosting a tournament in our Discord server so be sure to join in for some prizes!🎉

🃏 Join us tomorrow, 4pm Saturday PST to get your hands on the next mysterious card, reduced queue times, and to connect with Rift Runners worldwide! 🚀

🌐 What are Sanctuary Socials?
Sanctuary Socials are our weekly community events in Infinity Wars, designed to make your gaming experience even more enjoyable. Our mission? To eliminate those pesky queue times while creating a fun and casual space for Rift Runners from around the world to connect and socialize.

🎉 What's in it for you?
Participating in Sanctuary Socials comes with a ton of exciting perks:

1. 🎁 Exclusive Rewards: Just for showing up, you'll score cool gifts like God Packs. Yup, you read that right – freebies just for logging in!

2.🕹️Mutator gamemode: Only avalible during special events, this custom gamemode comes with unqiue rules that change up the standard gameplay mechanics. Dive into the deck builder and create decks to synergize with game altering modifications.

3. ⏳ Drastically Reduced Queue Times: Say goodbye to those long wait times and jump right into the action.

4. 🌟 Community Rewards: Shape the game together with us! Your participation counts, and you'll be rewarded based on how the community plays the game. For example, if Flame Dawn Purity reigns supreme during Sanctuary Socials, expect Flame Dawn-related goodies in the following week!

5. 📈 2x XP Gains: Boost your progress with 2x XP gains. Whether you're looking to level up your Prestige Pass or increase your in-game level, this is the place to be!

🤝 How to Join:
Participating in Sanctuary Socials is a breeze and open to everyone:

- 📣 Sanctuary Socials take place in our public Discord server, where you'll find a vibrant and welcoming community.

- 🎙️ Specialized Channels: Engage with like-minded players in channels dedicated to Deckbuilding, Theorycrafting, Lore discussions, and casual chat. Connect based on your interests and dive deep into the Infinity Wars universe.

- 💻 Not a Discord enthusiast? No problem! You can still join the event by simply logging into the game during Sanctuary Socials hours. Enjoy the rewards, reduced queue times, and the exciting atmosphere, even if you choose not to participate in the Discord discussions. We want everyone to feel included and have a fantastic time!

Don't miss out on the action – see you there! 🚀

Time Zone
Start Time
PST
Saturday 4:00 PM
AEST
Sunday 10:00 AM
UTC
Sunday 12:00 AM
MSK
Sunday 3:00 AM
CEST
Sunday 2:00 AM
EST
Saturday 7:00 PM
MST
Saturday 5:00 AM

This event, and many other things are bought to you by our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

Ship Graveyard Simulator 2 - Games Incubator_Team
Get ready for the BIGGEST challenge in Ship Graveyard Simulator 2! 💥


⚓ THE STEEL GIANTS ARE COMING ⚓

🗓️ MARCH 11, 2024 at 3:00 PM CET!

https://store.steampowered.com/app/2504670/Ship_Graveyard_Simulator_2__Steel_Giants_DLC/

That's not all... For all players who own Ship Graveyard Simulator 2 in the Steam library on the day of the release of Steel Giants DLC, we will launch a beta version of the CO-OP Mode! So get ready to play with your friends! 😎

Prepare for the ultimate challenge in ship dismantling with the Steel Giants DLC for Ship Graveyard Simulator 2. The main new feature are four colossals:
- Tanker
- Gas carrier
- Nuclear icebreaker
- Huge container ship

To show you how colossal the difference is, on the ship - Snopkovitch, i.e. a medium-sized ship from the basic version, the number of elements is 2,646 - while in the Steel Giants one ship Pobeda, the number of elements is 38,205. 🤯

This is what one of the giants looks like compared to a car 😅





ℹ️ Important information for Warships DLC:
We are constantly recording your feedback on Warship DLC and with the release of Steel Giants, you can expect a major update to Warships DLC.




Regards!
SGS2 Team
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