Thank you for all your feedback on Terra Memoria! We really appreciate it.
We'd like to give you a quick sneak peek at our latest improvements based on your feedback - the quest update pop-up screen & the menu issue*
*Can't go back to the first menu option while you're on the last one, vice versa. 🤓
Before: Gigantic Pop-up Screen!
Remember when you used to do a quest, you couldn't do it faster and you couldn't do it with your mouse. And of course we know that the big and bright rectangle makes you blind. 🎵 Shine bright like a diamond 💎🎵
After: NO MORE Gigantic Pop-up Screen! Click your mouse anywhere on the screen if you want to skip the big quest box!
Or even, you can just spammmm (oops too many m) your controller/mouse to move on faster! 🎮🖱
JUST LIKE THIS!!!!!!!!!!!!! 🎵 MAKE IT FASTER, SMALLER THAN EVER! 🎵
Want to go back to the first tab in the menu when you're on the last one (vice versa)? Now you can do that!
You can now return to the first menu option directly from the last menu tab. (without getting stuck in the first/last option)
Fun fact: we made the whole game with the same tool you used to place a barrier in the demo (yes, we know magic🤭).
we wanted to take a moment to express our sincere gratitude to each and every one of you who participated in the Grand Tournament series. Your enthusiasm, skill, and sportsmanship have made this event truly special, and we hope you enjoyed the streams, videos and articles we made for these tournaments
You know, for every competion there must be a winner, and here are the final results of the Grand Tournaments on Battle for Normandy, Cold War and Red Thunder.
Based on your remarkable performances in the Grand Tournaments, we are thrilled to announce the participants drafted for the Grand Invitational. These players have demonstrated exceptional skill and will be competing in the next level of our tournament series on Combat Mission Shock Force 2.
Cargol
Tyrandar
lawran
sohzaz
MeatEtr
Jackal2100
AtlasActual
Fizou
MHerm
Andrew Kulin
Dawntaker
Artkin
For the first time in the history of our Combat Mission tournaments, players will fight for a coupon prize pool. The amount of money will be given based on your final placement:
Top 1: $60 Coupon
Top 2: $50 Coupon
Top 3: $40 Coupon
Top 4-8: $20 Coupon (each position)
Top 9-12: $10 Coupon (each position)
The Invitational Grand Tournament will start on March the 5th at 10.00 GMT.
The tournament will feature 3 different scenarios with 40-days round length:
Round 1 : Wadi Armor Clash
Round 2 : Into the Valley
Round 3 : Ambush Alley
For this event we have prepared a series of contents for you:
Round 1 and round 3 will see Richard Yorke and XTRG fight each other in a 1 vs 1 on our Twitch channel to showcase the scenarios.
For round 2, UsuallyHapless will create one of his cool videos.
Last but not least, a big shootout to George McEwan (George MC), one of the greatest scenarios designers that created a lot of new content from scratch.
Once again, thank you for making the Grand Tournament series a tremendous success. We look forward to seeing the drafted players showcase their skills in the Grand Invitational.
The game launch was absolutely amazing, thank you everyone for the kind words and feedback. This is day 5 after release and patch number 4 has landed. This updates fixes the rest of the game breaking bugs and ads some QoL features.
Patch notes 1.0.4
Fixes:
Triple Shot no longer hangs the UI
Ambient volume setting now saves properly
Undead move speed toggle now saves properly
Improvements:
Move and Attack states now should be indicated better
New:
Accessibility: screen shake toggle
Coming up next are more accessibility features and UI bug fixes for ultra wide screens.
Here are the previous patch notes if you missed any.
1.0.3
Fixes:
Warrior and Berserker after completing an attack would get UI disabled
Achievement trigger fixes
Animation optimizations for Damage Over Time effects
Tooltip typo fixes
Additions:
Those who provide feedback are added to the game forever.
Undead name pool additions: Montana, Neuk, Asmo, Javi, Violet
1.0.2
Fixes:
Hotfix for event mission not ending when all enemies are defeated.
1.0.1
Fixes:
A lot of wide-screen fixes (more to come)
Archer ability bar being weird after going to settings in combat
Mission description scroll stays after ending a run an starting a new one
Tooltips are now not displayed for invisible ui elements
Fixed actual unit injury healing essence cost
Limited issue where game would hang after units get damaged by fire DOT (let me know if this happens again)
we wanted to take a moment to express our sincere gratitude to each and every one of you who participated in the Grand Tournament series. Your enthusiasm, skill, and sportsmanship have made this event truly special, and we hope you enjoyed the streams, videos and articles we made for these tournaments
You know, for every competion there must be a winner, and here are the final results of the Grand Tournaments on Battle for Normandy, Cold War and Red Thunder.
Based on your remarkable performances in the Grand Tournaments, we are thrilled to announce the participants drafted for the Grand Invitational. These players have demonstrated exceptional skill and will be competing in the next level of our tournament series on Combat Mission Shock Force 2.
Cargol
Tyrandar
lawran
sohzaz
MeatEtr
Jackal2100
AtlasActual
Fizou
MHerm
Andrew Kulin
Dawntaker
Artkin
For the first time in the history of our Combat Mission tournaments, players will fight for a coupon prize pool. The amount of money will be given based on your final placement:
Top 1: $60 Coupon
Top 2: $50 Coupon
Top 3: $40 Coupon
Top 4-8: $20 Coupon (each position)
Top 9-12: $10 Coupon (each position)
The Invitational Grand Tournament will start on March the 5th at 10.00 GMT.
The tournament will feature 3 different scenarios with 40-days round length:
Round 1 : Wadi Armor Clash
Round 2 : Into the Valley
Round 3 : Ambush Alley
For this event we have prepared a series of contents for you:
Round 1 and round 3 will see Richard Yorke and XTRG fight each other in a 1 vs 1 on our Twitch channel to showcase the scenarios.
For round 2, UsuallyHapless will create one of his cool videos.
Last but not least, a big shootout to George McEwan (George MC), one of the greatest scenarios designers that created a lot of new content from scratch.
Once again, thank you for making the Grand Tournament series a tremendous success. We look forward to seeing the drafted players showcase their skills in the Grand Invitational.
The BIG Update features many changes focused on making it easier for new users, and improving the overall experience. These include-
-A shape guide to show where the shape will land, and how far it has to drop, making it much easier to place shapes where you want them. -The next shape is now a separate display in non-VR mode, allowing the tower to be bigger on screen. -Tweaks to the custom designs to improve their visibility in game. -An overhaul of the menu, making it easier to navigate. -Clearer messaging of modes and features. -Clearer information and demo of the game you are selecting. -Tips on the title screen to help new players. -Many other small tweaks and bug fixes.
Combined with the recent Practice Mode and Visibility Updates, it's never been easier to get twisting.
Special thanks to Cir9Pro and Creative Name for the amazing feedback.