Special Forces War - Zombie Attack - KING
"Special Forces War - Zombie Attack" is now officially online! ! !

A very fun and interesting casual strategy tower defense game, full of fun, I hope it can bring you different fun~



Official chat group: https://steamcommunity.com
Action Taimanin - -
Greetings Commanders.

After the update on March 5th, 2024, the Weekly & Monthly Packages will change as follows.

■ Weekly Package

Terminated
- New Weekly Gacha Pack, Weekly Enchant Pack, Weekly Supporter Upgrade Pack, Weekly Weapon Upgrade Pack

New
- New Weekly Gacha Coin Pack, Weekly Limited Gacha Coin Pack, Limited Costume Pack

Package Details

- New Weekly Gacha Coin Pack ($4.99)
Gacha Coin x 10, Rotation Gacha Coin x 1, 50,000 Gold

- Weekly Limited Gacha Coin Pack ($8.99)
Limited Gacha Coin x 10, UR Gacha Ticket x 2, 50,000 Gold

- Limited Costume Pack ($15.99)
Voucher: Limited Costume Pack x 1, Fiber (Colorless) x 50, Nanometal (Colorless) x 50, Shard Kit x 25, Ore Kit x 25

※ Only costumes that were sold until September 2021 are exchangeable. The details can be checked in the item description.
※ Costumes from the package will be repeated and purchasable with gems at a specific period.

■ Monthly Package

Terminated
- Monthly Magatama & Gold Pack

Changed
- Monthly Awakening Pack, Monthly Supporter Upgrade Pack, Monthly Weapon Upgrade Pack

Package Details

- Monthly Awakening Pack ($19.99)
Ore Kit x 4, Emblem Kit x 5, Ore/Shard Box x 5, 500,000 Gold, Gemx x 500, VR Points x 3000, EXP Bonus (7 days) x 1

- Monthly Supporter Upgrade Pack ($23.99)
UR Gacha Ticket (Supporter) x 1, Nanomachine (UR) x 1, Orb Kit (UR) x 25, Ritual Bell x 100, Strategic Manual (High) x 100, Shard Kit x 15, Shard (Arcane) x 5, Gems x 300

- Monthly Weapon Upgrade Pack ($23.99)
UR Gacha Ticket (Weapon) x 1, Demonite (UR), Element Kit (UR) x 25, Cutting Fluid x 100, Enhancement Stone (High) x 100, Ore Kit x 15, Ore (Stellar) x 5, Gems x 300

Thank you.
Pacific Drive - iwblake
Version 1.1.2

Drivers!
We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions.

Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!

Highlights

- You can now re-bind all mouse buttons (LMB, RMB, M3, M4, M5)
- Radio station music tracks will now be properly random at all times
- Fixed various progression blocking edge-case issues reported by players
- Fixed a few bug that made diagnosing car quirks harder
- Fixed a physics-related crash that could happen while scrapping bunnies for some players.

QoL Features + UI Improvements

- You can now re-bind all mouse buttons (LMB, RMB, M3, M4, M5)
- The throw button prompt iconography better indicates a HOLD interaction on the HUD
- Improved icon display on rotated items and fixed some flickering visuals
- Improved icon display for putting items directly from hand into attached car storage.
- Other minor UI/UX improvements

---

Bug Fixes

- Fixed an issue where saving and loading during a dialogue at the garage after the Midwall Crossing mission could block progression.
- Improved interior lighting of a quest-specific tower in Deep Zone circuit mission.
- Fixed an issue where sometimes the player would become invulnerable, but also not be able to heal until a level transition.
- Fixed an issue where Tools wouldn’t function properly after exiting the car when it’s on its side.
- Fixed an issue where Color Deficiency accessibility settings were reverting after being applied.
- The final exit gate after the Deep Wall Crossing mission should always be open after completing all mission objectives now. (Previously there was an issue with showing up at that node when you hadn’t planned a route there).
- Fixed an issue where the Settings menu didn’t fill the screen and left a slim border around it.
- Fixed an issue where Controller rumble could get stuck on after installing an ability in the Ability Screen in the car.
- Inventory will no longer “reset” / re-sort when placing a tool on top of another tool.
- Radio station music tracks will now be properly random at all times. (It was randomizing a smaller subset per level, leading to some unintended repetitiveness).
- Music will now always play during the Credits that are brought up at the end of the game.
- Fixed a sticky UI prompt during the Tutorial that was confusing.
- Fixed an issue with Wiper Right quirks would activate on Wiper Off.
- Fixed an issue where broken headlights would light up with Headlight brightening quirks.
- Fixed an issue where the Credits at the end of the game wouldn’t show over the Player/Inventory menu and would block input prompts to proceed.
- You can no longer destroy the Handbrake Upgrade by leaving it in the Vargas Vacuum and block your progress by doing so.
- Fixed some minor visual issues with meshes and shadows in various parts of the game.

---

Known Issues

- Some 3D meshes can rarely and randomly get stretched by the level load process, and intersect with the game space in a confusing way (visual bug). This can be fixed by re-loading the save. If you’re seeing this a lot, you can try launching in DX11 mode for compatibility, but at the loss of some performance.
- Abductors are hyper-focused on bunnies and will ignore all other distractions
- Threadripper CPUs can have frame pacing issues causing random performance drops
- Current DLSS implementation can sometimes reduce performance instead of improve it for certain NVIDIA GPUs when playing at lower resolutions.
- Repair Station garage upgrade will continue playing its visuals if it still has juice but only a Peculiar car part left to repair.
FMTC Playtest - FMTC
Optimization:
Ballistic adjustment for all weapons
Throwing Objects
Reduced Circle
AK fire rate reduced (weakened)
Shotgun fire interval reduction (nerf)

Bug fix:
No weapons inside death packages
No blood drop in gas
No parachute jump at the start of the game
Can still shoot after death
Skins must be set to be used in every game
Feb 22, 2024
DR4X - UntrustedLife
Join us in the DR4X art stream.
https://www.twitch.tv/natch_evil
It would be fantastic if you could throw Grim for a loop by making up stuff about the game and asking questions, or simply by participating in any way, because honestly, no one ever does.
Alpha League - Bluishrain
Elite warriors, to arms!

Beaver Entertainment is proud to announce our latest creation, "Alpha League," set to unfold its grand saga on the battlefields of The Primal Earth. This Hero-based Auto Chess game will officially launch on February 23, 2024, immersing you in a world on the brink of invasion by the "Singularity Legion."

In this uncertain conflict, humanity's finest elites rally within the Alpha League, sharing their secret techniques and bolstering their strengths, all to become the pivotal force in mankind's survival. "Alpha League" is more than just a game; it's a proving ground for heroes' wisdom and courage.

Game Features:
  • Unique Combat Experience: Craft a one-of-a-kind battle style with your trained hero, combining skills from over 10 different genres.
  • Diverse Battlefields: Prove you're the strongest warrior in a variety of challenging and stylistically distinct scenarios.
Player Interaction and Community Participation:
The journey of "Alpha League" is about to begin, and we invite every player who loves strategy and challenges to join this adventure. Your feedback and support are driving us better. Let's rally under the banner of the Alpha League, together fighting off the Singularity Legion to protect The Primal Earth!

See you on February 23, 2024. Don't miss out!

Arm yourselves, warriors of the Alpha League!
— The Beaver Entertainment Team
Feb 22, 2024
Spectator 2 - Rulez
Bello everyone!!

We are excited to release the long-awaited patch for Spectator 2! As many of you know, we have been working hard on the game's networking over the past week.

**Bug Fixes**

* Fixed broken anomalies on several levels.
* Fixed an issue on the Fast Food level where anomalies could stop spawning.
* Fixed synchronization issues between clients. This will prevent cases where effective anomaly detection in co-op mode would lead to desynchronization.
* Improved the connection speed between players.
* Updated translations.

**Thank you for your patience and support!**

We hope you enjoy the new patch. Please let us know if you have any feedback or questions!
Community Announcements - 阿阮
尊敬的各位玩家:

由于客服坐席电话线路调整,客服电话计划于2024年02月23日16:00-22:00期间进行维护,在此期间客服电话将无法接通。

您可以在维护后致电客服热线,或者通过【登录官网-客服中心-在线提问】提交您的问题,客服人员会及时回复解答。

维护结束时间请您留意官网信息,给您带来不便敬请谅解!

客服中心:https://kf.wangyuan.com/


网元圣唐客服中心

2024年02月23日
Limbus Company - ProjectMoon
[Notice: Feb. 22nd Scheduled Update Error Fix]

Hello, this is Project Moon.

4 pressing issues among the issues we have identified after the Feb. 22nd Scheduled Update have been fixed, and the fix has been uploaded to the respective stores at 10:30 (KST).

Please download the update from the respective stores. Once the game has been updated, the bottom right side of the Title screen should say 'Version 1.38.1'.

Please Note that Version 1.38.0 will no longer be accessible after 18:00 (KST).

※ Please note that update download may become available at different periods depending on your location & device. If you cannot see the update in your stores, please try again later.

[Fixed Issues]
▶ An issue where, in Canto 4 or 5, completing only the stages of Part 1 & Part 2(of each Canto) blocked certain Stages from being playable.
▶ Blade Lineage Mentor Meursault - Swordplay of the Homeland/In Memoriam(Buff) Error
▶ Blade Lineage Mentor Meursault - Swordplay of the Homeland(Passive) Error
▶ An issue where, in certain Android devices, Combat Encounter graphics do not render properly

We sincerely apologize for causing a disturbance to your enjoyment of our game.
Feb 22, 2024
Hollow Cocoon - NAYUTA STUDIO
- Some corrections to German text.
- Some corrections to Indonesian text.
...