In order to maintain a fair competitive environment, we have already taken measures to the detected PVP scores of accounts. Players should maintain the game order together and reject any unethical behavior. If you find any problems or doubts, please feedback via customer service email huoyanzhengcheng@gmail.com. Accounts as follows: Thank you for your support and cooperation!
Now you can block bots or any other Twitch users so that they cannot appear in your pool.
To do this, you need to go to the game folder and create a blocked.txt file there, in which you need to list the nicknames of all the users you want to block. Each nickname must be on a separate line.
This file must be created and filled in BEFORE starting the game. If you change it while playing, you will need to restart the game.
This update isn't for everyone... It introduces the start of a new layer of the game, where existing levels have had the difficulty ramped up to 11. Have fun revisiting familiar levels that now contain new and extreme challenges.
I'm eventually planning on unlocking "Hard Mode" as a kind of "New Game+" feature, after you finish the game under its standard difficulty. But for now, in order to make it easier to get feedback from players, you'll find a new tab in the "Challenge Modes" screen. Give them a try, and don't be shy with the feedback.
For now, 9 levels have been upgraded with "Hard Mode", just the levels of the Basic Assessment course. The rest of the levels will follow, most likely pairing up with adding the remaining cutscenes/story to the levels.
The issue introduced in the last build which caused the game to run too fast on systems using monitors with greater than 60Hz refresh rate has been fixed
Hey everyone, just a small update this time, but hopefully with big effects (namely in terms of level completion and achievements).
Bug Fixes:
Level 10, Level 16 and Level 30 weren’t registering all bullseyes hit due to the ordering of some scripts.
After discovering this I did an extra check of all the levels to be sure that the targets were collecting the appropriate info. The bullseye issue should be resolved. There was another issue where a target on an unknown level wasn’t displaying the appropriate score as well, hopefully this will also fix that - so if you’re after that bullseye achievement, that should once again be within your reach!
I’ve got more updates in the works, but some of those will take a bit more time. Among them - varied dialogue speeds + skipping, addressing reported Level 8 ricochet clipping issues, adding in an optional arrow arc that you can enable in settings, and some other quality of life fixes. Looking forward to the next update!
The Lingjing system is expected to undergo a version update on 2/22 at 14:30 (UTC/GMT:+8:00), which is expected to take 180 minutes. This update will restart the server, and online detectives will be forced to log off. Please log off in advance to avoid losses! We will notify you separately after the server is opened. We apologize for any inconvenience caused by the simulated training of our agents!
This update will provide compensation: Spirit Coin x10000, Lucky Box x1.
Welfare function
● Welfare function: weekly exemption from roles
Experience all characters for free this week!!!
Except for Lingtan Cloud, Lingtan Bai Zhi, and Simulated Grudge Spirit Sword Spirit.
[New features added]
● Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) welfare limited activities - "Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) Lucky Tickets" system is available in limited time!
Welfare activities - exclusive activity interface of Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) lucky tickets
"Happy Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) Festival"
Lucky ticket exclusive activity 1: Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) Day List
The list of Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) days will be from February 22 to February 24
Two limited time sessions daily from 20:00 to 21:30 and from 22:00 to 23:30
During the activity time, scraping the Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) Lucky Tickets led the list in terms of mass theme skin, special effect skin, sky selected skin, skill special effect skin, exclusive limited head portrait box, etc.
Lucky ticket exclusive activity 2: Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) general list
The general list of Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) will be opened from 20pm on February 22 to 23:59 on February 24.
During the activity time, scraping the Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) Lucky Tickets on the list can lead the guard Qingyu - Foolish Heart Devil, Ling Zhengying - Crane Feather (hair), Star Diamond, Heaven Reward Treasure Box, Good Luck Treasure Box and exclusive limited head portrait box.
Lingdiao Bureau Spring Festival Summary
The New Year's List event will end at 23:59 on February 23rd.
From 00:00:00 on February 2nd to 23:59 on February 23rd, the cumulative number of scraped lucky tickets can participate in the ranking.
During the activity time, scraping the Spring Festival lucky ticket and Yuanxiao (Filled round balls made of glutinous rice-flour for Lantern Festival) lucky ticket can lead He Ruoyao - green silk wrapped, Shangxiang - cat niang, Nangong Yichen - into the mortal world.
Note: To participate in the above ranking list, please draw corresponding lucky tickets within the specified time. If lucky tickets are drawn before the start of the ranking list, they will not be included in the current time period ranking list, other time period ranking lists, and rewards cannot be compensated. For your benefit, please pay attention to the start and end times of the event.
[New Activity]
Special restrictions! Lucky Treasure Box is limited to online!
Good luck~Wishing you good luck~
Activity time: February 23, 2024- March 8, 2024
[New fitting room added]
Good luck added: Su Qingli - Iris · Green series.
[Problem fixing]
1. Fixed the issue where Lingtan Bai Zhi combined with Lingtan Ning procurement can achieve invincibility.
2. Fixed the issue where simulating the vengeful spirit sword spirit can obtain combo points when attacking buildings in some maps.
Welcome to join the Q group of Lingjing Fantasy Player Exchange:
An update file for Teravit was released onFebruary 22th, 2024, at 15:00 (JST). The following changes have been made in this update.
The game version will be "001.76" after the update.
■New Additions & Changes
・The following additions have been made to the Event Editor:
-Added "Set Time" to the "Execute Specific Function" command, which allows players to change the world time to a specified time when the command is called. Time changes are done on a per-world basis. - Added a new type of "Popup" to the "Message Display" command that displays visually set characters that appear when the player or a monster receives damage, etc."
・The "Real Goods Delivery List" button is now marked with an attention mark if the player has Real Goods avaialble for delivery.
・The delivery list has been modified to be accessible from the Pop-Up store.
・When returning to the Home Screen from a World Build, the details screen for the World that was just built will now open.
・Fixed the issue where it takes time to display Skins when opening the Market screen for the first time after launching the game.
・In the 'Switch Appearance ' command of the Event Editor, automatic execution Macros can now be used to switch the appearance of the player being controlled.
・Improved the issue where the target quickly moves away from the object being examined when assets are moving nearby the subject of exmination.
■Bugs Fixed
・Fixed an issue where the face decoration "Heavy Mechanic" could not change colors properly.
・The issue with incorrect names for the following effects has been corrected.
- "Kirikuma Yuni" has been modified to "Kirikuma Yuni Effect".
・The following has been implemented in the "Change Appearance" command of the Event Editor:
- Fixed an issue where when setting the appearance of an Event to 'Uploaded Skin' or 'Custom Skin', the 'Emote' command played immediately after may not play correctly. - Fixed an issue where, after switching the player's appearance, opening the Inventory and changing equipment would cause the player's appearance in the Inventory to revert to the one when entering the room. - Implemented measures to improve the issue where the base avatar briefly appears when switching the appearance of the operating player."
・Fixed an issue where if the World creator changes the invitation settings when multiple people are in build, some of the other player's UI would not change appropriately.
・Fixed an issue where the target would shift when using "Builder Punch" in a narrow space.