Be sure to grab a controller because Penny’s Big Breakaway control scheme uses dual analog sticks - one to move Penny and the other to control Yo-Yo’s abilities. Learn how to navigate Macaroon and escape the Emperor’s penguins all while mastering the use of momentum. Yes, MOMENTUM!
Alternatively, switch from pro controls to simple controls for a layout that’s more familiar for 3D platformers. From the main menu. Press “up” until you reach the options menu. Select “Options”. Press the button labeled “Controls” In the settings of “Controls” press left or right on “Control Styles” until you reach your desired setting. Press your back button to confirm settings.
— Follow us to stay in the loop on Penny’s Big Breakaway:
Hot off the Palian press! We’re throwing open the gates to Kilima Village for [GabeN] and all other players on Steam at 11 a.m. PT on Monday, March 25. If you enjoy swinging an crowbar ax, farming creeps crops, and b-hopping jumping into an ongoing evolving world story (yes, we’ve played one or two Valve games); then check out the steamy sizzle below:
So unless you’re still rocking a ball mouse, hop on-board the train (choo choo!) and wishlist Palia right now for free on Steam. In fact, the more Palians that Wishlist, the more opportunity for players to receive a snuggle-worthy free reward.
TL;DR
Palia launches on Steam on March 25, 2024.
Participate in our Steam Wishlist Event to get a (hopefully) gigantic reward!
Play wherever you want – there is no change to our existing PC gameplay experience.
Wishlist Event Reward: Giga-Frogbert
What’s more cozy than a Frogbert in-game plush? We’ll tell you: a MASSIVE Frogbert in-game plush. In fact, all players will unlock a Frogbert plush reward by logging in to Palia within 30 days of Palia’s launch on Steam. But let’s not stop there – the Frogbert plush will grow alongside our wishlists. For every 100,000 Wishlists, the Frogbert will increase in size until we hit 500,000 Wishlists, and all players will receive this kawaii, Kaiju-worthy Frogbert plush.
And we want you to play with your friends across platforms! You can play with your friends cooperatively, or with a little friendly competition, because Palia on Steam supports cross-play and cross-progresion between all currently available platforms. So you Steam stalwarts can rest easy knowing that you can play with your friends on Nintendo Switch and more.
So make like a Vortigaunt and teleport to the Palia Steam page now to wishlist the game so you can be first to jump in when Palia launches globally on the platform at 11 a.m. PT on Monday, March 25. We look forward to welcoming you to Xen Kilima Village very soon!
Hello everyone. I recently published the soundtrack for all of you to pick up. The thing was it was at a price higher than even what the full game will be, which is worth the effort, but not for the cool guys that actually want to buy the stuff. So, I have cut back on the pricing and it is going to stay this price.
The Future for Pellet Dodge
I want to thank everyone that has bought the game and enjoyed it, and I want to especially thank everyone who played it during its BETA phase and helping me over the past 2 years to shape the game into what it is today. The announcement I want to make is that Pellet Dodge will go on a development hiatus when v2.0 rolls out. I'll still do minor fixes, but v2.0 will be the last major content update for a while. This is still a long ways to go, but I just want to work on new things to show off what I can do. Pellet Dodge is something I'm proud of, but I want to make better and more advanced things, especially focusing on 3D. I have two games in mind, one is an open-world 3D RPG in which is my personally improved version of a game I like, but lacks in some features (spoiler alert it starts with a g.)
Anyways, I want to now lay out a sort of expected roadmap of what I have planned. So, here's what I will try to work on as follows:
v1.7 - Local Multiplayer support (so you can finally play with your friends), Endless Mode score changes, Endless Mode Content Overhaul, and General cutscene and storytelling improvements (again).
v1.8 - Steam Networking support (Steam-specific leaderboards and more...), Endless Mode Tournaments (Steam-exclusive for now, as it will use Steam Lobbies), and Steam-networked Online Multiplayer (so you don't have to make your friends suffer by Remote Play latency when playing with you)
v1.9 - CyberCity expansions and basic storyline, as well as fixes and polish to make sure everything is tip-top.
v2.0 - The full first Stronghold, Completion of the CyberCity (DLC), Part 2 of the Base Game (I cannot assure this can be another 40 levels, I'm lacking in enemy ideas), and hopefully more things finished that I started.
Keep in mind that this order of operations is more of a suggestion and some things may be pushed back. These updates are also going to take a long time, depending on the amount of effort and my work efficiency.
Again, thank you everyone, and let's have some more fun in what's to come.
Sometimes, a Revolver doesn’t scratch that itch and you need to get creative.
Here are two “guns” that, while not as fast as the Revolver, pack an almighty punch…
Flux
Get up close and personal with the powerful Flux shotgun. While it takes an extra beat between shots, the Flux is the perfect drive-by weapon when sliding past enemies.
The combos will leave you charrggged, feeling utterly bonkerz, and may even give you a1mbot! To execute the charrggged combo, charge and shoot to get a piercing round. For the other two? We’ll keep those as a secret for now.
Ping Pong
Who said weapons can’t be fun? Serve pain to your enemies and return any attacks with a backswing. Bounce the ball into the air and strike it three times in rapid succession for maximum damage!
There are no combos, as its rapid three-strike attack is capped off with one hell of an explosion. Volley to your heart's content!
Hey everyone! Myth of Empires V1.0 released today, February 21, at 17:00 UTC. Myth of Empires V1.0 costs $39.99, with a launch week 10% discounted price of $35.99. New county servers will be opened in batches on February 21 at 17:00 UTC, and on February 22 at 02:00 and 12:00 UTC.
The release of the game is accompanied by the new Dongzhou map DLC (free), and a DLC pack containing ten musical instruments, including the dizi, guqin, se, pan flute, pipa, sheng, suona, xun, konghou, and chime bells. Players can play these instruments as they wish, or even upload custom MIDI tracks to play.
Players who already own the game, including players who purchased the original Early Access version on Steam and players who purchased the International Vanguard Edition, will be able to play Myth of Empires V1.0 without any additional purchases, though they will need to manually claim the free Dongzhou map DLC. These players will receive a commemorative skin: Wu’an General’s Armor.
Watch the Myth of Empires V1.0 trailer:
Myth of Empires V1.0 brings players a whole new gaming experience. In addition to the map featured in the Early Access version of the game, V1.0 allows players to explore Dongzhou, an island map with a variety of new landforms to explore. V1.0 also introduces sea and air travel, allowing players to wage wars in innovative ways. The construction system has been expanded, as has the taming system; players will now be able to tame virtually any beast they find in-game. PVE gameplay has been expanded, new server options have been added, and modding is now possible, too.
Embark upon a new adventure on the free Dongzhou map
Behold the new Dongzhou map, which will be featured alongside the original map players experienced during Myth of Empires’ Early Access period. The new map is home to volcanoes, picturesque isles, sandy shores, ice floes, and bamboo forests. It also carries over the original map’s realistic day-night cycle, diverse ecosystems, and varied cultures of NPCs that have made the game such a hit among its devoted following.
Wage war by land, air, and sea
Myth of Empires V1.0 includes not only a large number of land-based vehicles of war such as siege wagons, ballistas, and catapults, it also adds gliders, giant sky lanterns, warships, and more. This opens up whole new domains to conquer and adds a wealth of new options to your burgeoning empire’s arsenal, but also makes combat more complex and challenging.
Build your empire from the ground up
Myth of Empires features a variety of structures made of wood, clay, stone, and metal. These include more than ten types of structures that can be transformed to meet your design needs. There are also different decorative items such as skins, lighting, and furniture to make you feel at home. Whether you want to build a modest farmhouse, a rustic town, or even a massive imperial city-state, Myth of Empires makes it possible.
A wealth of crafting recipes, with plenty of new additions
Myth of Empires features 1,300+ crafting recipes, covering everything from structures, tools, work benches, equipment, and weapons, to taming implements and culinary instruments. V1.0 features new animal-powered, semi-automated production and warfare equipment.
A menagerie of tameable beasts
Taming has always been one of the key features of Myth of Empires. In V1.0, animals now have new attributes that can be inherited and strengthened through breeding. In addition, Beast Lords can also be tamed to enhance your abilities in combat. Nearly all of the creatures in the world of Myth of Empires can be tamed to fight alongside you in battle, for transport, or to help you with resource collection and production.
Large-scale cross-server battles
Myth of Empires’ unique system of administrative regions such as counties and commanderies gives the game an epic feel. Through cross-server battles and large-scale battlefields like County Battles, Prefecture Battles, and Fortress Battles, players expand their territory, hoping to etch their empire’s name in the annals of history. In the future, new Season Servers will be launched to provide an even richer variety and wealth of battlefields to the game.
More PVE gameplay
V1.0 enriches the game’s PVE content with classic musical instruments to play, as well as servants who can dance for you. You can also simulate massive battles with new PVE siege training and bandit raids, collect free skins as you play the game, and accumulate proficiency bonuses, even from the game’s lobby.
More events
To celebrate the launch of V1.0 as well as the upcoming Lantern Festival, we will be holding a Lantern Festival event in-game with rewards for players to collect.
New personal server modes
In addition to official servers, Myth of Empires V1.0 also includes five personal server modes. These include solo mode, LAN, and online servers, featuring single servers and even server clusters. Players will be able to enjoy the game however they want. In addition to the Asian, North American, and European servers available in the Early Access version of the game, we are also adding official servers in the Oceania and South America regions, bringing everyone a smooth gaming experience.
A robust mod editor
Myth of Empires V1.0 features a mod editor. The possibilities are now endless! All modders are welcome.
Future development plans: additional civilizations!
New civilizations are coming, Persian, Greek, and Egyptian civilizations, with all of the new structures, weapons, tools, and equipment that entails.
The V1.0 release marks the beginning of a new era for Myth of Empires. Whether you are a fan of sandbox games, medieval-style combat games, or simply love building structures, taming animals, and exploring dangerous yet exciting worlds, Myth of Empires is the game for you!
In the last 2 weeks we were mainly working on new enemies, new boss, adding more room layouts and changing sprites of few existing spells(making them pixelated).
✅ Added:
[Player] Made player more visible (by making him visible on top of all effects).
[Enemies] Added Ancient Desert boss (only first phase for now and without proper background).
[Enemies] Added Void Worm enemy.
[Rooms] Added 40 new room layouts.
🔄 Changed:
[Spells] Changed Demonic Burst projectile sprite.
[Spells] Changed Gravity Ball projectile sprite.
[Spells] Changed Volley of Ice Shards projectile sprite and added destroy effect to it.
Time to take on Verstappen in F1® 23 's latest Pro Challenge. Beat the RedBull driver's time around Abu Dhabi between the February 20th and 29th to unlock F1® World Rewards.
Additionally, take part in the Perez Scenario events at Monaco and Mexico, and rewrite history at the Azerbaijan GP to earn yourself the Mexican Perez helmet.