Feb 21, 2024
Cepheus Protocol Playtest - CERC Emergency Broadcast System

Carrier Docking Progress:

https://youtu.be/afxgSrRyCAc

The carrier kinda slapped us around technically as we worked to implement and R&D it on the fly. Here is the remaining list till we can wrap up this card on the roadmap.CERC/Doctrine revamps that i posted about a few days ago on the Discord announcements.
  1. Death Condition tied to the Carrier and not Winters
  2. Winters is now a rebuildable Hero at the Carrier
How to opt into Experimental
To opt into experimental install "Cepheus Protocol Experimental" in your steam library.
It is no longer a beta opt in but an entirely new game granted when you purchase the base game.


Patch Notes
(Click Show details for a full breakdown of the changes)
[expand type=details]
  • Fixed Bridge navigation issues that were reported
  • Fixed the Carrier being unable to move if you saved/loaded while it was docked
  • Interaction Actor logic added, so - when docked and elevator is down - you can right click on the elevator with a selection of units, and they'll run to hop on board
  • Fixed an issue where units boarding the Carrier via elevator may sometimes fail to update their movement base correctly (thus getting 'stuck', acting weirdly, or 'floating' beneath elevator)
  • Fixed their position's height when they're placed on elevator, so they won't fall through it sometimes
  • Fixed a bug where the Levi could be targeted when burrowed allowing friendly fire + glitching out Mortars
  • Fixed a Crash when loading a save file from a user submitted bug
  • Rebalanced CIWS,MK38 & RIM116 and make them overall more effective
  • Mutt Spread issues resolved so they are more accurate now
  • Added Carrier docking points ports that are large enough to allow the carrier to dock
  • Added Airfield to Treasure Island
  • Made units inside guard towers so they cannot be Infected to stop them from breaking. Reported from various Discord forum threads.
  • Fixed helicopters not working for rappelling after doing it a second time with groups less then 2-3
  • SMAW ammo fix
  • Added LCAC shop icon.
  • Fixed an error when ordering more then 1 LCAC one would always path find correctly and others would fail and just crash into the Island
  • Helicopters now clear their movement base when taking off (so they don't remain 'double attached' to things like the Carrier, which causes severe movement oddities)
  • Fix to part of move preview 'inaccuracy' for units moving on top of Carrier
  • Minor fix for boats spamming out repeated move commands when they're already at their move target
  • Fixed an issue where the LCACs could get 'confused' and not move to the correct move target if you order them to move onto land, then change your mind and order them to move onto the water before they land
  • Added Buoyancy and extra effects to LCAC.
  • Slight updates for LCAC animation BP to properly read engine speed for Fans/engine visual effects
  • Boats can now move and stop much closer to shore
    being
Please note the following going forward (Restart your game/steam to get the update if needed
[/expand]
General Development Updates
[expand type=details]
https://youtu.be/GV3YOssGEfs
https://youtu.be/LOdVk1yiuak
Letter from the Producer
https://steamcommunity.com/games/979640/announcements/detail/3718325557390407190
New Roadmap system
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08
[/expand]
Ways to Support Development
[expand type=details]
Everything goes towards expanding the team and building a better game!
Consider Supporting us on Patreon

Cepheus Protocol Anthology
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
First 40 Minutes of Cepheus Protocol Anthology Season 1
https://www.youtube.com/watch?v=6eWbDibGMrU
[/expand]
Feb 21, 2024
Sharded World: Backpack Adventure - UCHIHA
Greetings, heroes! We've released an update that will make your adventure even more thrilling:


  • Item Descriptions Rework: We've improved the texts to help you better understand the purpose of each item.

  • Updated Tooltips: Now, they contain detailed information about DPS and other per-second parameters, aiding you in strategic choices.

  • Misses and Status Notifications: We've added clear alerts for misses and moments when your stamina or mana is running low.

  • Hedgehog Bug Fix: Fixed a game crash when two hedgehogs meet: Some of you encountered an unexpected game exit during encounters between two hedgehogs on the battlefield. We're pleased to report that our hedgehogs have found common ground and now live peacefully, eliminating such crashes in the future.

Dive into the updated world of our game and enjoy the new features!
Arhaekon - Predict Edumedia
Explorers of Arhaekon,

The update on the game is described below:


0.24 (Hotfix for 0.23 engine update) 0.24 Technical patch, (it doesn't impact gameplay). It fixes Engine update build errors which caused failure to load battles.

Stay tuned for more updates as we continue enhancing your gaming experience!







Feb 21, 2024
Balatro - LocalThunk
Hey everyone! I'll probably be pushing daily patches with bug fixes, UI tweaks, and small balance changes over the next week or two.

- Fixed bug where 'high score' text was behind some UI
- Fixed bug where future skip tag popups were behind some UI
- Fixed bug where Steam Cloud was not saving profile/save game data
- Fixed bug where Perkeo copying some tarot/spectral cards caused a crash (WoF and Ectoplasm)
- Fixed bug where erosion was unable to be eternal

Please report any bugs/issues over on the discord:
http://www.discord.gg/balatro
No More Room in Hell 2 - NMRiH Team
Hello Survivors.

Welcome to February’s Development Update! Back at HQ, we understand that you out there want us to dig into the guts of what we’re working on, share deeply what’s inside and upcoming, and spew out the facts. So of course we’ve been looking forward to this blog and what we can currently share about No More Room in Hell 2.

We’ve also adjusted the FAQ’s on our Steam game page and in our Discord so go check those out for current information about No More Room in Hell 2 and what to expect ahead of the Early Access Launch. In the meantime enjoy this look into No More Room in Hell 2 development, and we’ll see you in March.

We’re going through February swinging. As a survivor, hatchets are useful in many ways - chop wood, cut through brush to clear a path, or to shave off bark for kindling. It’s also handy for dealing with those zombies that are trying to take a chunk out of you and is a good weapon to keep around when you want to cut short any attacks, or undead attackers who try to make you lunch. Aim for the head, follow through, and keep a sharp lookout for more zombies in the area. We have our own hatchet, sharpened and ready to swing, rendered in beautiful detail thanks to UE5’s Nanite Technology. We got you.





We have what looks like a tough situation! Wonder what part of the map that’s going to be, and how we’ll see it in No More Room in Hell 2.



Concept Art like this is vital to capturing the story that a scene can tell and in giving direction to different design aspects in a game. What story do you think is being told - share with us in the comments!

No moody atmosphere and apocalyptic land would be complete without the sounds that dive deep into your heart to pull out the helplessness and hope that can exist within No More Room in Hell 2. Close your eyes, hit play, and let us know what comes to your mind with this audio!

February_2024_Blog_Hope.wav


Thank you for reading and we’ll see you in March with another Developer Blog.

Have a great day Survivors!
Feb 21, 2024
Sect And Monsters - hewei
1. Modify the display of some numerical values
Feb 21, 2024
Quiz Quest - Quizimojo
Our brave adventurers take their first steps into a larger world... (In other words, we try to flog the game to anyone who'll take it!!) Read the post here:

https://gamedev.net/blogs/entry/2277659-crossing-the-first-threshold-london-games-festival-2022/
FreshWomen - Season 1 - OppaiMan

Season 2 Episode 1 features Chloe.
Season 2 Episode 2 will feature Alyssa and Gabby.
Season 2 Episode 3 will feature Devilla and Susan.
Some girls won't be reachable because of the storyline.
Which of these women should have a sexual encounter with you in Season 2 Episode 4?


Comment now

Want to keep up with all the releases, news and updates?

Access now: http://oppai.me/YylC

Feb 21, 2024
Only Up: With Friends - Jayt
Hey players, we know you've been waiting long for the next content update and we apologize for the lack of communication.

This announcement is to let you know that season 3 is expected to release in early March featuring many critical bug and issue fixes along with new exciting content and features that will spice up and improve gameplay.

Thank you for your patience,

NoGlyph Games.
Forza Horizon 4 - T10Yaachts

Snow has fallen all over Britain – watch out for the ice – and don’t forget to dress your Horizon Superstar for the occasion. This week you can unlock the 2018 MINI John Cooper Works Countryman, the ideal vehicle to experience Horizon UK in the frosty weather, for 50% Completion on the Festival Playlist.

In addition, look out for the 2014 MINI X-Raid All4 Racing Countryman in The Trial and the 2018 MINI X-Raid John Cooper Works Buggy in the Winter Wonders Seasonal Championship.


These rewards and more are available in the Festival Playlist until Thursday, February 22. Head over the Forza Forums to find likeminded players to join your Convoy and beat The Trial together!

SERIES REWARDS:
  • 50% Completion – Horizon Backstage Pass
  • 80% Completion – 2011 Hot Wheels Bone Shaker
WINTER REWARDS:
  • 50% Completion – 2018 MINI John Cooper Works Countryman
  • 80% Completion – 1972 Land Rover Series III Forza Edition
Category
Event
Restriction
Reward
Photo Challenge
#LightUpMyLambo
Take a photo of any Lamborghini with the Lighthouse north of Bamburgh
Super Wheelspin
Weekly Forzathon
Mako Shark
1967 Chevrolet Corvette Stingray 427
100 Forzathon Points
The Trial
Unrelenting Force
Extreme Offroad – S1 900
2014 MINI X-Raid All4 Racing Countryman
Showcase Remix
Ride To Anywhere
1964 Austin FX4 Taxi
Super Wheelspin
Winter Games
Rail Yard
Classic Muscle – B 700
1970 Dodge Challenger R/T
PR Stunt
The Great Ridge Danger Sign
Anything Goes – S2 998
Super Wheelspin
PR Stunt
M68 Speed Trap
Anything Goes – S2 998
Super Wheelspin
PR Stunt
Johnston Terrace Speed Zone
Anything Goes – S2 998
Super Wheelspin
Seasonal Championship
Deutschland’s Finest
German Performance – S1 900
1970 Porsche 914/6
Seasonal Championship
Rally Rivals
Evo vs. Impreza Race Off – B 700
Best Mates Emote
Seasonal Championship
Winter Wonders
Offroad – A 800
2018 MINI X-Raid John Cooper Works Buggy
Monthly Rivals
Greendale Club Circuit
2017 VUHL 05RR
Festival Playlist Completion
Online Adventure
Series 71
Qualify for the Online Adventure Roster
Festival Playlist Completion
...