Fixed a bug where Gu Qingming's Xuan Yi Lian Ci couldn't hit nearby targets. Addressed an issue where poisoning with Gu Qingming's Xuan Guang Fen sometimes failed. Gu Qingming's talent for Sword Wind Step now reduces cooldown time, increases skill level, and adds more uses. Fixed a passive skill bug with Gu Qingming's automatic Lucky Point addition, resolving its ineffectiveness after level 2. Slightly increased the damage of Gu Qingming's Xuan Guang Zhan. Reduced the HP deduction of Xue Ming from 12.5% to 10%. II. Power, Attributes, and Inventory:
Rectified icons and descriptions of all late-game power buffs. Separated cooldown acceleration during battles from pre-battle cooldown reduction, fixing bugs related to cooldown reduction caused by skills like Gu Qingming's Concealed Shadow, Ghostly Echoes, Yuwen's Rapid Command, as well as Thunder Dragon's Roar, Hesperidium, and Fairy Bite Pact. Fixed anomalies in UITips, skill buttons, and actual character cooldown reduction. III. Scenes and Quests:
Adjusted monster positions and loot bag placements in Tian Shan Path. Refine layouts in the Sword Casting Cave level. Adjusted the positions of fire basin switches in Sandworm Cave, consolidating three switches into one. After killing Chi Yang in the Crimson Flame Cave, a portal to Mount Tianhuo will now open. Modified the rewards for the Blacksmith Tools quest, adding artifact rewards. Characters will now prioritize displaying death animations during cutscenes. IV. Art Related:
Adjusted lighting, fog effects, and post-effects contrast parameters in Tian Shan, Kunlun Mountain, East City Desert, Ghost Wilderness, Sandworm Cave, etc. Refined some scenes (such as Tian Shan and Kunlun Mountain series maps), replacing some low-poly models. When revealing the fog on the minimap, the range now matches the scene's field of view. Added a minimap, including adjustments to the display size of its markers. V. Optimization:
Modified the logic for selling items in the inventory, fixing issues where common and rare equipment couldn't be sold correctly. Optimized some action codes to prevent potential errors when NPCs and chests perform actions. Made some optimizations to the camera to improve efficiency. Slightly improved UI efficiency. Changed the image properties of the in-game mouse cursor icons.
The Assembly Shop is back in World of Tanks, Commanders!
From February 23, 2024 through February 26, 2024, you can build the Object 452K, a brand-new Tier X Soviet heavy tank. Only 80,000 of these exclusive vehicles will be up for assembly, and the initial 40,000 will come with the striking Designer 3D style, each with its own unique style number. Prepare to assemble an experimental heavy tank that boasts a formidable appearance and offers engaging gameplay!
The Assembly Shop: How it Works
Invest various game resources—blueprint fragments, Free XP, credits, gold, and bonds—to assemble the brand-new Object 452K. It’s up to you to decide how much of each resource to invest.
There will only be 80,000 tanks available for assembly. The first 40,000 players will receive not only the vehicle itself but also the spectacular Designer 3D style for it, which includes an individual style number. These individual numbers will be assigned to vehicles sequentially, from smallest to largest.
Once all 40,000 of the numbered styles and accompanying vehicles have been purchased, another 40,000 tanks will still be available for delivery. They will come in their standard configuration—without the 3D style and individual style number—and will be available for assembly until the end of the event or until they run out.
We are constantly reviewing the community feedback and niggles and we are pleased to present the first hotfix. The team are continually working hard on further improvements. lemansultimate.com/updates will be your source for the latest developments
Build number: 13519678
Addressed intermittent crash when driving over a rumble strip
Enabled the classic multi-view tool - this can be triggered by pressing "ctrl" + “shift” + "=" to configure multiple monitors
Improved a crash for some users when entering Multiplayer session after a Race Weekend session
Fixed an issue where the overlay initialises too early and causes hang at startup
Fixed an issue where the UI has input lag when in focus for some users
Added protection for invalid characters in controller files causing errors reading the file
Thrustmaster TX Racing Wheel: Enabled constant steering force
Fanatec CSL Elite - Fixed incorrect torque capability - Note - if you have modified your controller settings you will need to delete your current controls.json and direct input.json found in \LeMansUltimate\UserData\player\
Updated Gamepad and Keyboard default profiles
Note - if you have modified your controller settings you will need to delete your current controls.json and direct input.json found in \LeMansUltimate\UserData\player\
Fixed incorrect Force Feedback orientation on SimSteering, Simucube, SimXperience and VRS Directforce wheelbases
Reduced default head physics to 10% for first time users
Made some adjustments to default settings - Set default Post Effects to low for improved fps performance in game and menus - Set default rear view mirror settings to enable virtual mirror by default - Set default time scale to 1.0
Prevented online Special Events being updated with Daily Race registrations
Fixed being able to register with the wrong rank for Online
- Act 1 of the time skip preview now has a dialog with Frall in Aldlyn, which unlocks a new dungeon area. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen's bedroom in the castle of Aldlyn by selecting the "Time skip preview" option.] - In the dungeons are level 80 willowisp enemies of different elements. - Each time you enter the dungeon, there is also a chance for a special rose or rainbow willowisp to appear. They have a 100% chance to drop a special book that increases the level of a party member by +1, up to level 99. The normal wisps have a 20% chance to drop the same book. - These enemies and the new item are supposed to make getting to level 99 at this stage of the game easier and faster, as level 99 will be required for the class change of the party members. The class change will set them to level 100 and increase their personal max level to 200. - The boss battle is meant for high level parties with legendary raid quality equipment. - After the boss battle, you randomly get one of six mini-games or a bonus area. - The battle and mini-games give you points, which you can use to buy special items. - The auto-save system is disabled during the boss battle and mini-game phase, to prevent save scamming. - After the first victory against the boss in the new dungeon, an event will appear on the time-skip screen near the entrance of the dungeon. It contains events with Frall about how to use the emblems for the class change of each party member. - It's possible to craft both legendary armors Belduro (druid class) and Airini (sniper class) in the nature raid for Mirel now, after she improved to her new class. - A new full body CG was given to the icespirit Aura. It's just a temporary image, as a new CG is already planned, so that all spirits will have full body CGs of the same, new artstyle eventually. - Aura also received a temporary CG scene. Similar to the full body image, this CG will be remade later. That's why I didn't make any events for the scene yet, but you can watch the preview of the scene in the CG room, on the "non-human 3" page. The full event around the scene will get added once the new CGs for it are done. - The max values for stats (HP, ATK, and so on) were increased for all party members, to adjust them for the new max level 200. - Bookworm? quest bug fixed (Quest didn't finish when you didn't have enough money the first time) - The Christmas dungeon 2023 entry was fixed (allowed you to walk through walls in that area) - New full body CG and character sprite for Alexandra Uscyra, the female commander with red hair from Lualombo in Dorgania. It can be seen when you talk with her, or in the CG room on the page of Dorgania.
* A significant part of your paycheck will be deducted*** from this year's bonus**. ** Due to unforeseen market instability, the bonus multiplier will be 0x this quarter. *** Negative bonus imply you must pay the company back.
We hope you enjoy this thrilling new saga in the wonderfully non-discretionary universe of MarvInc. Make our stockholders proud!
Wow that is amazing and I'm ever grateful for being part of the Marv Family™...
...but wait, there is MORE??!!
Oh yes, my little puppa of the workforce. Not only we are releasing a new DLC for free*, but we are also announcing (and immediately releasing at the same time) our brand new NEXT GAME.
We hope all puzzle enjoyers will delight themselves with this new minimalistic adventure (which may or may not be part of the MarvInc universe****) that we put a lot of love and care in!
Buy it / Wishlist it / Critize it harshly but fairly / Tell your friends, and most of all, support us making more games FOR YOU.
Welcome to our Feature Preview series! These posts will showcase teasers of our upcoming content, both DLC and Free Updates. This is one of our many upcoming Feature Previews that we will be sharing over the coming weeks!
A very large part of the free update 1.02 is a complete overhaul of the wheel and suspension system in game! We have 3 main changes to show to you:
We have enhanced and modified wheel physics and tire traction to significantly reduce unrealistic wheel slippage when you come to a full stop on hills!
Camber tilt has been added to certain vehicles. Based on a vehicle's weight by cargo, the frame of the vehicle can compress down, increasing realism!
Suspension now has inertia, enhancing realism when wheels experience a sudden change in height. Additionally vehicles will drive over bumps more authentically!
Update 1.02 is in full active development and will arrive with the release of DLC Pack 1. You can find the work-in-progress patch notes for update 1.2 here: Trello Roadmap - 1.02 Changelog
Next we will be showcasing some brand new enhancements to vehicle lights!
Check out a video showcase of the highlighted features here:
Stay Tuned and see you on the road! Michael | Community Manager
The bail arm no longer closes automatically when using a lure or jighead spinning rig, which used to prevent players' bait from sinking.
Audio
We’ve fixed a bug with the boat engine audio that would cause it to play continuously in certain instances.
For some time now, there have also been online issues across platforms. We assure you all that we're working hard to understand the cause and swiftly solve this. We want to be transparent that it will take some more time to get these online features back to where they need to be, but we are working to get our servers running properly again as soon as possible.
There were urgent crashing issues for some saves after the last update. This patch should rectify that. We also include other fixes with this patch, Here are the notes:
Bugfixes:
Fix crashes if you place torches at your farm. This is the cause of crash experienced by some save files.
Fix Abandoned Villa collision issue.
Various typos fixes.
Fix player house interior tile system activated when loading saves from underwater barrack.
Remove founder hall coming soon message.
Fix floating lotus around deep forest blocker.
Fix tree planting only giving basic tools.
Fix shed décor mode causing crashes.
Fix crash if dialogue list of NPC is empty.
Fix Enchantment UI sometimes losing focus.
Fix caterpillar not included in Caterpillar Peyek ingredients.
Prevent General Store resupply cutscene being triggered in fall 14-28.
Fix double NPC when playing Don't Drop the Balloon mini-game.
Fix some Mark marriage dialogue missing.
Fix poisoned/rotten apple not changing in Apple Bobbing mini-game.
Fix move farm building cost 0 gold.
Improvements:
Sturdy Computer can now be placed indoors.
Update Trivia minigame text.
Remove some unused monsters from Bestiary journal.
Balancing:
Increase player cow speed in Cow Competition mini-game.