STALCRAFT: X - Gorodskovich


We will be performing server maintenance in the EU, NA and SEA regions on the following schedule:

[Scheduled date and time]

February 21, 2024
10:00 ~ 14:00 (CET)
AM 4:00 ~ AM 8:00 (EST)
PM 4:00 ~ PM 8:00 (GMT+8)

Schedules may change due to unexpected problems. The update makes minor changes to the game.
STALCRAFT servers will be unavailable during maintenance. We apologize for any inconvenience this may cause and we thank you in advance for your understanding and patience. If you have any questions, please visit our support website.

Regards,
EXBO team.
Heroes of the Seasons - Starmage
I have received some feedback that the enemy mobs were too tanky and tedious to finish back to back (Normal mode onwards), so this patch aims to fix that and make fighting the mobs smoother for the player for a more enjoyable experience.

Changelog (7.5):
- Enemy mobs from Normal mode onwards now have their Max HP reduced.
- Enemy mobs from Normal mode onwards now give increased EXP.
- Nuke consumable items such as Flare, Discharge, and Magnum Presents have increased base damage output by 50.
- Poison and Burn DOT states have increased damage per turn. Poison from 0.5 of INT to 1.2 of INT. Burn from 0.8 of INT to 1.8 of INT. Note: This applies to both players and enemies.

That would be all! Thank you so much! And please keep the feedback coming to help give players a better experience playing this game. ^^
Feb 20, 2024
Dead by Daylight - dance_BHVR

Important
Progress & save data information has been copied from the Live game to our PTB servers. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

Content
New Perk Type: Invocation
Invocations are a new type of Survivor Perk. Invocations require Survivors to activate a salt circle in the Basement; on activation, a penalty is paid in exchange for a large boost.

New Survivor - Sable Ward
Perks
Invocation: Weaving Spiders
  • When in the Basement near the circle, press the ability button 1 to begin the Invocation.
  • Invocations take 120/120/120 seconds. Other Survivors will see your aura during this and can join an ongoing interaction, increasing the speed by 50/50/50% each. If they have an Invocation Perk equipped, they increase it by 100/100/100% instead.
  • Once the Invocation is completed:
    • You become injured and Broken for the rest of the Trial.
    • All Generators instantly gain 9/12/15 charges.
    • Completing the Invocation disables that Perk for all Survivors.
Strength in Shadows
  • When in the basement, this Perk activates.
  • Unlocks the Strength in Shadows ability, which allows you to heal without a Med-Kit at 60/60/60% normal healing speed.
  • When you finish a heal in the basement, you see the Killer's aura for 6/8/10 seconds.
Wicked
  • NOTE: The PTB features an older version of the Perk which has since been replaced. The effects listed below are how the Perk functions on the PTB, but this effect will be changed before the update goes live.
  • This Perk starts with 1 Token, up to a maximum of 5/5/5 Tokens.
  • For each Token, you recover from Mangled 20/20/20% faster.
  • For each 15/15/15 seconds spent in the basement, gain 1 Token.
  • While affected by the Cursed Status Effect, you heal 8/9/10% faster.
New Killer - The Unknown
Killer Power
Press the Power button to charge UVX. Once ready, press the Attack button to launch UVX, a bouncing Projectile which creates a Blast Area upon impact. Survivors become Hindered if touched by UVX while airborne. Survivors touching the Blast Area become Weakened. Weakened Survivors lose health states if touched by Blast Area. Survivors lose Weakened by successfully Staring Down The Unknown.

Special Ability: Hallucinations

The Unknown will intermittently create Hallucinations. Hallucinations cannot be created while charging UVX, performing interactions, or in proximity to map objects like hooks. Whenever Survivors are touched by Blast Area or otherwise become Weakened, the next Hallucination's spawn time decreases by 10 seconds.

Special Ability: Teleport

The Unknown can teleport to Hallucinations, leaving behind a temporary Decoy. Survivors can remove Hallucinations from the Trial with the Dispel ability. Weakened Survivors take longer to Dispel. If Dispel is not completed, Survivors become Weakened and trigger Killer Instinct.

Perks

Unbound
  • This perk activates for 24/27/30 seconds after a Survivor becomes injured by any means.
  • After vaulting a window, you gain 5% Haste for 10 seconds. This effect cannot stack with itself.
Unforeseen
  • When you perform the Break action on a Generator, your Terror Radius transfers to the Generator for 22/26/30 seconds and its radius is set to 32/32/32 meters.
  • You gain Undetectable for that duration.
  • Then, this Perk goes on cool-down for 30/30/30 seconds.
Undone
  • When a Survivor misses a healing or repair Skill Check, gain 3 Tokens, up to a maximum of 18/24/30 Tokens.
  • When you perform the Break action on a Generator, if you have any Tokens, consume all of them. For each Token consumed, the Generator loses 1% total progress and then becomes blocked for 1 second.
  • Then, once the Generator is unblocked, it starts regressing.
  • This Perk goes on cooldown for 60 seconds.
New Map - Greenville Square
A new section of the Withered Isle opened up to the players. The Greenville Square is a very different environment from what was previously seen from that Realm. It features a brand new set of tiles, including a new main building, The Theater. Make sure to explore all its layers! Look out for the Statue where two familiar friends would meet up and leave their mark. What does it mean and where will it bring us next? No one ever came back to tell us.

Mangled Update
Mangled up until now has required Survivors to heal in order to remove the effect, while also slowing down healing speeds. To create more meaningful player choice, we'll be adding a timer to every source of Mangled in the game, allowing players to choose to heal through it, or wait it out.

Affected Perks
  • Blood Echo
  • Sloppy Butcher
  • Scourge Hook: Gift of Pain
Affected Add-Ons
  • Defaced Smiley Pin (Legion)
  • Diagnostic Tool (Singularity)
  • Rusted Spike (Deathslinger)
  • Begrimed Chains (Hillbilly)
  • Blind Warrior - White (Wraith)
  • Broken Hilt (Knight)
  • Fragile Wheeze (Nurse)
  • Grissly Chains (Cannibal)
  • Honey Locust Thorn (Deathslinger)
  • Cain's Helmet (Xenomorph)
  • Powdered Glass (Skull Merchant)
  • Rusted Jaws (Trapper)
  • Rusty Attachments (Pig)
  • Unity Blades (Pig)
  • Rusty Head (Huntress)
  • Sulphuric Acid Vial (Clown)
  • Thorny Nest (Artist)
  • Begrimed Head (Huntress)
  • Straight Razor (Good Guy)
  • Tilling Blade (Dredge)
  • Cat Block (Nightmare)
  • Z Block (Nightmare)
  • Crimson Ceremony Block (Executioner)
Killer Updates
The Blight
Add-Ons
  • Compound Thirty-Three:
    • Rush cannot be performed more than 3 times (was 2).
    • Increases Rush turn rate by 33%.
    • Increases Rush duration by 33%.
The Clown
Basekit
  • Increased Afterpiece Antidote duration to 6 seconds (was 5).
  • Decreased Afterpiece Antidote activation delay to 2 seconds (was 2.5).
  • Increased number of bottle to 6 (was 4).
  • Decreased the visual effect intensity when a Survivor is affected by the Afterpiece Tonic.
The Demogorgon
Basekit
  • Decreased Shred successful hit cooldown to 2.7 seconds (was 3).
  • Decreased Shred pallet break cooldown to 1.8 seconds (was 2).
Add-Ons
Black Heart:
  • Decreases Shred hit cooldown by 10% (was 15%).
Barb's Glasses:
  • Decreases Shred pallet break cooldown by 10% (was 15%).
The Doctor
Basekit
  • Increased Shock Therapy range to 12 meters (was 10.7).
  • Decrease Shock Therapy detonation delay to 0.8 seconds (was 1).
Add-Ons
"Discipline" - Class III:
  • Decreases the detonation delay of Shock Therapy by 15% (was 20%).
"Discipline" - Carter's Notes:
  • Decreases the detonation delay of Shock Therapy by 20% (was 30%).
The Hag
Basekit
  • Increased Phantasm Trap teleport range to 48 meters (was 40).
  • Decreased Phantasm Trap setting time to 0.9 seconds (was 1).
  • Increased triggered Phantasm Trap duration to 6 seconds (was 5).
  • Decreased Phantasm Trap trigger range to 2.7 meters (was 3).
  • Increased the time it takes to wipe away traps to 4 seconds (was 3.5).
Add-Ons
Bloodied Mud:
  • Decreases Phantasm Trap trigger range by 30% (was "Increases").
Bloodied Water:
  • Decreases Phantasm Trap trigger range by 20% (was "Increases").
Bog Water:
  • Decreases Phantasm Trap trigger range by 10% (was "Increases").
Cracked Turtle Egg:
  • Increases triggered Phantasm Trap duration by 20% (was 55%).
Cypress Necklet:
  • Increases Phantasm Trap setting speed by 15% (was 20%).
Dead Fly Mud:
  • Increases teleportation range by 10% (was 20%).
Dragonfly Wings:
  • Increases teleportation range by 12.5% (was 25%).
Dried Cicada:
  • Increases teleportation range by 15% (was 30%).
Half Eggshell:
  • Increases triggered Phantasm Trap duration by 15% ((was 45%).
Powdered Eggshell:
  • Increases triggered Phantasm Trap duration by 10% (was 25%).
Rope Necklet:
  • Increases Phantasm Trap setting speed by 10% (was 15%).
Swamp Orchid Necklet:
  • Increases Phantasm Trap setting speed by 20% (was 25%).
The Huntress
Basekit
  • Increased Hatchet count to 7 (was 5).
  • Increased The Huntress' movement speed while holding a Hatchet to 3.54 m/s (was 3.08).
  • Decreased The Huntress' Hatchet wind up speed to 0.9 seconds (was 1).
The Pig
Basekit
  • Increased Ambush attack duration to 2.3 seconds (was 2).
  • Decreased Ambush attack successful hit cooldown to 2.7 seconds (was 3).
  • Decreased Ambush attack miss cooldown to 1.5 seconds (was 2).
  • Increased The Pig's movement speed while crouched to 3.8 m/s (was 3.6).
  • Decreased the time it takes for The Pig to crouch to 1 second (was 1.3).
  • Increased the Reverse Bear Trap's timer to 180 seconds (was 150).
  • Removed The Pig's ability to see Jigsaw Boxes.
  • Increased the amount of Bloodpoints earned for Ambush Dash hits to 850 BP (was 500).
  • Increased the amount of Bloodpoints earned for setting a Reverse Bear Trap to 1000 BP (was 500).
Add-Ons
Combat Straps:
  • Increases crouching and uncrouching speed by 10% (was 30%).

Shattered Syringe:

  • Decreases Ambush attack miss cooldown by 10% (was 25%).
Workshop Grease:
  • Increases Ambush attack charge speed by 50%.
  • Decreases Ambush attack miss cooldown by 10% (was 25%).
Features
Copyrighted Music
A separate toggle has been added to the Audio section of the Settings menu to enable or disable copyrighted music. This setting is no longer bound to Anonymous Mode.

UX
Bloodweb Improvements
  • The auto-purchase center node gets unlocked for all Characters after at least one of them have been Prestiged.
  • Level up pop-ups can be skipped by pressing:
    • Controller's A button
    • Mouse's left button
    • Any keyboard key
  • Added loading wheel animation when data is being loaded.
Locked Outfit Discount Tag Removal
For outfits that cannot have its pieces purchased individually, a discount tag will no longer be shown for buying the entire set.

Bug Fixes
Audio
  • Certain Character sounds in menus should now correctly match changes incurred by the equipped customizations.
  • Fixed a missing voiceline between Ellen Ripley and Jonesy in the menus.
Bots
  • The Nemesis' Zombies no longer attempt to navigate towards vaults as they cannot vault.
  • Bots playing on The Underground Complex Map are better at avoiding dead-ends in certain tiles.
Characters
  • The Cenobite's camera no longer points upwards when hit by a Possessed Chain.
  • The Blight no longer has 3 Tokens when equipping both C33 and Iridescent Tag Add-Ons.
  • The Hillbilly’s Chainsaw no longer reappears late when dropping a carried Survivor after being Blinded or Stunned.
  • When crouched, The Pig no longer plays the wrong vaulting animation.
  • Downing a Survivor affected by the Afterpiece Antidote no longer fails to give progression to the Ailing Annihilator Archive Challenge.
  • The Singularity's Biopods can now properly lock on to Survivors when on a 21:9 aspect ratio and the 16:9 aspect ratio setting is set to ON.
  • The Knight's Guards now correctly detect Survivor loud noises.
  • The Hillbilly’s achievement The Grind now correctly counts Chainsaw hits.
  • Core Memory: Disturbing Notions: On the Ormond Map, Memory Shards may spawn in the ground and cannot be collected by the Survivor.
  • Globally, The Trapper’s Bear Traps will appear to be floating when placed near a Pallet.
  • Certain Killer Perks no longer provide progression to the Ailing Annihilator Archive Challenge without giving a Status Effect to the Survivors.
  • The Dredge's Abduction now counts correctly as downing for the Ailing Annihilator Challenge.
  • Hubris no longer enters cooldown after intentionally dropping a Survivor when they are past 75% wiggle progress.
  • Survivors can get stuck inside Lockers if they slowly enter the Locker or under poor networking conditions.
  • The Plot Twist Perk no longer activates the Dissolution Perk.
  • Survivors can no longer place traps on regressing Generators.
  • Survivors now correctly receive the Killer Stun scoring event when using Blast Mine.
  • M2 attacks are no longer considered basic attacks when Blinded.
  • The Blight's Rush action no longer fails to activate when a Trial lasts very long.
  • Killers no longer jump when the damage actions are cancelled.
  • The Thwack! Perk no longer fails to activate after destroying a breakable wall.
  • The Knight can no longer teleport by performing interactions from far away, using his power Guardia Compagnia.
Environment/Maps
  • Improved performance globally when decorations are used on Maps.
  • Fixed and issue for the bot navigation on the Combine Harvester.
  • Fixed an issue where the dark mist would not appear everywhere in the Greenville Square.
  • Fixed an issue in the Greenville Square where the Blight could not bounce off blockers.
  • Fixed an issue in RPD where the Xenomorph turrets could should through the walls.
UI
  • Fixed an issue where the active state of the tab in the player profile is not resetting properly.
  • Fixed an issue where the player profile is displayed on the offering screen.
  • Fixed not being able to open Options and Daily Rituals during the last 5 seconds before the Trial starts.
  • Fixed an issue where some player cards do not appear in the search results.
  • Fixed a potential crash in the main menu when entering Killer lobby on PS4/PS5.
Misc
  • Black bars no longer appear around the screen in menus and transitions, in resolutions other than 16:9.
Known Issues
  • The Withered Isle Offering will not bring players to the new map of the Greenville Square.
Feb 20, 2024
CLeM - Aeman
Hello, pretty people!

It’s been 2 weeks since CLeM has launched, and we couldn’t be happier. All the press reviews have been amazing so far, and the player feedback is extremely positive, with 96% of positive reviews on Steam!


For almost 3 years, we’ve put our hearts and souls into making this game and reading all your support and nice words, written or shared during live streams, makes everything worth it.

But kind words are not the only thing that you shared with us. Some of you sent some love our way in the shape of the nicest fan art pieces we could ever wish for. Here are some of them for everyone to enjoy.


1 and 7 by X (Twitter) user @sodajedie. 2 and 3 by Rench. 4, 5 and 6 by Ethan.

We’re also sending a lot of appreciation to everyone that recommended CLeM to their friends, family, and communities. All of you spreading the word and letting people know about the Psychotic Adventures helps us a lot. And for those that are still holding out, CLeM will be available on PlayStation and Xbox really soon!

We can only say THANK YOU (in capital letters, yes). Thank you for being here. We hope we have convinced you to stay by our side in the projects to come.

And speaking of things to come, we’ll have an AMA on Reddit’s r/NintendoSwitch this Thursday 22nd at 6pm CET to answer all your questions live! For those that don’t know, an AMA (Ask Me Anything) is a session on Reddit where you can ask us directly anything about CLeM, the development process, or anything else live. We’ll share the AMA link across all our social media channels and on our Discord when it starts.

That’s all for now and until next time!

Mariona, Jordi & Javi
Gilded Destiny - Aquila Interactive Community
Greetings Industrialists!

We are excited to announce that the Gilded Destiny Kickstarter is launching in two weeks on March 5, 2024 at 08:00 UTC! (That is 12:00am PST, 3:00am EST, 09:00 CET)

We are also excited to give you a sneak peak at the pricing of the base game and Collector's Edition version.




Finally, thank you to the many of you who are already signed up on our Kickstarter page! For those who are not following yet, head on over to the Gilded Destiny Kickstarter (link below) and click "Notify me on launch." If you do not already have a Kickstarter account, you will need to create one. Sign up and follow now so you can be one of the first to back our Kickstarter project when it launches.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

We decided to use Kickstarter as a way to build buzz for Gilded Destiny and provide a platform from which all of you, our community members, can get a heavy early discount on the game before release, get unique physical alt-history merch, commission exclusive portraits and music, and take part in the Alpha Build.

Head over to our Kickstarter Announcement page to view the Gilded Destiny merch and offers we plan to include in the pledge! And be sure to click "Notify me on Kickstarter" and register to be notified when the Kickstarter goes live!


Kickstarter Announcement Page:
https://aquilainteractive.io/gildeddestiny/


Kickstarter YouTube Gameplay Trailer:
Three Kingdoms: Innovatory - kampfar
2024年2月20日版本更新说明
各位明公,我们刚刚将游戏更新到V0.5.21版本,更新内容如下

创造模块
●修复了编辑历史武将会改变战场模型的错误

武将模块
●修复了曹丕特性错误的问题
●修复了严政特性名错误的问题
●修复了特性人脉/举贤/论客/缔盟特性效果未显示的问题
●修复了麴义战法参数错误的问题
●修复了司马懿头像美术资源错误的问题

剧本模式
●修复了【反董联盟】剧本中武将黄祖、蒯良、张羡属地不对的问题
●修复了【官渡之战】剧本中武将许褚、徐晃属地不对的问题
●【反董联盟】剧本中新增相关新武将配置
●【反董联盟】剧本中董卓势力新增扶风、安定、新平三郡
●调整了新增200武将的个人能力/相性相关值

功能模块
●优化了刺杀敌将的操作流程
●登庸人才/离间可以显示派遣人数了
●统一了显示派遣武将的特性面板
●武将库分离了武将关系显示夜间
●任免太守/县令派遣界面增加显示武将当前职务

战斗模块
●修复了战斗内某些音效无法被切换关闭的问题
●修复了兵种横江射手攻击距离加成无效问题

优化和修复
●修复了都城武将数量显示未刷新的问题
●优化了释放俘虏的反馈台词
●优化了倒戈行为的反馈台词
●优化了俘虏越狱的算法,会增加越狱难度

官方QQ1群:767611702
官方QQ2群:721773813
官方QQ3群:853272195
创造三国志工作室
The Political Machine 2020 - Yarlen
  • Launcher update: Added support for The Political Machine 2024.
Feb 20, 2024
AI War 2 - x-4000 (Chris McElligott Park)
New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion_Part_II#5.587_Deguardianing

This is a small one that is basically a dewormer but for giant guardian spacecraft. A fix in the prior build to a 5-year-old bug caused massive shifts in balance that were unintended. Fixes are nice, but giant shifts in balance are not; aside from opening the floodgates to too many guardians, the game balance was just as desired without the fix, so we simply reverted it. In some respects not my preferred solution, but at the same time with a game this complex, we would have been chasing unintended consequences to AI types for months. So in this case, a particular bug which is bad math is actually working as intended. Hmm.

There are also a few tweaks to the Sidekicks mod.

Enjoy!

Heart of the Machine private testing will resume sometime in March! https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ Feel free to go to our discord https://discord.gg/arcengames and post here: https://discordapp.com/channels/240637654717300736/1086679572373848244 if you're interested in being a part of one of the phases of testing in the future. There is now a direct signup form here: https://forms.gle/sYj9hH3Bh2TJ2Hbx5
Morels: The Hunt - Abrams Studios
We are excited to announce Morels: The Hunt 2 will be released on Steam on April 17th of this year. Check out the new gameplay trailer below. Don't forget to follow the Steam Store Page for the game and wishlist the game.




https://store.steampowered.com/app/2686250/Morels_The_Hunt_2/

We have also added new screenshots to the game's store page.

Thank you for all the support!

-The Abrams Studios Team
Feb 20, 2024
Sneak Out - FrozenYetiGames
Fixed these bugs:
  • Distractible objects thrown outside could cause dog to walk into walls
  • Sometimes couldn't interact/go through with window after destroying
  • Tutorial prompts could overlay and show on top of each other sometimes
  • When pickup golden key before finish falling off parent, would stay bright color + would allow to pickup anywhere
  • Another bug when picking up objects and finding them in searchable objects
  • Fixed a couple bugs in the demo version too
Also Sneak Out is available on Mac now :)
...