Today Glad Valakas turned 54 years old, in honor of this an update was made:
Game processes have been optimized
Improved visual effects
Sprites of trees and bakeries have been redrawn
Minor bugs fixed
Improved some sound effects
Thank you to everyone who plays and supports this horror story, surprisingly there are those repulsed people who played for more than 50 hours, my respect! I hope it will reach new levels.
“It doesn’t matter how, it doesn’t matter where, the main thing is together”
Attention gamers and Endure or Perish Fans! A new level update is on the horizon. We are working on the final touches of the next major update to Endure or Perish. This update will include some QOL updates, but the main focus of this update will be a new and improved map.
A few things to look forward to on this new map are as follows:
The new map is twice as big as the old map
The new map will have biomes were certain resources can be found and gathered.
More and larger POI's to explore with more loot to gather
Hidden Aircraft crash sites that offer more loot to find.
As stated above we are in the final stages of developments, we are currently running the level through extensive tests finding as many bugs as we can find to ensure an enjoyable first time experience for gamers.
As always we appreciate our fans and if you have a great idea for a feature you would love to see included in the game please reach out to us either by email info@ascentgamingstudios.com or click here and submitting a feature request.
A few Screenshots of what to expect from this upcoming update
If you have any questions or concerns, we ask that, rather than leaving an inaccurate review with baseless accusations that doesn't do the gaming community any help, please reach out to us at the same email, we are happy to answer any questions, or discuss any concerns any of our fans my have regarding Endure or Perish and we strive to respond to any inquiries within 24 hours.
As always we thank our fans for their support, and we'll keep you up to date on when the new update will go live.
A new patch is now available on the Evrima Public Branch. Thank you to all the active participants that helped us fine-tune this release via the hordetesting branch. Please note; You may need to restart your Steam client if the download is not immediately available.
All community servers must wipe their migration save data to be compatible with the latest version.
Changelog 0.13.42.18
Additions
Added new diet tiers and adjusted existing diet bonuses
Replaced northern plains spawn with northern jungle spawn
Enhancements
Growth, stamina, hunger, and thirst have appropriate values for the scale of Gateway
Added goat to ceratosaurus diet
Adjusted stamina regeneration thresholds
Altered growth patterns of dinosaurs to grow faster through juveniles stages and slower at subadult stages
Slightly reduced the timer to auto swap migration zones if there isn't enough players to eat the food there
Hatchlings inherit parent skin colors once again
Adjustments to post-processing effects on angled water sources.
Increased herrerasaurus' drop attack damage and bleed
Herrerasaurus no longer falls over if it lands a successful drop attack from a bone breaking height
General pounce and ram mechanic improvements
Increased troodon durability
Increased dilophosaurus swim speed
Adjusted all basic attack cooldowns
Allowed admins in spectator mode to see all ingame chat messages
Slightly increased food and nutrient amount from schooling fish
Reduced waterfall sound concurrency
Various server performance improvements
Bug fixes
Fixed a issue that was inverting the stamina costs of pteranodon take-off
Fixed herrerasaurus drop attacks locking herrerasaurus in place
Fixed ceratosaurus not receiving nutrients from bones
Fixed quicklog failures
Fixed herrerasaurus knocking each other out of a latch when climbing
Fixed a couple of rare server crashes
Fixed players being randomly kicked from servers
Fixed several faults that resulted in player kicks
Fixed replay feature sometimes displaying only a black screen
Fixed various audio cues not ending properly
Fixed additional saving issues
Fixed persistent fog lighting issue
Fixed skin creator lighting
Fixed additional server side issues
Fixed character display in server list showing incorrect growth
We hereby inform you of the return of the event ‘Legendary Magic Stone Challenge Event’.
Do not miss out this great opportunity to obtain a Legendary Magic Stone from February 26th (Mon), 2024, 00:00 (UTC+8) to February 28th, 2024 (Wed), 23:59 (UTC+8)!
Please refer to the information below for further details.
If you are a Dragonian who is willing to challenge this great opportunity, do follow the guideline below to summon Magic Stone through the firecracker-shaped tab > Event Summon! You will certainly get Legendary Magic Stone upon accumulating 300 points in the Event incense burner!
■ Period - February 26th (Mon), 2024, 00:00 (UTC+8) to February 28th, 2024 (Wed), 23:59 (UTC+8)
■ Participation 1. click the event menu (Firecracker-shaped icon at the top left) after logging in. 2. Challenge for Summon on Event Summon > Legendary Magic Stone Challenge Event tab
-110 Summons per day (counted as 10 times if summoned through 10+1) as a maximum, 330 Summons (Total 30 times if proceeding with 10+1 summons) will be available in total (1 Free Summon will not be included in the daily Summon count.)
-Daily count will be reset at 00:00 every day. -Daily Free Summon will be provided 3 times (in total) during the event period.
3. Obtainable items from the Summon will be as follows: - Legendary Magic Stone Box - Epic Magic Stone Box - Epic Sealed Magic Stone Box - Rare Magic Stone Box - Rare Sealed Magic Stone Box
■ Cautions -You can certainly obtain Legendary Magic Stone/Spirit Treasure by accumulating 300 points in the Event incense burner if you failed to summon Legendary grade items. -Accumulation will be counted for the Event Summon tab and will be increased per 1 point when summoning items graded below Legendary. -Upon accumulating 300 points, touch(Click) the Event incense burner to obtain Legendary Magic Stone after deducting all accumulated points. -The Event incense burner will not be affected by the point obtained from Combine Failure through Craft > Combine > Magic Stone. -Event incense burner point will not be accumulated after summoning the Legendary Magic Stone box. -Event incense burner point will not be accumulated for Free Summon. -Accumulated Event Incense burner points will be deleted after the event gets finished. (No effect on general Mystic Incense burner point) -Please be notified that all Event Incense burner points accumulated from previous Legendary Magic Stone Challenge events have been reset when newly begun.
We’re excited to share the details of the update scheduled for Tuesday, February 20th, 2024.
[Main Updates]
◈In-Game Updates◈ 1. ‘2024 Lunar Feast Celebration II: Blue Dragon's Gift Box’ Events - ‘Happy 7-Day Check-in II’ Event - ‘Blue Dragon's Gift Box’ Event
2. Legendary Magic Stone Challenge Event - The Legendary Magic Stone Challenge Event is back with more chances to obtain the elusive Legendary Magic Stone!
3. New Party Leader Spirit ‘Little Rock Dragon Rocki’ - Defend your party with the newest Party Leader Spirit, 'Little Rock Dragon Rocki', a spunky protector with a heart full of courage!
[February 20th Patch Note Details]
◈In-Game Updates◈
■ Events ● ‘Lunar Feast Celebration II: Blue Dragon's Gift Box’ Events! ▶ ‘Happy 7-Day Check-in II’ Event - Event Period: February 20th, 2024 Update ~ March 4th, 2024, 23:59 (UTC+8) - Obtain up to 7 special items for logging in daily during the event period. - Event rewards can be claimed from the fire-cracker shaped icon located on the left side of your screen in-game.
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Epic Constitution Enhancement Box x2
Magic Square Ticket x3
Epic Promotion Material Box x2
Secret Peak Ticket x3
Legendary Constitution Enhancement Box x1
Raid Support Box x1
Legendary Promotion Material Box x1
※ All items claimed from this event cannot be traded. ※ Dragonians must manually claim their daily check-in rewards from the event page each day. ※ Please refer to [[url=https://forum.mir4global.com/post/1549]Notice - Happy 7-Day Check-in II Event[/url]] for further details.
▶ ‘Blue Dragon's Gift Box’ Event - Event Period: February 20th, 2024 Update ~ March 4th, 2024, 23:59 (UTC +8) - ‘Blue Dragon's Gift Box’ Drop End Date: March 4th, 2024, 23:59 (UTC+8) - During the event period, you can hunt monsters in the Field or Portal to obtain up to 50 ‘Blue Dragon’s Gift Box’ items per day (you cannot obtain - You can use the obtained 'Blue Dragon's Gift Box' items to obtain various rewards. - ‘Blue Dragon's Gift Box’ Drop End Date: March 4th, 2024, 23:59 (UTC+8)
※ All items claimed from this event cannot be traded. ※ Please refer to [Notice - Blue Dragon's Gift Box] for more details.
▶ Legendary Magic Stone Challenge Event - Event Period: February 26th, 2024, 00:00 (UTC+8) ~ February 28th, 2024, 23:59 (UTC+8)
▶ Event Details: - You can participate in the event by tapping the firecracker-shaped icon found in the top left corner in-game (Legendary Magic Stone Challenge Event tab). - The maximum limit for Event Summons per day is 110 Summons (10+1 Summon x10) and the total limit for the entire event period is 330 Summons (excluding the 1 free daily summon). - The daily summon count resets at 00:00 (UTC+8).
■ Spirits ● Legendary Earth Party Leader Spirit ‘Little Rock Dragon Rocki’ - Passive Bonus Once Summoned: CRIT EVA 60
Skill
Skill Effect
Warm Rock Spirit
Increases Max HP by 2800, Max MP by 800, PHYS DEF by 100, and CRIT by 80.
Growing Dragon's Jump
Increases All ATK DMG Boost by 8%, Knockdown Success Boost by 20%, Knockdown RES Boost by 25%, and Hunting EXP Gain by 20%.
Treasure Seeker
Increases Item Drop Chance by 10%, Lucky Drop Chance by 10% and speeds up Mining Time by 10%.
Friend of Earth
After defeating an enemy, increases PHYS DEF by 20 and Spell DEF by 20 for 30 seconds (max 10 stacks). Cooldown: 1 second.
[Party Leader] Little Rock's Protection
Upon attacking, grants a Shield that absorbs damage equal to 5% of Max HP to party members for 15 seconds. Cooldown: 60 seconds.
■ Shop ● Legendary Spirit Special Summon - Legendary Party Leader Spirit ‘Little Rock Dragon Rocki’ Special Summon begins! - Special Summon Period: February 20th, 2024 Update ~ March 19th, 2024 Update
■ Transference Equipment ● Transference Equipment Achievement Improvements - Transference Equipment Achievements have been improved to be repeatable.
■ In-Game Bug Fixes & Gameplay Improvements 1. Fixed an issue with abnormal spawn locations for specific monsters. 2. Fixed an issue where certain hotkeys couldn’t be used in specific situations. 3. Fixed various in-game typos.
First, I want to let you all know that the update for the love route is coming soon, however, not at the planned late February release. It'll have to sadly wait until March.
I haven't had any issues with progress other than a few blue screens of death that scared me that past 2 days, but all is well now! I honestly just ended up going with my gut and making the update a lot larger. It went from being a decent sized release, to a major release in my eyes as this next release is intended to fully open two main routes in the Love Route. One will be optional, the other will be the typical one. And no, it will not contain NTR or any of the such. Rather, some content not everyone is into... But it had to be a done in my opinion as it is how I always saw my original story unfolding.
As you all know, I have listened to your feedback and began implementing even high quality renders, longer animation loops, more animation angles, and so on. I can't wait to see what everyone thinks of the new content, I know so many of you are dying to play the love route!
I wanted to originally release the update with a discount this month, but decided even without the update, many have been messaging me through discord and other means waiting for a sale, so here it is for those Wishlisters who have been patiently waiting! I promise the new content will be worth the wait :)
- Merchant not opening trade menu is fixed - Improved Server Performance - Reduced SMG vertical Recoil - Some Armors have increased durability - Player Crouch is now Client sided
It’s been just over a month since we released V1.0 of Sandbox Skyline and we are happy to have gotten lots of feedback since then.
Version 1.1 contains a lot of these suggestions, mainly quality of life fixes and adjustments to levels. For the patch we are also offering the game at 20% off :)
Thanks for your support and feedback we are happy to have Sandbox Skyline out in the world and looking forward to seeing how it develops in the upcoming months.
We are excited to announce that with the latest release of Steam Audio, the complete source code of the Steam Audio SDK is now available as open source. With this release, our goal is to provide more control to developers, which will lead to better experiences for their users, and hopefully valuable contributions back to the wider community of developers using Steam Audio.
This comes after receiving a lot of valuable feedback and contributions from the community to the plugins already available as open source (Unity, Unreal, and FMOD Studio), and we want to bring those same benefits to the core SDK. This will allow developers to tailor the SDK to their needs, and deliver improved experiences to everyone using the technology. We will also continue our ongoing work on Steam Audio, including the release of bug fixes and new features.
The choice of what features we work on is often driven by the needs of internal projects. For instance, during the development of Half-Life: Alyx, we spent a lot of time working on our hybrid reverb and pathing features, which we later released as part of Steam Audio 4.0.0. These priorities might not always align with partner priorities, so we want to remove roadblocks that prevent partners from implementing spatial audio features that require access to the core Steam Audio SDK. As an example, we may be working on fixing a performance issue in Steam Audio affecting an internal project, but a partner may need Steam Audio ported to a console platform. Making the entire SDK available as open source allows partners to manage the port themselves, and optimize it for their needs, while also allowing them to contribute their changes back if desired.