In the Plinko 11.0.1 update, you can now experience the thrill of playing Plinko on an electronic machine in stunning 3D!
The new mode offers enhanced features and visual effects that bring the game to life in a whole new dimension.
Watch as the colorful chips bounce and slide through an intricately designed 3D pegboard, creating an immersive and exciting gaming experience.
Get ready to enjoy Plinko like never before with this latest update!
Whats New ? In the latest update, Plinko introduces an all-new 3D Arcade Machine mode, where players can enjoy the classic game in a whole new dimension. The update also includes the addition of gems and a store, allowing players to change their arcade machines. With this exciting new mode and the ability to customize your gaming experience, the Plinko 11.0.1 update brings new and dynamic features to the game!
Building on our recent Major Update, we're thrilled to announce the latest additions to Super vs. World! Introducing the new Ninja characters, bringing a stealthy and dynamic look. But that's not all – get ready for an epic twist with our newly added fire and ice weapons! 🔥❄️ Engulf your enemies in blazing flames or trap them in blocks of solid ice. Be warned, the battle heats up as these elemental powers can spread back to you, adding a whole new layer of strategy and excitement. Prepare for intense battles and unforgettable moments. Dive into the fiery and frosty action!
Hello! The main fix here is fixing Achievements BUT this also comes with a couple of fixes -Detritus 8's logs cleaned up -Costumes now refer to a character's class rather than name. This is not to spoil things -Basic Spells do +100 damage up from +64
That's all for today! Apologies for the achievement bug but things should be working now. Until next time!
WTC : Love's Labour's Lost - Triority Interactive Novels
Stability should be back to normal now. Whilst a few errors may be remaining from removing some variables, the game should run from start to finish properly.
Sneak Peek of new starting area is now live for everyone already in the playtest! Quests and NPCs are still being developed. Next public playtest version to be released March 1.
The Tower Update is here! This update is our largest yet, bringing an entirely new game mode, a new Manacast ability, overleveling, new localization, and more!
THE TOWER
The Tower is a brand-new game mode. Ascend a nearly endless tower, fighting a wide variety of new bosses and enemies.
40+ new enemies and bosses.
More variety in each run with procedurally generated battles.
Unlock new floors by completing a run.
Dev note: I've had a ton of fun making this mode. I wanted to add a mode with more of an "arcade feel", where you can test the limits of what's possible - both for your party and the enemy. The Tower adds a lot more variety in the enemies that you'll encounter, and the rooms that you'll find. But be warned - the top floors are exceptionally difficult!
MANACAST
This update adds a brand-new keyword: Manacast. Characters with this keyword can trigger an ability a limited number of times during a battle.
The following characters have been updated to use Manacast:
Taz'Gyn, of the Old Moon. Manacast 2: Summon an enemy Lesser Void Wisp. Inexhaustible.
Cleric of the Dark. When this character kills an enemy gain Shield. Manacast 1: Gain Shield.
Druid. Manacast 1: Summon a Dove / Raven / Wolf twice.
Elemancer. When an allied elemental is summoned gain +1 Attack. Manacast 1 / 2: Summon a Lightning Wisp.
Flame Adept. Also damages enemies in the same column. Manacast 1 / 2 / 3: Attack.
Steel Summoner. Manacast 1: Summon a Lesser / Normal / Greater Metal Wisp.
Venin Witch. Deals double damage to Poisoned characters. Manacast 1 / 2: Summon a Poisonous Slime.
Xerxis. Poisonous. Manacast 1 / 2: Summon a Poison Scale.
Dev note: Manacast was added to help mitigate some of the frustration with summon builds, giving you more control over when summons appear. However, Manacast also opens up additional interesting character designs!
Overleveling
Characters can now level up endlessly! At level 4 and above, they'll gain a specific bonus - either increasing their health, damage, mana, or the strength of their ability. You can see "overlevel bonuses" in the Book of Champions.
BALANCE UPDATES
This update brings a significant balance overhaul - buffing a number of characters and artifacts. The following characters have been buffed:
Armored Knight. Now has 6/9/12 health, and 1 attack.
Ayma, Lightning Caller. Increased stats to 9 health, 3 attack.
Cultist. Increased attack to 2
Brewmaster. Now has 1 attack, 4/6/8 health, and "Counter: Restore 2 health to a damaged non-heroic ally."
Butcher. Is now inexhaustible.
Cleric of the Rose. Now has 1 attack, 3/4/5 health, and "Hope: Deal 1/2/3 damage to the nearest enemy in this lane."
Cleric of the Path. Now has 2 attack, and "Follow Up: Restore 1/2/3 health to a damaged non-heroic ally."
Druid. Now has 3 attack at level 3. Additionally, now uses Manacast.
Haruspex. Now has "Doom: Deal 2/3/4 damage to a random enemy."
Nyx, of the Old Moon. Increased attack to 4.
Royal Guard. Now has 1/2/3 attack.
Steel Summoner. Can attack from anywhere. Lesser / Normal / Greater Metal Wisps have 1 attack, but give +1/2/3 Armor.
Venin Drinker. Increase health to 5/7/9.
Xerxis. Increased health to 5/7. Additionally, now uses Manacast.
Ven, the Eldest. Now has 12 health, and "When a poisoned character dies, gain +1 Attack and restore 2 health."
The following artifacts have been buffed:
Blood Hex - After the first and second round, summon an enemy Blood Shade.
Essence Distiller - After the first round, summon an enemy Void Wisp. (Was previously a lesser void wisp.)
Pure Venin. Enemies take +2 damage from poison.
Staff of the Flame. Battle Start: Deal 8 damage to a random enemy.
Staff of the Sky. Battle Start: Give all allies +1 Power.
Staff of the Void. Round End: Deal 1 damage to the lowest health enemy. (Previously was any random enemy.)
The Arbiter's Cloak. Allies gain +3 speed. (Previously was elves and elementals only.)
LOCALIZATION
This update includes French and Spanish (Latin America) localization! A special thanks to Francisco Rodríguez, Milagros Saulo, Gino Ariel Orsini, and Abril Santillán for their help with Spanish localization. (And thanks for your patience with this update!)
Want to help improve the localization for this update? Check out our Localizor page.
OTHER UPDATES
New artifact. Holy Blade. Your hero has "Hope: Gain +1 Power."
New artifact. Manastone. Manacast characters have +1 Mana.
New artifact. Manablade. When a character manacasts, your hero gains +1 Attack.
Custom run settings are now saved.
Custom runs let you choose your starting "bonus" character.
BUG FIXES
Death's Grace now works correctly with characters that have armor.
Winning a run on a lower difficulty no longer replaces medals in the Book of Champions that were awarded for completing a higher difficulty.
Fixed several German translation errors.
Do you have thoughts for what you'd like to see in-game? Let us know on our forums!
-Fixed a bug where Mousey's rotation would act weirdly when starting to move -Added a new hotkey to place a fly-by camera to the player camera position (Shift+F4) -Added level editor beginner achievement (unlocks pipe wrench) -Removed player hip gear loading in to the level editor -Fixed clown enemy destroy sfx not being on the master audio track -Added a few decorative objects (rock, crystals (3 colors)) -Made minor changes to the lava shader
We are aware that currently in version 1.0 of Obscuria there are a few bugs, such as: Not being able to apply changes to the menu, not dying in a specific part of the game and finally an error with the save system that makes music play when do not touch. In addition, we want to improve the performance of the game to make it more accessible to everyone. In a few days we will make a patch to fix things and improve things in the game.