EOS RAGNAROK - onimaru0313
💌 Surprise, surprise! 🦙💕

Guess what? We are spreading some extra love this Valentine's season with a delightful surprise

—FREE Valentine's Llama coupons for all Soulkeepers 🎉

But here is the catch: these adorable llama coupons will not stick around for long!

They are as fleeting as a heartbeat, expiring at 2024/02/16 AM 00:00.

So, if you want to add a sprinkle of llama love to your Valentine's celebrations, you better hurry!

Let's make this Valentine's Day unforgettable with a dash of llama magic! 💖

Coupon Code: K4kyIqR2CG4L
Feb 14, 2024
Hi Eggplant:The Birth of Sprites - liangxiegame
* fix some bugs
* optimise random seed
Feb 14, 2024
EOS RAGNAROK - onimaru0313
Hello Soulkeepers!

We would like to inform you about the maintenance schedule as follows.

2024.02.15(THU) AM 02:00 CET

The main highlights includes:

1) 2024 Valentine Event + Pink Lama
2) Snow Queen Shelios and Moon Queen Luna Returns.
3) Luna New Year Special Coupon and Server Buff

Please check for more details after maintenance.

https://eos.papayaplay.com/eos.do > News

See you in Friggard!
The Dragonhood - Scrambled Games
Yesterday I finally received my new Steam Capsule art with 16 different resolutions and layouts to use for Steam store and library assets. That being said, the store page now has a look I'm proud of.

The perspective is specific for several reasons. First of all, the center of the art is the egg, which is an important point with bright and eye-catching colors. The player will have to deal with many eggs to hatch dragons, so I consider it as important as the dragon itself.
The second thing we usually notice is coins falling towards us from a chest carried by the dragon, which emphasizes the plundering aspect of the game. They have something about them that breaks the colors of the work and attracts attention.
Then we see a either dragon or a logo. The game is about dragons, so of course the steam capsule had to contain one with battle scars!
The rest of the graphics constitute the background, which consists of several important aspects. The rock in the middle under the egg is primarily a background on which the logo is clearly visible, while those on the sides simply complement the sides of the graphic and the perspective itself. The sky has colors that imitate the sunset, but also reflect the mood of the game. Dragon shadows indicate that a player may have multiple dragons under his command. Rays of light highlight important elements of the capsule, emphasizing the perspective. The particles are for show ːsteammockingː

Overall, the perspective together with the falling coins makes this capsule very unique, eye-catching and encourages a potential player to click and checkout while browsing the store. I hope so ːsteamhappyː

An artist:
https://www.artstation.com/luanmaximino

Art creation process:







Feb 14, 2024
Idle Spiral - idle.system.company
- Fixed an issue where the Auto Upgrade feature in Theory only consumed the cost for one level.
- Fixed an issue where the cost was not updating in the Auto Upgrade feature in Theory.
Forest Farm - Tonic Games
Hey everyone, good news! I've finally updated the game with a massive localisation update. This will mean the following languages are now supported:
- Chinese Traditional
- Chinest Simplified
- French
- German
- Italian
- Japanese
- Korean
- Portuguese
- Spanish

Also a variety of fixes have been made over the last 6 months that should improve the game overall.

Please let me know if you experience any issues and thanks for hanging in there!
Pixel Starships - toma
Hi Captains!

Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.

V0.998.14 Changelogs:

  • Added a short delay to Federation Super Laser Volley
  • Launch Pad Max Power/HP reduced to 2
  • Launch Pad Room Reload Time reduced to 7 seconds
  • Launch Pad Fighter Attack Reload Time reduced to 3 seconds
  • Ion Cannon Max Power reduced to 5
  • Ion Cannon Volleys reduced by 2-3
  • Ground Battle Crew auto-fills using previous selection
  • Ground Battle Auto-Battle Attacks now target lowest HP enemy
  • Urgent Repair Ability now applies to all Party members in Ground Battles
  • Firewalk Ability can now be toggled during Ground Battles
  • Constellation Collection Bonus will now only activate when Crew is Idle as intended

  • Room Skin Switching is now instant
  • Room Skin Info panel now displays required Skin Set
  • Implemented Battle Speed toggle for Ground Battles
  • Client will no longer go into Sleep Mode while in Battle or Matchmaking
  • Disconnect Panel Escape Key Shortcut changed to Enter Key

  • Fixed a bug causing Item Info for Market to display “Get Premium” instead of “Buy Item”
  • Fixed a bug causing iOS application to crash during shutdown
  • Fixed a bug preventing Research Data from being retained when switching Accounts
  • Fixed a bug causing incorrect Public Chat ordering on game start
  • Fixed a bug causing incorrect sprite display for Craft Skin Missile Ammo
  • Fixed a bug causing incorrect animation display when Fast-forwarding a Battle Replay
  • Fixed a bug causing incorrect display of Fleet Council Crew Ability Icons
  • Fixed a bug causing XP Items from updating Crew UI on Use
  • Fixed a bug causing Auto-Battle toggle allowing Crews to breach Attack limits
  • Fixed a bug causing Ground Battles to become unresponsive when using Fire Walk
  • Fixed a bug preventing selection on a Target Room while selecting certain Weapon Rooms
  • Fixed a bug preventing Skins requiring an item from being Usable despite meeting requirements
  • Fixed a bug preventing Crews from being Drag-controlled when on Enemy Ship
  • Fixed a bug preventing Purchases on Browser version
  • Fixed a bug preventing Shield Skins from being displayed when using multiple Shield Skins


Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

TROUBLESHOOTER: Abandoned Children - Dandylion
Hello everyone, this is the Troubleshooter development team.

We are going to have a maintenance for server stabilization and bugs fix.

The maintenance time is as follows:
  • Daylight saving time is not applied.
  • Date: February 26th, 2024
  • Monday 09:00 ~ 11:00 CET
  • Monday 17:00 ~ 19:00 JST
  • Monday 00:00 ~ 02:00 PST
  • Monday 08:00 ~ 10:00 UTC

We will continue to do our best to ensure that you can use Troubleshooter more stably and enjoyably.

Thank you.
World League Baseball - WLB_HGN
An unscheduled maintenance will soon take place in order to make improvements to the game.

Please refer to the following details for more information.

▶ Maintenance Schedule
- Date: Feb. 15 05:00 am ~ 08:00 am (UTC)

Please rest assured we're working to resolve the problem as soon as possible.
We sincerely apologize for the inconvenience.
Thanks for your understanding!

Thank you.
Saleblazers - e Zinc
Intel Iris Xe GPU Red Screen Fix
If you've experienced a red and white screen on an Intel Xe chip, this should now be fixed.

If you're curious, it's just because our auto exposure render feature had an incompatible fragment shader that didn't run on the Intel Xe GPU.

We bought an Intel i7-1255U 1.7GHz + Intel® Iris® Xe Graphics laptop to track down this tricky bug. Our laptop manages around 60-70FPS in the starting area in Potato mode free of any red screen issues!

We've also added a few more options to the graphics setting (post process and auto exposure) which should give even more FPS for any low end gamers out there!

➡️ Changes
  • Updated several footstep FX for better immersion
  • Sleeping now clears and refreshes spawned enemies
  • Changed Kazai Village area with some new runes and paths
  • Removed fences from the ranch for upcoming night gameplay balance
  • Updated Ambient Occlusion technique to improve visuals

⚙️ Optimizations
  • Added auto exposure graphics setting to turn it off for Potato mode
  • Added post processing graphics setting to turn it off for Potato mode

🛠️ General Fixes
  • Fixed red and white screens on Intel Xe chips due to incompatible fragment auto exposure shader
  • Fixed employees not working when away sometimes
  • Fixed floating rock in Kazai Village
  • Fixed bullet hole decals not rendering properly based on the surface
  • Fixed Saleblazers logo being offset weirdly in the intro cutscene
  • Fixed "copy" feature for Employee Table not copying everything properly
...