We've got a relatively sizable update this time around. It's more of a feature rather than a level update, but don't worry; Dawna's level will drop soon enough.
More Frequent Updates
Before we get into the patch notes, I want to make a quick announcement. We've decided to increase the amount of updates we push within a given timeframe. Nowwe'll be pushing updates semi-monthly, which means you'll get an updated version of Beat Banger with bug fixes and new features two times each month! These will happen at the beginning of every month and in the middle of every month. ✨
Level Creator (Beta)
Inside the extras menu is now an option to go to a level creator! This does most of the work required to set up a new mod. So, creating levels from scratch should be more accessible than ever. The level creator also allows you to drag and drop gifs, MP4s, and sprite sheets directly into the editor, cutting out the work of finding a program to painstakingly create a sprite sheet in the correct format at the correct size.
Easy Mod Loading
Loading mods has never been more accessible. You can now drag and drop the .zip file of a mod you've downloaded directly into the mods menu; it should do the rest for you! We'll eventually make it so Beat Banger can automatically zip mods you've created to allow other users to upload them to their clients quickly.
There are many more quality-of-life changes in bug fixes you'll notice when playing in this new version, and we've got a lot more coming soon!
Patch Notes
Additions
Added Random Act Record Color
Added Cutscene Creation in Level Editor (Not Yet Accessible)
Added Inserting + Deleting Cutscene shots
Added Drag And Drop to Cutscene Editor
Added Hot Menu Exit Sticker
Added Template song to level creator
Added Konami Code to the Theater
Added level editor audio importing and automatic conversion
Added Level editor loop previews
Added editor asset cache manager
Added Level Creator wizard
Added context menus to level editor assets
Added asset deletion in the level editor
Added Editor Note Selection
Added Editor Multi Note Selection
Added Spritesheet from GIF
Added BPM control and Note shifting in the level editor
Added Level editor note modifiers
Added level editor hotkeys for note modifiers
Added Level Settings menu for Level Creator
Added ESC to unbindable keys
Added Drag and Drop Mod Loading
Added Modpack Loading Validation
Added Mod Name Character Limit
Added WIP label for prompt overlays
Fixes:
Fixed export build not getting template assets for newly created mods
Fixed Music Override, causing Some Scenes To Crash
Fixed Max Combo saving
Fixed Score Screen Blocking Mouse Inputs
Fixed Mop's Attack ( Mop Coming Soon )
Fixed Mod Music Preview Bus
Fixed Mods Not Loading Difficulties Properly
Fixed non-existing asset bugs when creating levels
Fixed Lovense UI elements
Fixed hot menu manager UI indexing problem
FIXED THE FUCKING STUPID NULL STRING THING!!! (don't ask)
Servers will be temporarily offline for an estimated time of 7 hours on February 15th from 2 AM to 9 AM (UTC) to update Patch 1.15.
* The game will be unavailable during the maintenance period. * Please restart your client after the update. * Use of the event page may be limited during maintenance.
-Fixed a bug where the "Staying Fresh" passive is not taking effect -Adjusted staying fresh's cooldown reduction to 5% instead of 6% -Increased enhance cost in shops by about 40%
v0.8.99.2 -Improved Glider Boat turbulence while flying in Storms. -Improved island spawn logic to reduce object spawn issues in rare cases. -Improved minimap visuals to reduce aliasing. -Adjusted how much rain builds up on the ground each frame. -Fixed an issue with Stone Doors when playing in Low graphics settings not blocking water. -Update to Stone Doors to polish their setup a little.
- increased Astrologian production speed boost to +20% from +10% - increased Archivist's Pasta production speed boost to +30% from +10% - reworked village collision behavior while grabbed - fixed Familiar Neighborhood incorrect description. Now reads "Increases your Familiar Cap by 5."
Check out the replay of our Valentine's Day community stream. We played the special stage HEART TO HEART, the stage pictured where motorized fan blocks tossed our humans around, a fantastic PACMAN stage, and more. And don't forget to join us every Wednesday as we play more community-made stages and chat HUMANITY. You can watch the replay on YouTube now.
We stream HUMANITY weekly, usually on Wednesdays at 4 pm Eastern / 1 pm Pacific time. Stay tuned to our News posts on Steam to know precisely when we're streaming that week. We play through user-created stages, STORY MODE, and talk to other HUMANITY fans and content creators. Join the chat and hang out with us on our Twitch or YouTube channels.
Update February/14/2024 v1.9.3.0 Mini Games Corrections
Mage For some Streamers, the shots were not colliding with the players. - Collision mode has been changed. This behavior does not occur for all customers.
Bomb Unable to distinguish Current Player on Turn - Current Player name displayed next to Turn Time - Created script to set individual position for each Player - Highlighted Player Name above the Sprite
Mage Para alguns Streamers, os tiros não estavam colidindo com os jogadores. - O modo de colisão foi alterado. Esse comportamento não acorre para todos os clientes.
Bomb Não era possível distinguir Jogador Atual no Turno - Exibido nome Jogador Atual ao lado do Tempo do Turno - Criado script para setar Posição individual para cada Jogador - Destacado Nome do Jogador acima da Sprite
I try my best to fix all the errors and balance things that you send me on DunHero Discord. I hope you will enjoy this update :D
Added
- 2 new achievements
Improved
- Changed chances for drops in Slot Machine (35 Coins 7.5% → 3.5%, Legendary Item 1% → 0.1%, Epic Item 2.5%→0.25%, Rare 5%→0.5%, Common 5%→1.25%) - Improved all melee weapons damage - Health Regeneration heals player for 5 now not 1 to avoid to much healing text - Changed berry max stack size 12→24 - Added Auto Save - Changed Legendary item cost 800→1000 gold - Changed Trader item drop rates: Legendary 2.5%→1.25%, Epic 5%→3.5% - Balanced Goblin King Boss - Added colors to profinency on weapons - Quest colors and visibility
Fixed
- Fixed Lightning staff translation - Displaying higher item number than 999 - Player icon sometimes showed Warrior instead of Hero - Fixed some wide screen resolutions - Fixed saving resolution and window/fullscreen mode - Fixed error where jumping projectile weapons killed players in non pvp - Fixed error when sometimes two projectiles where visible or they dissapear at spawn - Fixed bug where you could reroll cards after clicking Escape button - Fixed bug where you could duplicate items and equip on wrong slots - Fixed bug where you couldn’t select warrior - Fixed Equipment shadow dissapear on drag item