We're thrilled to share our brand-new trailer with all of you, designed to give you a deeper look into the captivating world we've built. This isn't just any update; it's your window into the vast experiences awaiting in Teeny Tiny Town, showcasing the beautiful themes and diverse maps you'll explore in the full release.
Our current demo has offered a glimpse into the serene and relaxing gameplay that defines Teeny Tiny Town, but believe us when we say it's just the tip of the iceberg. The full game expands on this foundation with more themes, more maps, and more opportunities for creativity and relaxation.
Thank you so, so much for joining us for Steam Next Fest last week: we received a plethora of feedback from you all that we’ve been collecting and passing onto our dev teams to help inform future versions of TerraTech Worlds.
To celebrate such a successful week (and to thank you all for playing!), we’ll be extending our demo until Monday 19th February at 10 AM GMT, so you can play TerraTech Worlds as much as you like until then! As before, you can still play with up to five other Steam friends.
Please remember to Wishlist TerraTech Worlds over on the store page to stay up-to-date with the latest news and updates, and please continue to provide any feedback or suggestions you may have over on the Steam Discussions page and the TerraTech Worlds Discord server.
Thank you again for playing: we couldn’t have made it this far without you all!
Hey there, lovebirds! It’s time for the grand celebration of love and the girls in your kingdom are all about the love life - especially its kinky bits. They're totally head over heels for you... So why wait? Join now and pick your sexy Valentine’s date for this year!
To spice up Vday we also got a special code just for you. Make sure you use it and get your exclusive rewards:
VLN3R9KTZ7
Rewards:
Summon Ticket x3
5-star Hero Soulstone x30
Bag of Scarlet Jades (2 Hours) x2
Remember, while love can last forever, this code is only available for a limited time, so hurry up! The code is valid from February 13th, 05:00 to 20th, 05:00 EDT.
We heard your feedbacks and decided to stick with the core of the game; making procedural wrecks a more enjoyable experience than it was initially
Warning : We changed the save file format, meaning the save file used in the beta branch won't be compatible with the main branch for a while. If you save a game in the beta branch, you won't be able to open it in the main branch until the main branch is updated (in a few weeks). Remember to backup your saves.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v0.9.022.m018 - Temporary changelog :
Balancing Greatly reduced the complexity of wrecks Removed timer in wrecks. There's chances we'll add it back but only in intense and hardcore playmodes Increased loot in wrecks
New items Constructible Light Box. Blueprint found in procedural wrecks Fireplace. Blueprint found in procedural wrecks Tree planter. Blueprint found in procedural wrecks 2 new frog eggs. Found in procedural wrecks 2 new tree seeds. Found in procedural wrecks New recipe to craft solar quartz. Found in procedural wrecks New Fountain. Blueprint buyable with terra tokens
World Once a certain terraformation level is reached, a breach will appear between the starting biome and the waterfall biome
Misc. Fix a bug generating too many creatures in portal locations Improve existing portals locations Creatures will now appear even on very low settings Multiple bugfixes Small UI changes Flare recipe is now unlocked via common blueprints
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