🌟OUR WINNER HAS BEEN FOUND 🌟 Thank you SO much to everyone who entered- it's unbelievable to hear you've all played the game so much! ❤ We're SUPER EXCITED to announce our winner is... PandaQueen17 from Discord (who was bang on the dot!) Please can you get in touch and we will arrange for your mela anky to be sent out once our Carrot Anky campaign has wrapped up and the plushies are dispatched!
hank you again to all our entrants, and keep your eyes peeled... we've got more competitions coming up soon (including a super fun stream with Lossayyy tomorrow where you can win a Melanistic Anky!)
REMINDER: When we hold our melanistic giveaways, we will NEVER ask for your credit card information- if you are sent a suspicious link from us, you're likely to be a target of a scam- please reach out directly to us if you're worried!
-- Fixed relic names on some of the event options. -- Fixed Philosopher Store interaction with charm where the transformed unit didn't receive the charm effect. -- Fixed Unit banners appearing on the 5th circle when playing solo. -- Fixed being able to play with locked hero variants through traditional random mode. -- Fixed visual bug with unit portraits when managing a wanderer unit. -- Fixed being able to upload score with a Weekly Hero that is not the current one.
Do you remember how last time we let you know that after collecting all your feedback we have to prioritize and create a plan for the future development efforts for the House Flipper franchise?
We did just that! 🫡
The House Flipper team finally managed to connect all the pieces, and we have a very good idea of what we're about to focus on in the upcoming months. Of course, no plan is fully bulletproof so keep in mind that the visual representation you see is subject to change (we guess not too much, but still!)
Soooo here's the plan:
I think the visuals talk for themselves, but I would love to hear your feedback about this roadmap. In the end, it's you guys who we built it for. Without your suggestions, requests, and feedback we wouldn't be able to come up with this thing, so as always, thank you for being a part of the flipping community! 💝
Also, as you can see, a lot of your input from Canny.io is on the roadmap, so if you'd like to throw in your own ideas, here's our https://houseflipper2.canny.io/
Have a great week y'all! 🥰
~ Reczberg, together with all the grateful House Flipper devs! P.S. A wave of Spring Update sneak peeks is nearby!
Do you remember how last time we let you know that after collecting all your feedback we have to prioritize and create a plan for the future development efforts for the House Flipper franchise?
We did just that! 🫡
The House Flipper team finally managed to connect all the pieces, and we have a very good idea of what we're about to focus on in the upcoming months. Of course, no plan is fully bulletproof so keep in mind that the visual representation you see is subject to change (we guess not too much, but still!)
Soooo here's the plan:
I think the visuals talk for themselves, but I would love to hear your feedback about this roadmap. In the end, it's you guys who we built it for. Without your suggestions, requests, and feedback we wouldn't be able to come up with this thing, so as always, thank you for being a part of the flipping community! 💝
Also, as you can see, a lot of your input from Canny.io is on the roadmap, so if you'd like to throw in your own ideas, here's our https://houseflipper2.canny.io/
Have a great week y'all! 🥰
~ Reczberg, together with all the grateful House Flipper devs! P.S. A wave of Spring Update sneak peeks is nearby!
Exciting news: Thanks to your active involvement and valuable feedback, we've successfully eradicated a pesky bug that was causing hiccups for some of you during the game launch. 🛠️ Now, dive into glitch-free gameplay!
But wait, there's more! We've fine-tuned one of the achievements to make your gaming victories even more thrilling. 🏆💪 Big thanks for sharing your thoughts and helping us fine-tune the gaming experience together! Keep gaming with a grin, and be sure to share your epic moments. 🚀🎉
Today, we are launching the Steam Remote Play festival, introducing a new SOS OPS! level, and offering you the opportunity to get the game at an ultra-great price with a 55% discount!
But let's take it step by step. Participating in Steam Remote Play is a wonderful opportunity for us to once again introduce our game to as many players as possible, and for you to play with more like-minded gamers, find friends, and test your skills as a team player. Join us!
During the festival, we're giving you a 55% discount. The promotion will last from February 12th to February 19th. So, if you were thinking of getting SOS OPS! for yourself, your mom, dad, siblings, or grandparents, now is the time. After all, the opportunity to buy the game at such a low price doesn't come around so often 😉
Now, the most important part! We're introducing a new level, as well as a bunch of awesome updates!
Check out:
- Added positional Voice Chat - Added new location "Amusement Park" with mission "Fix the Rides" - Added many rides with different puzzles to fix them - Added new skins & hats - Added personal records for missions - Added rewards for mission completion - Added game credits - Added many new different & hidden easter eggs - Added many SFX to missions - Update wardrobe UI with previews - Update in-game computer UI - Update "Downtown Winter" location visual - Update "Canals" location visual - Fixed "Downtown Winter" gifts pass through walls on high speed - Fixed grabbing of important objects (buttons, levers, car steering wheel, etc.) - Fixed character stretching on high impact
Well, you can see the amount of work that has been done 💪 We highly value the feedback of all our players. Please, check out all the latest updates and, of course, share your thoughts on the main Steam game page and on our Discord server https://discord.gg/JG4Xzh89.
- Added new exercise type to the Add and Subtract category (Add to #, Subtract to #) - Added Multiply to Exercise selection - Added World 2 - Changed Level 1-4 to be new 'Add to #' level type - Further fine tune some animations - Sprite cleanups - More achievements
We're also celebrating the launch of the Year 2 Season Pass that will expand the game with brand new machines from three well-known manufacturers, another civilian four-seated car, and a new and exciting contract campaign for hours of fun – all in one package. For a very limited time, you can save 10% when purchasing the Year 2 Season Pass:
You want to get the full experience and enjoy everything the latest Construction Simulator has to offer? We prepared a fantastic bundle that contains it all: