Along with a couple minor visual changes here and there, in this update I have added an Art Gallery to the bonus content menu that is unlocked after beating the games hardest standard difficulty!
This gallery includes a couple pieces of great art made by friends and fans of the game that I really loved and wanted to find a place for in the actual game! I hope you enjoy it! (If you get to see it that is.)
Greetings, survivors of the Witchplague! This is an exciting moment for our team, as we were finally able to publish our game in our native language, Hungarian. Hopefully, our Hungarian players will have a smoother experience with the new localization. Enjoy and have a successful hunt!
The new language setting is not the only new element in this update, for details, check out the list of changes below.
Updates
There is now a language dropdown on the gameplay tab of settings.
Stance icon above player character now has a particle effect
Fixes
Fixed collection achievements not being counted properly
Some of you might have noticed that Steam is now showing Icaria Demo as available. The truth is: not yet, but soon. We've been working with a fantastic group of play testers since the beginning of January, turning their feedback into fixes and features, and working through more mundane things like settings and Steam integration. So far it looks like we're on track to release the demo by the end of February.
What To Expect
The demo includes a tutorial which introduces the automation systems and many of the early game mechanics. In addition you can play through the game up to the first major milestone with two different difficulty settings. We've trimmed the first milestone a bit, but there are still several hours of game to play.
We've still got a lot of work to do for a full release; during that time we'll be updating the demo with changes to balance and difficulty, quality of life, and other updates to keep it in sync with development of the full game. In addition we'll be listening carefully to the community for feedback and ideas that will guide ongoing development. Icaria is an experiment and it regularly surprises us as we learn what it truly needs to be. We are hoping you will join in that conversation.
✅ New Map added: Castle Welcome to the new map, the mysterious and dangerous "Castle". Face medieval horrors as you explore this ancient fortress.
✅ Removed Map: Abandoned City After extensive evaluations, I have decided to remove the map "Abandoned City" due to problems with size, imbalance and gameplay.
✅ Improvements to Zombie Movement in Map: Castle I optimised zombie movement in the new map "Castle", ensuring a balanced and compelling challenge for survivors.
✅ Modified Initial Weapons to 3 Characters I have revised and updated the initial weapons for three of our brave characters. Get ready for a new gaming experience with improved and balanced weapons.
✅ Correction of Translations I have made corrections to ensure a more accurate and immersive localised gaming experience.
Bioguard is a tower defense roguelite with a biological theme. Help the immune system using a variety of towers, skills and special cards. Develop your strategy to protect your body from invading pathogens and prevent their passage to vital organs!
We’re very excited to announce that Banishers: Ghosts of New Eden is out now!
Embark on a journey to New Eden, in 1695, where communities of settlers are plagued by a dreadful curse. Antea Duarte and Red mac Raith are two trained spirit-hunters who swore to protect the living from the threat of lingering ghosts and specters. Yet, when tragedy strikes and Antea herself becomes a ghost, you must face a dreadful choice: will you honor your Banisher’s oath to the living or save your departed partner? As Banishers, step into New Eden’s inhabitants' lives, investigate the source of evil, unravel chilling mysteries, explore diverse landscapes, and interact with unforgettable characters whose fate lies in your hands.
Dive into a powerful and intimate journey in this narrative Action-RPG where your choices wield dramatic consequences.
We're excited to see you face the challenges and choices you’ll have to make. Will you sacrifice the living to bring Antea back, or will you keep your Banisher’s oath? After the many decisions you’ll make throughout the game, there are five endings for you to reveal and we hope you find them entertaining and satisfying.
Life to the living, Death to the dead.
Banishers: Ghosts of New Eden is out now on Steam.
Buy the game, grab its Collector’s Edition or the Red Echoes Edition, and sign up as a Focus member or subscribe to the newsletter to get the latest exclusive information and upcoming special offers for Banishers: Ghosts of New Eden and the entire Focus catalog.
Our latest patch has just arrived, see what's new down below!
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Gameplay
New encounter menu has been implemented - Encounter menu appears when interacting with props to allow players to use different items during the encounter
Mending flames now grants a status effect that converts 50% of incoming fire damage to HP
Mimics and Ballistas can now be captured
Mimics now have a chance to spawn from normal chests
New Alchemy Table prop has been added
Guide
Outdated images and text have been updated
Bug Fixes
Skill issues have been resolved
Dungeon unlock issue in Area 6 has been fixed
View Enemies screen displaying swap icon has been fixed