This is officially the first news update on the Outbound Steam page! First of all, make sure to Wishlist and Follow the game! Updates about the development of the game will only be visible in your library if you follow the game, so make sure to do that if you want to be up to date!
If you haven't seen it yet, check out the IGN-exclusive trailer here:
We've had great experiences developing a game with lots of community input. We did that for our previous game Above Snakes and we plan to take the same approach for Outbound. We will make sure that there will be a playable demo of the game sometime soon, so we can start receiving feedback!
Kickstarter
We plan to run a Kickstarter campaign soon, which will allow people to receive backer-exclusive rewards and access to alpha and beta versions later down the road.
Make sure to follow on Kickstarter to not miss the announcement!
Ideas and Suggestions
We are also happy to receive input in terms of suggestions and ideas for the game! Make sure to join the discussion on our discord channel or keep posting in the Steam community hub. We will monitor both channels.
Updates
Last but not least, if you want to receive these updates in e-mail form, make sure to subscribe to our mailing list.
That's it for today. We will read all of your ideas and suggestions and are looking forward to developing the game together with you!
We'd like to thank you all for trying the demo the feedback and the wishlists.
As a special thank you we're keeping the demo live for one more day until 19:00 CET on Tuesday!
We hope you enjoy the extra time playing the demo and there's still time to enter the giveaway! Join our Discord above and follow the steps in the Giveaway chat for your chance to win a fancy Paradox Mug!
A free, playable demo of Hero Mania will be live during Steam Remote Play Together Fest 2024!
Already gave the game a shot during Steam Next Fest February 2023? Play it again with all new characters, a new map, and a plethora of gameplay changes to freshen up your experience!
Two New Characters
Bring order to the streets while bowling through your enemies as King Penguini, or powerbomb your opponents as your day job as Eva Extreme!
Two new characters make their way onto the roster of humored has-beens and elated egomaniacs! Try them out now!
A Brand-New Map
Take the fight to the Construction Zone in an all new map, available in both Hero Mode and Back Alley Brawl!
In December 2023, the Kenworth T680 100 Years Anniversary Edition was launched for American Truck Simulator. Seizing this moment, we engaged in a conversation with the developers responsible for the truck's design. In our latest 'Under The Hood' blog, we had the chance to chat with Daniel and Renju, key contributors to bringing this exceptional truck to life.
The special edition Kenworth T680 100 Years Anniversary Edition showcases a range of premium features including an onyx-finished grill, a luxurious interior with red accents, advanced safety features, and enhanced aerodynamics. It represents Kenworth's century-long commitment to excellence and innovation in truck design.
Daniel - 3D Graphic Designer
"The project officially began in November 2022 with a visit to the Paccar facility center in Mount Vernon, WA, where we gathered photographic evidence for textures and photoreconstruction. My main role in this project was producing the truck's exterior model and project coordination, because there were many more vehicle artists involved in the final stages of the project. Renju started working on the truck's interior in February 2023, while the exterior development began in August 2023, just four months before the planned release. Effective coordination was crucial to ensure timely completion of all components," says Daniel.
Renju - Senior Game Artist
Designing this truck was not an easy mission. It had to be in-game by the end of 2023. "Meeting the project deadline was tough, even though work on the interior started ahead, the work on the exterior were delayed due to commitments on another project. We had to split tasks and coordinate carefully to ensure a smooth finish. Despite the challenges, I'm pleased with the outcome, and hope it brought joy to our players," Daniel told us.
"Kenworth celebrated its 100th anniversary and that's why it was planned to release the T680 100 Years Anniversary Edition by the end of 2023. As I began working on the project in February 2023, I had enough time to prepare everything in advance. We were meticulous in our approach to ensure the truck looked its absolute best," says Renju.
Adding anything new into our games is a long process that requires a lot of preparation, as Daniel explains here: "Project work always begins with thorough background research. Initially, we photographed a real vehicle to gather essential texture and photogrammetric data. Thanks to the excellent cooperation with Kenworth, we also obtained CAD files, ensuring maximum accuracy in transferring the truck to our game's 3D model. CAD data are basically 3D blueprints for vehicle manufacturing, so despite it being a full 3D model, it cannot be used in the game due to its complexity, so we needed to recreate the whole model from scratch using CADs only as a reference, keeping in mind the best possible optimization of model. When CAD data weren't available for specific parts, we used data taken from photogrammetry instead."
"The bulk of the work involves 3D modeling based on this data, which is the most time-consuming phase. Following modeling, we apply materials and textures and then perform UV mapping to ensure proper texture display. Finalization entails assembling all models and structuring them into a cohesive scene for export into the game. This phase includes creating files defining truck part parameters and their in-game economic values. Lastly, the finished model undergoes testing in collaboration with the testing department."
Of course, this whole project couldn't exist without the great collaboration with Kenworth, which the designers working on this truck praised. "The data provided by Kenworth was excellent. We received all the necessary references from them, and the entire process went smoothly," says Renju.
As was already said above, Renju focused on the interior of the truck and Daniel led the work on the exterior. What did they enjoy the most? "Working on both the dashboard and seats was a delightful experience. The final product exceeded my expectations, and I am incredibly proud of it," Renju told us.
"This truck was a very interesting diversion, as I don't get to model such large projects from start to finish as much in recent years due to my other responsibilities. And due to the impressive and modern design of the T680, I was able to enjoy the work and especially the modeling part again after many years," says Daniel.
And what do the guys behind this truck think of it? Daniel told us: "I think the new T680 is really good. It is a beautiful example of modern aerodynamic yet sharply cut curves. The truck was a joy to model."
Renju agreed: "What a beautiful truck! I absolutely love its modern, aerodynamic design, and the interior looks amazing, especially the new digital dashboard."
Daniel also shared about the future of this truck and its upcoming configurations. "The special edition release marks the start, not the end of our efforts. It was a celebration of Kenworth's 100th anniversary. We've finished interior designs for the other selected cabs, and exterior work is progressing well. The truck will offer standard cab and chassis options, along with familiar accessories for our players. Plus, it'll be fully compatible with all our Paintjob Packs."
mr.cenda - Multimedia Specialist
A big chunk of work was also done by mr.cenda who made a beautiful trailer for this truck to present it to our #BestCommunityEver. This also required a lot of background research and effort. "It was an honor and a pleasure to participate in this great project. I was fortunate enough to meet the folks from Kenworth at the Truck World event in 2023. To understand their concept, to touch the truck itself, it was a huge benefit for the final video."
"I needed to put as much information as possible into the footage, which is like a minute long, to generate the right excitement. Every detail alone tells you the love that was put into the production. I trust that players enjoy driving this Kenworth in our virtual world."
We hope you've enjoyed a look under the hood of designing the Anniversary Edition of the Kenworth T680. Don't forget to follow us on our X/Twitter, Instagram, Facebook, and TikTok so you won't miss out on news about our projects.
+ Customisation + Customise the look of your farm interior and exterior. + Spend money to unlock more plots on the farm. + Unlock more customisations by playing the game. These can be bought or gained from challenges and other sources around the world. + A certain Fairweather item might also give you a further area to customise…
+ Friends & Family Builds + Build additional structures for your farm that provide benefits or give shelter to your animals. + Repair structures like bridges to gain access to new areas or statues/stalls to make travel and commerce easier. + Repair houses that can be destroyed by the encroaching evil creatures of the land. + New Axe and choppable trees for wood collection + New Stone resource.
+ Totems + Many areas can now be infiltrated by monsters that place a totem which blocks resources and any F&F building in the area. + Through a mini combat room clear the rifts and totem to restore the area and gain rewards. + Eligible family can clear totems through gathering in that location.
+ Progress Screen + Track all your progress through this screen with a picture that fills in as you go. + Challenges gives over 400 challenges to complete throughout all aspects of the game with rewards of money/items and customisation unlocks. + Items screen gives a breakdown of how many you have found, total collected and the highest rating acquired. + Relationship screen tracks all current npcs and your relationship with them. + Story/Event keeps a history of parts of the game you have already discovered. + Shops gives a brief overview of how your shops are doing. + Customisation catalogue shows you all items you can unlock and what activities will unlock them.
+ Story Pacing + Some new tasks added with new characters and a new area and combat wood to unlock. + Additional cutscenes during childhood. + The flow of the game has been improved from start to finish to have a gentler pace unlocking as you learn the ways of the land.
+ NPC improvements + A new talent system means each NPC, including your children, has their own skill which can be used to your benefit. + New dialogue has been added for reactions to you and relative to their level of friendship + Some NPCs now have cutscenes as your relationship grows with them. + The type of an NPC’s like/dislike can now be seen on their info to make for more targeted gifting. + NPCs now travel between levels and have had other AI tweaks. + Your previous family can visit from time to time at your farm.
+ Batch Crafting + After crafting 3 of a given item type you unlock the ability to craft in batches making up to 10 at once if you have the ingredients for them.
+ Proverb acquiring + These can be automatically given based on collecting the items at 5/10/15 of the item. + Proverbs found in the world are now context based to what skills/recipes and items in the level you might not have found yet. + For some items collecting 20 will also unlock the ability to place them through customisation.
+ Discovering Star Ratings + Picking up an item will now reveal one of the rating conditions in effect. + Review the info on the proverb tab or in the items page of the progress screen and you may be able to deduce the other ratings!
+ Instant Message System + Alerts the player to various events/tasks in the game. + Also provides shop alerts if you are running low on stock.
+ Misc + Kynseed Tree keeps growing. + Rumble added for controllers. + The apothecary can now craft combat items in a similar way to cures. + Good store ledger clearer on how transactions are making money/rep. + On the Character screen can select stats/traits/talents and press a key for more info on them. + Can choose the initial depth (difficulty level) on combat runs, the higher depths unlock as you complete a run reaching that depth. + Task to earn a new fae pet. ~ Friendship points has a new popup that shows where you are getting bonus points from. ~ Update pass on all the text.
~ Balance Adjustments ~ Skill requirements adjusted. ~ More renown given for completing story and extra is given for all sources in the later game. ~ Tools lower xp to level. ~ Prices on items are up to make rating modifiers more effective. ~ Brounie offerings removed as it clashed with totems and customisation. ~ Goddess offerings randomly paired each week. ~ Fish are weighted to appear more when their exact conditions occur. ~ Combat runs are slightly shorter and puzzle rooms are not guaranteed. ~ Noticeboard task rewards are a bit more generous. ~ Extra perk points at the higher levels of shops after all the shopper types are unlocked.
Fixes ! Various level collision/layering issues. ! Fixed issues where certain events would not trigger. ! Fixed Issues with lost items not spawning. ! Removed holes from giant vegetables. ! Aurore Boon correctly grants double herb in all cases. ! Animal likes adjusted. ! Rating conditions adjusted for Moxy/Offals Tench. ! Pig/Sheep riding anims redone. ! Fixed issues with dates to do with date spots and items gifted. ! Fixed Good store shops not making sales if you use a campfire in the same level. ! Fixed Good store shoppers not buying items at higher star rating prices. ! Fixed Good store staff pricing new items at 1 brass (now uses a number around the base price which could be a bit lower or higher). ! Collect honey order applies rating conditions. ! Cooking orders results apply ratings based on ingredients. ! Missing chickens not moving to the next step in some cases on returning the chickens. ! Chickens around the levels given names. ! Good store perk for outdoor item appears in the right place and gives star rated items. ! 4 missing recipes located. ! “In the morning” rating condition now includes dawn. ! Turning on and off lights could leave them lit with no light. ! Bees in jars weren’t selectable in combat. ! Wearing harvest task issues where it wouldn’t complete. ! Intelligence affecting speed of children learning xp. ! Fae shoppers could get stuck in the Good store doorway.
GREETINGS to every media maven and newsbearer out there!
Join us in one hour, at 6 PM CET / 9 AM PST / 12 PM EST to see the devs play News Tower and ask your questions before we release in Early Access tomorrow!!!
In this stream you can ask any questions you might have to the devs themselves, and see what the game is going to look like in Early Access.
With the participation of Robert, Bart & Jan-Maarten, you will get to discover what we have in store for you during the Early Access! While you await the game's release tomorrow, you can rely on us and this stream to keep you entertained and make the wait less painful.
You can hit the "Set a Reminder" button on the right side of this post to be notified when we're live!
Hello everyone! Happy Monday! As is tradition, we are back with another Dev update. More polishing, bugfixing and starting the groundwork for some of the long awaited features. Check it out!