Iron Order 1919 - Grayshine


Generals!

In this event, you will know no friends, only foes: On a 26p map with the ‘anonymous round’ feature enabled and no coalitions you will be pitted against all other 25 players in a struggle for survival.

The event maps will start immediately after their creation with random country selection enabled and will run at normal speed. Players are flagged as inactive after 2 days. Please note that this event will also have a fixed runtime of 6 weeks:

If no winner is determined before time is up, the player with the highest total of victory points wins and receives a generous gold prize.

During the sign-up period, the event maps can be found at the top of the games list. Join this event map to participate. We wish you good luck and much fun!


Your Bytro team
Feb 12, 2024
Supremacy: Call of War 1942 - Grayshine



Attention, Generals!

To kill a beast, you aim for its head. The key to victory lies in crushing the morale of the enemy! Why waste resources to occupy an entire country, when you can demoralize and defeat the opponent by conquering its center of power - the capital?

Join our brand-new Capital Rush event this weekend and fight for world domination with 99 other players! To win this event you will need to seize control over enough enemy capitals before any of your rivals do. Strike now and conquer the world!

Event Details:

Player count: 100
2x speed
Starts immediately
Free country selection
Free for all (No teams)
Point of Interest (POI) feature activated
30 POIs to win the map
No AI peace period


If you want to participate in this event, simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games.

Your Bytro team
Feb 12, 2024
Stumble Guys - nathalie.haverhals
Love is in the air, and so are our thrilling Valentine's Day offers! Dive into the love-filled bundles we have prepared for you in-store. Unlock these fabulous Valentine's Day skins and spread the love with exclusive in-game events happening throughout the Valentine's Day celebration. Don't miss out on the chance to make this Valentine's Day unforgettable both in and out of the game.
My Recycling Center - <Nachtmull>
More content for your yard! You can now set up a maximum of 14 containers. The new 2-rotor shredder will take care of the new trash type Scrap Tires. Also, every item in the shop has a short description.
The update also includes small bug fixes and physics improvements.



  • New trash type to unlock: Scrap Tires with 15 new objects.
  • 2-rotor shredder with conveyor belt and purchasable upgrades
  • 2 new container slots for expansion of your yard
  • Shop now includes item descriptions
  • Bug fixes for physics and objects

Black One Blood Brothers - Helios Studio
- Addition: Graphics option - Screen Space Fog Scattering
- Addition: Gameplay option - Mouse axis influenced by weapon's weight
- Addition: Noise of firearms with suppressors may not be heard by the enemy depending on the environment
- Improvement: Operators mimic the squad leader's stance even when they're not moving
- Improvement: Weapon sway is slightly adjusted based on its weight
- Improvement: Noise of bullet impacts is less noticeable to the enemy
- Improvement: The characters who have died will disappear more quickly to prevent lag during a game in "War" or "Siege" mode
- Improvement: Some modifications to the holding poses
- Improvement: Color on the chest of "frog shirt" depending on the chosen camouflage
- Improvement: Some interface buttons have a new icon
- Fix: Operator couldn't switch weapons and retrieve the weapon from the holster under certain conditions
- Fix: Missing SFX loop shot with suppressor of "Volt C7V3"
- Fix: Collision error with the benches at the airport
- Fix: Collision profil of many fences could block vision of AI
- Fix: Some errors of speed and stance after use sprint or hold breath
- Fix: Many interface menus were not properly aligned with the edges of the screen
Feb 12, 2024
Parhelion - sorakiiiiiiii
Hello everyone! ! I am soraki ! Thank you for reading~~

"Parhelion" is my first game work. I have previously considered whether to release this rough game with a too fast pace and a weak plot. However, after thinking about it for a long time, I decided to release it. In this game, I want people other than me, maybe friends or strangers, to play my game, feel my world view and outlook on life, and witness the final results of the characters I created.

So, after receiving the love and support from many friends, "Parhelion" was born ! !

But, my game currently only supports Chinese, I'm sorry! But I have an idea to make an English version! This may take me a few months! So sorry for those who speak other languages!
War Thunder - magazine2


Welcome to the 6th edition of the War Thunder Steam Community Spotlight!

The War Thunder Steam Community Management team have yet again spotted some cool screenshots and artwork created by the community and uploaded to the Steam Community Hub.

We’ve collected our favorites and wanted to share them with all of you. Check them out! Want more? Also check out our previous 5 editions for some more cool content.
Let's begin!



First up is this anime skin created by YouseiYukikaze for the Phantom FGR.2. They’ve created the skin themselves and then made this fantastic looking model with the same skin. We’re a fan of this one!

By YouseiYukikaze






The ZTZ99A is a cool looking tank, and Mr.milk has drawn a perfectly accurate picture of it! Keep up the fantastic work.

https://steamcommunity.com/sharedfiles/filedetails/?id=3044610118 style=button






Another one! A neatly drawn picture of the WZ1001(E) LCT. It looks really good, fantastic work here too.

By kllmrqttzz






A Leopard 2A4 drawing by C0orav! They said that they drew this one in their architecture class at university but recommend you to not do the same!

By C0orav






A super detailed Sherman Firefly by Gybby3 on some maths paper. Excellently detailed and great highlighting, well done here!

By Gybby3






What happens when the smallest tank in the game takes out the biggest tank in the game? You get a funny screenshot. These tiny L3/33 CC boys have done a good job here. Overgrown Maus destroyed!

By Ibuki






The Leopard 2A6 is one of the most popular top-tier MBTs in War Thunder. This model looks almost exactly like the tank we’ve got in the game. Great contrast!

By ALB 23






FULZY has been featured before for good reason — they create awesome wallpaper art for many jet aircraft. Check out this MiG 29 G!

By FULZY






Ever had that moment when you’re about to take a shot on an enemy and then your cat jumps onto your desk for a nap? That’s what happened here, this cute cat has made a wild appearance!

By DonaldTR1P






This one’s funky, an Ostwind II drawn on a whiteboard using marker pens. A formidable sight to behold. Nice work!

By DonaldTR1P






The Spitfire Mk.22 is a beast of an aircraft, and so is this drawing of it. The shadows, details and setting really spike up our imagination. Nice work!

By The past is like smoke






An awesome coloring of the AMX-30B2, which is LawrenceXVIII’s favorite tank. We love the details and colors used, especially the dirt on the front.

By LawrenceXVIII






A brush painted Pzkpfw II at 1/35 scale. Looks clean and tidy, we love the colors chosen and paint work.

By Free^kill-74






We featured a cat, now we’ve got a Pan Więcek’s dog scouting using a Puma! Looks cute!

By Pan Więcek






In the last major update, we added Volcano Valley and some volcanoes. This is one of the coolest screenshots that we’ve seen featuring an F-15A.

By 芙兰朵露撕卡雷忒






VARK VARK VARK! The Aardvark has the biggest bomb load in the game and this screenshot really showcases that. Awesomely detailed!

By FULZY



That's all for now!

The wonderful work created by our community that we have shared has been posted to the War Thunder Community Hub — make sure you check it out and even share your own creations that we may feature here in the Community Spotlight! We look forward to seeing you next time!

Amnesia: The Bunker - Frictional Games
Bonjour,
The Bunker just got updated with the latest quality of life improvements, providing a smoother and more stable experience.



Patch Log – Amnesia: The Bunker (Version 1.31)
  • Added a new ‘Very Easy’ difficulty preset.
  • Implemented a toggle mode for leaning.
  • Increased the ‘Very Large’ subtitle font size.
  • Disabled camera shake when ‘Reduced Camera Motion’ is enabled.
  • Improved the aesthetics and readability of some of the photos.
  • Resolved an issue where the player could get locked inside the torch state when the use item toggle mode was enabled.
  • Fixed a bug where the fuse interact icon would appear when aiming a fuse at certain entities in the Officer Hub.
  • Sorted out an issue that made it difficult to earn the ‘Toot Sweet’ achievement when playing on 120 FPS.
Note: This patch addresses the listed issues and aims to improve the overall gameplay experience in Amnesia: The Bunker. If you encounter any further problems or have additional feedback, please don't hesitate to contact our support team here: https://frictionalgames.zendesk.com/hc/en-us

Enjoy!

FOLLOW US FOR MORE INFO
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Vagrus - The Riven Realms - Áka
Hey everyone,

As we have mentioned before, while we are working on the upcoming DLCs already, we would also like to expand Vagrus with smaller content drops – both the core game and the Expansion. The first of such additions comes in the form of this update, which adds the starting segments of a lengthy questline to all owners of Sunfire and Moonshadow. Without getting into spoilers, the quest deals with the Dreamwalker’s followers and will take you to places previously unseen. To start it, you have to have interacted with these strange fanatics several times and explored the Bronze Desert.



With this update come a handful of fixes, too, as usual. Now let's jump into the details:

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

--------------------------------------------------
Update 1.1.60 - Codename: Clandestine Part I.

New Content :gift:
  • The first part of a new, extensive questline was added to the Expansion “Sunfire and Moonshadow”.
  • A new settlement can be revealed during the questline with a lot of interactions and locations.
  • New enemies and new rewards make their first appearance during the questline.
  • Cadmador, a Draconic Faction, can now be revealed during the questline (albeit they are not a fully-fledged Faction by intention).
  • Some new banners can be acquired for your comitatus - can you find them?
  • Added a way to gain the “Spires” Codex Entry for those who already completed Vrak’s quest and somehow missed it.

New/Updated Features :shiny:
  • Skornar’s Level 3 “Commanding Shout” Skill was tweaked: it does not give an additional Action for two Rounds but instead gives Skornar an additional Action for the active Round, too. This additional Action on Skornar cannot be used for Commanding Shout (see why below).
  • Some Skills received a new effect called “Enervated”. This prevents these Skills from being used more than once per Turn.

User Interface Improvements :pencil:
  • Renamed several banners to be more in-line with the setting.
  • Ending texts can now be scrolled.
  • Escort Tasks that have a midpoint destination will now provide information about the status of that objective (ie. whether you have already been there).
  • Tooltip transparency now also allows you to click on buttons under them.
  • We got rid of the small node/diamond symbols at the bottom of the ‘What’s new?’ window and pages are numbered instead.
  • The “close” icons on Price History are now distinct – the left one (-) closes only Price History, the right one (x) closes the Chart, too.

Bug Fixes :bug:
  • Fixed a Companion Combat AI issue that caused the erroneous calculation of the usefulness of Skills with certain effects (Buffs, Debuffs, DoTs, and HoTs). The AI will now use these Skills more often. This will also cause calculations to go faster, so Companion Combat will be quicker with some enemies.
    NOTE: This may cause certain enemies to overuse previously neglected Skills. We are testing it as well but please let us know if you come across such cases. Thank you!
  • We concluded a round of optimization, so the game will not chew through graphical memory so vigorously.
  • We have identified and finally fixed the bug that caused infinite turns in Companion Combat, preventing the end of battles even after all enemies have been defeated in the Sunken Tower.
  • Many text inconsistencies, as well as stylistic and grammatical errors were fixed across a number of Events.
  • The expanded location images in Events should now always display the proper artwork.
  • Tooltips for entities below the Journal can no longer appear while the Journal is open.
  • Characters with Spell Penetration will no longer get a -15 Resist All debuff at the beginning of each combat Round.
  • You can no longer equip several different Tent type Equipment on the comitatus.
  • The Prince of Kabur can no longer intervene on your behalf in the Ahari-Chimera Legion war once the breaking point is reached.
  • The rare case of a tooltip blocking its own button (happened in some resolutions) was fixed.
  • Inconsistencies caused by the glitchy Display Mode setting that prevented certain resolutions to show up were fixed.
  • Fixed an issue that caused certain Escort Task-related Passengers to trigger an Event outside the settlement where they joined you that said they joined you (again).
  • Fixed some mismatching Escort Task flavor texts (regarding their objectives).

Known Issues:
  • The tooltip on the Equipment “Burhek’s Traps” is misleading, but it actually works as intended.
  • The F1 bug reporting tool may not work for certain users under certain circumstances.
  • Certain enemies might overuse previously neglected Skills (those with Buffs, Debuffs, DoTs, and HoTs). We are testing it as well but please let us know if you come across such cases.
  • Crew Combat success and fail percentage displays are one step behind the actual state of things (calculations work under the hood though).

Coming Up Next
  • Pilgrims of the Wasteland rework and tweaks.
  • Outpost tweaks to enhance its earlier usefulness.
  • Clandestine Part II.
  • Additional content for the core game and the expansion.
  • Fixes, balancing, and tweaks.

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team
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If you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). It is much appreciated!

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Feb 12, 2024
AirportSim - Sledziu
We know that many of you spent this weekend having fun during the celebrations of the new lunar year, and we hope it was a great time!


We have prepared something for you to help celebrate this period in AirportSim as well! Now, when you start the game, you will see in the menu a scenery that will allow you to feel the atmosphere of the ongoing festival.

Cheers!
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