Combine tactics and strategy in this roguelike deckbuilder, where you must build your deck, train and evolve your team. Step into a mystical world where the Genkai battle in a quest for power and harmony, and prepare for the imminent arrival of the Primal Genkai.
Happy Lunar New Year, many people have come out for tourism, crowded with people In the game, we have produced more and more warriors, but due to factors such as unit limits, we are unable to make them effective Now, we encourage them to participate in tourism and return to society Uncombined warriors can now be used on any unit, adding a crowd state
1.Add Crowd State Effect 2.Add Crowd State Affects Other State Effects 3.Fix The Problem Of Some Pictrues Failed Draw
The Legend of Heroes: Trails of Cold Steel IV - Durante
Hi everyone!
It's been a while, but we are providing a new update to Trails of Cold Steel IV today. This is primarily in response to some relatively recent changes in behaviour on a subset of systems with AMD GPUs, but we also sneaked in a few more fixes:
Fix potential text-rendering-related performance issues which could occur on AMD GPU hardware on some systems.
Fix voice timings when using the "Resume from the latest save" option.
Prevent loading a save that contains unavailable DLCs, as that could cause the game to crash.
Fix a few minor remaining translation issues.
Fix the rendering of godrays when running the game without ambient occlusion or with HBAO+.
While we expect this patch to improve the situations for all users, with the great variety of hardware and software configurations available on PC this is not always guaranteed in all circumstances. As such, you can return to previous versions of the game by selecting the any of the public "version_*" branches on Steam.
The Legend of Heroes: Trails of Cold Steel III - Durante
Hi everyone!
It's been a while, but we are providing a new update to Trails of Cold Steel III today. This is primarily in response to some relatively recent changes in behaviour on a subset of systems with AMD GPUs, but we also sneaked in a few more fixes:
Fix potential text-rendering-related performance issues which could occur on AMD GPU hardware on some systems.
Improve collision detection to prevent getting out-of-bounds in some rare scenarios and at specific framerates.
Improve responsiveness of Alt-F4 for quitting the game.
Note on Reverting to Previous Versions While we of course aim for each new version to only solve issues and provide improvements over all previous ones, it is always possible for something to break on some particular configuration. Therefore, we keep all versions available as Beta branches in Steam. Should an update lead to issues on your system, you can revert to a previous branch by selecting "Properties" -> "Betas" in the Steam library and choosing a version from the drop down menu. If you can confirm that the new version caused a problem, please report it as a regression.