Revised sprite sorting for the environment section.
Improved pathing and path widths so customers no longer 'walk through' stands. đźš¶
The Panda stand employee is now properly placed within the vehicle đźšš when serving customers.
Fixed a customer feedback bug causing the inventory 🍅 and cash 💰 count to crash.
Fixed bug preventing company value 🏢 from showing on starting the game.
Implemented the final User Interface for the vehicle đźšš upgrades management screen.
Looking for a unique blend of intricate strategy and classic tycoon gaming? 🎮Join our community and plunge into a world where every burger flipped is a step towards your tycoon dream. 🍔👑
We hope you have enjoyed your time with the Breachway Demo so far during Steam Next Fest. We’ve seen many of you take to the stars, and we wanted to provide some intel we’ve recovered from a wrecked pirate ship deep in space to help you survive your next run.
New players should try the Arbalest first, as its targeting systems will give you the precision to shut down enemy attacks and delay their defenses, giving you plenty of openings to unload your entire salvo of ordnance cards to deal maximum damage.
Second, you must increase your reactor power early. You can upgrade this by earning at least 125 credits from taking down enemy ships, encountering special events, or selling extra equipment you discover along your journey. This will let you increase the resources you get every turn, giving you more opportunities to use your cards.
Third, saving up your cards a turn or two can mean the difference between a normal attack and a devastating combo. Sequencing your cards to power up your attacks – or defenses – can give you the edge to survive in space. Pulse Lasers and Flak Cannons have cards that grant you additional firepower when unleashing two or more cards in sequence.
Fourth, you can equip more cards in your hand by adding crew members to your equipment. This gives you more options each turn, and it will also help you set up your combos much sooner to take advantage of openings an enemy ship will eventually leave.
Lastly, timing is everything. Keep track of your opponent’s equipment and what’s charging up and what's ready to deploy. There will be opportunities to attack or shield up, depending on what’s coming next. This will keep damage to a minimum while also giving you the openings to attack when shields are down or charging.
Valentine Event Engage in thrilling alliance-based competition in our latest event. Team up with allies to take on five new bosses across various difficulties, earning rewards based on your earned points and your ranking.
New Storyline Chapter Embark on a new chapter in the mission room, delving into the Tenno Ninja Exams where formidable adversaries await your challenge.
Fresh Deals Explore a range of new deals in the shop, with more enticing offers scheduled throughout February.
Burn Effect Adjustment The burn effect now scales with maximum HP, providing a more balanced gameplay experience.
Enhanced Security We've bolstered game security measures for a safer gaming environment.
Android Logo Fix Resolved an issue with the Android logo display.
Improved Skillbar System Enjoy smoother navigation and interaction with our revamped skillbar system.
Boss Balancing Tweaked difficulty levels for hunting house bosses.
Achievements Unlock new milestones and track your progress with the addition of achievements.
Package System Enhancement We've refined the package system for improved functionality.
4 years later, Until it’s Undone returns in its final form. I had to brace the horrors of seeing old code, now you have to face the horrors of the lost town.
Steam Cloud has been fixed to work properly for Steam Deck and some Linux distros.
This is because it used to only download to $XDG_CONFIG_HOME/LagMakesGames/PelletDodge/SaveFiles, but some Linux machines (and the Steam Deck) save to ~/.config/unity3d/<CompanyName>. This also fixes Cloud saves just generally not working on Linux for not being setup right ($XDG_CONFIG_HOME/LagMakesGames/PelletDodge/SaveFiles, it's supposed to be $XDG_CONFIG_HOME/unity3d/LagMakesGames/Pellet Dodge/SaveFiles).
Thank you to everyone who has jumped into the free Homeworld 3War Games demo so far! We’re extremely grateful for all of the support as well as your willingness to share and comment on what you’ve experienced so far. The team is looking at what we’ve seen so far and currently putting together plans for addressing core feedback.
This is the last (and only) weekend to assemble your fleets before the demo ends Feb 12 at 10am PT/18:00 UTC! The demo is currently live on Steam and EGS for all players.
War Games extends Homeworld 3 beyond just the campaign with an exciting 1-3 player co-op mode that fuses Homeworld’s RTS gameplay with roguelike inspiration. Commanders manage fleet strength across each battle and claim powerful artifacts that augment ships with each completed objective. Based on the results, players will unlock additional artifacts and starting fleets that keep the challenge fresh. The best part, artifacts and fleets unlocked during the demo will follow you to the game’s launch on May 13.
This optional game mode, along with the classic Skirmish mode, will be playable at launch at any point and does not need to be unlocked from playing the campaign. These modes don’t tie into the story or campaign and are meant to be battle simulations designed to keep Commander’s strategic skills in top-shape as preparation to take on what awaits in Homeworld 3.
You don’t have to play alone. War Games is played online with up to 3 players in a mission, even friends across Steam and EGS through the SHiFT friend’s system.
In this demo, you’ll play through 4 mission areas: Kesura, Naraka, Under the Ice, and Production Bay. Command one of two factions, Hiigarans and the Incarnate (unlocked at level 10), newly introduced through Homeworld 3’s campaign. After launch, players will be able to experience additional, unannounced, factions that will be added in future DLC.
Now is the time to download the Homeworld 3 War Games beta on the Steam and EGS store pages. Share your feedback through our support site or by joining us on the Homeworld Universe Discord.
To celebrate our new Steam Next Fest demo we’ll be running another let’s play stream on Saturday 10th February @ 1PM EST.
Join Richard and Juliette as they play through the demo, showcase the core mechanics, and highlight the new metaprogression mechanics that we’ve implemented to create a more intuitive experience!
We just announced that Drops of Death will be coming to Kickstarter. You can follow the Kickstarter pre-launch page by clicking here so you can get notified once the Kickstarter goes live.
Why are we doing a Kickstarter?
We are on track to release the game in October of 2025, but we'll be launching a Kickstarter in order to enhance the game.
Some of the things we hope to achieve through this campaign: 🎵More music for the soundtrack 🎙️Voice Acting 🎨More CGs of your favorite love interests/suspects!
Plus, we've got some KILLER merch planned for the campaign.
You can also follow us on Tiktok to stay updated with fun Drops of Death content!