I managed to fix the spazzy healthbar bug entirely and I also , like i said in the comments on the last anouncement, rebalanced mass sacrificer again to bring back its tension!
Changes:
-Fixed the cause of the other healthbar spazzing out issue, which might also lead to the game being more performant aswell!
-Cult AI is now compelled to make more hideouts so it doesnt feel as stupid
-Fixed major bug with grex tenebris/any time cults spawned next to wildlife that broke the game completely and hardlocked the game
-Fixed bug where sometimes units healthbar would just turn permanently filled with green which made it hard to see what their health actually was
-More rebalancing to the Mass Sacrifice Ability, it no longer destroys control points and only captures 33% of them.
We are excited to present to you an update that marks a milestone on the path to the future of our beloved game. Here are the highlights:
New Challenges in the Frozen Mountain:
We have expanded the Frozen Mountain with two new floors featuring unique puzzles. Get ready to test your skills!
Additional Challenges in the Labyrinth:
Existing floors in the Frozen Mountain have undergone significant changes. Now, you will encounter additional traps that add a new level of challenge to the labyrinth.
Improvements in Battle Skills:
Skills that remove altered states now also recover hit points. This will increase their utility in combat, encouraging strategic use.
Adjustments to the Negative State IRA:
We have modified the parameters of the negative state IRA to be removed upon receiving any amount of damage, hoping to avoid the "Could not find scope" error.
Discover Your New Allies:
We have added a screen that will provide you with information about new characters joining your party, including details about their special abilities. This way, you can plan your team in advance.
Feedback on Becky's Dialogues:
In two specific areas of the forest, we have added dialogues from Becky to evaluate their reception among players. This will help us adjust the pace and frequency of character dialogues in the game.
Changes to the Main Story:
The entire initial part of the game up to the fight with the wendigo has been modified. We have added new events, dialogues, and illustrations to enrich the gaming experience. We are eager to hear your opinions on these changes, as they will affect the development of the main story and the treatment of other characters in the future.
New Requirements for Becky's Interactions:
With the changes in the story, the way Becky and Hero "join" has been altered. Now, to unlock Becky's previous interactions, it will be necessary to complete her mission and decipher the clues left by Grandfather Philip at the top of the castle in the Frozen Mountain.
Your Opinion Matters:
We look forward to hearing your opinions about the future of Tits and Shadows. Your feedback is essential for the continuous development of the game.
Special Event in CDMX:
Furthermore, we would like to inform you that we will be present at the Hentai expo "Ara Ara" in CDMX this weekend, where you will have the opportunity to acquire official merchandise from Tits and Shadows. Don't miss out!
Thank you for being part of this exciting adventure. Have a wonderful weekend filled with fun and excitement!
🌟 Monsters' Gambits Update: Elevating Your Gaming Experience!
Greetings, fearless strategists!
We're thrilled to unveil the latest enhancements to Monsters' Gambits, designed to elevate your gaming experience to new heights. At Basit Studio, we've been hard at work refining the game to make it more accessible, enjoyable, and visually stunning.
1. Updated Graphics: Dive into the immersive world of Monsters' Gambits with our enhanced graphics! The colors are now more visually satisfying, providing a captivating backdrop to your epic battles.
2. Smoother Experience: Experience seamless controls with our latest update. We've added more features for background music and SFX, ensuring every moment is accompanied by the perfect audio ambiance.
3. Significant Decrease in Loading Time: Say goodbye to lengthy loading screens! We've removed all unnecessary rendering in the background, resulting in almost instant loading times. Jump into the action faster than ever before.
4. Enhanced Tutorial: Embark on your journey with confidence! Our revamped tutorial offers a wealth of tips and guidance in the first match, making it easier for new players to grasp the game's intricacies. Don't worry; if you're a seasoned pro, you can skip the tutorial and dive straight into the heart-pounding battles.
Unleash your strategic prowess and immerse yourself in the world of Monsters' Gambits. Update now and experience the game like never before!
🏗️The site is ready, and the deal is set on both ends.
Turn up the radio and mood for the job as heavy equipment is coming to do the heavy lifting. Tools and materials provided, bring your safety gloves and shoes and mark the day.
Demolish & Build 3 Prologue is set to start construction works on March 1st, 2024.
Demolish & Build 3: Prologue will include the first few missions of the full game and features:
🚧 Large excavator. 🚧 Skid steer. 🚧 Attachments 🚧 Physics-based track mechanics, 🚧 Vehicle controls based on real machines. 🚧 Full controller support, 🚧 Fully destructible objects and structures 🚧 Third-person and first-person camera modes,
Stay tuned for details of the contract. Stay cautious on the job site!
Dear Foremen,
Today is the day we lurk out of production to showcase what we were building in the last couple of months. Bringing this game together is a real challenge, but we are quite proud of what we have achieved so far and more than optimistic about what is to come.
In the upcoming weeks, we will share a little bit more of gamepad gameplay with vehicle controls and some other goodies.
A special secret because you clicked to read this news: Demo is still live! 🤫 sshhh dont tell anyone okay. Enjoy the experience before the full game is out!
WISHLIST NOW to get notified when the game launches in just SEVEN DAYS!
We'll be releasing a demo this next Monday, it will feature 6 levels, 4 that teaches and reinforces game mechanics, and 2 that will give you a bit of a challenge.
We're well on our way to release the full game on time for the 26th of February. We are going to host a small playtest session between the demo and the release, get in on our discord server if you're interested :) https://discord.gg/HBP7kv5f3M
As many of you know we are trying to create something new and unique. We want to turn the world of PVP Survival upside down, and we want to do it with your tireless and unceasing help. We couldn't have started here without your trust and we couldn't get anywhere without your enthusiasm. We are not giants, but surely the cold of northern Europe has hardened us enough. We truly believe in the strength of the project and we also believe that no one can tell you about it better than our tireless Hospitality Manager. A lovely character, perhaps a little nutty, made that way by life on the train, who will have the honor and pleasure of welcoming you and telling you about this adventure that begins now. Trust him, maybe not too much (this actually as a rule applies on Shirley as well ːsteamhappyː), in short. Have fun.
[Hospitality Manager]
Dear passengers,
Welcome aboard this titanic train, traveling through a wild, post-apocalyptic world. Welcome to Shirley!
You may be wondering what is Shirley? Shirley is much more than a train, it is a social experiment where people are confined to limited spaces, where trust, betrayal, and rebellion are essential elements of human survival.
Your mission, should you decide to accept it (and believe me, you will want to), is to start your journey from the tail of the train and work your way up to the head, to the coveted locomotive to take control of the train and become the conductor, where you can make your own rules and enforce your own laws. Sounds simple, doesn't it? Think again!
But here's the kicker: You won't be traveling alone on this mad escapade. PvP clashes, alliances as shaky as a house of cards, and heart-pounding moments of chaos are lurking around every corner!
Build, craft, raid, kill and backstab everyone who gets on the train, carriage after carriage, victim after victim.
Alliances will be formed, betrayals will be made, death will be sudden....
But remember, every choice you make has weight, and the train is not just a means of travel; it is a realm unto itself, complete with its own rules, economy and social dynamics.
So will you rule with an iron fist or turn on the party? The train is yours to conquer, and the rules? Well, they're yours and you can bend them!
Welcome to Shirley, where rules are made to be broken