Repetendium - bearlexgames
After a long unfortunate delay the first new biome is in along with a bunch of new enemies and bosses to go along with it. Plus a bunch of smaller changes and bugfixes. The next patch will come much sooner and will likely involve 1 new weapon, some new events, new level mods and probably some new items.

Changes
  • The first of the new biomes has been added ! The Undergrowth
  • Along with the new biome there is a new group of enemies and bosses to face !
  • Betty grenade firing distance is now more accurately based on your cursor placement
  • All explosives now deal self damage (10% of weapon damage), primarily to balance Betty and other explosives dealing very high dps
  • Prisma no longer uses individual dash charges but instead has their dash slowely drained while dash is active, press dash again after dashing to cancel
  • Elite enemies now have their default attack enhanced in unique ways
  • The Fireflies item now leads you towards treasures/events instead of the floor exit (when there is no more it leads to the exit)
  • Quill damage reduced by ~20%
  • Events not longer spawn based on time spent in a level and are now preplaced when entering a level (event system will be reworked once more are added).
  • Optimised damage number display to improve performance in late game
  • Reworked exp bar to be more visible (if players want a exp bar along the top of the screen like other games let me know)
  • Friendly fire now has a visual effect
  • Critical hits now show in large orange text to stand out from normal hits
  • Added some extra FX for special items to stand out from normal items on level up screen
  • If your damage is fully blocked by an enemy shield or other effect the damage number popup will show 0 and a shield
  • While reloading your cursor changes to a reload animation
  • When fighting multiple bosses at once, bosses chosen are randomly picked from the areas boss list
  • Quadrigneous now moves a little more aggressively
  • The exit arrow indicator will now take priority over other arrows when the exit is open

Bug Fixes
  • Fixed a crash related to an incorrect item spawning from a large chest
  • Fixed a bug that sometimes caused the grace item to not give a damage shield
  • Fixed a bug that could cause shop items to show up as blank
  • Fixed a bug that could cause a crash when purchasing a key in the shop
  • Fixed a bug where Quadrigneous could lose control of a leg
  • Fixed a bug that allowed prisma to freely move after dashing and using brrrap
  • Fixed a bug that caused laser weapons to sometimes not display if hitting a breakable object
  • Fixed a bug that would cause the brrrap ability to be cut short if you leveled up while using it
  • Fixed a bug relating to excavurm sound distortion
  • Fixed a bug that could cause an elites slowing aura to be disabled when offscreen for too long
  • Fixed a bug that allowed deflected projectiles to pierce more than they should
Feb 8, 2024
Dire - Flesh and Phobia - 2Weak
Fixed issues with reviving and the way we handle insanity
Golf Peaks - Spierek
  • Minor fixes & improvements
  • "Reduce Motion Effects" setting now also affects Conveyor Blocks:

Miniatures - Other Tales
Join us for our Miniatures Q&A sessions on our Steam page during Next Fest. We've gathered your questions and will be answering them, all while showing you around some of the stories from the upcoming game.

For more details, check out our events on Steam.



Please note that this is a pre-recorded broadcast. If you would like to chat to the team or find out more about the game, please come and join us on Discord.



~ The Others 💛
Timberborn - Miami_Mechanistry
Hi everyone!

It seems you liked what we did to badtides and the game’s difficulty last week - that's great!

In today's update - just imported to the main branch from the experimental branch - we’ve got one extra badwater-related tweak, as well as a few smaller changes we wanted to push out.

Balance
  • Decontamination Pod now cures beavers twice as fast.
Misc.
  • For debugging purposes, save files now store the information about the map’s name and type (whether it’s official or custom).
Bug fixes
  • Fixed a bug with the main menu’s bottom breaking on the UI set to the maximum scale.
  • Fixed a bug with the game autosaving while the Load game menu was opened, and then crashing when the player attempted to load the oldest, just-replaced autosave.
  • Fixed a bug that made it impossible to have a temperate weather season of maximum duration.
  • Fixed a bug with slightly incorrect irrigation ranges.
  • Fixed a bug caused by scrolling through the toolbar while a building with an open dropdown list was selected. The building would become unselected but the dropdown list would hover in the void and crash the game when clicked, probably out of embarrassment.
Feb 8, 2024
Smasher Playtest - beautron
This is just a tiny patch to make sure players don't see some things in the wrong order.

Bigger updates are in the works for later (but this little fix couldn't wait!).
Ancient Warfare: The Han Dynasty - CubeGame
新增功能:
1. 新增集换式卡牌功能,大家在游玩的时候能够收集横戈的美术插图了~
2. 增加全新兵种!骆驼骑兵
3. 3级象兵增加了对周围敌军降低士气的新技能
4. AI能够训练自己的特有兵种,玩家可以看看汉朝AI的投石炮威力了
5. 创意工坊MOD功能:将领可以随意自定义新的不冲突的ID,不再有自创武将个数的限制了
6. 开放新的可玩派系:龟兹国。派系特殊兵种为骆驼骑兵
7. 白霸新增新的技能,沙行无痕,作为专门增强骆驼骑兵的技能

优化功能:
1. 起义部队最大个数限制优化
2. 贵霜帝国部队最大个数限制优化
3. 草原地图冬天光照优化
4. 优化不同兵种的特效大小
5. 战象冲锋的狂暴ICON优化

修复BUG:
1. 修复阵营的特技ID冲突的问题
2. 修复战象一直在追敌人并且偶尔不会攻击的问题
3. 修复行军移动的时候,面向的问题
4. 修复有时候骑兵在战斗时,刚冲锋的时候会来回抖动的问题
5. 修复骆驼骑兵战斗时会穿模的问题
6. 修复科技树全部解锁之后,用窦固的技能会卡回合的问题
7. 修复在招兵的界面上部队人数显示异常的问题
8. 修复悬浮提示的时候,如果只有一行文字会闪烁的问题
9. 修复战象冲锋的特性描述有误的问题
10. 修复贵霜帝国事件斩杀比例偶尔不对的问题
11. 修复天山子嗣的描述有误问题
12. 修复匈奴派系特性描述有误的问题
13. 修复背击的逻辑有误的问题

提前祝各位玩家新年快乐,龙年大吉!ːsteamhappyː
The Sun Shines Over Us - tautheory
After its release on mobile back in October 7th, 2021, The Sun Shines Over Us is finally coming to the PC and Steam platform! The game has a wide array of awards and nominations since its release:
  • Winner Best Narrative - Indonesia Game Awards
  • Winner Best Story - Indonesia Game Festival 2022
  • Winner Best Sound - Indonesia Game Festival 2022
  • 2nd Game of the Fest - Indonesia Game Festival 2022
  • Nominee Best Art Direction - The Lazy Monday
  • Finalist SEA Game Awards 2021 - Level Up KL
  • Finalist Indie Craft 2022 - Indie Craft K-Game Festival

Join Mentari and friends as she navigates the difficulties of life as a high school student, coming from a background that may be all too familiar for some of our players.

The story in “The Sun Shines Over Us” is set in a private high school in Jakarta and focuses on Mentari as the main character with PTSD from her previous school bullying trauma. In her new school, she meets other unique teen characters with their own personal problems and neuroses. All the characters have different responses and understandings about Mentari and each other’s conditions. There are other mental challenges that are brought up in “The Sun Shines Over Us” including ADHD, eating disorders, the impact of a broken home, and much more.

Through the gameplay of “The Sun Shines Over Us”, players will be faced with multiple dialogues and actions that will affect the story directly. Every choice that is made will change scenes and interactions between characters. Each choice will also affect Mentari’s progress in her recovery and her relationship with other characters.

There are 13 characters with their own unique, personalized stories that can all be explored through various dialogue and action choices. With more than 100,000 words and six different endings, every choice in “The Sun Shines Over Us” matters and can give a different experience in every gameplay if the player chooses to opt for different options.

To complement the emotional story, “The Sun Shines Over Us” has interesting visuals with more than 40 event CG, 25 different beautiful backgrounds, character sprite animations, and everything is followed by more than 10 background music that will accompany players to uncover stories through options in the game.
Facteroids - zizajan
Thanks to AMPW
JR EAST Train Simulator - Development Staff(JR East)
Thank you for playing JR EAST Train Simulator!
We are pleased to inform you of an upcoming event.

On February 10 (Sat.) and 11 (Sun.), 2024, JR EAST Train Simulator will travel to the "Super Train Stamp Rally Event in Omiya Station" to be held at the East-West Walkway of Omiya Station.


"Super Train Stamp Rally Event in Omiya Station" Event Outline
  • Date & Time: February 10 (Sat.) & 11 (Sun.), 2024 10:00-16:00 each day
    Railroad goods and station box lunches will be sold until 18:00 on both days.
  • Location: Omiya Station, East-West connecting passageway
Event Details
  • JRE MALL Special Exhibition of Railroad Antique Auction
  • "Super Train Stamp Rally" related goods and other exhibits
  • JR EAST Train Simulator Operation Experience / Model Train Operation Experience
  • Sale of railroad goods and station box lunches

▶Related Press: An auction of railroad antiques of the cars featured in the Super Train Stamp Rally will be held! (In Japanese)


The "JR EAST Train Simulator" will come to Omiya Station as one of the events of this event.
At the event, visitors can enjoy the experience of driving the JR East Train Simulator using the same type of mass controller (manufactured by TSUKASA KIKOU CO.,LTD) that is actually used by the train drivers.





*Images are for illustrative purposes only.

JR EAST Train Simulator Driving Experience
  • Experience time: February 10 (Sat.) and 11 (Sun.), 2024, 10:00 - 16:00, 10 minutes per pair
    Limited to 2 pairs for each simulator driving experience
  • Fee: 1,000 yen (tax included)
  • Sales location: JRE MALL (JR EAST Head office store)
  • Age: 3 years old and up
    *Since the operation of the mass controller requires a lot of strength, small children should participate with a parent or guardian.

Recommendations
  • You can use the same type of mass controller (controller) that is actually used by the driver!
  • You can choose your favorite route to drive from among the routes that have been distributed in the JR EAST Train Simulator in the past!
  • Pairs of white gloves actually used by the driver on the train will be given to those who experience the simulator!
  • We will lend out school caps to children.

Please note that electronic tickets must be purchased in advance for the experience.
For details, please see the following product pages.
(*Please forgive us if the product is sold out.)


On February 10 (Sat.) and 11 (Sun.), please purchase an electronic ticket and come to Omiya Station!
We look forward to seeing you all at the event.
...